• Title/Summary/Keyword: Media Studies

Search Result 3,366, Processing Time 0.033 seconds

A Study on Flow Experience Structures of Korean Wave Tourists: Focused on Effect Model of Flow (몰입경험구조 결정 요인연구: 한류 브랜드 몰입경험을 중심으로)

  • Lee, Tae-Hee;Yoo, Jae-Kyung
    • International Area Studies Review
    • /
    • v.13 no.3
    • /
    • pp.461-480
    • /
    • 2009
  • In proposing the concept of flow which focuses on experiencing the sites visited by Korean wave tourists as induced by drama or movies, this paper investigated role of involvement variables for Korean wave tourists in influencing flow construct of film sites. The involvement of Korean wave was found to operate as a mechanism by which challenge, skills, focused attention on site might be more organized or more actively experienced. This recognizes that there is clearly a need for making the FIT sites exposed much by any mix of various media. This study showed that challenges and skills influence enjoyment as output factor of flow film site visitors are assumed to participate the roles of film characters, experiencing the places and atmosphere. The degree of visitors' reflections in the film optimizes awareness of flow experiences on the site. Therefore, it is necessary to provide more detailed experiential program on the film sites with the wide variety of flow-related contents in the film.

A study on the user experience according to place branding -Focused on the experience store of Samsung and Apple- (장소 브랜딩에 따른 사용자 경험 연구 -삼성, 애플의 체험 매장을 중심으로-)

  • Chung, Seung-Jae;Kim, Seung-In
    • Journal of Digital Convergence
    • /
    • v.17 no.7
    • /
    • pp.293-298
    • /
    • 2019
  • This study is a user experience study based on location branding at mobile experience stores. As mobile devices have recently become saturated beyond the penetration, the IT industry is encouraging users to buy through experience and can be competitive by increasing brand loyalty through experience stores. The purpose of this study is to analyze the effect of place branding among experience stores through qualitative and quantitative measurements and analyze the user experience factors related to the location branding to present a future direction. A total of eight subjects were given tasks and then experimented with participatory observations and conducted in-depth interviews. The experiment showed that the experience had a significant effect on users, but the difference between each brand was obvious. Since this study has identified the experience-oriented elements, we expect to provide better service and experience for future users.

A Technical Review on Principles and Practices of Self-potential Method Based on Streaming Potential (흐름 전위에 기초한 자연 전위 탐사법의 원리 및 활용)

  • Song, Seo Young;Nam, Myung Jin
    • Geophysics and Geophysical Exploration
    • /
    • v.21 no.4
    • /
    • pp.231-243
    • /
    • 2018
  • Streaming potential (SP) arises from fluid flow through effectively connected pores. From this potential, formation water information as well as fluid flow properties can be estimated. As micro particles being located in boundary between subsurface porous media and fluid are charged to form electrical double layer, fluid flow caused by several reasons generates SP, one of electrokinetic phenomena. Occurrence mechanism of SP is complex and signal strength is relatively weak compared to noise. However, application of self potential survey using SP to monitoring of formation fluid is expanding because of its' convenience of exploration without artificial source and repetitiveness of signal. This paper accounts for the occurrence mechanism of SP studied before, including governing equations and analyzes previous various case studies of SP according to the change of physical properties of materials. It helps to increase understanding about SP and also lays the foundations of the application of SP to fields.

A Study on Noise Cancellation Model in VLC Channel caused by High Luminance of RGB LED, Using Band-Pass Optical Filters (밴드패스 광 필터를 이용한 VLC 채널의 고휘도 RGB LED 잡음 제거 모델에 관한 연구)

  • Nugmanov, Said;Khudaybergenov, Timur;Cha, Jae Sang
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.18 no.1
    • /
    • pp.83-90
    • /
    • 2019
  • LED lighting is spreading on the strength of LED lighting, and various government policies are being implemented. VLC research which is a wireless communication technology using lighting has been actively conducted, and it has been proven through many studies that a general LED light source such as a high-speed data transmitter can be used. But from now on, one of the main problems is the noise from side lights, which can be compared to the noise of radio broadcasts. So in this paper, we proposed a noise canceling model to remove the interference of ambient light by using an optical filter for a detachable VLC channel. In order to verify the proposed model, various high brightness RGB LED modules were used for comparative analysis. In addition, the applicability was verified through experiments using High Luminance LED lighting which is applied in real life.

Pair Correlation Analysis of Reaction-Diffusion Halftoning (반응-확산 하프토닝의 공간영역신호 분석)

  • Jho, Chueng-woon
    • Journal of Advanced Navigation Technology
    • /
    • v.22 no.6
    • /
    • pp.648-653
    • /
    • 2018
  • Analysis of a specific wavelength band of a video signal is an old research field. However, studies on the analysis of signals having the characteristics of a specific wavelength band or the generation of samples have been conducted actively in recent years. In this paper, we analyze the signal of digital halftoned image. The interpretation of halftoning in terms of signals was first made by Ulichney. We have come to the view that the signal characteristics between pixels used for half toning are good for blue noise. Lau has developed a halftoning method that uses green-noise characteristics by using output-dependent feedback as an error diffusion method. Jho has developed a method for producing halftoned images using a reaction diffusion model. In this paper, we analyze reaction diffusion halftoning in terms of signal to show green noise and compare it with existing green noise half tone.

Preference Analysis for Location Based Constructs on Smartphone Environment (스마트폰 환경에서 위치기반 속성에 대한 선호도 분석)

  • Nam, Soo-tai;Kim, Do-Goan;Jin, Chan-yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2014.05a
    • /
    • pp.171-174
    • /
    • 2014
  • Increasingly important user based service on the smart media era, and increasing awareness about the user experience. In this study, by considering these realities, what impact location based constructs on smartphone environment, continuous intention to use you want to identification. Thus, this study conducted of preference the influencing factors for location based constructs. First steps, based constructs known empirical studies were categorized information, entertainment, safe&emergency, navigation&tracking and advertising& commerce. Second Steps, the categorized factors were analyzed preference relationship between constructs using AHP(analytic hierarchy process) technique. Questionnaire survey was conducted to those who employees S Telecom in Busan city and Gyeongnam province during 2000. 4. 15 and 2014. 4. 30. The result of the analysis might be summarized that the navigation(0.133) has the highest preference ran in the constructs. Based on these findings, several theoretical and practical implications were suggested and discussed.

  • PDF

Military Issues to Overcome in the 4th Industrial Revolution and the 3rd Offset Strategy (제4차 산업혁명과 제3차 상쇄전략 추진 시 극복해야 될 군사적 이슈)

  • Han, Seung Jo;Shin, Jin
    • Convergence Security Journal
    • /
    • v.19 no.1
    • /
    • pp.145-152
    • /
    • 2019
  • In the era of the 3rd Offset Strategy led by the 4th Industrial Revolution, the use of robots with AI and autonomous abilities is becoming more active in military field. The 3rd Offset Strategy is based on the technology of the 4th Industrial Revolution, and S. Korea is heavily dependent on US military technology and is directly and indirectly influenced by the military revolutionary strategy and the alliance relationship. There are many issues that need to be addressed beyond technical maturity for both strategies to be successfully applied in the military. However, there are few discussions about these limitations in many studies and media reports in comparison with the advantages of the techniques. This research describes robot ethics & technology unbalance, problems of autonomous functions, display fatigue induced by VR/AR/MR, cyber/network security to be solved for successful strategies, also the solutions are addressed.

Algorithm to Improve Accuracy of Location Estimation for AR Games (AR 게임을 위한 위치추정 정확도 향상 알고리즘)

  • Han, Seo Woo;Suh, Doug Young
    • Journal of Broadcast Engineering
    • /
    • v.24 no.1
    • /
    • pp.32-40
    • /
    • 2019
  • Indoor location estimation studies are needed in various fields. The method of estimating the indoor position can be divided into a method using hardware and a method using no hardware. The use of hardware is more accurate, but has the disadvantage of hardware installation costs. Conversely, the non-hardware method is not costly, but it is less accurate. To estimate the location for AR game, you need to get the solution of the Perspective-N-Point (PnP). To obtain the PnP problem, we need three-dimensional coordinates of the space in which we want to estimate the position and images taken in that space. The position can be estimated through six pairs of two-dimensional coordinates matching the three-dimensional coordinates. To further increase the accuracy of the solution, we proposed the use of an additional non-coplanarity degree to determine which points would increase accuracy. As the non-coplanarity degree increases, the accuracy of the position estimation becomes higher. The advantage of the proposed method is that it can be applied to all existing location estimation methods and that it has higher accuracy than hardware estimation.

Lipoteichoic Acid Isolated from Lactobacillus plantarum Maintains Inflammatory Homeostasis through Regulation of Th1- and Th2- Induced Cytokines

  • Ahn, Ji Eun;Kim, Hangeun;Chung, Dae Kyun
    • Journal of Microbiology and Biotechnology
    • /
    • v.29 no.1
    • /
    • pp.151-159
    • /
    • 2019
  • Lipoteichoic acid isolated from Lactobacillus plantarum K8 (pLTA) alleviates lipopolysaccharide (LPS)-induced excessive inflammation through inhibition of $TNF-{\alpha}$ and interleukin (IL)-6. In addition, pLTA increases the survival rate of mice in a septic shock model. In the current study, we have found that pLTA contributes to homeostasis through regulation of pro- and anti-inflammatory cytokine production. In detail, pLTA decreased the production of IL-10 by phorbol-12-myristate-13-acetate (PMA)-differentiated THP-1 cells stimulated with prostaglandin E2 (PGE-2) and LPS. However, $TNF-{\alpha}$ production which was inhibited by PGE-2+LPS increased by pLTA treatment. The regulatory effects of IL-10 and $TNF-{\alpha}$ induced by PGE-2 and LPS in PMA-differentiated THP-1 cells were mediated by pLTA, but not by other LTAs isolated from either Staphylococcus aureus (aLTA) or L. sakei (sLTA). Further studies revealed that pLTA-mediated IL-10 inhibition and $TNF-{\alpha}$ induction in PGE-2+LPS-stimulated PMA-differentiated THP-1 cells were mediated by dephosphorylation of p38 and phosphorylation of c-Jun N-terminal kinase (JNK), respectively. Reduction of pLTA-mediated IL-10 inhibited the metastasis of breast cancer cells (MDA-MB-231), which was induced by IL-10 or conditioned media prepared from PGE-2+LPS-stimulated PMA-differentiated THP-1 cells. Taken together, our data suggest that pLTA contributes to inflammatory homeostasis through induction of repressed pro-inflammatory cytokines as well as inhibition of excessive anti-inflammatory cytokines.

Quantification of The Conflict in Film Narrative: Focusing on Comparison of Characters' Face Area (영화 서사 속 갈등의 정량화 연구: 등장인물의 얼굴면적 비교를 중심으로)

  • Kang, Soohwan;Park, Seung-Bo;Kim, Yeong Hun;You, Eun Soon
    • Journal of Broadcast Engineering
    • /
    • v.24 no.1
    • /
    • pp.153-163
    • /
    • 2019
  • This paper analyzes the film in a quantitative method to understand the principle to assign film's narrative as an art form. To do this, we tried to quantify 'conflict', which is a key factor of narrative, according to measuring the information represented in images. And thus, we measured the face areas of Protagonist and Antagonist, and then analyzed the relationship between area and conflict. The reason why the face area is used as the measurement target is because it is an index showing the way in which the director represents the conflict in the film. The quantification of conflict in films can be applied to indexing the narrative structure or specific conflict sections based on objective figures. In addition, it is possible to visualize narrative through conflict graphs, and it is meaningful that the computational criticism can apply into narrative study by quantification of conflict.