• Title/Summary/Keyword: Making Space

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A Study on the Smart Work Center Model Based on the Sharing Economy Using the BMC(Business Model Canvas) (BMC를 활용한 공유경제 기반의 스마트워크센터 모델 연구)

  • Lee, Yu Mi;Rim, Myung Hwan
    • Journal of Information Technology Applications and Management
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    • v.20 no.4
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    • pp.165-189
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    • 2013
  • The advance of the smart working environment came the expectation that it would innovate and revolutionize the way people work, particularly in a society where smart work is readily available for creating a collaborative and 'connected' business. One of the core infrastructure elements for making smart work a viable option is the smart work center, the promotion of which requires a new form of 'smart work center business model' that can satisfy the purposes of both public services and private businesses. This calls for collaboration between the public and private sectors. Recently a number of businesses have been making significant headway in the creation of a new environment for business support and collaboration by adopting a sharing economy business model in their offices. The so-called 'Coworking Space' is an advanced form of business environment in the emerging 'smart work' era, and comes with the benefits of reduced costs as a result of sharing office space and knowledge sharing through the use of human networks. This paper describes the framework of a 'smart work center business model based on the sharing economy' using a BMC (Business Model Canvas), with an understanding of the characteristics inherent to the smart work center and the sharing economy. It was on the basis of this framework that a smart work center model for business incubation and startup, a private smart work center model for childcare services, and a community marketplace model with a global network were developed.

Analysis on Usage of Digital Home Appliance in Spatial Context (디지털홈기기 사용실태에 관한 사례조사 연구 - 생활공간 중심으로 -)

  • Do, Yun-Hee
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.11a
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    • pp.179-180
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    • 2004
  • In the information society, individual, enterprise and nation must be equipped with environmment and competence with which they can acquire useful information anytime and anywhere to process and utilize it in required form. Therefore, this study intends to investigate how digital TV, refrigerator and computer are laid out in the residential space in terms of life space, analyze the preference of residents an d forecast the preferred functions of the products to be introduced in the future. To build frame for making questionnaire tool of this survey, 3 households of the first constructor among the top-ranked constructors in the first half of 2004 were chose and in-depth interview was made from April 12 to April 17. On the basis of result of preliminary survey obtained by this process, the questionnaire was revised and supplemented. Targeting those living at the apartment house in Seoul and constructors ranked in top-four in the order of construction of the first half of 2004, I selected 3 households for each group in the range of 30$^{\sim}$40 pyung. Twelve cases were surveyed from April 19, 2004 to June 5, 2004. First, TV will continue playing the role of central entertainment mustering family at one place rather than separating them to each room. Second, in the case of refrigerator, the function is being subdivided, making 2 types, refrigerator and kimchi refrigerator indispensable, which was in just unit in the past Third, while computer was usually placed in the individual bedroom,

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A basic study on improvement of Disasters Prevention System using space information from 3D CAD - focused on Multiple-use Facilities - (3D CAD 공간 정보를 활용한 방재 시스템 개선에 관한 기초 연구 - 다중이용시설물 중심으로 -)

  • Lee, Myoung-Hoon;Ahn, Byung-Ju;Kim, Jae-Jun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2009.05b
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    • pp.189-193
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    • 2009
  • As large-scale buildings, skyscrapers, and multi-purpose buildings recently increase in numbers dramatically the internal space of such buildings becomes more and more large and complicated accordingly. The Multi-purpose buildings are increasing rapidly in number, and concerns over the evacuation process in case of fire emergency are also increasing. However, A controller who is responsible for visitor's safety makes a decision about measures for visitor safety in human based decision making process. Many potential accidents that are caused by human error lurk in results of the process. The accidents can be decreased by changing the decision making process from human-based into technology-based. Through this study, the way to improve current disasters prevention system is presented and it can also improve shelter inducement methods effectively. SICS(Spatial Information Control System) which is being studied in other research is used as the tool for improvement.

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An Study on Demand Estimation for Lifetime Sports Facilities (생활체육시설의 수요에측에 관한 연구)

  • Min, Young-Gi
    • Journal of The Korean Digital Architecture Interior Association
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    • v.3 no.2
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    • pp.30-38
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    • 2003
  • The purpose of this study was to analyze the demand estimation erection of lifetime sports facilities for making an accurate estimate of its demand on the basis of the rate of the people participating in lifetime sports activities. Participation rate was determined on the basis of the fact-finding survey [by the Ministry of Culture and Tourism(2000)] as a basis research on facilities demand, and its demand was calculated by making an estimate of facilities demand. An estimate of facilities demand was made in the equation by participation population, facilities demand for each person, sports space area for each person, time of sports, cycle of sports, possible time to use of sports space. Facilities demand for each person by sports event is the following: $swimming;0.03m^2$, $basketball;0.045m^2$, martial arts(taekwondo, judo, korean fencing);0.003 $75m^2$, $aerobics;0.0289m^2,\;health;0.00326m^2,\;badminton;0.00323m^2,\;tennis;0.01429m^2,\;soccer;0.1112m^2,\;squash;0.01323m^2$.

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Gaudi's Architectural Designs from Perspective of Spanish Cultural Identity - Focusing on Its Relationship with Catholic Culture - (스페인문화정체성을 통해 본 가우디의 건축 및 디자인 - 가톨릭 문화와의 연계성을 중심으로 -)

  • Yang Se-Eun
    • Korean Institute of Interior Design Journal
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    • v.14 no.4 s.51
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    • pp.11-18
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    • 2005
  • This study investigates and analyzes Catholic cultural traits in Gaudi's architectural designs on the assumption that the cultural identity of Spain has been built heavily on Catholic cultural tradition. Through examining thoroughly six residential buildings Gaudi designed, Catholic cultural traits were found in their interior ornaments, space formation, and expression of form. This study shows, first, that by making good use of interior ornaments, Gaudi sought to Catholic cultural uniformity among buildings that have different cultural characteristics. Second, with regard to space formation, he tended to build a chapel or an oratory inside structures which encouraged residents to worship in their home. Also, as for expression of form, his designs, expressing Catholic cultural features in various ways, succeeded to form visual uniformity among buildings and structures with a variety of styles. Lastly, by using properly Catholic cultural elements explained above and making those traits easily recognized even from a long distance, his architectural works represent very well the importance of Catholic culture as a foundation of Spain culture.

A Study on the concept of 'Open space' in Coop Himmelblau's (Coop Himmelblau의 ‘열린 공간’ 개념에 관한 연구)

  • 윤재은;이규홍
    • Korean Institute of Interior Design Journal
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    • no.40
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    • pp.34-41
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    • 2003
  • A purpose of this study is to comprehend a concept of 'Open Space', realization of a deconstruction, presented in his works, based on a deconstruction and surrealism Coop Himmelblau's philosophical contemplation and to look into how this concept is interpreted in spaces. A concept of 'Open Space' is functioned as not a singular meaning but a multiple meaning accompanied with other formative ingredient and contemplation, scientific paradigm and a realation with a surroundings. The concept of 'Open Space' in their architentural space is applied. First, the space openness that represents to the extreme a concept 'Open Space', as a 3D designing ways that demolishes a structure and outgrows an ex siting thinking pattern, represents multiple grade spaces and an anti-gravity space. In a material, using glass and iron provides a spacial transparency and through this, visibly liberal sense that an interior and exterior is felt as an unification. Second, an non-expressive box pattern repulses to a spatial rank nature, outgrowing an uniform geometrical system, through demolishing a geometrical system, an edge and fold pattern. This is, as an anti-gravity, dynamic a typical structure, outgrowing an orthogonal system, interpreted as a composite meaning without division in spatial area. Third, the collage is used to represent a complexity and pluralism in representing 'Open space'. The collage that forms a image through combining a fragmentary elements into being a space change, composite constitution and spatial amusement. Thus, It is worthwhile to study how the collage that forms a diverse shape will be developed making what impact as an age and surroundings changed. As we contemplate in former part, Coop Himmelblou has deployed 'deconstruction beyond deconstruction' realm as just their midterm concept in their works like the words 'The architecture must climb', the deconstructive architect. A studying for their works reflecting the 'Open Space' concept based on deconstruction must be lasted and this enables us to comprehend space concept containing an architecture and interior design.

A Study on Introducing of Green Interior Design for Cultural Space inside Seoul Subway Station (서울시 지하철 역사 내 문화공간의 그린인테리어 도입방안에 관한 연구)

  • Kim, Ji-Hye;Han, Hae-Ryon
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.05a
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    • pp.204-209
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    • 2007
  • As people are getting interested in themselves ever than before, the value of culture industry which can satisfy their emotions has been considered much more important. According to this, in terms of the 'space', it is better to represent 'space' not just as a functional space, but the human-centered and making human and nature together. In this society, the most human-centered design can be achieved by pursuing value which is friendlier to nature. And it is sure that the interior design that completes life quality as well as emotions of human will be common in near future. There already has been a try 'Green interior' in subway station in variety ways, and now it is needed to make indoor display in Seoul subway station different in order to satisfy human emotions. If culture space in Seoul subway station applied eco-element interacts with indoor environment, it is surely expected that people have better feeling on subway station as well as help eliminate negative elements which underground have had. In culture space, there are many advantages for displaying space into 'nature', that is, natural space represents the best comfortable and agreeable space, and future-oriented design when it gets interacted with environment. Application of 'Green interior' in Seoul subway station makes special place ness by its symbol and image, so that it derives people to have more natural and comfortable movement distance in subway station, offers more comfortable and cozy place as well. Furthermore, it makes people very moved by experiencing the most special culture space that they have ever had.

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Application of Motion Analysis to User Participation Behavior Model: Focused on Interactive Space

  • Kwon, Jieun;Nah, Ken
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.3
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    • pp.175-189
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    • 2014
  • Objective: The goal of this research is to develop new user behavior model using user motion analysis with microscopic perspective for attracting user's participation in interactive space. Background: The interactive space is 'human's place', which is made up of complex elements of digital virtual space and traditional analog and physical environment based on human-computer interaction system. Human behavior has changed in it at the same time. If the user couldn't make participation in interaction, the purpose of the system is not met, which reduces its effect. Therefore, we need to focus on interactive space that is potential future direction from a new point of view. Method: For this research, we would discuss and study fields of interactive space; (1) finding definition of interactive space and studying background of theory about it. (2) providing base of user behavior model with study of user's context that is to be user information and motion. (3) examining user motion, classify basic motion type and making user participation behavior model in phases. Results: Through this process, user's basic twenty motions which are systematized are taken as a standard for analysis of interaction process and participation in interactive space. Then, 'NK-$I^5$ (I Five)' model is developed for user participation types in interactive space. There are five phases of user participation behavior: Imperception, Interest, Involvement, Immersion, and Influence. In this analysis, three indicators which are time, motion types, and user relationship are found to be related to participation. Conclusion: The capabilities and limitation of this research is discussed to attract user participation. This paper focuses especially on contribution of design to lead user's participation in interactive system and expectation to help adapt to user centered design of various interactive space with new aspect of user behavior research. Application: The results of the 'NK-$I^5$ (I Five)' model might help to realize successful interactive space based on user centered design.

Research on the space concept of environmental sculpture by Isamu Noguchi (이사무 노구치 환경조각의 공간개념에 관한 연구)

  • Aeo, Ho-Sun;Koh, Woong-Kon
    • Journal of Digital Convergence
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    • v.11 no.1
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    • pp.447-457
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    • 2013
  • Given the our life environment being the original space which surrounding human today's our environment turned in the artificial and dried space because it's focus on planned and made by city's function and efficiency. So Isamu Noguchi is try to express the formative space which can live nature and human, and human and space together just for a bit. And he succeeded to create the new molding formation named the environment and sculpture to deeply get the problem on nature of place and understanding of place for aesthetic satisfaction. So he makes great contribution towards the monument and field of environmental sculpture. So this thesis is for making clear the importance of space for the sculpture and effect on Isamu Noguchi's environmental sculpture by analyzing the various artworks by Isamu Noguchi and studying his space concept and space sensation of his through generating the experiment of space and eclecticism. Noguchi pursed the harmony with the artwork by expending the architectural space to the full, and he focus his energies to left the artwork which with the public in their lives.

A Research on Satisfaction and Preference of Residents for Water Space in Residential Complex - Focused on 5 Apartment Complexes on Gwangju Metropolitan City - (주거단지 내 수공간에 대한 주민 만족도와 선호도 조사 연구 - 광주광역시 5개 아파트 단지를 대상으로 -)

  • Park, Won-Kyu;Lee, Chi-Hun
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.13 no.6
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    • pp.25-38
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    • 2010
  • This study focused on the analysis of satisfaction and preference of residents' for water space as a environmental friendly facility in residential complex. The purpose of this study is to serve design data of water space in residential complex, in order to make water space that residents' satisfaction are high. In this study, residents' satisfaction and preferences of water space in 5 residential complex were analyze through a questionnaire survey of residents. The major findings of the study are as follows. First, in terns of the need of the water space, 60.4% of the respondents answered that water space are need to improve the amenity. Secondly, in terms of satisfaction, 57.3% of the respondents have been satisfied with location of water space in the residential complex, and the maintenance satisfaction degree is above average level. Overall satisfaction degree is above average level too, but it is are not high as compared construction cost. Thirdly, in terms of preference, 26.5% of respondents have been prefer to the combined type of water space, and 25.9% of respondents prefer to dropping water type, and 25.9% of respondents prefer to flowing stream type. It appeared that the preference levels of 3 type is high similarly, so we can assume that residents prefer to moving water type because of having a feeling refreshed through the sound of water. The results of this study can be used as the design data of water space in residentialcomplex and expected to contributed in making the water space that residents' satisfaction are high.