• Title/Summary/Keyword: Modified Heuristic algorithm

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Tabu Search Algorithm for Frequency Reassignment Problem in Mobile Communication Networks (주파수 재할당 문제 해결을 위한 타부 서치 알고리듬 개발)

  • Han, Junghee
    • Journal of Korean Institute of Industrial Engineers
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    • v.31 no.1
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    • pp.1-9
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    • 2005
  • This paper proposes the heuristic algorithm for the generalized GT problems to consider the restrictions which are given the number of machine cell and maximum number of machines in machine cell as well as minimum number of machines in machine cell. This approach is split into two phase. In the first phase, we use the similarity coefficient which proposes and calculates the similarity values about each pair of all machines and sort these values descending order. If we have a machine pair which has the largest similarity coefficient and adheres strictly to the constraint about birds of a different feather (BODF) in a machine cell, then we assign the machine to the machine cell. In the second phase, we assign parts into machine cell with the smallest number of exceptional elements. The results give a machine-part grouping. The proposed algorithm is compared to the Modified p-median model for machine-part grouping.

Adaptive Clustering Algorithm for Recycling Cell Formation: An Application of Fuzzy ART Neural Networks

  • Seo, Kwang-Kyu;Park, Ji-Hyung
    • Journal of Mechanical Science and Technology
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    • v.18 no.12
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    • pp.2137-2147
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    • 2004
  • The recycling cell formation problem means that disposal products are classified into recycling part families using group technology in their end-of-life phase. Disposal products have the uncertainties of product status by usage influences during product use phase, and recycling cells are formed design, process and usage attributes. In order to deal with the uncertainties, fuzzy set theory and fuzzy logic-based neural network model are applied to recycling cell formation problem for disposal products. Fuzzy C-mean algorithm and a heuristic approach based on fuzzy ART neural network is suggested. Especially, the modified Fuzzy ART neural network is shown that it has a good clustering results and gives an extension for systematically generating alternative solutions in the recycling cell formation problem. Disposal refrigerators are shown as examples.

A Study on a Path Planning and Real-Time Trajectory Control of Autonomous Travelling Robot for Unmanned FA (무인FA를 위한 자율주행 로봇의 경로계획 및 실시간 궤적제어에 관한 연구)

  • Kim, Hyeun-Kyun;Sim, Hyeon-Suk;Hwang, Won-Jun
    • Journal of the Korean Society of Industry Convergence
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    • v.19 no.2
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    • pp.75-80
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    • 2016
  • This study proposes a efficient technology to control the optimal trajectory planning and real-time implementation method which can perform autonomous travelling for unmaned factory automation. Online path planning should plan and execute alternately in a short time, and hence it enables the robot avoid unknown dynamic obstacles which suddenly appear on robot's path. Based on Route planning and control algorithm, we suggested representation of edge cost, heuristic function, and priority queue management, to make a modified Route planning algorithm. Performance of the proposed algorithm is verified by simulation test.

DINOSAUR : A General Multi-layer Area Router (DINOSAUR : 다목적인 다층 영역 배선기)

  • 이승호;정정화
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.30A no.12
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    • pp.135-146
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    • 1993
  • A ner general multi-layer area router, called DINOSAUR, is presented in this paper. DINOSAUR can route various types of routing areas, such as L-shaped channel, switchbox with/without obstacles, and rectilinear area with/without internal modules/terminals. The DINOSAUR algorithm consists of three major stages: layerless maze routing, layering by coloring, and rip-up and reroute. In layerless maze roution stage, the route of each net is determined by modified maze algorithm without taking the conflicts(short. circuits) into account. In layering by coloring stage, the layer of each net is determinde by a heuristic coloring algorithm. When the conflicts are not removed, rip-up and reroute process is invoded. In rip-up and reroute stage, the conflicts are removed iteratively. Many test cases have been run, and on all the benchmark data known in the literature DINOSAUR has performed either better than or comparable to the other routers.

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Optimal Solution of a Large-scale Travelling Salesman Problem applying DNN and k-opt (DNN과 k-opt를 적용한 대규모 외판원 문제의 최적 해법)

  • Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.4
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    • pp.249-257
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    • 2015
  • This paper introduces a heuristic algorithm to NP-hard travelling salesman problem. The proposed algorithm, in its bid to determine initial path, applies SW-DNN, DW-DNN, and DC-DNN, which are modified forms of the prevalent Double-sided Nearest Neighbor Search and searches the minimum value. As a part of its optimization process on the initial solution, it employs 2, 2.5, 3-opt of a local search k-opt on candidate delete edges and 4-opt on undeleted ones among them. When tested on TSP-1 of 26 European cities and TSP-2 of 49 U.S. cities, the proposed algorithm has successfully obtained optimal results in both, disproving the prevalent disbelief in the attainability of the optimal solution and making itself available as a general algorithm for the travelling salesman problem.

Shipyard Skid Sequence Optimization Using a Hybrid Genetic Algorithm

  • Min-Jae Choi;Yung-Keun Kwon
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.12
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    • pp.79-87
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    • 2023
  • In this paper, we propose a novel genetic algorithm to reduce the overall span time by optimizing the skid insertion sequence in the shipyard subassembly process. We represented a solution by a permutation of a set of skid ids and applied genetic operators suitable for such a representation. In addition, we combined the genetic algorithm and the existing heuristic algorithm called UniDev which is properly modified to improve the search performance. In particular, the slow skid search part in UniDev was changed to a greedy algorithm. Through extensive large-scaled simulations, it was observed that the span time of our method was stably minimized compared to Multi-Start search and a genetic algorithm combined with UniDev.

A Study on Optimal Scheduling with Directed Acyclic Graphs Task onto Multiprocessors (다중프로세서에서 비순환 타스크 그래프의 최적 스케쥴링에 관한 연구)

  • 조민환
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.4
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    • pp.40-46
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    • 1999
  • The task scheduling has an effect on system execution time in a precedence constrained task graph onto the multiprocessor system. This problem is known to be NP-hard. many people made an effort to obtain near optimal schedule. We compared modified critical path schedule with many other methods(CP, MH, DL Swapping) For testing this subject, we created randomly a directed acyclic task graph with many root nodes and terminal nodes simulation result convinced for us that the modified critical path algorithm is superior to the other scheduling algorithm.

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A Study on the Application of Fuzzy Neural Network for Troubleshooting of Injection Molding Problems (사출성형 문제해결을 위한 퍼지 신경망 적용에 관한 연구)

  • 강성남;허용정;조현찬
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.11
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    • pp.83-88
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    • 2002
  • In order to predict the moldability of a injection molded part, a simulation of filling is needed. Short shot is one of the most frequent troubles encountered during injection molding process. The adjustment of process conditions is the most economic way to troubleshoot the problematic short shot in cost and time since the mold doesn't need to be modified at all. But it is difficult to adjust the process conditions appropriately in no times since it requires an empirical knowledge of injection molding. In this paper, the intelligent CAE system synergistically combines fuzzy-neural network (FNN) for heuristic knowledge with CAE programs for analytical knowledge. To evaluate the intelligent algorithms, a cellular phone flip has been chosen as a finite element model and filling analyses have been performed with a commercial CAE software. As the results, the intelligent CAE system drastically reduces the troubleshooting time of short shot in comparison with the experts' conventional methodology which is similar to the golden section search algorithm.

Machine-Part Grouping with Alternative Process Plans (대체공정이 있는 기계-부품 그룹 형성)

  • Lee, Jong-Sub;Kang, Maing-Kyu
    • Journal of Korean Institute of Industrial Engineers
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    • v.31 no.1
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    • pp.20-26
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    • 2005
  • This paper proposes the heuristic algorithm for the generalized GT problems to consider the restrictions which are given the number of machine cell and maximum number of machines in machine cell as well as minimum number of machines in machine cell. This approach is split into two phase. In the first phase, we use the similarity coefficient which proposes and calculates the similarity values about each pair of all machines and sort these values descending order. If we have a machine pair which has the largest similarity coefficient and adheres strictly to the constraint about birds of a different feather (BODF) in a machine cell, then we assign the machine to the machine cell. In the second phase, we assign parts into machine cell with the smallest number of exceptional elements. The results give a machine-part grouping. The proposed algorithm is compared to the Modified p-median model for machine-part grouping.

A Construction of the Knowledge Base for System Regulation (시스템 제어를 위한 지식베이스의 구축)

  • Kim, Do-Sung;Lee, Myoung-Ho
    • Proceedings of the KIEE Conference
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    • 1989.07a
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    • pp.106-108
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    • 1989
  • In this paper,an algorithm is implemented to retrieve the control knowledge from the plant being controlled. And this knowledge is stored to the knowledge base and is continuously modified. A control system which realizes this algorithm generates control knowledge automatically and modifies the knowledge base, which was previously generated, in accordance with the experience of input-output relations. And this kind of system can manipulate knowledge by symbolic descriptions. So this system can be used to implement the heuristic procedure which was difficult to realize through conventional procedural computer languages or numerical techniques.

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