• Title/Summary/Keyword: MapObjects

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Displacement mapping using an image pyramid based multi-layer height map (이미지 피라미드 기반 다층 높이 맵을 사용한 변위 매핑 기법)

  • Chun, Young-Jae;Oh, Kyoung-Su
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.3
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    • pp.11-17
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    • 2008
  • Many methods which represent complex surfaces using height map without a number of vertex have been researched. However, a single layer height map cannot present more complex objects because it has only one height value on each position. In this paper, we introduce the new approach to render more complex objects, which are not generated by single layer height map, using multi layer height map. We store height values of the scene to each texture channel by the ascending order. A pair of ordered height values composes a geometry block and we use this property. For accurate ray search, we store the highest value in odd channels and the lowest value in even channels to generate quad tree height map. Our ray search algorithm shows accurate intersections between viewing ray and height values using quad tree height map. We solve aliasing problems on grazing angles occurred in previous methods and render the result scene on real-time.

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Extraction of user interest area using foreground image separation and mouse tracking program (전경 이미지 분리와 마우스 트랙킹 프로그램을 이용한 사용자 관심 영역 유도)

  • Lee, MyounJae
    • Journal of Korea Game Society
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    • v.17 no.5
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    • pp.113-122
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    • 2017
  • The location of the objects that make up a game can be an element of immersion for players. repeatedly appearing at the same position, the fun may be reduced, and as the play time elapses, the players will feel the game's fun as they appear in a larger area than at the beginning of the game play. This paper is a study to find out the location of objects according to the passage of time and to see how players controlled these objects. First, foreground images are extracted and accumulated using OpenCV programming language. The accumulated result is displayed as a heat map image. Second, the mouse movement area is detected using the mouse tracking program and compared with the heat map image, so that the screen area in which the player is interested can be known.

Hybrid Down-Sampling Method of Depth Map Based on Moving Objects (움직임 객체 기반의 하이브리드 깊이 맵 다운샘플링 기법)

  • Kim, Tae-Woo;Kim, Jung Hun;Park, Myung Woo;Shin, Jitae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.11
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    • pp.918-926
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    • 2012
  • In 3D video transmission, a depth map being used for depth image based rendering (DIBR) is generally compressed by reducing resolution for coding efficiency. Errors in resolution reduction are recovered by an appropriate up-sampling method after decoding. However, most previous works only focus on up-sampling techniques to reduce errors. In this paper, we propose a novel down-sampling technique of depth map that applies different down-sampling rates on moving objects and background in order to enhance human perceptual quality. Experimental results demonstrate that the proposed scheme provides both higher visual quality and peak signal-to-noise ratio (PSNR). Also, our method is compatible with other up-sampling techniques.

DEVELOPMENT OF A VALLEY MANAGEMENT SYSTEM FOR GIS AND REMOTE SENSING EDUCATION

  • Wu, Mu-Lin;Wong, Deng-Ching;Wang, Yu-Ming
    • Proceedings of the KSRS Conference
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    • v.2
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    • pp.570-573
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    • 2006
  • College GIS and remote sensing education usually consists of commercial software packages implementations in the classroom. Computer programming is quite important when college graduates work in private or public sectors relevant with GIS and remote sensing implementations. The objective of this paper was to develop a valley management system which implements GIS and remote sensing as the key components for education. The Valley Authority is entitled with water resource protection for sustainable drinking water supply of the second largest city in Taiwan. The test area consists of three different government agencies, Forest Service, EPA, and Water Resource Agency. Materials were provided by the Valley Authority in ArcGIS file format. MapObjects have made the GIS development process much easier. Remote sensing with image manipulation functions were provided by computer programming with Visual Baisc.NET and Visual C#.NET. Attributes inquiry are performed by these two computer languages as well. ArcGIS and ArcPad are also used for simple GIS manipulations of the test area. Comparison between DIY and commercial GIS can be made by college students. Functions provided by the developed valley management system depending on how many map layers have been used and what types of MapObjects components have been used. Computer programming experience is not essential but can be helpful for a college student. The whole process is a step-by-step sequence which college students can modify to depict their capability in GIS and remote sensing. The development process has gone through one semester, three hours every week in 18 weeks. College students enrolled in this class entitled with GIS showed remarkable progresses both in GIS and remote sensing.

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3D Visualization and Analysis of Geotechnical Information (지반정보 3차원 영상화 및 해석기술 개발)

  • 김광은;송원경;신희순
    • Proceedings of the Korean Geotechical Society Conference
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    • 1999.10a
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    • pp.371-378
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    • 1999
  • A prototype computer program was developed which visualizes various kinds of geotechnical information using 3D object graphics techniques. The program integrates various kinds of geotechnical data such as surface geology map, boreholes data, geophysical data as well as man made subsurface structures. It also reads NGIS DXF map and generates digital elevation model from iso-elevation line layer of the DXF map. All the data are put into a 3D model as 3D objects. The created 3D model can be viewed and analysed in a interactive 3D way.

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Tracking Moving Objects Using an Active Contour Model Based on a Frame Difference Map (차 영상 맵 기반의 능동 윤곽선 모델을 이용한 이동 물체 추적)

  • 이부환;전기준
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.153-156
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    • 2003
  • This paper proposes a video tracking method for a deformable moving object using an active contour model. In order to decide the convergent directions of the contour points automatically, a new energy function based on a frame difference map and an updating rules of the frame difference map are presented. Experimental results on a set of synthetic and real image sequences showed that the proposed method can fully track a speedy deformable object while extracting the boundary of the object exactly in every frame.

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Hausdorff Distance Matching for Elevation Map-based Global Localization of an Outdoor Mobile Robot (실외 이동로봇의 고도지도 기반의 전역 위치추정을 위한 Hausdorff 거리 정합 기법)

  • Ji, Yong-Hoon;Song, Jea-Bok;Baek, Joo-Hyun;Ryu, Jae-Kwan
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.9
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    • pp.916-921
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    • 2011
  • Mobile robot localization is the task of estimating the robot pose in a given environment. This research deals with outdoor localization based on an elevation map. Since outdoor environments are large and contain many complex objects, it is difficult to robustly estimate the robot pose. This paper proposes a Hausdorff distance-based map matching method. The Hausdorff distance is exploited to measure the similarity between extracted features obtained from the robot and elevation map. The experiments and simulations show that the proposed Hausdorff distance-based map matching is useful for robust outdoor localization using an elevation map. Also, it can be easily applied to other probabilistic approaches such as a Markov localization method.

Developing application system of forest information using digital photogrammetry and GIS

  • Jo, Myung-Hee;Heo, Young-Jin;Kim, Joon-Bum;Kim, In-Ho
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.911-913
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    • 2003
  • Recently in order to process forest official task more effectively and scientifically the previous of that which is focused on document and inventory, should be applied with the spatial information technology. Especially, the forest information remote sensing system has to be developed using digital photogrammetry and GIS. In this study the forest information remote sensing system is implemented to manage forest resource and forest official effectively especially by constructing database of forest environment information and cadastral information, overlaying various thematic maps, and performing spatial analysis using GIS and aerial photograph. For this, the attribute data and spatial data of aerial photograph, digital topography map, forest cadastral map, forest type map, forest use map should be reprocessed and stored in Oracle. Also, the user interface is developed by using Visual Basic 6.0 and MapObjects 2.1 of ESRI based on CBD(Component Based Development).

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Bokeh Effect Algorithm using Defocus Map in Single Image (단일 영상에서 디포커스 맵을 활용한 보케 효과 알고리즘)

  • Lee, Yong-Hwan;Kim, Heung Jun
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.3
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    • pp.87-91
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    • 2022
  • Bokeh effect is a stylistic technique that can produce blurring the background of photos. This paper implements to produce a bokeh effect with a single image by post processing. Generating depth map is a key process of bokeh effect, and depth map is an image that contains information relating to the distance of the surfaces of scene objects from a viewpoint. First, this work presents algorithms to determine the depth map from a single input image. Then, we obtain a sparse defocus map with gradient ratio from input image and blurred image. Defocus map is obtained by propagating threshold values from edges using matting Laplacian. Finally, we obtain the blurred image on foreground and background segmentation with bokeh effect achieved. With the experimental results, an efficient image processing method with bokeh effect applied using a single image is presented.

Extraction of 3D Objects Around Roads Using MMS LiDAR Data (MMS LiDAR 자료를 이용한 도로 주변 3차원 객체 추출)

  • CHOUNG, Yun-Jae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.20 no.1
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    • pp.152-161
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    • 2017
  • Making precise 3D maps using Mobile Mapping System (MMS) sensors are essential for the development of self-driving cars. This paper conducts research on the extraction of 3D objects around the roads using the point cloud acquired by the MMS Light Detection and Ranging (LiDAR) sensor through the following steps. First, the digital surface model (DSM) is generated using MMS LiDAR data, and then the slope map is generated from the DSM. Next, the 3D objects around the roads are identified using the slope information. Finally, 97% of the 3D objects around the roads are extracted using the morphological filtering technique. This research contributes a plan for the application of automated driving technology by extracting the 3D objects around the roads using spatial information data acquired by the MMS sensor.