• Title/Summary/Keyword: Learning Speed

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Effect of Input Data Video Interval and Input Data Image Similarity on Learning Accuracy in 3D-CNN

  • Kim, Heeil;Chung, Yeongjee
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.2
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    • pp.208-217
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    • 2021
  • 3D-CNN is one of the deep learning techniques for learning time series data. However, these three-dimensional learning can generate many parameters, requiring high performance or having a significant impact on learning speed. We will use these 3D-CNNs to learn hand gesture and find the parameters that showed the highest accuracy, and then analyze how the accuracy of 3D-CNN varies through input data changes without any structural changes in 3D-CNN. First, choose the interval of the input data. This adjusts the ratio of the stop interval to the gesture interval. Secondly, the corresponding interframe mean value is obtained by measuring and normalizing the similarity of images through interclass 2D cross correlation analysis. This experiment demonstrates that changes in input data affect learning accuracy without structural changes in 3D-CNN. In this paper, we proposed two methods for changing input data. Experimental results show that input data can affect the accuracy of the model.

Fuzzy Q-learning using Distributed Eligibility (분포 기여도를 이용한 퍼지 Q-learning)

  • 정석일;이연정
    • Journal of the Korean Institute of Intelligent Systems
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    • v.11 no.5
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    • pp.388-394
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    • 2001
  • Reinforcement learning is a kind of unsupervised learning methods that an agent control rules from experiences acquired by interactions with environment. The eligibility is used to resolve the credit-assignment problem which is one of important problems in reinforcement learning, Conventional eligibilities such as the accumulating eligibility and the replacing eligibility are ineffective in use of rewards acquired in learning process, since on1y one executed action for a visited state is learned. In this paper, we propose a new eligibility, called the distributed eligibility, with which not only an executed action but also neighboring actions in a visited state are to be learned. The fuzzy Q-learning algorithm using the proposed eligibility is applied to a cart-pole balancing problem, which shows the superiority of the proposed method to conventional methods in terms of learning speed.

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Development and Distribution of Deep Fake e-Learning Contents Videos Using Open-Source Tools

  • HO, Won;WOO, Ho-Sung;LEE, Dae-Hyun;KIM, Yong
    • Journal of Distribution Science
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    • v.20 no.11
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    • pp.121-129
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    • 2022
  • Purpose: Artificial intelligence is widely used, particularly in the popular neural network theory called Deep learning. The improvement of computing speed and capability expedited the progress of Deep learning applications. The application of Deep learning in education has various effects and possibilities in creating and managing educational content and services that can replace human cognitive activity. Among Deep learning, Deep fake technology is used to combine and synchronize human faces with voices. This paper will show how to develop e-Learning content videos using those technologies and open-source tools. Research design, data, and methodology: This paper proposes 4 step development process, which is presented step by step on the Google Collab environment with source codes. This technology can produce various video styles. The advantage of this technology is that the characters of the video can be extended to any historical figures, celebrities, or even movie heroes producing immersive videos. Results: Prototypes for each case are also designed, developed, presented, and shared on YouTube for each specific case development. Conclusions: The method and process of creating e-learning video contents from the image, video, and audio files using Deep fake open-source technology was successfully implemented.

Efficient Implementation of Convolutional Neural Network Using CUDA (CUDA를 이용한 Convolutional Neural Network의 효율적인 구현)

  • Ki, Cheol-Min;Cho, Tai-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.6
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    • pp.1143-1148
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    • 2017
  • Currently, Artificial Intelligence and Deep Learning are rising as hot social issues, and these technologies are applied to various fields. A good method among the various algorithms in Artificial Intelligence is Convolutional Neural Networks. Convolutional Neural Network is a form that adds Convolution Layers to Multi Layer Neural Network. If you use Convolutional Neural Networks for small amount of data, or if the structure of layers is not complicated, you don't have to pay attention to speed. But the learning should take long time when the size of the learning data is large and the structure of layers is complicated. In these cases, GPU-based parallel processing is frequently needed. In this paper, we developed Convolutional Neural Networks using CUDA, and show that its learning is faster and more efficient than learning using some other frameworks or programs.

Design of the Call Admission Control System of the ATM Networks Using the Fuzzy Neural Networks (퍼지 신경망을 이용한 ATM망의 호 수락 제어 시스템의 설계)

  • Yoo, Jae-Taek;Kim, Choon-Seop;Kim, Yong-Woo;Kim, Young-Han;Lee, Kwang-Hyung
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.8
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    • pp.2070-2079
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    • 1997
  • In this paper, we proposed the FNCAC (fuzzy neural call admission control) scheme of the ATM networks which used the benefits of fuzzy logic controller and the learning abilities of the neural network to solve the call admission control problems. The new call in ATM networks is connected if QoS(quality of service) of the current calls is not affected due to the connection of a new call. The neural network CAC(call admission control) system is predictable system because the neural network is able to learn by the input/output pattern. We applied the fuzzy inference on the learning rate and momentum constant for improving the learning speed of the fuzzy neural network. The excellence of the proposed algorithm was verified using measurement of learning numbers in the traditional neural network method and fuzzy neural network method by simulation. We found that the learning speed of the FNCAC based on the fuzzy learning rules is 5 times faster than that of the CAC method based on the traditional neural network theory.

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Prediction of the DO concentration using the machine learning algorithm: case study in Oncheoncheon, Republic of Korea

  • Lim, Heesung;An, Hyunuk;Choi, Eunhyuk;Kim, Yeonsu
    • Korean Journal of Agricultural Science
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    • v.47 no.4
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    • pp.1029-1037
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    • 2020
  • The machine learning algorithm has been widely used in water-related fields such as water resources, water management, hydrology, atmospheric science, water quality, water level prediction, weather forecasting, water discharge prediction, water quality forecasting, etc. However, water quality prediction studies based on the machine learning algorithm are limited compared to other water-related applications because of the limited water quality data. Most of the previous water quality prediction studies have predicted monthly water quality, which is useful information but not enough from a practical aspect. In this study, we predicted the dissolved oxygen (DO) using recurrent neural network with long short-term memory model recurrent neural network long-short term memory (RNN-LSTM) algorithms with hourly- and daily-datasets. Bugok Bridge in Oncheoncheon, located in Busan, where the data was collected in real time, was selected as the target for the DO prediction. The 10-month (temperature, wind speed, and relative humidity) data were used as time prediction inputs, and the 5-year (temperature, wind speed, relative humidity, and rainfall) data were used as the daily forecast inputs. Missing data were filled by linear interpolation. The prediction model was coded based on TensorFlow, an open-source library developed by Google. The performance of the RNN-LSTM algorithm for the hourly- or daily-based water quality prediction was tested and analyzed. Research results showed that the hourly data for the water quality is useful for machine learning, and the RNN-LSTM algorithm has potential to be used for hourly- or daily-based water quality forecasting.

Learning Module Design for Neural Network Processor(ERNIE) (신경회로망칩(ERNIE)을 위한 학습모듈 설계)

  • Jung, Je-Kyo;Kim, Yung-Joo;Dong, Sung-Soo;Lee, Chong-Ho
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.171-174
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    • 2003
  • In this paper, a Learning module for a reconfigurable neural network processor(ERNIE) was proposed for an On-chip learning. The existing reconfigurable neural network processor(ERNIE) has a much better performance than the software program but it doesn't support On-chip learning function. A learning module which is based on Back Propagation algorithm was designed for a help of this weak point. A pipeline structure let the learning module be able to update the weights rapidly and continuously. It was tested with five types of alphabet font to evaluate learning module. It compared with C programed neural network model on PC in calculation speed and correctness of recognition. As a result of this experiment, it can be found that the neural network processor(ERNIE) with learning module decrease the neural network training time efficiently at the same recognition rate compared with software computing based neural network model. This On-chip learning module showed that the reconfigurable neural network processor(ERNIE) could be a evolvable neural network processor which can fine the optimal configuration of network by itself.

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The Design of an Educational Environment for Ubicomp Learning (유비쿼터스 컴퓨팅 학습의 교육환경 설계)

  • Moon, Seung-Han
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.9
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    • pp.2031-2039
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    • 2010
  • This article first defines the concept of ubiquitous learning, and then examine ways to design the educational environment for e-Learning and u-Learning. Next, identifies some disadvantages before seeking possible solutions. Finally, the article explores visions of how ubiquitous learning might look in the future. With the advent of information, communication and computer technologies, the needs and demands for ubiquitous learning are largely emerging, enabling students to easily access everything they want anytime, anywhere. In particular, the advance of high-speed broadband networks such as DMB, WiBro and WCDMA and the proliferation of portable digital devices including DMB, PDA and high-performance mobile phones will encourage the widespread adoption of u-Learning.

A study on the accuracy of multi-task learning structure artificial neural network applicable to multi-quality prediction in injection molding process (사출성형공정에서 다수 품질 예측에 적용가능한 다중 작업 학습 구조 인공신경망의 정확성에 대한 연구)

  • Lee, Jun-Han;Kim, Jong-Sun
    • Design & Manufacturing
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    • v.16 no.3
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    • pp.1-8
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    • 2022
  • In this study, an artificial neural network(ANN) was constructed to establish the relationship between process condition prameters and the qualities of the injection-molded product in the injection molding process. Six process parmeters were set as input parameter for ANN: melt temperature, mold temperature, injection speed, packing pressure, packing time, and cooling time. As output parameters, the mass, nominal diameter, and height of the injection-molded product were set. Two learning structures were applied to the ANN. The single-task learning, in which all output parameters are learned in correlation with each other, and the multi-task learning structure in which each output parameters is individually learned according to the characteristics, were constructed. As a result of constructing an artificial neural network with two learning structures and evaluating the prediction performance, it was confirmed that the predicted value of the ANN to which the multi-task learning structure was applied had a low RMSE compared with the single-task learning structure. In addition, when comparing the quality specifications of injection molded products with the prediction values of the ANN, it was confirmed that the ANN of the multi-task learning structure satisfies the quality specifications for all of the mass, diameter, and height.

A Method on the Learning Speed Improvement of the Online Error Backpropagation Algorithm in Speech Processing (음성처리에서 온라인 오류역전파 알고리즘의 학습속도 향상방법)

  • 이태승;이백영;황병원
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.5
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    • pp.430-437
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    • 2002
  • Having a variety of good characteristics against other pattern recognition techniques, the multilayer perceptron (MLP) has been widely used in speech recognition and speaker recognition. But, it is known that the error backpropagation (EBP) algorithm that MLP uses in learning has the defect that requires restricts long learning time, and it restricts severely the applications like speaker recognition and speaker adaptation requiring real time processing. Because the learning data for pattern recognition contain high redundancy, in order to increase the learning speed it is very effective to use the online-based learning methods, which update the weight vector of the MLP by the pattern. A typical online EBP algorithm applies the fixed learning rate for each update of the weight vector. Though a large amount of speedup with the online EBP can be obtained by choosing the appropriate fixed rate, firing the rate leads to the problem that the algorithm cannot respond effectively to different learning phases as the phases change and the number of patterns contributing to learning decreases. To solve this problem, this paper proposes a Changing rate and Omitting patterns in Instant Learning (COIL) method to apply the variable rate and the only patterns necessary to the learning phase when the phases come to change. In this paper, experimentations are conducted for speaker verification and speech recognition, and results are presented to verify the performance of the COIL.