• Title/Summary/Keyword: Low-cost image processing

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Development of a Measurement System for Axial-symmetric Objects Using Vision Sensor (시각센서를 이용한 축대칭 물체 측정 시스템 개발)

  • Lee, S.R.;Kim, C.S.
    • Journal of the Korean Society for Precision Engineering
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    • v.14 no.5
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    • pp.34-41
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    • 1997
  • The dimension measurement problem of products has been a major concern in the quality control in the industrial fields. A non-contacting measurement system using the vision sensor is proposed in this paper. The system consists of a CCD camera for the image capture, a frame grabber for the acquired image processing, a laser unit for the illumination, scanning unit for the measurement, and a personal computer for the geometry computation. The slit beam which is generated by passing the laser beam through a cylin- drical lens is fired to the axial-symmetric object on the rotating plate. The image of objects reflected by the laser slit beam, acquired by the CCD camera, becomes much brighter than the other parts of objects. After the histogram of brightness for the captured image is calculated, low intensity pixels are filtered out by threshold method. The performance of proposed measurement system is obtained for several different axial symmetric objects. The proposed system is verified as a good tool for measuring axial-symmetric parts in a limited condition with a minor investment cost.

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The Fundamental Study on Robot Sensor System Using Optical Fiber (광섬유를 이용한 로보트 센서 시스템에 대한 기초 연구)

  • Jun, Jong-Arm;Park, Byeong-Wook;Park, Mi-Gnon;Lee, Sang-Bae
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.290-293
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    • 1988
  • This paper shows the development of robot sensor system using optical fiber. When the object recognition is implemented in the existing robot system, the image processing method using CCTV-Camera has been most widely used. But when it is necessary to recognize and classify only simple elements in industrial field, the real time processing using this method requires relatively high cost. The purpose of this paper is to represent the fundamental study on the development of optical-fiber sensor system, which may be used to recognize and classify elements with low cost and real-time.

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Character Extraction Algorithm from Scenery Images by Parallel and Local Processing

  • Iwakata, Satoshi;Ajioka, Yoshiaki;Hagiwara, Masafumi
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.54-57
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    • 2003
  • In this paper, we propose an algorithm extracting character regions from scenery images. This algorithm works under a severe constraint: each pixel of a result image must be derived from only information of their neighbor pixels. This constraint is very important for a low cost device like a mobile camera. The proposed algorithm is represented by the local and parallel image processing. It has been tested for 100 scenery images. A result shows that the proposed algorithm can extract character regions at a rate of more than 90%. The result was obtained without learning any template images. the algorithm is very useful.

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Virtual Touch Screen System for Game Applications (게임 응용을 위한 가상 터치스크린 시스템)

  • Kim, Hyung-Jun
    • Journal of Korea Game Society
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    • v.6 no.3
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    • pp.77-86
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    • 2006
  • We have developed a virtual touch screen system which has improved on the standard functions of general tooth screen systems, and it also can be used for game applications. It is based on an image processing system which does not require a physical screen like traditional touch-screen system. Our system requires only two standard PC cameras, so that there is no limit of the size of the touch screen. The developed system can be installed easily and implemented with low cost, and can be applied to new kinds of games.

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Customer Activity Recognition System using Image Processing

  • Waqas, Maria;Nasir, Mauizah;Samdani, Adeel Hussain;Naz, Habiba;Tanveer, Maheen
    • International Journal of Computer Science & Network Security
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    • v.21 no.9
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    • pp.63-66
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    • 2021
  • The technological advancement in computer vision has made system like grab-and-go grocery a reality. Now all the shoppers have to do now is to walk in grab the items and go out without having to wait in the long queues. This paper presents an intelligent retail environment system that is capable of monitoring and tracking customer's activity during shopping based on their interaction with the shelf. It aims to develop a system that is low cost, easy to mount and exhibit adequate performance in real environment.

Lightweight CNN based Meter Digit Recognition

  • Sharma, Akshay Kumar;Kim, Kyung Ki
    • Journal of Sensor Science and Technology
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    • v.30 no.1
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    • pp.15-19
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    • 2021
  • Image processing is one of the major techniques that are used for computer vision. Nowadays, researchers are using machine learning and deep learning for the aforementioned task. In recent years, digit recognition tasks, i.e., automatic meter recognition approach using electric or water meters, have been studied several times. However, two major issues arise when we talk about previous studies: first, the use of the deep learning technique, which includes a large number of parameters that increase the computational cost and consume more power; and second, recent studies are limited to the detection of digits and not storing or providing detected digits to a database or mobile applications. This paper proposes a system that can detect the digital number of meter readings using a lightweight deep neural network (DNN) for low power consumption and send those digits to an Android mobile application in real-time to store them and make life easy. The proposed lightweight DNN is computationally inexpensive and exhibits accuracy similar to those of conventional DNNs.

Design of Vision Based Punching Machine having Serial Communication

  • Lee, Young-Choon;Lee, Seong-Cheol;Kim, Seong-Min
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2430-2434
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    • 2005
  • Automatic FPC punching instrument for the improvement of working condition and cost saving is introduced in this paper. FPC(flexible printed circuit) is used to detect the contact position of K/B and button like a cellular phone. Depending on the quality of the printed ink and position of reference punching point to the FPC, the resistance and current are varied to the malfunctioning values. The size of reference punching point is 2mm and the above. Because the punching operation is done manually, the accuracy of the punching degree is varied with operator's condition. Recently, The punching accuracy has deteriorated severely to the 2mm punching reference hall so that assembly of the K/B has hardly done. To improve this manual punching operation to the FPC, automatic FPC punching system is introduced. Precise mechanical parts like a 5-step stepping motor and ball screw mechanism are designed and tested and low cost PC camera is used for the sake of cost down instead of using high quality vision systems for the FA. 3D Mechanical design tool(Pro/E) is used to manage the exact tolerance circumstances and avoid design failures. Simulation is performed to make the complete vision based punching machine before assembly, and this procedure led to the manufacturing cost saving. As the image processing algorithms, dilation, erosion, and threshold calculation is applied to obtain an exact center position from the FPC print marks. These image processing algorithms made the original images having various noises have clean binary pixels which is easy to calculate the center position of print marks. Moment and Least square method are used to calculate the center position of objects. In this development circumstance, Moment method was superior to the Least square one at the calculation of speed and against noise. Main control panel is programmed by Visual C++ and graphical Active X for the whole management of vision based automatic punching machine. Operating modes like manual, calibration, and automatic mode are added to the main control panel for the compensation of bad FPC print conditions and mechanical tolerance occurring in the case of punch and die reassembly. Test algorithms and programs showed good results to the designed automatic punching system and led to the increase of productivity and huge cost down to law material like FPC by avoiding bad quality.

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Novel Robust High Dynamic Range Image Watermarking Algorithm Against Tone Mapping

  • Bai, Yongqiang;Jiang, Gangyi;Jiang, Hao;Yu, Mei;Chen, Fen;Zhu, Zhongjie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.9
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    • pp.4389-4411
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    • 2018
  • High dynamic range (HDR) images are becoming pervasive due to capturing or rendering of a wider range of luminance, but their special display equipment is difficult to be popularized because of high cost and technological problem. Thus, HDR images must be adapted to the conventional display devices by applying tone mapping (TM) operation, which puts forward higher requirements for intellectual property protection of HDR images. As the robustness presents regional diversity in the low dynamic range (LDR) watermarked image after TM, which is different from the traditional watermarking technologies, a concept of watermarking activity is defined and used to distinguish the essential distinction of watermarking between LDR image and HDR image in this paper. Then, a novel robust HDR image watermarking algorithm is proposed against TM operations. Firstly, based on the hybrid processing of redundant discrete wavelet transform and singular value decomposition, the watermark is embedded by modifying the structure information of the HDR image. Distinguished from LDR image watermarking, the high embedding strength can cause more obvious distortion in the high brightness regions of HDR image than the low brightness regions. Thus, a perceptual brightness mask with low complexity is designed to improve the imperceptibility further. Experimental results show that the proposed algorithm is robust to the existing TM operations, with taking into account the imperceptibility and embedded capacity, which is superior to the current state-of-art HDR image watermarking algorithms.

The Development of Image Processing System Using Area Camera for Feeding Lumber (영역카메라를 이용한 이송중인 제재목의 화상처리시스템 개발)

  • Kim, Byung Nam;Lee, Hyoung Woo;Kim, Kwang Mo
    • Journal of the Korean Wood Science and Technology
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    • v.37 no.1
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    • pp.37-47
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    • 2009
  • For the inspection of wood, machine vision is the most common automated inspection method used at present. It is required to sort wood products by grade and to locate surface defects prior to cut-up. Many different sensing methods have been applied to inspection of wood including optical, ultrasonic, X-ray sensing in the wood industry. Nowadays the scanning system mainly employs CCD line-scan camera to meet the needs of accurate detection of lumber defects and real-time image processing. But this system needs exact feeding system and low deviation of lumber thickness. In this study low cost CCD area sensor was used for the development of image processing system for lumber being fed. When domestic red pine being fed on the conveyer belt, lumber images of irregular term of captured area were acquired because belt conveyor slipped between belt and roller. To overcome incorrect image merging by the unstable feeding speed of belt conveyor, it was applied template matching algorithm which was a measure of the similarity between the pattern of current image and the next one. Feeding the lumber over 13.8 m/min, general area sensor generates unreadable image pattern by the motion blur. The red channel of RGB filter showed a good performance for removing background of the green conveyor belt from merged image. Threshold value reduction method that was a image-based thresholding algorithm performed well for knot detection.

Incremental Image-Based Motion Rendering Technique for Implementation of Realistic Computer Animation (사실적인 컴퓨터 애니메이션 구현을 위한 증분형 영상 기반 운동 렌더링 기법)

  • Han, Young-Mo
    • The KIPS Transactions:PartB
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    • v.15B no.2
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    • pp.103-112
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    • 2008
  • Image-based motion capture technology is often used in making realistic computer animation. In this paper we try to implement image-based motion rendering by fixing a camera to a PC. Existing image-based rendering algorithms have disadvantages of high computational burden or low accuracy. The former disadvantage causes too long making-time of an animation. The latter disadvantage degrades reality in making realistic animation. To compensate for those disadvantages of the existing approaches, this paper presents an image-based motion rendering algorithm with low computational load and high estimation accuracy. In the proposed approach, an incremental motion rendering algorithm with low computational load is analyzed in the respect of optimal control theory and revised so that its estimation accuracy is enhanced. If we apply this proposed approach to optic motion capture systems, we can obtain additional advantages that motion capture can be performed without any markers, and with low cost in the respect of equipments and spaces.