• Title/Summary/Keyword: Learning AI Algorithm

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A Study on the Effectiveness of Algorithm Education Based on Problem-solving Learning (문제해결학습의 알고리즘 교육의 효과성 연구)

  • Lee, Youngseok
    • Journal of Convergence for Information Technology
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    • v.10 no.8
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    • pp.173-178
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    • 2020
  • In the near future, as artificial intelligence and computing network technology develop, collaboration with artificial intelligence (AI) will become important. In an AI society, the ability to communicate and collaborate among people is an important element of talent. To do this, it is necessary to understand how artificial intelligence based on computer science works. An algorithmic education focused on problem solving and learning is efficient for computer science education. In this study, the results of an assessment of computational thinking at the beginning of the semester, a satisfaction survey at the end of the semester, and academic performance were compared and analyzed for 28 students who received algorithmic education focused on problem-solving learning. As a result of diagnosing students' computational thinking and problem-solving learning, teaching methods, lecture satisfaction, and other environmental factors, a correlation was found, and regression analysis confirmed that problem-solving learning had an effect on improving lecture satisfaction and computational thinking ability. For algorithmic education, if you pursue a problem-solving learning technique and a way to improve students' satisfaction, it will help students improve their problem-solving skills.

Implementation of an alarm system with AI image processing to detect whether a helmet is worn or not and a fall accident (헬멧 착용 여부 및 쓰러짐 사고 감지를 위한 AI 영상처리와 알람 시스템의 구현)

  • Yong-Hwa Jo;Hyuek-Jae Lee
    • Journal of the Institute of Convergence Signal Processing
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    • v.23 no.3
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    • pp.150-159
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    • 2022
  • This paper presents an implementation of detecting whether a helmet is worn and there is a fall accident through individual image analysis in real-time from extracting the image objects of several workers active in the industrial field. In order to detect image objects of workers, YOLO, a deep learning-based computer vision model, was used, and for whether a helmet is worn or not, the extracted images with 5,000 different helmet learning data images were applied. For whether a fall accident occurred, the position of the head was checked using the Pose real-time body tracking algorithm of Mediapipe, and the movement speed was calculated to determine whether the person fell. In addition, to give reliability to the result of a falling accident, a method to infer the posture of an object by obtaining the size of YOLO's bounding box was proposed and implemented. Finally, Telegram API Bot and Firebase DB server were implemented for notification service to administrators.

Development of Artificial Intelligence Janggi Game based on Machine Learning Algorithm (기계학습 알고리즘 기반의 인공지능 장기 게임 개발)

  • Jang, Myeonggyu;Kim, Youngho;Min, Dongyeop;Park, Kihyeon;Lee, Seungsoo;Woo, Chongwoo
    • Journal of Information Technology Services
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    • v.16 no.4
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    • pp.137-148
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    • 2017
  • Researches on the Artificial Intelligence has been explosively activated in various fields since the advent of AlphaGo. Particularly, researchers on the application of multi-layer neural network such as deep learning, and various machine learning algorithms are being focused actively. In this paper, we described a development of an artificial intelligence Janggi game based on reinforcement learning algorithm and MCTS (Monte Carlo Tree Search) algorithm with accumulated game data. The previous artificial intelligence games are mostly developed based on mini-max algorithm, which depends only on the results of the tree search algorithms. They cannot use of the real data from the games experts, nor cannot enhance the performance by learning. In this paper, we suggest our approach to overcome those limitations as follows. First, we collects Janggi expert's game data, which can reflect abundant real game results. Second, we create a graph structure by using the game data, which can remove redundant movement. And third, we apply the reinforcement learning algorithm and MCTS algorithm to select the best next move. In addition, the learned graph is stored by object serialization method to provide continuity of the game. The experiment of this study is done with two different types as follows. First, our system is confronted with other AI based system that is currently being served on the internet. Second, our system confronted with some Janggi experts who have winning records of more than 50%. Experimental results show that the rate of our system is significantly higher.

Interface Establishment between Reinforcement Learning Algorithm and External Analysis Program for AI-based Automation of Bridge Design Process (AI기반 교량설계 프로세스 자동화를 위한 강화학습 알고리즘과 외부 해석프로그램 간 인터페이스 구축)

  • Kim, Minsu;Choi, Sanghyun
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.34 no.6
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    • pp.403-408
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    • 2021
  • Currently, in the design process of civil structures such as bridges, it is common to make final products by repeating the process of redesigning, if the initial design is found to not meet the standards after a structural review. This iterative process extends the design time, and causes inefficient consumption of engineering manpower, which should be put into higher-level design, on simple repetitive mechanical work. This problem can be resolved by automating the design process, but the external analysis program used in the design process has been the biggest obstacle to such automation. In this study, we constructed an AI-based automation system for the bridge design process, including an interface that could control both a reinforcement learning algorithm, and an external analysis program, to replace the repetitive tasks in the current design process. The prototype of the system built in this study was developed for a 2-span RC Rahmen bridge, which is one of the simplest bridge systems. In the future, it is expected that the developed interface system can be utilized as a basic technology for linking the latest AI with other types of bridge designs.

A Study on Algorithm Selection and Comparison for Improving the Performance of an Artificial Intelligence Product Recognition Automatic Payment System

  • Kim, Heeyoung;Kim, Dongmin;Ryu, Gihwan;Hong, Hotak
    • International Journal of Advanced Culture Technology
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    • v.10 no.1
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    • pp.230-235
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    • 2022
  • This study is to select an optimal object detection algorithm for designing a self-checkout counter to improve the inconvenience of payment systems for products without existing barcodes. To this end, a performance comparison analysis of YOLO v2, Tiny YOLO v2, and the latest YOLO v5 among deep learning-based object detection algorithms was performed to derive results. In this paper, performance comparison was conducted by forming learning data as an example of 'donut' in a bakery store, and the performance result of YOLO v5 was the highest at 96.9% of mAP. Therefore, YOLO v5 was selected as the artificial intelligence object detection algorithm to be applied in this paper. As a result of performance analysis, when the optimal threshold was set for each donut, the precision and reproduction rate of all donuts exceeded 0.85, and the majority of donuts showed excellent recognition performance of 0.90 or more. We expect that the results of this paper will be helpful as the fundamental data for the development of an automatic payment system using AI self-service technology that is highly usable in the non-face-to-face era.

Improving the Vehicle Damage Detection Model using YOLOv4 (YOLOv4를 이용한 차량파손 검출 모델 개선)

  • Jeon, Jong Won;Lee, Hyo Seop;Hahn, Hee Il
    • Journal of IKEEE
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    • v.25 no.4
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    • pp.750-755
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    • 2021
  • This paper proposes techniques for detecting the damage status of each part of a vehicle using YOLOv4. The proposed algorithm learns the parts and their damages of the vehicle through YOLOv4, extracts the coordinate information of the detected bounding boxes, and applies the algorithm to determine the relationship between the damage and the vehicle part to derive the damage status for each part. In addition, the technique using VGGNet, the technique using image segmentation and U-Net model, and Weproove.AI deep learning model, etc. are included for objectivity of performance comparison. Through this, the performance of the proposed algorithm is compared and evaluated, and a method to improve the detection model is proposed.

Q-Learning Policy Design to Speed Up Agent Training (에이전트 학습 속도 향상을 위한 Q-Learning 정책 설계)

  • Yong, Sung-jung;Park, Hyo-gyeong;You, Yeon-hwi;Moon, Il-young
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.219-224
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    • 2022
  • Q-Learning is a technique widely used as a basic algorithm for reinforcement learning. Q-Learning trains the agent in the direction of maximizing the reward through the greedy action that selects the largest value among the rewards of the actions that can be taken in the current state. In this paper, we studied a policy that can speed up agent training using Q-Learning in Frozen Lake 8×8 grid environment. In addition, the training results of the existing algorithm of Q-learning and the algorithm that gave the attribute 'direction' to agent movement were compared. As a result, it was analyzed that the Q-Learning policy proposed in this paper can significantly increase both the accuracy and training speed compared to the general algorithm.

Artificial intelligence application UX/UI study for language learning of children with articulation disorder (조음장애 아동의 언어학습을 위한 인공지능 애플리케이션 UX/UI 연구)

  • Yang, Eun-mi;Park, Dea-woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.174-176
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    • 2022
  • In this paper, we present a mobile application for 'personalized customized learning' for children with articulation disorders using an artificial intelligence (AI) algorithm. A dataset (Data Set) to analyze, judge, and predict the learner's articulation situation and degree. In particular, we designed a prototype model by looking at how AI can be improved and advanced compared to existing applications from the UX/UI (GUI) aspect. So far, the focus has been on visual experience, but now it is an important time to process data and provide a UX/UI (GUI) experience to users. The UX/UI (GUI) of the proposed mobile application was to be provided according to the learner's articulation level and situation by using CRNN (Convolution Recurrent Neural Network) of DeepLearning and Auto Encoder GPT-3 (Generative Pretrained Transformer). The use of artificial intelligence algorithms will provide a learning environment with a high degree of perfection to children with articulation disorders, thereby enhancing the learning effect. I hope that you do not have any fear or discomfort in conversation by improving the perfection of articulation with 'personalized and customized learning'.

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Identifying Atrial Fibrillation With Sinus Rhythm Electrocardiogram in Embolic Stroke of Undetermined Source: A Validation Study With Insertable Cardiac Monitors

  • Ki-Hyun Jeon;Jong-Hwan Jang;Sora Kang;Hak Seung Lee;Min Sung Lee;Jeong Min Son;Yong-Yeon Jo;Tae Jun Park;Il-Young Oh;Joon-myoung Kwon;Ji Hyun Lee
    • Korean Circulation Journal
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    • v.53 no.11
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    • pp.758-771
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    • 2023
  • Background and Objectives: Paroxysmal atrial fibrillation (AF) is a major potential cause of embolic stroke of undetermined source (ESUS). However, identifying AF remains challenging because it occurs sporadically. Deep learning could be used to identify hidden AF based on the sinus rhythm (SR) electrocardiogram (ECG). We combined known AF risk factors and developed a deep learning algorithm (DLA) for predicting AF to optimize diagnostic performance in ESUS patients. Methods: A DLA was developed to identify AF using SR 12-lead ECG with the database consisting of AF patients and non-AF patients. The accuracy of the DLA was validated in 221 ESUS patients who underwent insertable cardiac monitor (ICM) insertion to identify AF. Results: A total of 44,085 ECGs from 12,666 patient were used for developing the DLA. The internal validation of the DLA revealed 0.862 (95% confidence interval, 0.850-0.873) area under the curve (AUC) in the receiver operating curve analysis. In external validation data from 221 ESUS patients, the diagnostic accuracy of DLA and AUC were 0.811 and 0.827, respectively, and DLA outperformed conventional predictive models, including CHARGE-AF, C2HEST, and HATCH. The combined model, comprising atrial ectopic burden, left atrial diameter and the DLA, showed excellent performance in AF prediction with AUC of 0.906. Conclusions: The DLA accurately identified paroxysmal AF using 12-lead SR ECG in patients with ESUS and outperformed the conventional models. The DLA model along with the traditional AF risk factors could be a useful tool to identify paroxysmal AF in ESUS patients.

Proposal of a Hypothesis Test Prediction System for Educational Social Precepts using Deep Learning Models

  • Choi, Su-Youn;Park, Dea-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.9
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    • pp.37-44
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    • 2020
  • AI technology has developed in the form of decision support technology in law, patent, finance and national defense and is applied to disease diagnosis and legal judgment. To search real-time information with Deep Learning, Big data Analysis and Deep Learning Algorithm are required. In this paper, we try to predict the entrance rate to high-ranking universities using a Deep Learning model, RNN(Recurrent Neural Network). First, we analyzed the current status of private academies in administrative districts and the number of students by age in administrative districts, and established a socially accepted hypothesis that students residing in areas with a high educational fever have a high rate of enrollment in high-ranking universities. This is to verify based on the data analyzed using the predicted hypothesis and the government's public data. The predictive model uses data from 2015 to 2017 to learn to predict the top enrollment rate, and the trained model predicts the top enrollment rate in 2018. A prediction experiment was performed using RNN, a Deep Learning model, for the high-ranking enrollment rate in the special education zone. In this paper, we define the correlation between the high-ranking enrollment rate by analyzing the household income and the participation rate of private education about the current status of private institutes in regions with high education fever and the effect on the number of students by age.