• Title/Summary/Keyword: Language learning

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Language- Independent Sentence Boundary Detection with Automatic Feature Selection

  • Lee, Do-Gil
    • Journal of the Korean Data and Information Science Society
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    • v.19 no.4
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    • pp.1297-1304
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    • 2008
  • This paper proposes a machine learning approach for language-independent sentence boundary detection. The proposed method requires no heuristic rules and language-specific features, such as part-of-speech information, a list of abbreviations or proper names. With only the language-independent features, we perform experiments on not only an inflectional language but also an agglutinative language, having fairly different characteristics (in this paper, English and Korean, respectively). In addition, we obtain good performances in both languages. We have also experimented with the methods under a wide range of experimental conditions, especially for the selection of useful features.

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A Study on the Construction of Financial-Specific Language Model Applicable to the Financial Institutions (금융권에 적용 가능한 금융특화언어모델 구축방안에 관한 연구)

  • Jae Kwon Bae
    • Journal of Korea Society of Industrial Information Systems
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    • v.29 no.3
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    • pp.79-87
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    • 2024
  • Recently, the importance of pre-trained language models (PLM) has been emphasized for natural language processing (NLP) such as text classification, sentiment analysis, and question answering. Korean PLM shows high performance in NLP in general-purpose domains, but is weak in domains such as finance, medicine, and law. The main goal of this study is to propose a language model learning process and method to build a financial-specific language model that shows good performance not only in the financial domain but also in general-purpose domains. The five steps of the financial-specific language model are (1) financial data collection and preprocessing, (2) selection of model architecture such as PLM or foundation model, (3) domain data learning and instruction tuning, (4) model verification and evaluation, and (5) model deployment and utilization. Through this, a method for constructing pre-learning data that takes advantage of the characteristics of the financial domain and an efficient LLM training method, adaptive learning and instruction tuning techniques, were presented.

A Hierarchical Evaluation for Success Factors of the Mobile-Assisted Language Learning Using AHP

  • Kim, Gyoo-mi;Lee, Sang-jun
    • International Journal of Contents
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    • v.13 no.3
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    • pp.25-31
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    • 2017
  • With tremendous advancement of information and communication technologies, mobile learning systems have been widely adopted in language learning contexts, and several frameworks have been developed for identifying and categorizing different factors of mobile-assisted language learning (MALL). However, pre-existing frameworks have limitations when evaluating the importance level of criteria. The purpose of this study is to develop a comprehensive hierarchical framework for identifying and categorizing success factors of MALL and prioritizing them according to the importance level. To do that, AHP method is used to quantitatively estimate weight values of MALL criteria. Results reveal that the priority of MALL criteria is ordered as follows: content, system, learner, language learning. Local weights of each criterion are also analyzed; for example, usefulness, accuracy, and authenticity are critical factors for improving MALL contents. Ease of use and mobility of MALL systems are also considered more critical than other systematic factors. In addition, availability of immediate feedback and self-directness has the highest weight values of importance. The findings of the study are discussed regarding hierarchical orders of MALL criteria and conclude that successful MALL implementation may be achieved if related elements are diversely measured and evaluated. Pedagogical implications and suggestions for further research are also presented.

An analysis of the predisposition of learners of English focusing on motivation and learning strategies (동기와 전략으로 본 영어 학습자들의 성향 분석)

  • Lee, Il-Yeon
    • English Language & Literature Teaching
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    • v.8 no.2
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    • pp.151-176
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    • 2003
  • Motivation and learning strategies, some of the important factors affecting language learning, have mostly been studied with reference to their relationship in terms of proficiency. This study investigated motivation and learning strategies and their relationship in order to find the inward predisposition of learners. Data was collected from 200 university students in Taejon and Chungnam province, Korea language learning strategies were measured by the Strategy Inventory for Language Learning(SILL), and motivation by the Attitude / Motivation Test Battery(AMTB), with adaptations for Koreans. The detailed analysis of the data Indicated that Korean university students were more motivated to learn English for a practical goal than a formal one. They had a strong willingness to learn but showed 'the tendency of the new generation' of choosing the easiest and most convenient ways in studying English in terms of motivational intensity and strategy use. Findings imply that there have to be some changes and improvements in the deep-rooted classroom teaching methods. A systematic device is needed to induce students to be autonomous learners, providing them with a variety of activities suitable for their purposes and levels, as in opportunities of contacting native speakers, multi-media language labs, the Internet etc.

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The effects of using multimedia in English classroom on ADHD-prone elementary school students (ADHD 경향 초등학생의 영어 학습에 멀티미디어 활용 수업이 미치는 효과)

  • Choi, Hyo-Jung;Lim, Jeong-Wan
    • English Language & Literature Teaching
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    • v.17 no.2
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    • pp.247-270
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    • 2011
  • The purpose of this study is to investigate the effects of multimedia-assisted language learning on vocabulary learning and attention for elementary school students who are ADHD-prone. Among thirty-three students attending a private English academy in Daegu, four students who were prone to develop ADHD were chosen for this study. They were observed in a multimedia-assisted language learning class for four months and they were given a series of tests designed to measure their attention period and vocabulary ability. The results of the study are as follows. First, studying English by using multimedia was effective in improving the attention of those children prone to develop ADHD. Second, studying English through multimedia was effective in improving their vocabulary ability. Based on the findings, some pedagogical suggestions have been made for further study.

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A Computational Model of Language Learning Driven by Training Inputs

  • Lee, Eun-Seok;Lee, Ji-Hoon;Zhang, Byoung-Tak
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2010.05a
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    • pp.60-65
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    • 2010
  • Language learning involves linguistic environments around the learner. So the variation in training input to which the learner is exposed has been linked to their language learning. We explore how linguistic experiences can cause differences in learning linguistic structural features, as investigate in a probabilistic graphical model. We manipulate the amounts of training input, composed of natural linguistic data from animation videos for children, from holistic (one-word expression) to compositional (two- to six-word one) gradually. The recognition and generation of sentences are a "probabilistic" constraint satisfaction process which is based on massively parallel DNA chemistry. Random sentence generation tasks succeed when networks begin with limited sentential lengths and vocabulary sizes and gradually expand with larger ones, like children's cognitive development in learning. This model supports the suggestion that variations in early linguistic environments with developmental steps may be useful for facilitating language acquisition.

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Applying the Product Design of Learning and Management for Innovation Development

  • Liao, Shih-Chung
    • Journal of Distribution Science
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    • v.13 no.6
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    • pp.25-33
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    • 2015
  • Purpose - This paper's goal is to assess and promote several good teaching product designs and several learning environments. The paper discusses research product design learning and management. Research design, data, and methodology - As part of information science and technology, a school uses several teaching networks for auxiliary teaching, taking several designs as the teaching foundation, and creating multimedia curricula. Results - The results indicate that in the best learning designs and environments, the learner can maintain a high interest, which not only attracts all levels in the schools, but also has a pivotal influence on teaching around the world. The research study answers the question, was the atmosphere already luxurious? Conclusions - This study introduces several methodologies that are widely used for experimental processes. Using multi-criterion decision-making technology in studies of language product evaluation systems, the language teaching quality and space design is developed, and the language classroom learning system, the machine operation, the classroom environment design method, etc., conform to specifics of the study, the best choices, the most effective utilization, and are the most efficient.

Network-based Language Teaching and Learning - The Internet and Classroom -

  • Hong, Sung-Ryong
    • Journal of Digital Contents Society
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    • v.7 no.3
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    • pp.175-182
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    • 2006
  • The Internet is now of the fastest growing areas of telecommunications and of Computer Assisted Language Learning. It is rapidly becoming more integrated into society and accessible to people form around the world. A number of educators believe there is potential for language teaching and learning opportunities through the Internet, and have already developed uses and resources for this purpose. The range of what is available is growing continually. The purpose of this study is to research CMC via the Internet and other long-distance networks, to investigate the analyse best and worst things about studying English on the internet and to suggest some findings from the comparison between internet and classroom learning by means of questionnaire.

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Development of Educational Programs for PHP using Flash Actionscripts (플래시 액션 스크립트를 이용한 PHP 교육용 프로그램 개발)

  • Kim, Dong-Sik;Lee, Dong-Yeop;Seo, Sam-Jun
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2543-2545
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    • 2003
  • This paper presents a web-based virtual classroom which can be creating efficiencies in the learning process of PHP language. The proposed flash animations which explain the important principles of several topics for PHP language are designed for the learners to easily understand by executing them through simple mouse clicks. The proposed flash animations enables the learners to achieve efficient and interesting self-learning since the learning process is designed to enhance the multimedia capabilities on the basis of various educational technologies. Also, internet-based on-line voice presentation and its related texts together with moving images are synchronized for efficient, language learning process. Through the proposed virtual classroom, the learners will be capable of learning the concepts related to PHP language and its coding. The results of this paper are to allow the implementation of an efficient virtual classroom, and are also expected to make a contributions to the activation of internet-based educational systems.

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Design and Implementation of Agent Systems based on Case Markup Language for e-Leaning (e-Learning을 위한 사례 마크업 언어 기반 에이전트 시스템의 설계 및 구현 :사례 기반 학습자 모델을 중심으로)

  • 한선관;윤정섭;조근식
    • The Journal of Society for e-Business Studies
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    • v.6 no.3
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    • pp.63-80
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    • 2001
  • The construction of the students knowledge in e-Learning systems, namely the student modeling, is a core component used to develop e-Learning systems. However, existing e-Learning systems have many problems to share the knowledge in a heterogeneous student model and a distributed knowledge base. Because the methods of the knowledge representation are different in each e-Learning systems, the accumulated knowledge cannot be used or shared without a great deal of difficulty. In order to share this knowledge, existing systems must reconstruct the knowledge bases. Consequently, we propose a new a Case Markup Language based on XML in order to overcome these problems. A distributed e-Learning systems fan have the advantage of easily sharing and managing the heterogeneous knowledge base proposed by CaseML. Moreover students can generate and share a case knowledge to use the communication protocol of agents. In this paper, we have designed and developed a CaseML by using a knowledge markup language. Furthermore, in order to construct an intelligent e-Learning systems, we have done our research based on the design and development of the intelligent agent system by using CaseML.

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