• 제목/요약/키워드: Live-Work-Play

검색결과 17건 처리시간 0.026초

노인 노동력을 활용한 버섯테마관광마을 육성방안 (Strategies for the Development of Mushroom Associated Tour Villages with the Aged Workforce)

  • 서규선;장현유;최성우
    • 현장농수산연구지
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    • 제7권1호
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    • pp.21-34
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    • 2005
  • The purpose of this study was to suggest strategies for the development of mushroom associated tour villages with the aged. Mushroom has many strong points to use a theme for making a park and tour village. Especially it can be easily cultivated by the aged and a popularist commodity. The 5 days work system in a week enlarge the chance for the people to get a weekend tour. The number of the people who want to live in rural area after retire is getting increased also. This trend needs the development of tour villages as a kind of the silver agricultural industry in rural area. "Work & Play" concepts should be considered as a pivotal strategy to develope mushroom associated tour villages with the aged workforce. Mushroom can be a good theme attracting the tourist when the cultivating, showing, processing and marketing mushroom are welly connected in a village. And the traditional family game and culture must be adjusted for the tourist.

지역사회기반 공중보건정책 강화방안 (Strategy for Strengthening Community-Based Public Health Policy)

  • 김동현
    • 보건행정학회지
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    • 제26권4호
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    • pp.265-270
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    • 2016
  • Public health system for more prevention-oriented health promotion rather than hospital-based curative service, focusing population rather than individual, and comprehensive health management in the local community strongly needs to be constructed to solve major issues on efficiencies and equity problems which Korean healthcare system is facing nowadays. Public health promotes and protects the health of people and the communities where they live, learn, work, and play. Medical care tries to cure those who have diseases, but public health tries not to become ill and not to be injured. Debates on how we build or rebuild public health system, which is contrasted with medical care system, are needed in Korea, focusing how needs for healthy community and right to health are fulfilled. Public health specialists for practising population health at local community level should be systematically recruited, the function of public health centers should be strengthened, and new government organization should be established for place-based health management.

Deterministic Multi-dimensional Task Scheduling Algorithms for Wearable Sensor Devices

  • Won, Jong-Jin;Kang, Cheol-Oh;Kim, Moon-Hyun;Cho, Moon-Haeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권10호
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    • pp.3423-3438
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    • 2014
  • In recent years, wearable sensor devices are reshaping the way people live, work, and play. A wearable sensor device is a computer that is subsumed into the personal space of the user, and is always on, and always accessible. Therefore, among the most salient aspects of a wearable sensor device should be a small form factor, long battery lifetime, and real-time characteristics. Thereby, sophisticated applications of a wearable sensor device use real-time operating systems to guarantee real-time deadlines. The deterministic multi-dimensional task scheduling algorithms are implemented on ARC (Actual Remote Control) with relatively limited hardware resources. ARC is a wearable wristwatch-type remote controller; it can also serve as a universal remote control, for various wearable sensor devices. In the proposed algorithms, there is no limit on the maximum number of task priorities, and the memory requirement can be dramatically reduced. Furthermore, regardless of the number of tasks, the complexity of the time and space of the proposed algorithms is O(1). A valuable contribution of this work is to guarantee real-time deadlines for wearable sensor devices.

Exploring New Paradigms in High-Density Vertical Hybrids

  • Ravindranath, Swinal Samant;Menon, Srilakshmi Jayasankar
    • 국제초고층학회논문집
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    • 제7권2호
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    • pp.111-125
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    • 2018
  • By the year 2050, the world population is set to increase to 9 billion people, of which 66% will be living in cities. It is argued that this will inevitably lead to further urban densification and soaring, inhumane and dense vertical environments. However, innovative and disruptive technologies impacting all realms of life means that we will also live, work, play, learn and make in novel ways, the beginnings of which are already becoming evident. These present opportunities for reimagining city environments, and in particular tall buildings, with a focus on reducing redundancies and re-appropriating existing buildings, creating novel hybrid environments, incorporating green and social democratic spaces, and integrating multiple modes of transport. This paper examines how vertical cities may perhaps be dense, resource efficient, and yet humane, presenting three possible scenarios for Singapore's context, which are, however, common to many Asian high-density urban environments. The scenarios presented are the outcome of Final-Year Thesis Projects undertaken by final-year architecture students at the National University of Singapore (NUS) in 2017.

다매체 융합공연을 위한 효율적인 협업제작과정 연구 (A Study on Effective Collaborative Production Processes for Multimedia Convergence Performances)

  • 김가은;박진원
    • 한국콘텐츠학회논문지
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    • 제20권4호
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    • pp.49-61
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    • 2020
  • 최근 공연예술에서 장르 융합형 콜라보레이션과 기술 융합형 콜라보레이션의 물리적인 융합(convergence)은 서로 다른 목표와 이질적인 속성을 전략적으로 융합시킴으로서 대중의 기대수요에 부응하며 새로운 가치의 융합 콘텐츠를 이끌어내는 실험적인 형태로 발전하고 있다. 융합시도 중 발생되는 문제점을 보완하며 공연의 완성도를 높이기 위해서는 각 매체분야 전문가들의 효율적인 협업과정이 연구되고 개선되어야 한다. 본 논문에서는 다매체 융합공연 프로토타입(Prototype) 제작을 통해 시대의 요구에 상응하는 융합공연의 효율적인 협업제작방안을 연구하고자 한다. 공연제작과정을 프리프로덕션(Pre-Production), 프로덕션(Production)으로 분류하여 라이브 연극과 사전제작 영상 애니메이션, 두 매체를 활용한 융합공연의 효율적인 협업제작과정을 작품선정 및 연출방향 설정, 인적구성, 제작일정 계획수립, 시각화과정, 공연연습 및 리허설 등의 과정으로 연구하고자 한다. 융합공연 콘텐츠 기획, 제작방식의 변화, 융합 콘텐츠 간 특수성의 이해를 바탕으로 지속적인 다매체 융합공연을 위한 효율적인 협업제작과정 연구가 진행되어야 융합 콘텐츠 산업 발전 체계화 및 활성화가 가능할 것이다.

에쮸드(Etude)를 활용한 배우의 역할창조 사례연구 - 연극 <춤추며 간다.>를 중심으로 - (A Case Study on the Role Creation of Actors Using Etude - Centering on the Play -)

  • 이정하
    • 한국엔터테인먼트산업학회논문지
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    • 제13권3호
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    • pp.101-110
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    • 2019
  • 배우의 예술작업은 무대에서 작가의 희곡을 바탕으로 역할을 구축하고 창조하는 것이다. 배우의 역할 창조는 작가의 희곡 속 역할을 논리적으로 분석하고 이를 능동적 행동하는 것을 통해서 가능하다. 이것이 실천적 행위를 하는 배우가 상투적 역할구축을 넘어서 살아 있는 배우예술을 실행하는 방법이다. 스타니슬랍스키의 에쮸드가 한국대학교육과 현장에서 운영되는 현시점에서 에쮸드의 활용을 위한 현장작업에서의 사례연구는 반드시 필요하다. 본 연구는 스타니슬랍스키의 과학적이고 체계적인 연기 방법론인 에쮸드가 연기 훈련법으로 연극 교육과 현장에서 적용되는 것에 대한 가치판단을 하기보다는, 이를 좀 더 확장된 배우훈련을 위한 방법론으로 현장에서 배우들에게 인식되고 적용되는 사례가 될 것이다. 필자는 연극 <춤추며 간다.>의 연습과정에서 스타니슬랍스키의 연기메소드인 에쮸드활용에 대한 방법론을 소개하고 '에쮸드를 어떻게 적용할 수 있는가?'에 대한 연기적 창작과정 모형의 예를 제시하고자 한다. 이러한 연구와 적용을 통해서 배우들은 상투적 연기와 매너리즘에 빠지는 것을 방지하고, 무대에서 살아있는 배우예술, 즉 실천적 역할창조를 위한 연기지침서의 기틀을 마련할 수 있을 것이다.

Recognizing the Two Faces of Gambling: The Lived Experiences of Korean Women Gamblers

  • Kim, Sungjae;Kim, Wooksoo;Dickerson, Suzanne S.
    • 대한간호학회지
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    • 제46권5호
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    • pp.753-765
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    • 2016
  • Purpose: The aim of this study was to explore the lived experiences of women problem gamblers, focusing on the meaning of gambling to them, how and why these women continue to gamble or stop gambling, and their needs and concerns. In order to effectively help women problem gamblers, practical in-depth knowledge is necessary to develop intervention programs for prevention, treatment, and recovery among women problem gamblers. Methods: The hermeneutic phenomenology approach was used to guide in-depth interviews and team interpretation of data. Sixteen women gamblers who chose to live in the casino area were recruited through snowball sampling with help from a counseling center. Participants were individually interviewed from February to April 2013 and asked to tell their stories of gambling. Transcribed interviews provided data for interpretive analysis. Results: In the study analysis one constitutive pattern was identified: moving beyond addiction by recognizing the two faces of gambling in their life. Four related themes emerged in the analysis-gambling as alluring; gambling as 'ugly'; living in contradictions; and moving beyond. Conclusion: Loneliness and isolation play a critical role in gambling experiences of women gamblers in Korea. In other words, they are motivated to gamble in order to escape from loneliness, to stop gambling for fear of being lonely as they get older, and to stay in the casnio area so as not to be alone. The need for acceptance is one fo the important factors that should be considered in developing intervention program for women.

Biofilm Formation and Indole-3-Acetic Acid Production by Two Rhizospheric Unicellular Cyanobacteria

  • Ahmed, Mehboob;Stal, Lucas J.;Hasnain, Shahida
    • Journal of Microbiology and Biotechnology
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    • 제24권8호
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    • pp.1015-1025
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    • 2014
  • Microorganisms that live in the rhizosphere play a pivotal role in the functioning and maintenance of soil ecosystems. The study of rhizospheric cyanobacteria has been hampered by the difficulty to culture and maintain them in the laboratory. The present work investigated the production of the plant hormone indole-3-acetic acid (IAA) and the potential of biofilm formation on the rhizoplane of pea plants by two cyanobacterial strains, isolated from rice rhizosphere. The unicellular cyanobacteria Chroococcidiopsis sp. MMG-5 and Synechocystis sp. MMG-8 that were isolated from a rice rhizosphere, were investigated. Production of IAA by Chroococcidiopsis sp. MMG-5 and Synechocystis sp. MMG-8 was measured under experimental conditions (pH and light). The bioactivity of the cyanobacterial auxin was demonstrated through the alteration of the rooting pattern of Pisum sativum seedlings. The increase in the concentration of L-tryptophan and the time that this amino acid was present in the medium resulted in a significant enhancement of the synthesis of IAA (r > 0.900 at p = 0.01). There was also a significant correlation between the concentration of IAA in the supernatant of the cyanobacteria cultures and the root length and number of the pea seedlings. Observations made by confocal laser scanning microscopy revealed the presence of cyanobacteria on the surface of the roots and also provided evidence for the penetration of the cyanobacteria in the endorhizosphere. We show that the synthesis of IAA by Chroococcidiopsis sp. MMG-5 and Synechocystis sp. MMG-8 occurs under different environmental conditions and that the auxin is important for the development of the seedling roots and for establishing an intimate symbiosis between cyanobacteria and host plants.

다차원 기법을 이용한 실시간 태스크 스케줄링 알고리즘 (Real-time Task Scheduling Algorithm using Multi-dimensional Methodology)

  • 조문행;이철훈
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2009년도 춘계 종합학술대회 논문집
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    • pp.810-815
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    • 2009
  • 오늘날의 핸드폰, PMP, 지능형 가정기기, 자동차 엔진 컨트롤 시스템과 같은 내장형 시스템은 인간의 삶과 일, 놀이 등 살아가는 환경에 대한 전환을 가져오고 있다. 이에 따라, 내장형 시스템 응용들의 복잡성이 증가하고 있으며, 그런 내장형 컴퓨팅 플랫폼에는 시간결정성을 갖는 실시간 운영체제를 사용해야 한다. 이런 실시간 운영체제들은 예측 가능한 서비스들 뿐만 아니라 작은 실행 이미지 크기를 가져야만 하고, 커널 서비스들은 각 서비스 수행에 얼마만큼의 시간이 소요되는지를 명세하여 시간결정적 이어야만 한다. 이런 정보를 토대로, 응용 개발자들은 각 태스크가 마감시간을 준수하도록 하는 실시간 응용 소프트웨어를 설계할 수 있다. 본 논문에서는 2r 레벨의 우선순위를 갖는 태스크들 중 최상위 우선 순위를 결정하는데 있어 고정 상수시간을 보장하는 다차원 기법의 실시간 태스크 스케줄링 알고리즘을 기술한다.

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농촌계획지원용 지역자원평가시스템 구축(I) - 자원평가 구성요소의 목표체계 구축 - (Resources Evaluation System for Rural Planning Purposes( I ) - Formulation of Goal System for Resource Evaluation -)

  • 최수명;황한철
    • 농촌계획
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    • 제3권1호
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    • pp.54-67
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    • 1997
  • Korean societies have been experiencing the wholesale structural changes in the rapid currents of recent openness, globalization and democratization, which effect much more heavily in rural areas than in urban areas, so rural recomposition works being an important national concern. In order to systematically reconstruct the rural structure, the decision makers, with a four step hierarchy of rural resident-residents group-community-region, should be endowed with the objective judgement on basic elements of resource potentialities under their control. In this process. rational resource evaluation works would be firstly necessiated from expert groups. Based on the view mentioned above, this study principally aimed at developing a rational evaluation framework for rural resources. For that objective, the first step of the study pigeonholed the total resources items identifiable in rural areas from the existing study results, spatial planning and field surveying data. After then, using the formalized classification criteria of resources items, a tentative goal system for rural resources evaluation was proposed and the final one determined through expert-group checking. The results obtained during the study are summarized as follows ; 1. Using the existing examples of resources identification/classification and the basic data list for county-level development planning as the principal reference ones, total rural resources elements were classified into 3 constituent units : land, natural environment and human resources, which correspond to places to work, to play and to live, respectively, as 3 constituent ones of life-supporting space. 2. Three characteristic areal types were adopted to represent the total rural areas : lowland, upland and seashore areas, and also 3 practical use types to represent the objectives of resources evaluation systems : for land use planning, natural conservation policy and village improvement planning. Thus 9 different types of goal system for resources evaluation were developed(each system by 3 areal typesX3 practical use types) 3. Each goal system has 3-tier classification steps from the higher, middle and lower one. The higher and middle steps should contain equally applicable components to all the rural areas, of which allowable number being around 3 and 4 respectively. However the lower step would contain detailed sub-components changeable to areal characteristics of which allowable number being around 7.

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