• Title/Summary/Keyword: Monocular Camera

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Monocular Vision based Relative Position Measurement of an Aircraft (단안카메라를 이용한 항공기의 상대 위치 측정)

  • Kim, Jeong-Ho;Lee, Chang-Yong;Lee, Mi-Hyun;Han, Dong-In;Lee, Dae-Woo
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.4
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    • pp.289-295
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    • 2015
  • This paper describes a ground monocular vision-based measurement algorithm measuring relative range and position of aircraft using the information of wingspan and optical parameters for the camera. A technique obtaining an aircraft image is also described in this paper. This technique can be used as external measurement for autonomous landing instead of ILS. To verify the performance of these algorithms, flight experiment is performed using light sport aircraft with GPS and monocular camera. Finally we obtained the reasonable RMSE of 1.85m is obtained.

A Study on Estimating Skill of Smartphone Camera Position using Essential Matrix (필수 행렬을 이용한 카메라 이동 위치 추정 기술 연구)

  • Oh, Jongtaek;Kim, Hogyeom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.6
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    • pp.143-148
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    • 2022
  • It is very important for metaverse, mobile robot, and user location services to analyze the images continuously taken using a mobile smartphone or robot's monocular camera to estimate the camera's location. So far, PnP-related techniques have been applied to calculate the position. In this paper, the camera's moving direction is obtained using the essential matrix in the epipolar geometry applied to successive images, and the camera's continuous moving position is calculated through geometrical equations. A new estimation method was proposed, and its accuracy was verified through simulation. This method is completely different from the existing method and has a feature that it can be applied even if there is only one or more matching feature points in two or more images.

A Study on Estimating Smartphone Camera Position (스마트폰 카메라의 이동 위치 추정 기술 연구)

  • Oh, Jongtaek;Yoon, Sojung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.6
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    • pp.99-104
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    • 2021
  • The technology of estimating a movement trajectory using a monocular camera such as a smartphone and composing a surrounding 3D image is key not only in indoor positioning but also in the metaverse service. The most important thing in this technique is to estimate the coordinates of the moving camera center. In this paper, a new algorithm for geometrically estimating the moving distance is proposed. The coordinates of the 3D object point are obtained from the first and second photos, and the movement distance vector is obtained using the matching feature points of the first and third photos. Then, while moving the coordinates of the origin of the third camera, a position where the 3D object point and the feature point of the third picture coincide is obtained. Its possibility and accuracy were verified by applying it to actual continuous image data.

Tracking a Walking Motion Based on Dynamics Using a Monocular Camera (단일 카메라를 이용한 동역학 기반의 보행 동작 추적)

  • Yoo, Tae-Keun;Choi, Jae-Lim;Kim, Deok-Won
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.1
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    • pp.20-28
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    • 2012
  • Gait analysis is an examination which extracts objective information from observing human gait and assesses the function. The equipments used recently for gait analysis are expensive due to multiple cameras and force plates, and require the large space to set up the system. In this paper, we proposed a method to measure human gait motions in 3D from a monocular video. Our approach was based on particle filtering to track human motion without training data and previous information about a gait. We used dynamics to make physics-based motions with the consideration of contacts between feet and base. In a walking sequence, our approach showed the mean angular error of $12.4^{\circ}$ over all joints, which was much smaller than the error of $34.6^{\circ}$ with the conventional particle filter. These results showed that a monocular camera is able to replace the existing complicated system for measuring human gait quantitatively.

Application of Virtual Studio Technology and Digital Human Monocular Motion Capture Technology -Based on <Beast Town> as an Example-

  • YuanZi Sang;KiHong Kim;JuneSok Lee;JiChu Tang;GaoHe Zhang;ZhengRan Liu;QianRu Liu;ShiJie Sun;YuTing Wang;KaiXing Wang
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.106-123
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    • 2024
  • This article takes the talk show "Beast Town" as an example to introduce the overall technical solution, technical difficulties and countermeasures for the combination of cartoon virtual characters and virtual studio technology, providing reference and experience for the multi-scenario application of digital humans. Compared with the live broadcast that combines reality and reality, we have further upgraded our virtual production technology and digital human-driven technology, adopted industry-leading real-time virtual production technology and monocular camera driving technology, and launched a virtual cartoon character talk show - "Beast Town" to achieve real Perfectly combined with virtuality, it further enhances program immersion and audio-visual experience, and expands infinite boundaries for virtual manufacturing. In the talk show, motion capture shooting technology is used for final picture synthesis. The virtual scene needs to present dynamic effects, and at the same time realize the driving of the digital human and the movement with the push, pull and pan of the overall picture. This puts forward very high requirements for multi-party data synchronization, real-time driving of digital people, and synthetic picture rendering. We focus on issues such as virtual and real data docking and monocular camera motion capture effects. We combine camera outward tracking, multi-scene picture perspective, multi-machine rendering and other solutions to effectively solve picture linkage and rendering quality problems in a deeply immersive space environment. , presenting users with visual effects of linkage between digital people and live guests.

A Simple Framework for Indoor Monocular SLAM

  • Nguyen, Xuan-Dao;You, Bum-Jae;Oh, Sang-Rok
    • International Journal of Control, Automation, and Systems
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    • v.6 no.1
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    • pp.62-75
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    • 2008
  • Vision-based simultaneous localization and map building using a single camera, while compelling in theory, have not until recently been considered extensive in the practical realm of the real world. In this paper, we propose a simple framework for the monocular SLAM of an indoor mobile robot using natural line features. Our focus in this paper is on presenting a novel approach for modeling the landmark before integration in monocular SLAM. We also discuss data association improvement in a particle filter approach by using the feature management scheme. In addition, we take constraints between features in the environment into account for reducing estimated errors and thereby improve performance. Our experimental results demonstrate the feasibility of the proposed SLAM algorithm in real-time.

3D Position Analysis and Tracking of an Object using Monocular USB port Camera (한 대의 USB port 카메라를 이용한 물체추적 과 3차원 정보 추출)

  • 이동엽;이동활;배종일;이만형
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.277-277
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    • 2000
  • This paper's purpose obtain information of three dimension using a camera. This system embody to know the height of object using triangle method between reference point of circumstance and object. As I use java program, it is possible to make system regardless of operating system, set up the system. By using comportable USB port camera, we used to everywhere without the capture board. We can use the internet by using the java's JMF and applet everywhere, we regard the camera as fixed.

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Person-following of a Mobile Robot using a Complementary Tracker with a Camera-laser Scanner (카메라-레이저스캐너 상호보완 추적기를 이용한 이동 로봇의 사람 추종)

  • Kim, Hyoung-Rae;Cui, Xue-Nan;Lee, Jae-Hong;Lee, Seung-Jun;Kim, Hakil
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.1
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    • pp.78-86
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    • 2014
  • This paper proposes a method of tracking an object for a person-following mobile robot by combining a monocular camera and a laser scanner, where each sensor can supplement the weaknesses of the other sensor. For human-robot interaction, a mobile robot needs to maintain a distance between a moving person and itself. Maintaining distance consists of two parts: object tracking and person-following. Object tracking consists of particle filtering and online learning using shape features which are extracted from an image. A monocular camera easily fails to track a person due to a narrow field-of-view and influence of illumination changes, and has therefore been used together with a laser scanner. After constructing the geometric relation between the differently oriented sensors, the proposed method demonstrates its robustness in tracking and following a person with a success rate of 94.7% in indoor environments with varying lighting conditions and even when a moving object is located between the robot and the person.

Lattice-Based Background Motion Compensation for Detection of Moving Objects with a Single Moving Camera (이동하는 단안 카메라 환경에서 이동물체 검출을 위한 격자 기반 배경 움직임 보상방법)

  • Myung, Yunseok;Kim, Gyeonghwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.1
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    • pp.52-54
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    • 2015
  • In this paper we propose a new background motion compensation method which can be applicable to moving object detection with a moving monocular camera. To estimate the background motion, a series of image warpings are carried out for each pair of the corresponding patches, defined by the fixed-size lattice, based on the motion information extracted from the feature points surrounded by the patches and the estimated camera motion. Experiment results proved that the proposed has approximately 50% faster in execution time and 8dB higher in PSNR comparing to a conventional method.

Ground Plane Detection Method using monocular color camera

  • Paik, Il-Hyun;Oh, Jae-Hong;Kang, Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.588-591
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    • 2004
  • In this paper, we propose a ground plane detection algorithm, using a new image processing method (IPD). To extract the ground plane from the color image acquired by monocular camera, we use a new identical pixel detection method (IPD) and an edge detection method. This IPD method decides whether the pixel is identical with the ground plane pixel or not. The IPD method needs the reference area and its performance depends on the reference area size. So we propose the reference area auto-expanding algorithm in accordance with situation. And we evaluated the proposed algorithm by the experiments in the various environments. From the experiments results, we know that the proposed algorithm is efficient in the real indoor environment.

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