• Title/Summary/Keyword: MPEG-4 contents

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A Study on 3D Object and GUI Representation Based on MPEG-4 BIFS for Mobile TV (MPEG-4 BIFS 기반 모바일 방송 환경에서 3D 객체 및 GUI 표현 기술 연구)

  • Yim, Hyun-Jeong;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.677-687
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    • 2009
  • Despite the fact that the mobile environment has favorable conditions for using data contents, it is not easy to implement enhanced data services for mobile broadcasting based on MPEG-4 BIFS. With a structure inherited from VRML, BIFS targets different types of content with a development approach that is not very compatible with broadcasting contents. Furthermore, it is not easy to implement BIFS because the standard is too complicated for the mobile broadcasting environment. Accordingly, this study proposes an enhanced mobile TV contents model that provides interactive 3D objects and GUI for the viewers to interact with the broadcasting contents. By applying the model to the DMB environment, this study suggests a direction for future developments of mobile broadcasting contents. In order to represent 3D graphics on mobile TV, we analyzed MPEG-BIFS 3D nodes and composed a subset of VRML profile, and defined new nodes that can efficiently represent GUI at the content development level. If this study helps facilitate expression of 3D graphics and interactions in data contents composition, enhanced efficiency of contents development is expected to promote the development of various contents suitable for the mobile broadcasting environment.

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Digital contents copyright protection and management system by MPEG-4 IPMP (MPEG-4 IPMP에 따른 디지털 콘텐츠 저작권 보호 및 관리 시스템)

  • 박철민;임산송;김창수;김광용;정회경
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.512-515
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    • 2003
  • MPEG-4 has mediocrity Standing encoding personality to process multimedia data including audio and video etc in the Internet and computer. It can use extensively without being limited to one territory of communication, computer, broadcasting, Mobile etc. Like this, according as digital contents do fetters to MPEG-4 is circulated, copyright problem was risen. So, people had a lot of interests to protect and manage copyright. Hereupon, MPEG of the ISO/IEC established IPMP(Intellectual Property Management and Protection) standard, and supplements and corrects continuously standard. Therefore, existing system does fetters to MPEG-4 need system that process IPMP information. Hereupon, in this paper, designed system module that is processed by IPMP extension standard that progress now, and embodied copyright protection and management system that user can insert and update IPMP information efficiently within whole or specification part of MPEG-4 digital contents.

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The Adaptive MPEG-4 Contents Authoring for PDA (PDA를 위한 적응적 MPEG-4 컨텐츠저작)

  • 이숙영;차경애;김상욱
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.502-504
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    • 2003
  • MPEG-4 컨텐츠는 데스크 탑 PC 와 같은 유선 환경은 물론 PDA나 휴대폰 등 다양한 이동 단말기 환경에서도 압축된 MPEG-4 컨텐츠의 QoS를 보장하면서 제공받을 수 있어야 한다. 그러므로 특정 단말기에 적합한 MPEG-4 컨텐츠의 제공을 가능하게 하기 위한 적응성 기술의 개발은 매우 중요한 일이다. 이 논문에서는 PDA의 MPEG-4 재생기에 자동으로 적응하여 MPEG-4 컨텐츠가 재생되도록 적응성을 지원하는 MPEG-4 컨텐츠 저작 기법을 소개한다.

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Intermediate Data Structure for MPEG-4 Scene Description

  • Cha, Kyung-Ae;Kim, Hee-Sun;Kim, Sang-Wook
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.06a
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    • pp.192-195
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    • 2001
  • MPEG-4 content is streaming media that are composed of different types of media objects, organized in a hierarchical fashion. This paper proposes scene composition model for authoring MPEG-4 contents which can support object based interactions. And we have developed MPEG-4 contents authoring tool applied the proposed scene composition model as intermediate data structure. Particularly, for supporting interoperability between multimedia contents, the scene composition model should be used independent of file format. So visual scene composed of media objects on the from of scene composition tree can be transformed variable data format including BIFS, scene description from proposed by MPEG-4 standard and also support the extension of capability.

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An MPEG-4 Contents Authoring System based on Temporal Constraints Model supporting User Interaction (사용자 상호작용 지원 시간 제약 모델 기반 MPEG-4 컨텐츠 저작 시스템)

  • 김희선;김상욱
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.2
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    • pp.182-190
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    • 2003
  • For temporal relations of interactive media such as MPEG-4, it is necessary for a temporal model that can update dynamically presentation time and temporal relations among objects by user events occurring during playback. Also, 811hough the temporal attributes are changed by user events, the validity of scene must be maintained. In this paper, we propose a temporal model that supports user interaction and developed an MPES-4 contents authoring system applying this model. We define the temporal relations of MPEG-4 that tan be authored and user interactions that can change the temporal properties. This authoring system defines the constraints on temporal relations and events and can generate the scene without error by checking the constraints. Also it provides the authoring environment to author visual]y temporal relations and events in MPEG-4 scene and generates the MPEG-4 stream by encoding the authored scene.

Interactive Multimedia Authoring Tool using MPEG-4 BIFS and Wireless Network (MPEG-4 BIFS와 무선데이터통신망을 이용한 인터렉티브 멀티미디어 저작 도구)

  • Ryu, Sung-Pil;Kwak, Nae-Jung;Kwon, Dong-Jin
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.458-460
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    • 2006
  • MPEG-4 BIFS(Binary Format for Scene) is the format to describe the information of time-spatial location of each visual objects in the scene. This is broadcasting for test through T-DMB in the our country and is able to be converted to various multimedia formats. The DMB receivers used currently are loaded on mobile devices mostly and the supply of the receiver is increasing steadily. These enable various service for convergence of DMB and wireless network to do. Therefore, this paper propose a new method of interactive multimedia authoring tool using wireless network and MPEG-4 BIFS. The proposed method corrects and complements MPEG-4 BIFS and have DMB broadcasting and wireless network co-operate. Also using this method, users can make out contents by themselves and can retransmit them through DMB broadcasting. The proposed method produce interactive multimedia contents reconstructed at user's request.

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MPEG-4 Contents Authoring with Mobile Device for Digital Multimedia Broadcasting (모바일 장치에서 DMB용 MPEG-4 컨텐츠 저작)

  • Li, Song-Lu;Kim, Sang-Wook
    • The KIPS Transactions:PartB
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    • v.12B no.6 s.102
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    • pp.631-636
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    • 2005
  • Recently, research started to focus on Digital Multimedia Broadcasting(DMB), while the DMB service is already being launched to provide high quality audio, video and data broadcasting in Korea. Therefore, the demand for multimedia contents is also rose very sharply. In this paper, we introduced an MPEG-4 contents authoring system with mobile device for Digital Multimedia Broadcasting. Our system allows both single-handed and collaborative authoring modo. Further more, to overcome the delaytime for decoding the BIFS information, we also introduced an efficient algorithm to generate dynamic and light BIFS information.

Adaptive Scheme for Streaming MPEG-4 contents using Multiple Streams (멀티플 스트림을 이용한 MPEG-4 컨텐츠의 적응적 스트리밍 기법)

  • 차경애;김상욱
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.463-465
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    • 2003
  • 본 논문은 MPEG-4 컨텐츠의 객체 기반 특징을 이용하여 네트웍 환경의 대역폭 변화에 대처하는 적응적 MPEG-4 스트리밍 서비스를 제안한다. 이를 위해서 MPEG-4 컨텐츠를 구성하는 각 미디어 객체를 다양한 비트 레이트로 인코딩하여 계층화하고 미디어 객체가 서비스되어야할 때의 네트웍 대역폭에 적합한 비트 스트림의 계층을 선택하여 전송한다. 이 때 서비스되는 스트림의 품질을 최대로 유지하면서 동시에 대역폭에 적합한 스트림을 전송하는 상반된 목적을 달성하기 위해 대역폭을 제한 조건으로 하고 전송되는 스트림의 화질을 최대화하는 문제로 접근하고, 실험 결과를 통해서 제안한 MPEG-4 컨텐츠 적응 기술이 효과적임을 보인다.

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An Implementation of Java based MPEG-4 System (Java기반의 MPEG-4 시스템 구현)

  • Kang, Ki-Joung;Hong, Choong-Seon;Lee, Dae-Young
    • The KIPS Transactions:PartC
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    • v.9C no.5
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    • pp.637-646
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    • 2002
  • In this paper, an implementation example of Java based MPEG-4 system that follows MPEG-4 standard protocols in order to provide multimedia-messaging service is introduced. The multimedia-messaging service is a wireless LAN based wired and wireless service that delivers multimedia contents including video and audio information. Detailed Methods to develop a MPEG-4 system like technology of MPEG-4 system implementation, definition for wired and wireless multimedia service, DMIF implementation, and mp4 file Parsing are described.

Interactive Multiview Contents Authoring System based on MPEG-4 (MPEG-4 기반 대화형 복수시점 영상콘텐츠 저작 시스템)

  • Lee, In-Jae;Ki, Myung-Seok;Kim, Wook-Joong;Kim, Kyu-Heon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2005.11a
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    • pp.209-212
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    • 2005
  • This paper introduces interactive multi-view contents authoring system based on MPEG-4. The MPEG-4 standard, which aims to provide an object based audiovisual coding tool, has been developed to address the emerging needs from communications, interactive broadcasting as well as from mixed service models resulting from technological convergence. Due to the feature of object based coding, it has been considered that MPEG-4 is the most suitable for interactive broadcasting content production. This feature is suitable for creation of the content which provides multiple views of object or scene in interactive manner. In this paper, we categorize the multi-view visual content into two types: panoramic multi-view content and object multi-view content. And design and implementation of the authoring system for interactive multi-view contents is presented. We believe that the proposed method can be effectively used for further deployment of MPEG-4 content to various interactive applications.

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