• Title/Summary/Keyword: ME vector

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An Enhanced Search Algorithm for Fast Motion Estimation using Sub-Pixel (부화소 단위의 빠른 움직임 예측을 위한 개선된 탐색 알고리즘)

  • Kim, Dae-Gon;Yoo, Cheol-Jung
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.12
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    • pp.103-112
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    • 2011
  • Motion estimation (ME) is regarded as an important component in a video encoding process, because it consumes a large computation complexity. H.264/AVC requires additional computation overheads for fractional search and interpolation. This causes a problem that computational complexity is increased. In Motion estimation, SATD(Sum of Transform Difference) has the characteristics of a parabolic based on the minimum point. In this paper, we propose new prediction algorithm to reduce search point in motion estimation by sub-pixel interpolation characteristics. The proposed algorithm reduces the time of encoding process by decreasing computational complexity. Experimental results show that the proposed method reduces 20% of the computation complexity of motion estimation, while the degradation in video quality is negligible.

An Efficient Partial Distortion Search Algorithm using the Spatial and Temporal Correlations for Fast Motion Estimation (고속 움직임 추정을 위한 시공간적 상관관계 기반의 효율적인 부분 왜곡 탐색 알고리즘)

  • Ha, Dong-Won;Cho, Hyo-Moon;Lee, Jong-Hwa
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.1
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    • pp.79-85
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    • 2010
  • In video standards such as H.264/AVC, motion estimation (ME) / compensation (MC) is regarded as a vital component in a video coder as it consumes a large amount of computation resources. The full search technique, which is used in general video codecs, gives the highest visual quality but also has the problem of significant computational load. To solve this problem, many fast algorithm has benn proposed. Among them, NPDS show that can maintain its video quality very close to the full search technique while achieving computation reduction by using a halfway-stop technique in the calculation of block distortion measure. In this paper, we proposed algorithm by determining minimum distortion measure with predictive motion vector and using the new search order. As the result, we can check that the proposed algorithm reduces the computational load 95% in average compared to the full search, respectively with the PSNR lost about 0.04dB.

Object-based Conversion of 2D Image to 3D (객체 기반 3D 업체 영상 변환 기법)

  • Lee, Wang-Ro;Kang, Keun-Ho;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9C
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    • pp.555-563
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    • 2011
  • In this paper, we propose an object based 2D image to 3D conversion algorithm by using motion estimation, color labeling and non-local mean filtering methods. In the proposed algorithm, we first extract the motion vector of each object by estimating the motion between frames and then segment a given image frame with color labeling method. Then, combining the results of motion estimation and color labeling, we extract object regions and assign an exact depth value to each object to generate the right image. While generating the right image, occlusion regions occur but they are effectively recovered by using non-local mean filter. Through the experimental results, it is shown that the proposed algorithm performs much better than conventional conversion scheme by removing the eye fatigue effectively.

Recognition of Tactilie Image Dependent on Imposed Force Using Fuzzy Fusion Algorithm (접촉력에 따라 변하는 Tactile 영상의 퍼지 융합을 통한 인식기법)

  • 고동환;한헌수
    • Journal of the Korean Institute of Intelligent Systems
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    • v.8 no.3
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    • pp.95-103
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    • 1998
  • This paper deals with a problem occuring in recognition of tactile images due to the effects of imposed force at a me urement moment. Tactile image of a contact surface, used for recognition of the surface type, varies depending on the forces imposed so that a false recognition may result in. This paper fuzzifies two parameters of the contour of a tactile image with the membership function formed by considering the imposed force. Two fuzzifed paramenters are fused by the average Minkowski's dist; lnce. The proposed algorithm was implemented on the multisensor system cnmposed of an optical tact le sensor and a 6 axes forceltorque sensor. By the experiments, the proposed algorithm has shown average recognition ratio greater than 869% over all imposed force ranges and object models which is about 14% enhancement comparing to the case where only the contour information is used. The pro- ~oseda lgorithm can be used for end-effectors manipulating a deformable or fragile objects or for recognition of 3D objects by implementing on multi-fingered robot hand.

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Variation for Mental Health of Children of Marginalized Classes through Exercise Therapy using Deep Learning (딥러닝을 이용한 소외계층 아동의 스포츠 재활치료를 통한 정신 건강에 대한 변화)

  • Kim, Myung-Mi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.4
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    • pp.725-732
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    • 2020
  • This paper uses variables following as : to follow me well(0-9), it takes a lot of time to make a decision (0-9), lethargy(0-9) during physical activity in the exercise learning program of the children in the marginalized class. This paper classifies 'gender', 'physical education classroom', and 'upper, middle and lower' of age, and observe changes in ego-resiliency and self-control through sports rehabilitation therapy to find out changes in mental health. To achieve this, the data acquired was merged and the characteristics of large and small numbers were removed using the Label encoder and One-hot encoding. Then, to evaluate the performance by applying each algorithm of MLP, SVM, Dicesion tree, RNN, and LSTM, the train and test data were divided by 75% and 25%, and then the algorithm was learned with train data and the accuracy of the algorithm was measured with the Test data. As a result of the measurement, LSTM was the most effective in sex, MLP and LSTM in physical education classroom, and SVM was the most effective in age.

Satellite-derived high-resolution land cover classification using machine learning techniques: Focusing on inland wetlands in Korea (머신러닝 기법을 활용한 인공위성 자료 기반 고해상도 토지피복 분류: 국내 내륙습지를 중심으로)

  • Beomseo Kim;Seunghyun Hwang;Jeemi Sung;Hyeon-Joon Kim;Jongjin Baik;Changhyun Jun
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.423-423
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    • 2023
  • 습지 생태계는 탄소저장고, 대기 온·습도 조절 등의 기능을 수행하는 만큼 면밀한 관리가 요구된다. 습지의 규모와 생태계는 밀접한 연관성을 가지므로 그 규모를 우선적으로 파악할 필요가 있으며, 이를 위해 지표면의 상태를 산지, 습지, 수역 등의 항목으로 구분한 토지피복지도가 고려될 수 있다. 현재, 환경부에서 운영 중인 환경공간정보서비스(https://egis.me.go.kr/)에서는 각각 30 m, 5 m, 1 m의 공간 해상도와 7, 22, 41가지 분류 항목을 갖는 대분류, 중분류, 세분류로 구분된 토지피복지도를 제공하며 이러한 자료들은 모두 1년 이상의 시간 해상도를 갖는다. 습지의 경우, 계절에 따른 환경 변화로 인한 규모의 변동성이 크게 나타날 수 있기 때문에 1년 이하의 시간 해상도를 갖는 고품질 토지피복 분류 정보가 요구된다. 따라서 본 연구에서는 기존 자료의 낮은 시간 해상도 보완을 목표로, 1개월과 30 m의 시·공간 해상도를 갖는 토지피복지도를 구축하기 위한 방법론을 제안하고자 한다. 이를 위해 Landsat-8 등과 같은 다양한 인공위성 자료를 수집하고, Support Vector Machine 등과 같은 머신러닝 기법을 적용하였다. 최종적으로 습지보전법에서 지정한 습지보호지역 중 내륙습지 26개소를 대상으로, 본 연구로부터 산출된 토지피복지도를 기존 환경공간정보서비스 내 대분류 토지피복지도와 비교·평가하였다.

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