• 제목/요약/키워드: Media Representations

검색결과 63건 처리시간 0.025초

도시 공공디자인에서 하이퍼미디어에 관한 연구 (A Study on the Urban Public Design which Introduced the Concept of Hypermedia)

  • 양진아;이영수
    • 한국실내디자인학회논문집
    • /
    • 제22권1호
    • /
    • pp.231-238
    • /
    • 2013
  • As the technical medium evolves, the method of accepting information is changing. The technical medium also appears in various ways through the combination with art. This study aims to conduct research on how hypermedia, appearing from this, will reveal itself in the urban public design in terms of its expression mode. First, this study looks at the characteristics for expression representation of hypermedia art through theoretical considerations on the hypermedia. Second, this study identifies how hypermedia art is introduced in the urban public design through art cases. Third, this study reveals the characteristics depending on the expression mode of hypermedia art shown in the urban public design based on the analyzed cases. As a result, first, hypermedia appeared in various image lighting expression modes that use 'light' in the urban public design and interacted with the public. Second, hypermedia reacted to 'motion' and was the expression mode of using bodies in the urban public design and using peripheral devices and external environment and characterized by having complex patterns of multi-layered structure through multi-media. It also applied sight, hearing, and touch partially or integratedly to attract synesthesia from the public and checked mutual interaction rapidly in an improvised way. Third, such a complex digital technology was the network expression mode beyond space and time by medium of urban public design and characterized by the new experience of virtual space expansion through the world wide network and the communication mode of participation. With such a role change of media and combination with art, hypermedia has been achieving varied extended representations. It is considered to change our monotonous urban environment, restore our relationship with the public, and open a new field of communication. Accordingly, the significance of this study can be identified through how it aimed to display the expression method of hypermedia which caused its extension in the field of urban public design as well as through the derivation of relevant characteristics.

현대 패션에 나타난 디지털 테크놀로지의 감성적 구현에 관한 연구 (A study on the emotional representation of the digital technology shown in the contemporary fashion)

  • 한상경;김영선
    • 복식문화연구
    • /
    • 제23권2호
    • /
    • pp.254-269
    • /
    • 2015
  • The digital technology that has brought about the information revolution acts as the causes of multi-faceted socio-cultural phenomena. The spread of the digital environment and the popularity of the digital devices accelerate the phenomenon or the fusion of culture and technology, and such a phenomenon is no exception in the fashion design. Namely, the combination of fashion design and digital-based technology draws more and more attention; Not only the technology is simply applied to the fashion design, but also it is used as an emotional tool to enhance consumers' satisfaction, while some designs and marketing cases stimulating consumers' emotion are highlighted importantly. This study was aimed at surveying and analyzing the contemporary fashion using the digital technology and thereupon, assessing the characteristics of the emotional representations of technology as well as their aesthetic values. To this end, the theory of 'science of emotion and sensibility' was applied to divide the characteristics of emotional technological expressions in the contemporary fashion into immateriality, non-boundary, multi-media and interaction, while the aesthetic values of the emotional technology immanent in the contemporary fashion were categorized into communication & participation, conceptual configuration, physical expansion and variable movement. This study analyzed uses of technology for human emotion and sensibility shown in not only collections but also communication media and exhibition spaces and thereby, suggested the direction for our fashion industry to fulfill consumers' changing needs and advance further.

국내 신문에 나타난 간호 관련 기사: 주제분석 (The Image of Nurse in Korean Newspaper Article: A Thematic Analysis)

  • 김유화;김미영;양복순
    • 한국융합학회논문지
    • /
    • 제10권10호
    • /
    • pp.309-320
    • /
    • 2019
  • 본 연구는 신문매체에서 표현되고 있는 간호사 관련 주제들이 내포하고 있는 의미를 융합적 관점에서 탐색하고자 하였다. 자료 수집은 2003년 8월부터 2013년 9월까지 경향신문, 동아일보, 조선일보, 한겨레신문의 기사를 수록한 인터넷 데이터베이스를 통해 수집하였고 총 9,749건의 자료 중 자료수집기준에 적절한 2,700건을 Braun과 Clarke[17]의 주제분석 6단계를 따라 분석하였다. 신문에 표현된 간호사의 모습은 '소명의식을 가지고 환자를 돌봄', '전문직으로 자리매김함', '윤리의식이 결여되어 있음', '업무대비 열악한 처우를 받음', '유망직종으로 부상함'으로 나타났다. 본 연구의 결과는 매스미디어에 추후 바람직한 간호사 이미지를 창출을 위한 간호사이미지 홍보 전략에 필요한 근거 자료를 제시하였다는데 의의가 있다. 추후 연구는 구독자의 반응까지 파악하여 신문에서의 간호사 이미지가 궁극적으로 어떻게 받아들여지는지에 대한 연구를 제언한다.

DirectX 기반의 KSL 실행 플랫폼의 개발과 구현 (A Study on The Korean Sign Language platform base on DirectX)

  • 구자효;류윤규
    • 한국정보컨버전스학회논문지
    • /
    • 제1권1호
    • /
    • pp.25-32
    • /
    • 2008
  • 오늘날 디지털 기술과 멀티미디어 영상기법이 발전함에 따라 양질의 영상정보를 획득하기 쉽고 보다 사실적이고 직관적인 정보표현이 가능하여 시각적 욕구를 충족시켜왔다. 대중매체에서 애니메이션 캐릭터를 사용한 영상매체 활용이 지속적으로 늘어나고 있다. 이러한 애니메이션 캐릭터의 표현은 그래픽 기술의 발전으로 입체적이며, 사실적이고 부드러운 연출이 가능해졌다. 일반적으로 다양한 데이터 입력 장치를 이용하여 캐릭터의 섬세한 머리카락의 움직임까지도 표현할 수 있지만, 장애인들과 관련된 멀티미디어의 기술에 대한 연구는 매우 미흡하다. 본 논문에서는 MFC를 이용하여 DirectX 기반의 Korean Sign Language(KSL) 실행 플랫을 연구하였다.

  • PDF

SPH 기반의 유체 및 용해성 강체에 대한 시각-촉각 융합 상호작용 시뮬레이션 (Real-time Simulation Technique for Visual-Haptic Interaction between SPH-based Fluid Media and Soluble Solids)

  • 김석열;박진아
    • 한국가시화정보학회지
    • /
    • 제15권1호
    • /
    • pp.32-40
    • /
    • 2017
  • Interaction between fluid and a rigid object is frequently observed in everyday life. However, it is difficult to simulate their interaction as the medium and the object have different representations. One of the challenging issues arises especially in handling deformation of the object visually as well as rendering haptic feedback. In this paper, we propose a real-time simulation technique for multimodal interaction between particle-based fluids and soluble solids. We have developed the dissolution behavior model of solids, which is discretized based on the idea of smoothed particle hydrodynamics, and the changes in physical properties accompanying dissolution is immediately reflected to the object. The user is allowed to intervene in the simulation environment anytime by manipulating the solid object, where both visual and haptic feedback are delivered to the user on the fly. For immersive visualization, we also adopt the screen space fluid rendering technique which can balance realism and performance.

Combining Distributed Word Representation and Document Distance for Short Text Document Clustering

  • Kongwudhikunakorn, Supavit;Waiyamai, Kitsana
    • Journal of Information Processing Systems
    • /
    • 제16권2호
    • /
    • pp.277-300
    • /
    • 2020
  • This paper presents a method for clustering short text documents, such as news headlines, social media statuses, or instant messages. Due to the characteristics of these documents, which are usually short and sparse, an appropriate technique is required to discover hidden knowledge. The objective of this paper is to identify the combination of document representation, document distance, and document clustering that yields the best clustering quality. Document representations are expanded by external knowledge sources represented by a Distributed Representation. To cluster documents, a K-means partitioning-based clustering technique is applied, where the similarities of documents are measured by word mover's distance. To validate the effectiveness of the proposed method, experiments were conducted to compare the clustering quality against several leading methods. The proposed method produced clusters of documents that resulted in higher precision, recall, F1-score, and adjusted Rand index for both real-world and standard data sets. Furthermore, manual inspection of the clustering results was conducted to observe the efficacy of the proposed method. The topics of each document cluster are undoubtedly reflected by members in the cluster.

Krylov-Schur 순환법을 이용한 3-차원 원통구조 도파관의 고유특성 연구 (A Study on Eigen-properties of a 3-Dim. Resonant Cavity by Krylov-Schur Iteration Method)

  • 김영민;임종수
    • 전자공학회논문지
    • /
    • 제51권7호
    • /
    • pp.142-148
    • /
    • 2014
  • 3-차원 원통 구조의 공명관에 Krylov-Schur 순환 법을 적용하였다. 균질한 메질에서 공명파의 세기를 기술하는 벡터 Helmholtz 방정식을 FEM을 이용하여 분석하였다. 고유 방정식은 사면 배위 구조 요소의 변-접선 벡터에 기반을 두어 구성하였다. 이 방정식은 Helmholtz 작용자의 curl-curl과 연관된 정방형 행렬들로 이루어져 있다. 고유-값들과 고유-모드들은 이들에 대하여 Krylov-Schur 순환 법을 적용하고, Schur 행렬의 대각 성분들과 변환 행렬들로 부터 구하였다. 결과로써 이들 고유-값과 고유-모드 쌍들을 시각적으로 묘사하였다. 그리고 각각의 경계조건에 따른 고유-쌍들을 서로 비교하였다.

JPEG Pleno: Providing representation interoperability for holographic applications and devices

  • Schelkens, Peter;Ebrahimi, Touradj;Gilles, Antonin;Gioia, Patrick;Oh, Kwan-Jung;Pereira, Fernando;Perra, Cristian;Pinheiro, Antonio M.G.
    • ETRI Journal
    • /
    • 제41권1호
    • /
    • pp.93-108
    • /
    • 2019
  • Guaranteeing interoperability between devices and applications is the core role of standards organizations. Since its first JPEG standard in 1992, the Joint Photographic Experts Group (JPEG) has published several image coding standards that have been successful in a plethora of imaging markets. Recently, these markets have become subject to potentially disruptive innovations owing to the rise of new imaging modalities such as light fields, point clouds, and holography. These so-called plenoptic modalities hold the promise of facilitating a more efficient and complete representation of 3D scenes when compared to classic 2D modalities. However, due to the heterogeneity of plenoptic products that will hit the market, serious interoperability concerns have arisen. In this paper, we particularly focus on the holographic modality and outline how the JPEG committee has addressed these tremendous challenges. We discuss the main use cases and provide a preliminary list of requirements. In addition, based on the discussion of real-valued and complex data representations, we elaborate on potential coding technologies that range from approaches utilizing classical 2D coding technologies to holographic content-aware coding solutions. Finally, we address the problem of visual quality assessment of holographic data covering both visual quality metrics and subjective assessment methodologies.

영화와 가상현실 기술에 대한 소론 (Cinema around "Virtual Reality" techniques)

  • 앙트완 코폴라
    • 트랜스-
    • /
    • 제10권
    • /
    • pp.1-13
    • /
    • 2021
  • 가상 현실이 미디어들 전반에 걸쳐 잘 알려져 있다면, 몇 가지 시각적 개념이 분명 VR과 관련이 있는 것 같다. 본 논문에서 우리는 이런 시각적 개념과 VR 기술의 철학에 대해서 소개하고자 한다. 미디어 기술력의 홍보 캠페인에서 우리는 VR 테크닉을 보여주는 영역 기술들과 영화에서 VR 표현을 살펴본다. 이를 통해 우리는 부정적 이미지 -전체주의적 미래에 대한 오웰적 비전과 관련된- 가 상당히 일반적으로 나타남을 확인한다. 논문의 두 번째 파트에서는 VR 영화들, 특히 이나리투 감독과 비글로우 감독의 작품들을 살펴보고, '고개돌림'과 '걸어다님'의 영화들의 한계를 논한다. 마지막으로 VR이 영화를 상영하는 새로운 공간 혹은 인터넷과 연결된 플랫폼이 되고 있음을 논의한다.

Feeling Florence Nightingale: Theorizing Affect in Transatlantic Periodical Poetry

  • Bonfiglio, Richard
    • 영어영문학
    • /
    • 제58권6호
    • /
    • pp.1063-1083
    • /
    • 2012
  • Florence Nightingale is best remembered today as the Lady with the Lamp, but modern research on the English nurse primarily addresses her popular iconography as a historical misrepresentation of her character and career. This scholarly reluctance to analyze critically Nightingalean iconography, however, has obscured important cultural work performed by the popular tropes. This article argues that the proliferation of Nightingale's iconic image as a symbol of Christian womanhood in transatlantic periodical poetry, when examined separately from biographical considerations, reveals important insights into the complex relationship between form and affect in mid-nineteenth periodicals. Popular representations of Nightingale give form to the disorienting effects produced on newspaper readers by the nascent field of international journalism and reflect a key generic paradox at the heart of the Victorian periodical: the simultaneous aim to report news objectively and to move readers affectively in response to events beyond national contexts and interests. Focusing on Lewis Carroll's "The Path of Roses" and Henry Wadsworth Longfellow's "Santa Filomena," this article contends that Nightingalean periodical poetry mirrors back to readers their own affective response to modern media and functions as a new technology for managing an increasingly acute awareness of events and ethical responsibilities beyond the nation.