• 제목/요약/키워드: Map generation

검색결과 777건 처리시간 0.034초

Hadoop Based Wavelet Histogram for Big Data in Cloud

  • Kim, Jeong-Joon
    • Journal of Information Processing Systems
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    • 제13권4호
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    • pp.668-676
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    • 2017
  • Recently, the importance of big data has been emphasized with the development of smartphone, web/SNS. As a result, MapReduce, which can efficiently process big data, is receiving worldwide attention because of its excellent scalability and stability. Since big data has a large amount, fast creation speed, and various properties, it is more efficient to process big data summary information than big data itself. Wavelet histogram, which is a typical data summary information generation technique, can generate optimal data summary information that does not cause loss of information of original data. Therefore, a system applying a wavelet histogram generation technique based on MapReduce has been actively studied. However, existing research has a disadvantage in that the generation speed is slow because the wavelet histogram is generated through one or more MapReduce Jobs. And there is a high possibility that the error of the data restored by the wavelet histogram becomes large. However, since the wavelet histogram generation system based on the MapReduce developed in this paper generates the wavelet histogram through one MapReduce Job, the generation speed can be greatly increased. In addition, since the wavelet histogram is generated by adjusting the error boundary specified by the user, the error of the restored data can be adjusted from the wavelet histogram. Finally, we verified the efficiency of the wavelet histogram generation system developed in this paper through performance evaluation.

다중센서 융합 상이 지도를 통한 다중센서 기반 3차원 복원 결과 개선 (Refinements of Multi-sensor based 3D Reconstruction using a Multi-sensor Fusion Disparity Map)

  • 김시종;안광호;성창훈;정명진
    • 로봇학회논문지
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    • 제4권4호
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    • pp.298-304
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    • 2009
  • This paper describes an algorithm that improves 3D reconstruction result using a multi-sensor fusion disparity map. We can project LRF (Laser Range Finder) 3D points onto image pixel coordinatesusing extrinsic calibration matrixes of a camera-LRF (${\Phi}$, ${\Delta}$) and a camera calibration matrix (K). The LRF disparity map can be generated by interpolating projected LRF points. In the stereo reconstruction, we can compensate invalid points caused by repeated pattern and textureless region using the LRF disparity map. The result disparity map of compensation process is the multi-sensor fusion disparity map. We can refine the multi-sensor 3D reconstruction based on stereo vision and LRF using the multi-sensor fusion disparity map. The refinement algorithm of multi-sensor based 3D reconstruction is specified in four subsections dealing with virtual LRF stereo image generation, LRF disparity map generation, multi-sensor fusion disparity map generation, and 3D reconstruction process. It has been tested by synchronized stereo image pair and LRF 3D scan data.

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깊이맵 생성 알고리즘의 합성곱 신경망 구현 (Implementing a Depth Map Generation Algorithm by Convolutional Neural Network)

  • 이승수;김홍진;김만배
    • 방송공학회논문지
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    • 제23권1호
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    • pp.3-10
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    • 2018
  • 깊이맵은 현재 다양한 분야에서 활용되고 있다. 이러한 깊이맵을 인공 신경망으로 생성하는 연구가 최근 관심을 받고 있다. 본 논문에서는 기존의 기 제작된 깊이맵 생성 알고리즘을 합성곱 신경망으로 구현할 수 있는지에 대한 타당성을 검증한다. 먼저 깊이맵은 관심맵과 운동 히스토리 영상의 가중치 합으로 얻는다. 실험영상과 깊이맵을 합성곱 신경망의 입력과 출력으로 하여, 신경망을 학습시킨다. 정성적, 정량적 실험 결과는 제안한 합성곱 신경망이 깊이맵 생성 방법을 대체할 수 있다는 것을 보여준다.

Co-Pilot Agent for Vehicle/Driver Cooperative and Autonomous Driving

  • Noh, Samyeul;Park, Byungjae;An, Kyounghwan;Koo, Yongbon;Han, Wooyong
    • ETRI Journal
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    • 제37권5호
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    • pp.1032-1043
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    • 2015
  • ETRI's Co-Pilot project is aimed at the development of an automated vehicle that cooperates with a driver and interacts with other vehicles on the road while obeying traffic rules without collisions. This paper presents a core block within the Co-Pilot system; the block is named "Co-Pilot agent" and consists of several main modules, such as road map generation, decision-making, and trajectory generation. The road map generation builds road map data to provide enhanced and detailed map data. The decision-making, designed to serve situation assessment and behavior planning, evaluates a collision risk of traffic situations and determines maneuvers to follow a global path as well as to avoid collisions. The trajectory generation generates a trajectory to achieve the given maneuver by the decision-making module. The system is implemented in an open-source robot operating system to provide a reusable, hardware-independent software platform; it is then tested on a closed road with other vehicles in several scenarios similar to real road environments to verify that it works properly for cooperative driving with a driver and automated driving.

스테레오 비젼 시스템을 이용한 자율 이동 로봇의 지도 작성에 관한 연구 (A study on map generation of autonomous Mobile Robot using stereo vision system)

  • 손영섭;이쾌희
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1998년도 하계학술대회 논문집 G
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    • pp.2200-2202
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    • 1998
  • Autonomous mobile robot provide many functions such as sensing, processing, and driving. For more intelligent jobs, more intelligent functions are to be added and the existing functions may be updated. To execute a job autonomous mobile robot has a information of surrounding environment. So, robot uses sonar sensor, vision sensor and so on. Obtained sensor information is used map generation. This paper is focused on map generation using stereo vision system.

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Real-Time 2D-to-3D Conversion for 3DTV using Time-Coherent Depth-Map Generation Method

  • Nam, Seung-Woo;Kim, Hye-Sun;Ban, Yun-Ji;Chien, Sung-Il
    • International Journal of Contents
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    • 제10권3호
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    • pp.9-16
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    • 2014
  • Depth-image-based rendering is generally used in real-time 2D-to-3D conversion for 3DTV. However, inaccurate depth maps cause flickering issues between image frames in a video sequence, resulting in eye fatigue while viewing 3DTV. To resolve this flickering issue, we propose a new 2D-to-3D conversion scheme based on fast and robust depth-map generation from a 2D video sequence. The proposed depth-map generation algorithm divides an input video sequence into several cuts using a color histogram. The initial depth of each cut is assigned based on a hypothesized depth-gradient model. The initial depth map of the current frame is refined using color and motion information. Thereafter, the depth map of the next frame is updated using the difference image to reduce depth flickering. The experimental results confirm that the proposed scheme performs real-time 2D-to-3D conversions effectively and reduces human eye fatigue.

A Study of Generating Depth map for 3D Space Structure Recovery

  • Ban, Kyeong-Jin;Kim, Jong-Chan;Kim, Eung-Kon;Kim, Chee-Yong
    • 한국멀티미디어학회논문지
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    • 제13권12호
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    • pp.1855-1862
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    • 2010
  • In virtual reality, there are increasing qualitative development in service technologies for realtime interaction system development, 3- dimensional contents, 3D TV and augment reality services. These services experience difficulties to generate depth value that is essential to recover 3D space to form solidity on existing contents. Hence, research for the generation of effective depth-map using 2D is necessary. This thesis will describe a shortcoming of an existing depth-map generation for the recovery of 3D space using 2D image and will propose an enhanced depth-map generation algorithm that complements a shortcoming of existing algorithms and utilizes the definition of depth direction based on the vanishing point within image.

Z-Map 모델을 이용한 3차원 CNC 가공계획 및 절삭시뮬레이션에 관한 연구 (A Study on the 3-D CNC Cutting Planning and Simulation by Z-Map Model)

  • 송수용;김석일
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1994년도 추계학술대회 논문집
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    • pp.683-688
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    • 1994
  • Recently, the Z-Map model has been used widely to represent the three dimensional geometric shape and to achieve the cross-section and point evaluation of the shape. In this paper, the CNC cutting planning and simulation modules for product with three dimensional geometric shape are realized based on the Z-Map model. The realized system has the various capabilities related to the automatic generation of tool path for the rough and finish cutting processes, the automatic elimination of overcut, the automatic generation of CNC program for a machining center and the cutting simulation. Especially, the overcut-free tool path is obtained by using the CL Z-Map models which are composed of the offset surfaces of the geometric shape of product.

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소실점을 이용한 Depth-map 생성에 관한 연구 (A Study for Depth-map Generation using Vanishing Point)

  • 김종찬;반경진;김치용
    • 한국멀티미디어학회논문지
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    • 제14권2호
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    • pp.329-338
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    • 2011
  • 증강현실에서 다양한 미디어의 결합으로 보다 향상된 현실감 있는 멀티미디어 데이터가 요구되고 있다. 기존의 미디어 정보에 텍스트 및 음성과 비디오 등 다양한 미디어를 결합한 멀티미디어 정보에 대한 첨단 기술이 미디어 산업 전반에 주도적인 위치를 점하고 있다. 특히 인터넷에서의 다양한 의사전달 수단 및 시각화에 대한 관심과 가상공간에서의 의사 표현을 위한 실시간 상호작용 시스템 구축 및 3차원 콘텐츠, 증강현실 기술에 대한 서비스 요구가 증가되고 있다. 이러한 서비스들은 기존 콘텐츠에서 입체감 형성을 위한 3차원 공간구조의 복원에 필요한 깊이 값 생성에 어려움이 있다. 그러므로 2차원 영상을 이용하여 효율적인 Depth-map 생성에 관한 연구가 필요하다. 본 논문에서는 2차원 영상을 이용하여 3차원 공간구조 복원에 필요한 Depth-map 생성기법의 단점을 보완하여, 기존 알고리즘에서 정의 되지 않은 영상 내 소실점 위치에 따른 갚아 방향의 정의를 통한 개선된 Depth-map 생성 기법을 제안하였다.