• Title/Summary/Keyword: Line-based

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A Study of Line Recognition and Driving Direction Control On Vision based AGV (Vision을 이용한 자율주행 로봇의 라인 인식 및 주행방향 결정에 관한 연구)

  • Kim, Young-Suk;Kim, Tae-Wan;Lee, Chang-Goo
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2341-2343
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    • 2002
  • This paper describes a vision-based line recognition and control of driving direction for an AGV(autonomous guided vehicle). As navigation guide, black stripe attached on the corridor is used. Binary image of guide stripe captured by a CCD camera is used. For detect the guideline quickly and extractly, we use for variable thresholding algorithm. this low-cost line-tracking system is efficiently using pc-based real time vision processing. steering control is studied through controller with guide-line angle error. This method is tested via a typical agv with a single camera in laboratory environment.

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A Switched Visual Servoing Technique Robust to Camera Calibration Errors for Reaching the Desired Location Following a Straight Line in 3-D Space (카메라 교정 오차에 강인한 3차원 직선 경로 추종을 위한 전환 비주얼 서보잉 기법)

  • Kim, Do-Hyoung;Chung, Myung-Jin
    • The Journal of Korea Robotics Society
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    • v.1 no.2
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    • pp.125-134
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    • 2006
  • The problem of establishing the servo system to reach the desired location keeping all features in the field of view and following a straight line is considered. In addition, robustness of camera calibration parameters is considered in this paper. The proposed approach is based on switching from position-based visual servoing (PBVS) to image-based visual servoing (IBVS) and allows the camera path to follow a straight line. To achieve the objective, a pose estimation method is required; the camera's target pose is estimated from the obtained images without the knowledge of the object. A switched control law moves the camera equipped to a robot end-effector near the desired location following a straight line in Cartesian space and then positions it to the desired pose with robustness to camera calibration error. Finally simulation results show the feasibility of the proposed visual servoing technique.

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A Study of the Development of Power System Model for Performance Test of Transmission Line Protective Relay (송전선로 보호용 보호계전기 시험을 위한 계통모델 개발에 관한 연구)

  • Seo H. C.;Lee H. H.;Kim C. H.;Lee J. W.;Jang B. T.;Gwak N. H.;Kim H. P.;Kim l. D.
    • Proceedings of the KIEE Conference
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    • summer
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    • pp.430-432
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    • 2004
  • The standard power system model is needed to test a transmission line protective relay There are two methods to develop a power system model for transmission line protection. First method is based on characteristic power system model, and second method is based on functional power system model. This paper presents a standard power system model for performance test of transmission line protective relay, where the power system model is based on the two methods. And this model is simulated by using RTDS to test a protective relay.

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Image-based Modeling by Minimizing Projection Error of Primitive Edges (정형체의 투사 선분의 오차 최소화에 의한 영상기반 모델링)

  • Park Jong-Seung
    • The KIPS Transactions:PartB
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    • v.12B no.5 s.101
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    • pp.567-576
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    • 2005
  • This paper proposes an image-based modeling method which recovers 3D models using projected line segments in multiple images. Using the method, a user obtains accurate 3D model data via several steps of simple manual works. The embedded nonlinear minimization technique in the model parameter estimation stage is based on the distances between the user provided image line segments and the projected line segments of primitives. We define an error using a finite line segment and thus increase accuracy in the model parameter estimation. The error is defined as the sum of differences between the observed image line segments provided by the user and the predicted image line segments which are computed using the current model parameters and camera parameters. The method is robust in a sense that it recovers 3D structures even from partially occluded objects and it does not be seriously affected by small measurement errors in the reconstruction process. This paper also describesexperimental results from real images and difficulties and tricks that are found while implementing the image-based modeler.

An Overload Alleviation Algorithm by Line Switching (선로절환에 의한 과부화 해소 앨고리즘)

  • 박규홍;정재길
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.41 no.5
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    • pp.459-467
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    • 1992
  • This paper presents a new algorithm for the countermeasure to alleviate the line overloads due to contingency without shedding loads in a power system. This method for relieving the line overloads by line switching is based on obtaining the kine outage distribution factors-the linear sensitivity factors, which give the amount of change in the power flow of each line due to the removal of a line in a power system. There factors are made up of the elements of sparse bus reactance matrix and brach reactances. In this paper a fast algorithm and program is presented for obtaining only the required bus reactance elements which corresponds to a non-zero elements of bus admittance matrix, and elements of columns which correspond to two terminal buses of the overloaded(monitored) line. The proposed algorithm has been validated in tests on a 6-bus and the 30-bus test system.

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A Study on Software Product-Line Architecture Design Process (소프트웨어 제품계열 아키텍처 설계 프로세스)

  • Oh, Young-Bae
    • Journal of Information Technology Services
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    • v.4 no.2
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    • pp.47-59
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    • 2005
  • S/W product line is a S/W product or a set of S/W system, which has common functions. We can develop a specific S/W product, which satisfiesrequirements of a particular market segment and a mission in a specific domain by reusing the core asset such as the developed S/W architecture through the S/W product line. S/W development methodology based on the S/W product line can develop a S/W more easily and fast by reusing the developed S/W core asset. An advanced country of S/W technology selects S/W product line as a core field of S/W production technology, and support technology development. In case of USA, CMU/SEI (Carnegie Mellon University / Software Engineering Institute) developed product-line framework 4.0 together with the industry and the Ministry of National Defense. Europe is supporting the development of product line technology through ITEA(IT for European Advancement) program. In this paper, we aim to construct reference architecture of S/W product line for production of the S/W product line.

Model-Based Robust Lane Detection for Driver Assistance

  • Duong, Tan-Hung;Chung, Sun-Tae;Cho, Seongwon
    • Journal of Korea Multimedia Society
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    • v.17 no.6
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    • pp.655-670
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    • 2014
  • In this paper, we propose an efficient and robust lane detection method for detecting immediate left and right lane boundaries of the lane in the roads. The proposed method are based on hyperbolic lane model and the reliable line segment clustering. The reliable line segment cluster is determined from the most probable cluster obtained from clustering line segments extracted by the efficient LSD algorithm. Experiments show that the proposed method works robustly against lanes with difficult environments such as ones with occlusions or with cast shadows in addition to ones with dashed lane marks, and that the proposed method performs better compared with other lane detection methods on an CMU/VASC lane dataset.

A Study for Success Factors in On-line Games

  • Jung, Jai-Jin
    • Journal of Korea Multimedia Society
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    • v.9 no.12
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    • pp.1657-1668
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    • 2006
  • The last few years have represented a boom for the online gaming industry. Internet-based online games have been an increasingly popular form of entertainment. The gaming industry estimates there will be over 26 million online gaming participants in 2002. The rapid development of online game content and related information technology will increase the size of the industry and have a profound impact on many aspects of our lives and our society. This paper develops the exploratory LISREL model for identifying the factors affecting the players' loyalty to a specific brand of online game. The concepts of flow, word of mouth, feedback, challenge, social norms, and online community activities, etc, are all introduced into the model, as the independent variables directly and indirectly affecting loyalty. Based on data collected from an online survey, the validity of the model has been tested and interesting conclusions have been developed concerning the relationships between loyalty and flow, word of mouth, and other independent variables. It is hoped that this result might provide useful guidelines for developing successful online game content.

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Loyalty of On-line Stock Trading Customers (온라인 증권거래 고객의 충성도)

  • Lee Min-Hwa
    • The Journal of Information Systems
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    • v.14 no.2
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    • pp.155-172
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    • 2005
  • Securities companies which faced with severe competition should not only attract new customers but also retain their on-line customers. This study examines the factors affecting loyalty of on-line stock trading customers. The research model based on the previous studies was established and the research hypotheses were generated. The test results based on the data gathered from 87 users of on-line stock trading services show that user satisfaction, learning cost, transaction fees, and reputation influence customer loyalty. User satisfaction, learning cost and reputation are positively related to customer loyalty, whereas transaction fee is negatively related to customer loyalty. The results also support that information quality and system quality are positively related to user satisfaction. The hypothesis that transaction fee is related to user satisfaction is not supported. There is no significant information to say that security risk is related to user satisfaction. It is considered that the study results may help managers to increase customer retention.

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An Auto-drawing Algorithm for the Single Line Diagram of Distribution Systems (배전선로 회선별단선도 자동생성 알고리즘)

  • Son, Ju-Hwan;Lim, Seong-Il
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.5
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    • pp.854-859
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    • 2010
  • Distribution Automation System(DAS) is designed to improve operational efficiency by acquisition and control of remote data using its components such as central computation units, communication network and feeder remote terminal units. A conventional human machine interface of the DAS adopts a schematic diagram which is made by drawing power equipments on the geographic information system map. The single line diagram is more useful than the schematic diagram for the main tasks of distribution system operation such as protective relay coordination, service restoration and loss minimization. Since the configuration of the distribution line is changed according to the relocation of the open tie switches, the auto-drawing algorithm based on the connection between the sections and the switches is an essential technique. This paper proposes a new auto-drawing algorithm for a single line diagram of distribution systems based on tertiary tree and collision avoidance method. The feasibility of the proposed algorithm has been testified for various cases using practical distribution system with 12 feeders.