• Title/Summary/Keyword: Korean visual media

Search Result 808, Processing Time 0.022 seconds

Scene Change Detection and Key Frame Selection Using Fast Feature Extraction in the MPEG-Compressed Domain (MPEG 압축 영상에서의 고속 특징 요소 추출을 이용한 장면 전환 검출과 키 프레임 선택)

  • 송병철;김명준;나종범
    • Journal of Broadcast Engineering
    • /
    • v.4 no.2
    • /
    • pp.155-163
    • /
    • 1999
  • In this paper, we propose novel scene change detection and key frame selection techniques, which use two feature images, i.e., DC and edge images, extracted directly from MPEG compressed video. For fast edge image extraction. we suggest to utilize 5 lower AC coefficients of each DCT. Based on this scheme, we present another edge image extraction technique using AC prediction. Although the former is superior to the latter in terms of visual quality, both methods all can extract important edge features well. Simulation results indicate that scene changes such as cut. fades, and dissolves can be correctly detected by using the edge energy diagram obtained from edge images and histograms from DC images. In addition. we find that our edge images are comparable to those obtained in the spatial domain while keeping much lower computational cost. And based on HVS, a key frame of each scene can also be selected. In comparison with an existing method using optical flow. our scheme can select semantic key frames because we only use the above edge and DC images.

  • PDF

An Efficient Loop Filter to Improve Visual Quality of H.26L Video Coder (H.26L 동영상 부호화 방식의 화질 개선을 위한 루프 필터)

  • 홍민철
    • Journal of Broadcast Engineering
    • /
    • v.7 no.4
    • /
    • pp.327-334
    • /
    • 2002
  • This paper addresses an efficient loop filter algorithm to improve visual quality by simultaneously reducing blocking and ringing artifacts in H.26L video coder. H.26L video coding standard using the different coding mechanism to existing video coding standards has different distribution of blocking and ringing artifacts that is dependent on coding type, quantization step size, and motion vector. Therefore, the information is used to define the filter type and the filter coefficients. and a projection operator is defined to avoid the over-smoothness. In addition, in order to avoid over-smoothing coming from filtering processing, a constraint projection operator is defined. Since the above information is available both in encoder and in the decoder, a loop filter is used, and the algorithm is simplified to reduce the computational cost. Experimental results show the capability of the proposed algorithm.

A Study on Woman Growth-Narrative and Modes of Expression Graphic Novel 『Habibi』 (그래픽 노블 『하비비』의 표현양식과 여성 성장 서사 연구)

  • Lee, Young-Soo
    • Cartoon and Animation Studies
    • /
    • s.43
    • /
    • pp.231-254
    • /
    • 2016
  • The graphic novel is seemed different from comics in two aspects, visual expression and narrative value. However, they are ambiguous standards, so it needs to research each works of graphic novel deeper. Then this paper studied both of visual expression and narrative in Craig Thompson's "Habibi" that has been recognized a fine graphic novel. As the research about how the modes of expression that an American author choose on purpose to represent an arab female are related with narrative, it will get the point of narrative strategy that graphic novel can have potentially. So It studied new modes of expression as focusing on imagination of arab letters and woman growth-narrative by using Gayle Rubin's 'traffic in women' theory, and how it was related with modes of expression in graphic novel. This paper will be helpful for broadening spectrum of expression in graphic novel as comics media having own narrative form and studying graphic narrative potential.

Image Retrieval Using a Composite of MPEG-7 Visual Descriptors (MPEG-7 디스크립터들의 조합을 이용한 영상 검색)

  • 강희범;원치선
    • Journal of Broadcast Engineering
    • /
    • v.8 no.1
    • /
    • pp.91-100
    • /
    • 2003
  • In this paper, to improve the retrieval Performance, an efficient combination of the MPEG-7 visual descriptors, such as the edge histogram descriptor (EHD), the color layout descriptor (CLD), and the homogeneous texture descriptor (HTD), is proposed in the framework of the relevance feedback approach. The EHD represents spatial distribution of edges in local image regions and it is considered as an important feature to represent the content of the image. The CLD specifies spatial distribution of colors and is widely used in image retrieval due to its simplicity and fast operation speed. The HTD describes precise statistical distribution of the image texture. Both the feature vector for the query image and the weighting factors among the combined descriptors are adaptively determined during the relevance feedback. Experimental results show that the proposed method improves the retrieval performance significantly tot natural images.

Non-uniform Deblur Algorithm using Gyro Sensor and Different Exposure Image Pair (자이로 센서와 노출시간이 다른 두 장의 영상을 이용한 비균일 디블러 기법)

  • Ryu, Ho-hyeong;Song, Byung Cheol
    • Journal of Broadcast Engineering
    • /
    • v.21 no.2
    • /
    • pp.200-209
    • /
    • 2016
  • This paper proposes a non-uniform de-blur algorithm using IMU sensor and a long/short exposure-time image pair to efficiently remove the blur phenomenon. Conventional blur kernel estimation algorithms using sensor information do not provide acceptable performance due to limitation of sensor performance. In order to overcome such a limitation, we present a kernel refinement step based on images having different exposure times which improves accuracy of the estimated kernel. Also, in order to figure out the phenomenon that conventional non-uniform de-blur algorithms suffer from severe degradation of visual quality in case of large blur kernels, this paper a homography-based residual de-convolution which can minimize quality degradation such as ringing artifacts during de-convolution. Experimental results show that the proposed algorithm is superior to the state-of-the-art methods in terms of subjective as well as objective visual quality.

S-JND based Perceptual Rate Control Algorithm of HEVC (S-JND 기반의 HEVC 주관적 율 제어 알고리즘)

  • Kim, JaeRyun;Sim, Donggyu
    • Journal of Broadcast Engineering
    • /
    • v.22 no.3
    • /
    • pp.381-396
    • /
    • 2017
  • In this paper, the perceptual rate control algorithm is studied for HEVC (High Efficiency Video Coding) encoder with bit allocation based on perceived visual quality. This paper proposes perceptual rate control algorithm which could consider perceived quality for HEVC encoding method. The proposed rate control algorithm employs adaptive bit allocation for frame and CTU level using the perceived visual importance of each CTU. For performance evaluation of the proposed algorithm, the proposed algorithm was implemented on HM 16.9 and tested for sequences in Class B under the CTC (Common Test Condition) RA (Random Access) case. Experimental results show that the proposed method reduces the bitrate of 3.12%, and improves BD-PSNR of 0.08dB and bitrate accuracy of 0.07% on average. And also, we achieved MOS improvement of 0.16 with the proposed method, compared with the conventional method based on DSCQS (Double Stimulus Continuous Quality Scale).

A System for Extraction of Audience Reaction Based on Neural Network (신경회로망 기반의 관객 반응 추출 시스템)

  • Baek, Yeong-Tae;You, Eun-Soon;Park, Seung-Bo
    • Journal of the Korea Society of Computer and Information
    • /
    • v.20 no.2
    • /
    • pp.47-54
    • /
    • 2015
  • Emotional reaction of audience can be decided by observing reaction of audience for content. We can use a method to analyze visual data from video camera to detect reaction of audience fast and economically. This paper proposes the method and system to observe audience reaction from visual data of audience and define via neural network. Also we propose a new method to detect automatically an area for audience reaction with face detection to improve a fixed area assignment method which has a limitation not to adapt depending on audiences. Additionally, the evaluation is implemented to show that the proposed method and system is effective. The proposed method showed the performance elevation of 10.5 % (7.75 hit ration) compared to a fixed area assignment method.

Generating a Stereoscopic Image from a Monoscopic Camera (단안 카메라를 이용한 입체영상 생성)

  • Lee, Dong-Woo;Lee, Kwan-Wook;Kim, Man-Bae
    • Journal of Broadcast Engineering
    • /
    • v.17 no.1
    • /
    • pp.17-25
    • /
    • 2012
  • In this paper, we propose a method of producing a stereoscopic image from multiple images captured from a monoscopic camera. By translating a camera in the horizontal direction, left and right images are chosen among N captured images. For this, image edges are extracted and a rotational angle is estimated from edge orientation. Also, a translational vector is also estimated from the correlation of projected image data. Then, two optimal images are chosen and subsequently compensated using the rotational angle as well as the translational vector in order to make a satisfactory stereoscopic image. The proposed method was performed on thirty-two test image set. The subjective visual fatigue test was carried out to validate the 3D quality of stereoscopic images. In terms of visual fatigue, the 3D satisfaction ratio reached approximately 84%.

The significations of 'The absence' as an advertising creative (광고 크리에이티브로서의 '부재 (absence)' 의 의미작용에 관한 연구)

  • Park Young-Won
    • Journal of Science of Art and Design
    • /
    • v.4
    • /
    • pp.5-25
    • /
    • 2002
  • It is not easy to get more attention as a prominent advertising expression among various types of numerous advertisements. Due to the voluminous expansion of advertising communications and the change of the media, new advertising creatives must be needed for serving to differentiate the message , inviting audiences to participate more positively in advertising communications This thesis aims at reviewing the absence as an advertising creative. And this thesis is about the significations of the absence. Chapter I describes the aim of this thesis about the absence as an advertising creative And Chapter II introduces the general concept, perception of the absence and its possibilities as an advertising creative And also mentions about the absence as one of paradoxical expressions with rhetorical theories as well as semiotics. Chapter III deals with the signification of the absence with introducing semiotic methods such as the theory of R. Barthes Chapter IV discusses the signification of the absence as an advertising creative talking into consideration of semiotic theories. And I categorize the types of the absence in advertising expressions. The absence is categorized into 5 types in this thesis. Type (1) is the absence of product which is supposed to be advertised, type (2) is the absence of product and make product image located out of main image of an advertising expression for introducing features of a product itself. And type (3) is the absence of the imaginary audience to invite an audience to participate more spontaneously. Type (4) is the absence of headlines, and type (5) is the absence of almost all visual images and verbal message but a corporate symbol or brand logo. The signification of S types of the absence can be described on the basic of semiotic theories, especially the theory of R. Barthes. It's my hope that this thesis about the absence as an advertising creative will serve as the basic theory for the empirical research about advertising expressions containing images of the absence.

  • PDF

A Study on Public Design using Fractal-Interactive Art (Fractal-Interactive Art를 활용한 공공디자인에 관한 연구)

  • Joo, Haejeong;Kim, Cheeyong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.629-632
    • /
    • 2009
  • The interactive art and design can be interpreted as an intelligent system in the aspect of engineering. Because this information is treated and analyzed in real time and then such results is expressed in various media such as image, graphic, sound and etc. after these information are input through the sensor, camera and etc., for the efficient communication between human and production, namely, to communicate the interactive reaction, The image utilizing such interactive is being gradually developed as it widens its region in various art design fields. This research is purposed to make the system, which lets the citizens contact the information naturally by mixing the information for the environment with the interactive art of the arty type, and which lets the citizens feel the surrounding environment directly. This research will construct the live mood in the space itself and is utilized for the public art that can be directly experienced. It can provide the experience in the participation type that acquires the information being harmonized with the human naturally in the more developed type than the concept of the existing static installation. Therefore, it is sincerely required to research the interactive art in utilizing the public design.

  • PDF