• Title/Summary/Keyword: Mobile Data Processing System

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Ubiquitous healthcare model based on context recognition (상황인식에 기반한 유비쿼터스 헬스케어 모델)

  • Kim, Jeong-Won
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.9
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    • pp.129-136
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    • 2010
  • With mobile computing, wireless sensor network and sensor technologies, ubiquitous computing services are being realized and could satisfy the feasibility of ubiquitous healthcare to everyone. This u-Healthcare service can improve life quality of human since medical service can be provided to anyone, anytime, and anywhere. To confirm the vision of u-Healthcare service, we've implemented a healthcare system for heart disease patient which is composed of two components. Front-end collects various signals such as temperature, blood pressure, SpO2, and electrocardiogram, etc. As a backend, medical information server accumulates sensing data and performs back-end processing. To simply transfer these sensing values to a medical team may be too trivial. So, we've designed a model based on context awareness for more improved medical service which is based on artificial neural network. Through rigid experiments, we could confirm that the proposed system can provide improved medical service.

End to End Model and Delay Performance for V2X in 5G (5G에서 V2X를 위한 End to End 모델 및 지연 성능 평가)

  • Bae, Kyoung Yul;Lee, Hong Woo
    • Journal of Intelligence and Information Systems
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    • v.22 no.1
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    • pp.107-118
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    • 2016
  • The advent of 5G mobile communications, which is expected in 2020, will provide many services such as Internet of Things (IoT) and vehicle-to-infra/vehicle/nomadic (V2X) communication. There are many requirements to realizing these services: reduced latency, high data rate and reliability, and real-time service. In particular, a high level of reliability and delay sensitivity with an increased data rate are very important for M2M, IoT, and Factory 4.0. Around the world, 5G standardization organizations have considered these services and grouped them to finally derive the technical requirements and service scenarios. The first scenario is broadcast services that use a high data rate for multiple cases of sporting events or emergencies. The second scenario is as support for e-Health, car reliability, etc.; the third scenario is related to VR games with delay sensitivity and real-time techniques. Recently, these groups have been forming agreements on the requirements for such scenarios and the target level. Various techniques are being studied to satisfy such requirements and are being discussed in the context of software-defined networking (SDN) as the next-generation network architecture. SDN is being used to standardize ONF and basically refers to a structure that separates signals for the control plane from the packets for the data plane. One of the best examples for low latency and high reliability is an intelligent traffic system (ITS) using V2X. Because a car passes a small cell of the 5G network very rapidly, the messages to be delivered in the event of an emergency have to be transported in a very short time. This is a typical example requiring high delay sensitivity. 5G has to support a high reliability and delay sensitivity requirements for V2X in the field of traffic control. For these reasons, V2X is a major application of critical delay. V2X (vehicle-to-infra/vehicle/nomadic) represents all types of communication methods applicable to road and vehicles. It refers to a connected or networked vehicle. V2X can be divided into three kinds of communications. First is the communication between a vehicle and infrastructure (vehicle-to-infrastructure; V2I). Second is the communication between a vehicle and another vehicle (vehicle-to-vehicle; V2V). Third is the communication between a vehicle and mobile equipment (vehicle-to-nomadic devices; V2N). This will be added in the future in various fields. Because the SDN structure is under consideration as the next-generation network architecture, the SDN architecture is significant. However, the centralized architecture of SDN can be considered as an unfavorable structure for delay-sensitive services because a centralized architecture is needed to communicate with many nodes and provide processing power. Therefore, in the case of emergency V2X communications, delay-related control functions require a tree supporting structure. For such a scenario, the architecture of the network processing the vehicle information is a major variable affecting delay. Because it is difficult to meet the desired level of delay sensitivity with a typical fully centralized SDN structure, research on the optimal size of an SDN for processing information is needed. This study examined the SDN architecture considering the V2X emergency delay requirements of a 5G network in the worst-case scenario and performed a system-level simulation on the speed of the car, radius, and cell tier to derive a range of cells for information transfer in SDN network. In the simulation, because 5G provides a sufficiently high data rate, the information for neighboring vehicle support to the car was assumed to be without errors. Furthermore, the 5G small cell was assumed to have a cell radius of 50-100 m, and the maximum speed of the vehicle was considered to be 30-200 km/h in order to examine the network architecture to minimize the delay.

A Design of Wireless Sensor Node Using Embedded System (임베디드 시스템을 활용한 무선 센서 노드설계)

  • Cha, Jin-Man;Lee, Young-Ra;Park, Yeon-Sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.3
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    • pp.623-628
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    • 2009
  • The emergence of compact and low-power wireless communication sensors and actuators in the technology supporting the ongoing miniaturization of processing and storage allows for entirely the new kinds of embedded systems. These systems are distributed and deployed in environments where they may have been designed into a particular control method, and are often very dynamic. Collection of devices can communicate to achieve a higher level of coordinated behavior. Wireless sensor nodes deposited in various places provide light, temperature, and activity measurements. Wireless sensor nodes attached to circuits or appliances sense the current or control the usage. Together they form a dynamic and multi-hop routing network connecting each node to more powerful networks and processing resources. Wireless sensor networks are a specific-application and therefore they have to involve both software and hardware. They also use protocols that relate to both applications and the wireless network. Wireless sensor networks are consumer devices supporting multimedia applications such as personal digital assistants, network computers, and mobile communication devices. Wireless sensor networks are becoming an important part of industrial and military applications. The characteristics of modem embedded systems are the capable of communicating adapting the different operating environments. In this paper, We designed and implemented sensor network system which shows through host PC sensing temperature and humidity data transmitted for wireless sensor nodes composed wireless temperature and humidity sensor and designs sensor nodes using embedded system with the intention of studying USN.

Erlang Capacity for the Reverse Link of a IS-95 Cellular System According to Approximation Method in Shadowing Channel (전파음영 채널에서 근사방법에 따른 IS-95 셀룰라 시스템의 역방향 링크에 대한 얼랑 용량)

  • Park, Young;Kim, Hang-Rae
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.10
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    • pp.3210-3218
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    • 2000
  • In a IS-95 cellular systm, blocking will occur when the reverse link user interference power reaches a predepermmed level which is set to maintam acceptable signal quality. In this paper, it is assumed that a mobile rdio channel is a shadowing channel and Erlang capacity is calculated for the reverse limk of an imperfect power controlled IS-95 cellular system. the blocking probability is derived using lognornal pproximation and the results according to guassian and lognormal approximation method are compared and analyzed respcctively. Assuming that blocking probability is 1% at the data rate of $R_b$=9.6kbps and $R_b$=14.4kbps, it is shown that Erlang capacity using Iognormal approximation is 13.68 Erlang and 7.08 Erlang and then the approximation erroris occurred about 24.4% and 40.4% inthe garssian approximation, respectively. It is also observed that if the power control becomes periect, the Erlang capacity is increased more 6.99 and 4.21 Erlang than that of the imperfect power control that the power contrl error is 2.5dB, and if voice activity is considered as 10%, the Erlang capacity is increased more 8.21 and 1.25 Erlang than that using non voice activity, respectively.

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An Integrated Development Environment for SyncML Server Applications (SyncML 서버 응용 개발을 위한 통합 개발 환경)

  • Lee, Ji-Yeon;Choi, Hoon
    • The KIPS Transactions:PartA
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    • v.11A no.1
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    • pp.37-48
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    • 2004
  • The SyncML, the standard synchronization protocol, supports the synchronization of various application services between a client and a server such as an address book, a calendar. Even with this standard protocol, SyncML application developers usually spend a long time and efforts implementing service specific logics and databases. This paper designed and implemented the SDE(Service Development Environment) which is an integrated development environment for SyncML server developers to develop an application service rapidly and correctly. The SDE consists of two components i.e., the Sync Library and the SEG(Sync Engine Generator) tool. To prove the applicability of this study we implemented a SyncML server by using the SDE and also carried out the correctness tests and the performance test. We hope this system helps developers implement mobile application services more efficiently.

An Adaptive Receiver Using Reduced-state Sequence Detection for the Trellis-coded CPFSK (트렐리스 부호화된 CPFSK의 적응 수신기)

  • 송형규
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.9 no.6
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    • pp.746-760
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    • 1998
  • In this paper, an adaptive RSSD(reduced-state sequence detection) receiver is proposed for the purpose of reducing the complexity and decision delay of the adaptive MLSD(maximum-likelihood sequence detection) receiver in the mobile satellite channel. The RSSD receiver reconstructs the trellis with a reduced number of states. The performance degradation due to the reduced states is compensated by modifying the branch metric calculation which uses the symbols in each path memory to estimate the residual ISI(intersymbol interference) terms. The structure of the proposed adaptive RSSD is a modified RSSD utilizing a per-survivor processing as well as the symbol-aided method and a channel estimation using the tentative data sequences. The complexity and performance of the proposed adaptive RSSD are controlled by the number of system states and ISI cancelers and the inserting period of the known symbols. In spite of a suboptimal alternative receiver compared to the adaptive MLSD receiver, the proposed adaptive RSSD receiver is able to reduce the complexity significantly and track the time-varying channel fast and reliably.

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Fabrication of smart alarm service system using a tiny flame detection sensor based on a Raspberry Pi (라즈베리파이 기반 미소 불꽃 감지를 이용한 스마트 경보 서비스 시스템 구현)

  • Lee, Young-Min;Sohn, Kyung-Rak
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.9
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    • pp.953-958
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    • 2015
  • Raspberry Pi is a credit card-sized computer with support for a large number of input and output peripherals. This makes it the perfect platform for interaction with many different devices and for usage in a wide range of applications. When combined with Wi-Fi, it can communicate remotely, therefore increasing its suitability for the construction of wireless sensor nodes. In addition, data processing and decision-making can be based on artificial intelligence, what is performed in developed testbed on the example of monitoring and determining the confidence of fire. In this paper, we demonstrated the usage of Raspberry Pi as a sensor web node for fire-safety monitoring in a building. When the UV-flame sensors detect a flame as thin as that of a candle, the Raspberry Pi sends a push-message to notify the assigned smartphone of the on-site situation through the GCM server. A mobile app was developed to provide a real-time video streaming service in order to determine a false alarm. If an emergency occurs, one can immediately call for help.

Mobile App Recommendation using User's Spatio-Temporal Context (사용자의 시공간 컨텍스트를 이용한 모바일 앱 추천)

  • Kang, Younggil;Hwang, Seyoung;Park, Sangwon;Lee, Soowon
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.9
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    • pp.615-620
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    • 2013
  • With the development of smartphones, the number of applications for smartphone increases sharply. As a result, users need to try several times to find their favorite apps. In order to solve this problem, we propose a recommendation system to provide an appropriate app list based on the user's log information including time stamp, location, application list, and so on. The proposed approach learns three recommendation models including Naive-Bayesian model, SVM model, and Most-Frequent Usage model using temporal and spatial attributes. In order to figure out the best model, we compared the performance of these models with variant features, and suggest an hybrid method to improve the performance of single models.

Visualization of 3D Terrain Information on Smartphone using HTML5 WebGL (HTML5 WebGL을 이용한 스마트폰 3차원 지형정보 시각화)

  • Kim, Kwang-Seob;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.28 no.2
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    • pp.245-253
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    • 2012
  • The public and civilian demands regarding 3D geo-spatial information processing on mobile device including smartphone are increasing. But there are few actual implementations or application cases. This work is to present some results by a prototype implementation of 3D terrain information visualization function with satellite image and DEM using HTML5 WebGL, which is a web-based graphic library under the standardization process. This is a useful standard for cross-platform operation for 3D graphic rendering without other plug-in modules. As the results, in the different types of operating system or browser in a personal computer or a smartphone, it shows same rendering results, as long as they support HTML5 WebGL. As well;geo-metadata search and identification functions for data sets for 3D terrain visualization process are added in this implementation for the practical aspect.

A Study on Machine Learning Algorithm Suitable for Automatic Crack Detection in Wall-Climbing Robot (벽면 이동로봇의 자동 균열검출에 적합한 기계학습 알고리즘에 관한 연구)

  • Park, Jae-Min;Kim, Hyun-Seop;Shin, Dong-Ho;Park, Myeong-Suk;Kim, Sang-Hoon
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.11
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    • pp.449-456
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    • 2019
  • This paper is a study on the construction of a wall-climbing mobile robot using vacuum suction and wheel-type movement, and a comparison of the performance of an automatic wall crack detection algorithm based on machine learning that is suitable for such an embedded environment. In the embedded system environment, we compared performance by applying recently developed learning methods such as YOLO for object learning, and compared performance with existing edge detection algorithms. Finally, in this study, we selected the optimal machine learning method suitable for the embedded environment and good for extracting the crack features, and compared performance with the existing methods and presented its superiority. In addition, intelligent problem - solving function that transmits the image and location information of the detected crack to the manager device is constructed.