• Title/Summary/Keyword: Message-based Interface

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An Interface Sharing Service based on Jini (Jini 기반의 인터페이스 공유 서비스)

  • 문창주;문석현;백두권
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.3
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    • pp.227-240
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    • 2003
  • When we develop and use the java-based distributed object system, the system developer must deploy distributed object, which is implemented to predefined interface, to network and the system user acquires reference about distributed object and changes reference to interface type. Sharing of interface is essential for these works In this paper, we propose the IRSJ(interface repository service based on jim) to improve efficiency of interface sharing at the JINI system development. the IRSJ is consisted of the java classes for JINI system and interface sharing service. If development teams perform collaborative work in short distance, the IRSJ can search interface file without information of lookup server or interface writer If development teams perform collaborative work in long distance, the IRJS can search interface with only an address of server that executes lookup service. Although the interface object not requires additional search, the interface object that failed search interface can download interface and use interface using remote event model. When the message service fails in interface search, the message service sends interface request message to a development team member who use the IRSJ automatically, so that interface sharing may be possible in short time.

A Message Management System for Cooperative Message-based Interface Development (메시지 기반 인터페이스 공동 개발을 위한 메시지 관리 시스템)

  • Yu, Je-Young;Park, Jin-Hee
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.6
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    • pp.609-613
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    • 2008
  • In Large scale system, components are developed by many different developers. In such a development environment, efficiency of the development depends largely on effectiveness of interface management. In the early stage of development, many components are newly defined or modified quite often. These definitions and modifications of components cause the change of interfaces between components. If changes of interfaces are not properly managed, many developers may implement components based on different version of interfaces. This causes decrease in efficiency of development. "Message Definition and Management system (MDMS)" provides the means to cope with the inefficiency of unmanaged interface definitions and changes. MDMS automatically generates source code and Interface Design Description (IDD). The automatic generation of source code and IDD prevents the disagreement between code and documents. Furthermore, MDMS shows the overall view of message flow for a system. Based on this information, we can optimize the system identifying message bottleneck and apply to support for the performance tuning of the system.

A Message Transfer Scheme for Efficient Message Passing in the Highly Parallel Computer SPAX (고속병렬컴퓨터(SPAX)에서의 효율적인 메시지 전달을 위한 메시지 전송 기법)

  • 모상만;신상석;윤석한;임기욱
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.9
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    • pp.1162-1170
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    • 1995
  • In this paper, we present a message transfer scheme for efficient message passing in the hierarchically structured multiprocessor computer SPAX(Scalable Parallel Architecture computer based on X-bar network). The message transfer scheme provides interface not only with operating system but also with end users. In order to transfer two types of control message and data message efficiently, it supports both of memory-mapped transfer and DMA-based transfer. Dual-port RAMs are used as message buffers, and control and status registers provide efficient programming interface. Interlaced parity scheme is adopted for error control. If any error is detected at receiving node, errored packet is resent by sender according to retry mechanism. In conjunction with retry mechanism, watchdog timers are used to protect infinite waiting and repeated retry. The proposed message transfer scheme can be applied to input/output nodes and communication connection nodes as well as processing nodes in the SPAX.

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Design of Common DLI Message Module based on API for the System based on Construction of the Korean Unmanned Aerial Vehicle Interface Protocol (한국형 무인항공기 연동 프로토콜 기반 시스템 구축을 위한 API 기반 공통 DLI 메시지 모듈 설계)

  • Taewon Kim;Sinjoo Lee;Dongho, Lee;Younggon, Kim
    • Journal of Platform Technology
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    • v.10 no.4
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    • pp.25-38
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    • 2022
  • Recently, it is reported that the Korean Unmanned Aerial Vehicle (UAV) interface protocol (K-4586) based on STANAG-4586 is being developed to secure interoperability between UAVs. The core elements of the K-4586-based Unmanned Aircraft System (UAS) are the Core UAV Control System (CUCS), Vehicle Specific Module (VSM), Data Link Interface (DLI), and C4I systems. In UAS based on K-4586, the DLI function for transmitting and receiving messages to link UAVs is included in VSM and CUCS respectively. The Generator/Analyzer (G/A) tool is an apparatus that is developed for protocol conformance verification for VSM and CUCS, and G/A tools with DLI message transmitting and receiving should be developed separately. Core applications (VSM, CUCS, DLI) and G/A tools based on K-4586 may be developed independently depending on the developers. If the DLI message modules are different for each developer, the scope and results of protocol conformance verification will be dissimilar, and some problems may happen during system integration. In this study, common DLI message module based on the API was designed to provide the DLI message transmitting and receiving function necessary to the development of core applications and the protocol conformance verification tool of based on K-4586. When applying the proposed common DLI message module, it can be expected to shorten the UAS system development period and reduce costs, and ensure conformance of protocol. In this paper, the design and implementation method for the common DLI message module based on API was proposed and the results of functional test was described.

Implementation and Performance Evaluation of Socket and RMI based Java Message Passing Systems (소켓 및 RMI 기반 자바 메시지 전달 시스템의 구현 및 성능평가)

  • Bang, Seung-Jun;Ahn, Jin-Ho
    • Journal of Internet Computing and Services
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    • v.8 no.5
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    • pp.11-20
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    • 2007
  • This paper designs and implements a message passing library called JMPI (Java Message Passing Interface) which complies with MPJ (Message Passing in Java), the MPI standard Specification for Java language, This library provides some graphic user interface tools to enable parallel computing environments to be configured very simply by their administrators and JMPI applications to be executed very conveniently. Also in this paper, we implement two versions of systems using Socket and RPC which are both typical distributed system communication mechanisms and with three benchmark applications, compare performance of these systems with that of an existing system JPVM depending on the increasing number of the computers. Experimental results show that our systems outperform JPVM system in terms of various aspects and that the most efficient processing speedup can be obtained by increasing the number of the computers in consideration of network traffic through processing evaluation. Finally, we can see that, as the number of computers increases, using RMI to transmit a message is more effective than using object streams attached to sockets to transmit a message.

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A case study on the implementation and performance evaluation of profibus network in automation systems (자동화 시스템에서 Profibus 네트워크 인터페이스 구현 및 성능 평가)

  • Kim, Ki-Am;Hong, Seung-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.4 no.1
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    • pp.113-122
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    • 1998
  • This paper presents an implementation method of Profibus interface software using FMS(Fieldbus Message Specification). The Profibus interface software is implemented on PC which is widely used as an industrial computer as well as a commercial embedded controller called IUC(Intelligent Universal Controller). In order to enable the Profibus interface software to handle many application tasks and communication services, two kinds of real-time/multi-tasking operating system, OS-9 and CTask, are utilized. We also develop an experimental model of Profibus-based automation system, and evaluate the performance of the Profibus network. Through experiments, the user layer level message latency is measured with respect to the change of message length, message generation interval and TRT(Target Rotation Time). The results of experiment are compared with those of a simulation model which comprises only the physical and data link layers of Profibus. The results of this study shows that the message latency in the user layer level occupies fairly a large part of the total message latency.

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Eager Data Transfer Mechanism for Reducing Communication Latency in User-Level Network Protocols

  • Won, Chul-Ho;Lee, Ben;Park, Kyoung;Kim, Myung-Joon
    • Journal of Information Processing Systems
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    • v.4 no.4
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    • pp.133-144
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    • 2008
  • Clusters have become a popular alternative for building high-performance parallel computing systems. Today's high-performance system area network (SAN) protocols such as VIA and IBA significantly reduce user-to-user communication latency by implementing protocol stacks outside of operating system kernel. However, emerging parallel applications require a significant improvement in communication latency. Since the time required for transferring data between host memory and network interface (NI) make up a large portion of overall communication latency, the reduction of data transfer time is crucial for achieving low-latency communication. In this paper, Eager Data Transfer (EDT) mechanism is proposed to reduce the time for data transfers between the host and network interface. The EDT employs cache coherence interface hardware to directly transfer data between the host and NI. An EDT-based network interface was modeled and simulated on the Linux-based, complete system simulation environment, Linux/SimOS. Our simulation results show that the EDT approach significantly reduces the data transfer time compared to DMA-based approaches. The EDTbased NI attains 17% to 38% reduction in user-to-user message time compared to the cache-coherent DMA-based NIs for a range of message sizes (64 bytes${\sim}$4 Kbytes) in a SAN environment.

A Study on the performance improvement of 3GPP User Data Convergence (3GPP UDC 성능 향상에 관한 연구)

  • Jeon, Seunghun;Park, Cheol-Soo;Kim, Jin-Tea;Lee, Sunghwa
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.53-58
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    • 2019
  • In this paper, we propose a new definition for the Private interface communication protocol structures order to improve the performance of LDAP-based Ud interface. Performance tests were separated by LDAP-based interface method and Private based interface method and analyzed the results of the performance test. As a result, it was confirmed the amount of processing of the received message and the response message to the result of the performance test that the Private based Ud interface method is 1.7 times(avg.) higher than the LDAP based Ud interface method.

Processing-Node Status-based Message Scattering and Gathering for Multi-processor Systems on Chip

  • Park, Jongsu
    • Journal of information and communication convergence engineering
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    • v.17 no.4
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    • pp.279-284
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    • 2019
  • This paper presents processing-node status-based message scattering and gathering algorithms for multi-processor systems on chip to reduce the communication time between processors. In the message-scattering part of the message-passing interface (MPI) scatter function, data transmissions are ordered according to the proposed linear algorithm, based on the processor status. The MPI hardware unit in the root processing node checks whether each processing node's status is 'free' or 'busy' when an MPI scatter message is received. Then, it first transfers the data to a 'free' processing node, thereby reducing the scattering completion time. In the message-gathering part of the MPI gather function, the data transmissions are ordered according to the proposed linear algorithm, and the gathering is performed. The root node receives data from the processing node that wants to transfer first, and reduces the completion time during the gathering. The experimental results show that the performance of the proposed algorithm increases at a greater rate as the number of processing nodes increases.