• Title/Summary/Keyword: Mobile User Interface

Search Result 559, Processing Time 0.022 seconds

Design of User Interface for Query and Visualization about Moving Objects in Mobile Device

  • Lee, Jai-Ho;Nam, Kwang-Woo;Kim, Min-Soo
    • Proceedings of the KSRS Conference
    • /
    • 2002.10a
    • /
    • pp.832-837
    • /
    • 2002
  • As diverse researches are working about location acquisition, storing method, data modeling and query processing of moving objects, the moving object database systems, which can gain, store and manage location information and query processing, are tuning up. As the mobile device is moving but have constraints, the convenience user interface for spatio-temporal query and viewing query result needs. In this paper, we designed user Interface for spatio-temporal query related moving objects, viewing query result, tracing current and past location of those and monitoring. And we designed system for implementation of these interfaces.

  • PDF

A User Satisfaction Based Touch Button Design (사용자 만족도를 고려한 터치 버튼 사이즈에 대한 연구)

  • Kim, Jin;Choi, Kwang-Soo
    • IE interfaces
    • /
    • v.20 no.4
    • /
    • pp.539-546
    • /
    • 2007
  • This study has been conducted on touch screen interface design for mobile devices. It was intended to measure user’s satisfaction on one-handed thumb input mobile devices. Recent studies proposed the optimal touch button size, but it is inappropriate for mobile devices. Therefore, this study was focused on four touch key factors-width, height, the horizontal and vertical distance between touch keys-as independent variables. The ANOVA results showed that the user satisfaction of four touch key factors was significantly affected by the thumb input. It also apparent that the interactions between four factors were significant. As a result, the horizontal and vertical distance as well as the width and height affected the satisfaction of users. In addition, this study suggested satisfaction models which represent the top 30%, 50%, 70% of user satisfaction measurement. The results of this study could be used to design touch keys that are able to enhance the usability on touch screen based mobile devices.

Design and Implementation of an Adaptive User Interface for Home Network Environments (홈 네트워크 환경을 위한 적응형 사용자 인터페이스 설계 및 구현)

  • Jung, Jae-Hwan;Jang, Hyun-Su;Ko, Kwang-Sun;Kim, Gu-Su;Eom, Young-Ik
    • The KIPS Transactions:PartB
    • /
    • v.15B no.1
    • /
    • pp.37-44
    • /
    • 2008
  • With the growing proliferation of mobile computing devices, several industrial and academic research groups have a vigorous studying to remote control for various appliances with mobile devices such as Notebooks, PDAs, and Smartphones in home network environments. We can utilize the good points of mobile devices such as portability and usability so that we can remote control and manage the mobile devices connected on home networks anytime, anywhere. However, mobile devices use different languages. Therefore, they cause some problems because their interfaces and the methods of operation are different each other. To solve these problems, there are two consideration. First, we may be solved development of the user interface and difficulty of maintenance in order to control various heterogeneous devices. Second, we may provide the user interface which is dynamically adapting user's preferences and device characteristics. To satisfy these considerations, we describe the design of an adaptive user interface for home network environments using the UIML (User Interface Markup Language) based on XML (eXtensible Markup Language) and the profile information of the user and device. Therefore, we present several implementation examples that show how the framework can form the basis of prototypical applications.

Security Architecture and Performance Analysis of Air Interface for IMT-2000 Mobile Systems (IMT-2000 이동통신시스템의 보안기능구조 및 무선링크 성능 분석)

  • 권수근
    • Proceedings of the Korea Society for Industrial Systems Conference
    • /
    • 2001.05a
    • /
    • pp.55-63
    • /
    • 2001
  • IMT-2000 mobile system will serve many application services such as mobile internet, wireless electronics commerce applications using high data rate air interface. These applications require high data integrity, data confidentiality, user authentication, user identity confidentiality and non-repudiation. In this study, we analyze air interface performance fur network access security services in IMT-2000 mobile systems. Signal traffic for network access security services increase all link between IMT-2000 system elements. Our study focus on air interface, which is very sensitive signal traffic increase.

  • PDF

Design of Handwriting-based Text Interface for Support of Mobile Platform Education Contents (모바일 플랫폼 교육 콘텐츠 지원을 위한 손 글씨 기반 텍스트 인터페이스 설계)

  • Cho, Yunsik;Cho, Sae-Hong;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
    • /
    • v.27 no.5
    • /
    • pp.81-89
    • /
    • 2021
  • This study proposes a text interface for support of language-based educational contents in a mobile platform environment. The proposed interface utilizes deep learning as an input structure to write words through handwriting. Based on GUI (Graphical User Interface) using buttons and menus of mobile platform contents and input methods such as screen touch, click, and drag, we design a text interface that can directly input and process handwriting from the user. It uses the EMNIST (Extended Modified National Institute of Standards and Technology database) dataset and a trained CNN (Convolutional Neural Network) to classify and combine alphabetic texts to complete words. Finally, we conduct experiments to analyze the learning support effect of the interface proposed by directly producing English word education contents and to compare satisfaction. We compared the ability to learn English words presented by users who have experienced the existing keypad-type interface and the proposed handwriting-based text interface in the same educational environment, and we analyzed the overall satisfaction in the process of writing words by manipulating the interface.

UI Design and Usability Analysis of Maternal Notebook Mobile Application (산모수첩 모바일 애플리케이션의 UI 디자인과 사용성 분석)

  • Chun, Christine Hyeyeon
    • Journal of Korea Multimedia Society
    • /
    • v.23 no.1
    • /
    • pp.85-92
    • /
    • 2020
  • This paper analyzes the design and usability of maternal notebook mobile application and suggests the improvement direction of the application. The researcher compared and analyzed the functions of maternal notebook applications, conducted user interviews and expert evaluations. The conclusions of this study are the use of appropriate information volume, proportional screen division focusing on main functions, the use of GNB format of main menus, the prohibition of double menu configuration, the use of color consistent with the image of the service, the use of few font sizes, the use of appropriate colors in typography, the use of rich icons with uniform design, card format, list format, but also timeline and infographic forms that make rich user interface design. Maternal notebook application research is expected to be an important reference for research on similar mobile applications with complex functions such as information provision, user history, and community, along with improved research in healthcare design.

Mobile User Task Prediction Models and Accuracy Evaluation Method (모바일 사용자 작업 예측 모델 및 정확도 평가 기법)

  • Kang, Young-Min;Ok, Soo-Yol
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.11 no.9
    • /
    • pp.1742-1748
    • /
    • 2007
  • In order to provide the convenient access to the mobile services and the efficient utilization of the mobile devices, it is required to devise an intelligent user interface which guarantees the efficient task selection and transition in the limited input/output environments of the mobile devices. In this paper, we propose user task prediction models which are essential for the intelligent user interface, and an accuracy estimation model is also proposed for evaluating the prediction models.

Performance Comparison of Manual and Touch Interface using Video-based Behavior Analysis

  • Lee, Chai-Woo;Bahn, Sang-Woo;Kim, Ga-Won;Yun, Myung-Hwan
    • Journal of the Ergonomics Society of Korea
    • /
    • v.29 no.4
    • /
    • pp.655-659
    • /
    • 2010
  • The objective of this study is to quantitatively incorporate user observation into usability evaluation of mobile interfaces using monitoring techniques in first- and third-person points of view. In this study, an experiment was conducted to monitor and record users' behavior using Ergoneers Dikablis, a gaze tracking device. The experiment was done with 2 mobile phones each with a button keypad interface and a touchscreen interface for comparative analysis. The subjects included 20 people who have similar experiences and proficiency in using mobile devices. Data from video recordings were coded with Noldus Observer XT to find usage patterns and to gather quantitative data for analysis in terms of effectiveness, efficiency and satisfaction. Results showed that the button keypad interface was generally better than the touchcreen interface. The movements of the fingers and gaze were much simpler when performing given tasks on the button keypad interface. While previous studies have mostly evaluated usability with performance measures by only looking at task results, this study can be expected to contribute by suggesting a method in which the behavioral patterns of interaction is evaluated.

The Development System of Third Dimensional Graphic User Interface Engine and Menu Authoring Tools Based on XML at Mobile (휴대 단말기기의 3차원 그래픽 엔진 및 XML 기반 메뉴 저작 도구 구축 시스템)

  • Gwon Hui-Chun;An Byeong-Ryeol;Kim Mun-Hyeon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2006.05a
    • /
    • pp.378-380
    • /
    • 2006
  • 국내 휴대 단말기기(Mobile Phone, PDA 및 DMB 폰 등)의 하드웨어적 컨버젼스 기술은 국제 경쟁력을 충분히 확보하고 세계 시장에서 선두 역할을 수행하고 있으나, 휴대 단말기기에 필수적으로 구성되어지는 UI(User Interface)는 상대적으로 낙후된 실정이다. 이에 따라 3차원 그래픽 UI의 구현과 휴대 단말기기의 이벤트에 반응하는 3차원 아바타 시스템 개발을 통해 경쟁력 있는 소프트웨어적 컨버젼스 시대의 대비는 필수적이며, 본 논문에서는 휴대 단말기에서 3차원 UI의 구현 뿐 아니라 쉽고 빠르게 UI를 구축 할 수 있는 Authoring Tool 개발의 시급성을 인식하여 연구를 진행하고 있다.

  • PDF