• Title/Summary/Keyword: Mobile GUI Test

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Mobile GUI Testing Tool Based-on Image Flow (이미지 플로우 기반의 모바일 GUI 테스트 도구에 관한 연구)

  • Hwang, Sun-Myung;Yoon, Seok-Jin
    • The KIPS Transactions:PartD
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    • v.15D no.3
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    • pp.347-354
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    • 2008
  • In order to enhance the productivity of mobile and develop reliable software, the test of mobile application software should be required absolutely. The most important way to communicate to users has been used to GUI. But GUI test method in mobile has no the test automation system except manual test by checklist. In this paper we present a test method and tool by image flow to reduce the time required and finds out errors to GUI, by carrying out the study on automatic GUI testing tool based on image flow to GUI test of mobile application.

Test Supporter for GUI of Mobile Application Software in J2ME Platform (J2ME 기반 모바일 응용 소프트웨어 GUI 자동화 테스트 지원기)

  • Hwang, Sun-Myumg
    • The KIPS Transactions:PartD
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    • v.16D no.3
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    • pp.361-370
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    • 2009
  • Recently, the most mobile application software developers are being faced by short developing time (fast time-to-market), various requirements and requirement changes. In order to overcome the environment, developer should support user friendly GUI and assure the quality from the early developing process using GUI test method. This paper proposes a test method and tool for mobile software GUI, which reduces test time and supports comfortable test environment by user oriented UI design. We implemented a tool based on test scenarios based image flow for high testing accuracy and test case reusability. And the results show the characteristics of the method compared to the existing tools.

A GUI Testing Method base on Scenario for Mobile Application Software (시나리오 기반의 모바일 어플리케이션 소프트웨어 GUI 테스트 방법)

  • Hwang, Sun-Myung;Kim, Jung-Jong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.3
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    • pp.681-689
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    • 2008
  • Graphic User Interface(GUI) of mobile application is the working environment exchanging informations and almost functions on mobile are operated by it. In order to increase the productivity and to develop reliable mobile software, GUI test is absolutely needed. In this paper, we introduce the scenario based GUI test method and automatic tool(MoGuT). The MoGuT can detect the functional faults using scenarios and operate in SKVM environment.

A Study on the Development Method of Android App GUI Test Automation Tool (안드로이드 앱 GUI 테스트 자동화 툴 개발 방법에 관한 연구)

  • Park, Se-jun;Kim, Kyu-jung
    • The Journal of the Korea Contents Association
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    • v.21 no.8
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    • pp.403-412
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    • 2021
  • As the number of mobile apps increases exponentially, automation of tests performed in the app development process is becoming more important. Until the app is released, iterative verification is performed through various types of tests, and this study was conducted focusing on the GUI test among various types of tests. This study is meaningful in that it can contribute to the stable app distribution of the developer by suggesting the development direction of the GUI test. To develop Android's GUI test tool, I collected basic data before presenting the development method by researching Android's UI controls and Material design guideline. After that, for the existing GUI test automation tool, two tools based on screen capture test and four tools based on source code analysis test were studied. Through this, it was found that existing GUI test tools don't consider visual design, usability, and component arrangement. In order to supplement the shortcomings of existing tools, a new GUI test automation tool development method was presented based on the basic data previously studied.

TS(Test Supporter) for GUI of Mobile in J2ME Platform (J2ME 기반 모바일 GUI TS(Test Supporter))

  • Hwang, Sun-Myumg;Kim, Sang-Su
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.462-465
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    • 2009
  • 모바일 응용 S/W GUI를 기존의 매뉴얼을 보고 테스트 하는 단계적이고 수동적인 방법을 탈피하여 사용자 중심의 시나리오를 통하여 자동으로 GUI를 테스트 하는 것을 목적으로 한다. 제시한 테스트 방법은 사용자 중심의 UI를 설계하여 간편하고, 정확하게 테스트 할 뿐만 아니라 테스트케이스를 재사용하는 환경을 지원한다. 제안한 자동화 도구는 시나리오 기반의 정확한 테스트와 재사용성을 높인 테스트 도구로서 기존 테스트 도구와 기능적인 비교를 통하여 성능을 확인하였다.

Effect Relation-based Coverage and Test Case Generation for GUI Testing of iOS Applications (iOS 애플리케이션 GUI 테스팅을 위한 영향 관계 기반 커버리지 및 테스트 케이스 생성)

  • Seo, Yongjin;Mun, Daegeon;Kim, Hyeon Soo
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.3
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    • pp.151-160
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    • 2013
  • iOS applications refer to the apps operating on iOS, a mobile OS developed by Apple. As iOS provides graphic user interfaces based on touch screens, most of iOS apps support GUIs. GUIs become increasingly important for iOS apps. So are GUI tests. As GUI functions are performed by event handlers, faulty event handlers could cause defects in GUIs. Hence, this study detects faults in event handlers as a way to test GUIs for iOS apps, and suggests how to generate test cases by re-defining input domains of event handlers.

Implementation of Method and Tool for Mobile S/W GUI Automated Test (모바일 응용 S/W GUI 자동화 테스트를 위한 방법 및 도구 구현)

  • Chae, Hyeonl-Cheol;Hwang, Sun-Myung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.359-362
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    • 2008
  • 모바일의 소프트웨어 GUI 테스팅은 매우 중요하다. 그러나 모바일 특성상 일반 어플리케이션과 달리 많은 제약사항이 따르며 빠른 출시 등의 이유로 테스팅을 소홀히 하고 있다. 현재 대부분의 기업에서 GUI 테스트는 프로그래머가 매뉴얼대로 검사하는 수동적 방식을 사용하고 있는 실정이다. 본 논문에서는 GUI 테스트를 자동화 하는 방법 제시 및 도구를 구현 함으로써 좀더 편리하게 GUI 테스트를 할 수 있도록 하고자 한다.

Automatic Detection of Usability Issues on Mobile Applications (모바일 앱에서의 사용자 행동 모델 기반 GUI 사용성 저해요소 검출 기법)

  • Ma, Kyeong Wook;Park, Sooyong;Park, Soojin
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.7
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    • pp.319-326
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    • 2016
  • Given the attributes of mobile apps that shorten the time to make purchase decisions while enabling easy purchase cancellations, usability can be regarded to be a highly prioritized quality attribute among the diverse quality attributes that must be provided by mobile apps. With that backdrop, mobile app developers have been making great effort to minimize usability hampering elements that degrade the merchantability of apps in many ways. Most elements that hamper the convenience in use of mobile apps stem from those potential errors that occur when GUIs are designed. In our previous study, we have proposed a technique to analyze the usability of mobile apps using user behavior logs. We proposes a technique to detect usability hampering elements lying dormant in mobile apps' GUI models by expressing user behavior logs with finite state models, combining user behavior models extracted from multiple users, and comparing the combined user behavior model with the expected behavior model on which the designer's intention is reflected. In addition, to reduce the burden of the repeated test operations that have been conducted by existing developers to detect usability errors, the present paper also proposes a mobile usability error detection automation tool that enables automatic application of the proposed technique. The utility of the proposed technique and tool is being discussed through comparison between the GUI issue reports presented by actual open source app developers and the symptoms detected by the proposed technique.

Approach to the Selection of Concepts and Images for GUI Design using Emotional Words -Mobile Phone with Boombox- (GUI 디자인에서 감성적 어휘를 이용한 컨셉 및 이미지 선택 -붐박스가 기능을 가진 휴대폰-)

  • Hyun, Hye-Jung;Ko, Il-Ju
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.103-112
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    • 2009
  • With technological development of product designs, products of various concepts have been developed and products by customized design concepts have been actively launched. For successful development, it is necessary to convey the target concept to the product development process exactly in order to create the targeting design. The study found the design concept of mobile phones with a boom box through emotional verbal expression, and defined the concept target by using visual images in accordance with the relative target with a view to looking for the design concept suitable to product development target. Regarding the visual image, the test for coordination among participants was conducted to select the image on which the interest groups participating in the development reach an agreement. As a result of the test, it aimed to propose the method to select concepts and images for rational choice by means of clustering algorithms. This method is considered to contribute to building the design concept and actualizing GUI design.

The Study of Usability Evaluation in the GUI of Mobile Computing - Based on Benchmark Testing in the interface design of WIPI (Mobile Computing의 GUI 개발에 있어 사용성 평가 연구 - WIPI 인터페이스 디자인을 위한 Benchmark Testing을 중심으로 -)

  • 정봉금;송연승
    • Archives of design research
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    • v.17 no.1
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    • pp.49-62
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    • 2004
  • Due to the recent surge of wireless Internet and concurrent development of the end user terminal devices having standardized graphical user interface(GUI) and unified operation mechanism for better interactivity in information representation and ease of use, various efforts on the improvement of GUI is widely recognized as one of the key factors that will usher in the next stages of the wireless Internet for the users. Especially, improved usability along with unique visual effect are considered to be the key elements for GUI considering the rapid improvement of the resolution and color on the end user handset devices; thus, the study and research on the subject of GUI is expected to increase along with the wireless Internet using smart phones. User interface of the wires Internet end user handsets will have a definite and significant effect on the user interaction as well as productivity. Domestically, wireless Internet service providers and GUI design companies are making various efforts in producing a common GUI models for standardized operation scheme and improved graphical display capabilities of the hand phones, PDAs and smart phones. In the study, Nokia 3650 model and Microsoft Orange SPV model were chosen as test devices for usability comparison and data collection to collect directional benchmark data in developing next generation smart phone user interface integrating PDAs and phones. The mail purpose of this study is to achieve the most efficient user accessibility to WAP menu through intensive focus on developing WIPI WAP menu having most effective usability for the users in their twenties and thirties. The result of this study can also be used as the base research materials for WAP service development, VM browser development and PDA browser development. The result of this study along with the evaluation model is expected to provide effective analysis materials on the subject of user interface to the developers of the wireless Internet user devices, GUI designers and service planners while short listing key factors to consider in developing smart phones therefore serving as the GUI guideline of WIPI phones.

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