• 제목/요약/키워드: Kinetic Design

검색결과 428건 처리시간 0.037초

목표 형상을 추종하는 4D 프린팅 자동 설계에 관한 연구 (A Study on the Automatic Design of 4D Printing to Follow the Target Shape)

  • 함성일;이용구
    • 한국CDE학회논문집
    • /
    • 제21권3호
    • /
    • pp.306-312
    • /
    • 2016
  • In general, the shape of a 3D printed object is not to be changed after the generation. Most changes, for example, contraction of a molten polymer after cooling is thought to be undesirable. 4D printing however tries to make benefit of a shape change after the part is generated. The shape change is required to be controllable in response to an external stimuli. These artifacts from 4D printing are called kinetic components which are defined as structures formed by combining inert materials and smart materials that change under certain stimuli. We propose a design software that can systematically calculate inert links with smart joints to follow the shape of the target design.

현대 의상에 나타난 움직임의 표현성 (A study of Movement on Modern Fashion)

  • 이상례;임영자
    • 복식
    • /
    • 제20권
    • /
    • pp.125-135
    • /
    • 1993
  • The purposes of this research are firstly to define the characteristics of movement on the costume, secondly to demonstrate that fine art, expecially in relation to kinetic art, has become a good motif in modern costume de-sign, and thirdly to examin the characteristics of movement as shown in modern costume de-sign. For this study, we selected and analyzed some costume designs among those introduced in fashion magazines, which are Collections, Fashion-Preview, Fashion Show, Collezioni, and L'Officiel that have been issued since 1988. As this research is carried out only through the analysis of pictures, it is not ac-companied by a study on material itself. The result of this study is that the ex-pression of movement on modern fashion can be shown in two ways, one is the inclusive and subordinate movement expressed on the cloth-ing according to the motion of body when they are worn, and the other is the movement caused by the very designs of clothing. And the latter can be also divided in two ways, the illusionistic movement and the actual move-ment. The expression of actual movement is made through the emphasis of direction, rhythm, and dimension of the costume. And the illusionistic movement is expressed by the de-sign to which the textile pattern or reflection of light is applied so that the movement is larger than the actual movement. A sense of direction expressed on the cos-tume by the actual movement creates a light rhythm and adds interest to the costume. This reflects a part of psychology of modern men who are not accustomed to the statics. In the rapidly changing society of information our modern men seek after movement even in the statics. It is also true in the clothing and they seem to get a psychological rest through the immediated visual change as shown in fashion design. The simple and cheerful rhythm expressed by the illusionistic movement on the costume is attempted in order to overcome the static tediousness caused by simple design. These elements of movement cause the en-largement of visible range and create another enlarged shape other than the real one, so that they come to remove the dullness and monot-ony in costume design and provoke interest in costume, as if kinetic art reveals the various aspects that transcend the closed area of fine art upon the motif of 'movement'. finally, as this paper deals with the ex-pression of movement as shown in the costume design which prevailed after 1988, it is desir-able hereafter to study more about the fashion since 1950 when kinetic art began in earnest, along with the comparative study on the ex-pression of movement in our Korean designer's and foreign designer's works.

  • PDF

나무칩, 톱밥 바이오매스와 갈탄의 수증기 가스화반응 특성 연구 (A Kinetic Study of Steam Gasification of Woodchip, Sawdust and Lignite)

  • 김경욱;;송병호;최영태;이정우
    • Korean Chemical Engineering Research
    • /
    • 제51권4호
    • /
    • pp.506-512
    • /
    • 2013
  • 바이오매스 및 저등급 석탄인 갈탄은 잠재력이 큰 에너지원으로 이들을 가스화하여 합성가스를 얻으면 발전을 하거나 수송용 연료를 생산할 수 있다. 본 연구에서는 상압의 열천칭 반응기(thermobalance)에서 woodchip, 톱밥, 갈탄의 수증기 가스화반응의 kinetics를 조사하였다. 가스화 온도 $600{\sim}900^{\circ}C$, 수증기 분압 20~90 kPa 범위에서 수증기 가스화 반응을 수행하였다. 세 가지의 기체-고체 화학반응모델들이 가스화반응의 거동을 묘사하는 능력을 비교하였다. 이들 중에서 탄소전환율의 변화를 가장 잘 나타내는 modified volumetric model을 사용하여 가스화반응의 kinetic 정보를 도출하였다. Arrehenius plot으로부터 얻어진 시료들의 활성화에너지는 문헌상의 범위 내에서 얻어졌으며 톱밥 > woodchip > 갈탄의 순으로 나타났다. 각 시료에 대하여 수증기 분압에 대한 반응차수를 결정하였으며, 가스화공정 설계의 기초 데이터로서 겉보기 반응속도식을 제시하였다.

교정용 브라켓과 호선 간의 마찰 저항력의 비교 (Comparison of frictional forces between orthodontic brackets and archwires)

  • 서충환;정혜승;조진형;강경화
    • 대한치과교정학회지
    • /
    • 제35권2호
    • /
    • pp.116-126
    • /
    • 2005
  • 본 연구는 고정성 장치를 이용한 교정 치료에서 브라켓과 교정용 호선 사이의 활주 이동 동안 발생하는 마찰력에 디자인과 재질이 다른 각각의 브라켓과 여러 종류의 호선 다양한 브라켓-호선 각도 등이 어떤 영향을 미치는가를 알아보기 위하여 4종의 브라켓 (stainless steel twin 브라켓인 Gemini, 좁은 근원심 폭경과 single bracket의 디자인이 포함된 Mini Uni-Twin. metal-reinforced 세라믹 브라켓인 Clarity. 세라믹 브라켓인 Transcend)을 사용하고, 3종의 교정용 호선(0.015"$0.010\times0.022"$ stainless steel 호선, 0.010" Nitinol)을 이용하여 브라켓-호선 각도를 각각 $0^{\circ},\; 3^{\circ}8^{\circ},\; 9^{\circ}$로 조절하면서 실험한 결과, Gemini는 유의하게 가장 낮은 정지, 운동 마찰력을 보였으며 (P<0.001). Clarity는 $0^{\circ}$의 브라켓-호선 각도에서 Transcend는 $5^{\circ}와\;9^{\circ}$의 각도에서 유의하게 가장 높은 정지, 운동 마찰력을 보였고 (P<0.001) $0.016{\times}0.022"$ stainless steel 각형 호선은 유의하게 가장 높은 정지, 운동 마찰력을 보였으며 (P<0.01). 0.016" stainless steel 원형 호선은 $0^{\circ}와\;3^{\circ}$의 브라켓-호선 각도에서 (P<0.01), 0.016" Nitinol은 $8^{\circ}와\;9^{\circ}$의 각도에서 (P<0.001) 유의하게 가장 낮은 정지. 운동 마찰력을 보였고 브라켓-호선 각도가 증가함에 따라 유의하게 정지, 운동 마찰력도 증가하였다 (P<0.001)

미래적 이미지 패션의 연구 (A Study on Futuristic Image of Fashion - Futuristic Image in 20C Fashion -)

  • 유현정
    • 한국의상디자인학회지
    • /
    • 제14권2호
    • /
    • pp.11-21
    • /
    • 2012
  • The purpose of this study is to understand of future image in fashion for 20C, to suggest a guideline's role in the development on fashion designs study. The methods of this study are used academic literatures as well as practical study. Futuristic image in fashion is to introduce about the future period, as fashion goes ahead times. Trends and formative characteristics of future image in 20C fashion are summarized as follows. First, futuristic images in fashion for 20C had emerged strongly futurism, space look, kinetic look, glitter look, techno look, cyber look. Second, perspectives on response for future society's changes are summarized as follows. Attitude of futuristic images of fashion, futurism, space look, kinetic look and glitter look, had been favorable about future society's changes until 1980. In 1990, techno look had been defensive and cyber look had been aggressive about future society's changes. Third, formative characteristics of future image in 20C fashion are studied shape, material, color, pattern. Shape was preferred linear and geometric form in the first half of the 20C, but body conscious type had appeared often in the second half of 20C. Material maintained the luster or the metal touch. Color was based image of colorless and preferred the gold, silver or color feels like metal. Pattern was preferred clarity with geometric type in the first half of the 20C. On the other hand in the second half of 20C pattern of future image was dominated by vague and abstract chaotic type.

  • PDF

해상계측용 소형 부표 설계를 위한 수치 시뮬레이션 (Numerical Simulation for New Marine Instrumentation Buoy)

  • 류연철;성유창;이경우
    • 해양환경안전학회지
    • /
    • 제19권5호
    • /
    • pp.497-502
    • /
    • 2013
  • 현재 우리나라에서 사용되고 있는 등부표의 종류는 10가지 정도이며, 부표 설계 및 개발의 대부분을 외국 기술에 의존하고 있는 실정이다. 본 연구에서는 해상 계측 등이 가능한 소형 등부표의 개발을 목표로 소형 부표의 설계안을 제시하고 그 안전성을 수치적으로 검토하였다. 구체적으로는 다양한 실제 해상환경과 유사한 조우각과 선속 변화에 따른 내항성과 관련된 응답 진폭비, 부가저항 등의 값을 수치적으로 시뮬레이션하였다. 설계된 부표의 응답해석 결과, 종요응답비가 조우주파수의 증가에 따라 전체적으로 감소하는 특성을 확인하였다. 횡파에 대한 부가저항이 가장 크게 나타나는 것으로 분석되었고, 최종적으로 제시된 부표가 일정 조건하에서 응답 특성이 확보됨을 확인하였다.

현대건축 표피의 표현경향에 관한 연구 (The study of on the design tendency expression of contemporary architectural matter)

  • 이정열
    • 한국실내디자인학회논문집
    • /
    • 제40호
    • /
    • pp.10-17
    • /
    • 2003
  • The purpose of this study is to the design tendency expression of contemporary architectural matter, I can find out how the architecture is represented using the surface of building in its autonomy. I study backgrounds of contemporary architectural matter, method and their natures. In this case, i can notice that 'framework-dressing' method formed a objectified tectonic system, while it supplied arts with room that they hold priority to architecture. So it makes me find that contemporary architectural matter resided in relationship complicated between things and events. Also, this study on analyzing spatial effect by the figurative language derived by researching the dadaisme, pop art, kinetic art, video art hit In conclusion, analyzing the recent experiments in the expressive qualities of exterior skin, in their use of materials, methods of construction and visual effects, it can be argued that the new skin is inclusive of times, and has autonomic, constant and tactile features. Base on their immaterial vocabularies - limits, material, mouvement, media - these could be characterized as vibrant plates.

플랫폼의 운동성을 향상시킨 병렬 기구의 설계 (A design of parallel mechanism to improve the workspace of platform)

  • 유재명;최기훈;김영탁
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 2003년도 춘계학술대회 논문집
    • /
    • pp.1655-1658
    • /
    • 2003
  • The application area of parallel mechanism is limited in spite of many advantages of that because the workspace of platform is a very small. Thus enlargement of workspace is important issue in design of parallel mechanism. In this paper a parallel mechanism design method is described using commercial simulation program. Firstly strokes of the assembled parallel mechanism's active joints are simulated from kinetic simulation mode to get required workspace, Secondly, dynamic parameters(velocity, acceleration, force, moment) are simulated for the gravity, friction and exit load. Finally, workspace of moving platform is displayed and workspace of area is simulated by motion analysis. The results of this paper will help engineer to design parallel mechanism with optimize workspace.

  • PDF

최적 보행 동작 구현을 위한 시뮬레이션 기반 Jansen Mechanism 활용 보행 로봇 설계 및 구현. (Simulation-based Jansen mechanism utilizing walking robot of the design and implementation in order to implement the best walking movement.)

  • 김희찬;김승하
    • EDISON SW 활용 경진대회 논문집
    • /
    • 제5회(2016년)
    • /
    • pp.467-468
    • /
    • 2016
  • The importance of the recent manufacturing industry have been made to invest in a lot of assistance and human resource development at the national dimension in which to rise again. However Learned in actual school education kinetic, and the use to how product design structural knowledge, Often it feels vague unlikely whether it is possible to derive an optimal product. In this study, by using the simulation-based Jansen Mechanism designed a walking robot, after optimization of the numerical consideration when designing for optimum walking motion, through simulation through the actual production resulting numerical information is examined whether valid. In addition, through the actual production was walking robot, to verify the validity of the simulation-based design.

  • PDF

유전알고리즘을 이용한 차량용 댐퍼의 최적설계에 관한 연구 (A Study on the Optimization Design of Automotive Damper Using Genetic Algorithm)

  • 이춘태
    • 동력기계공학회지
    • /
    • 제22권6호
    • /
    • pp.80-86
    • /
    • 2018
  • A damper is a hydraulic device designed to absorb or eliminate shock impulses which is acting on the sprung mass of car body. It converts the kinetic energy of the shock into another form of energy, typically heat. The main mechanism for providing damping is by shearing the hydraulic fluid as it flows through restrictions. Since the damping mechanism depends on the flow restrictions, these restrictions are very important in damper design. Damper engineers often try several combinations of valve shims, piston orifices and bleed orifices before finding the best combination for a particular setup on a car. Therefore, the ability to tune a damper properly without testing is of great interest in damper design. For this reason, many previous researches have been done on modeling and simulation of the damper. This paper explains a genetic algorithm method to find the optimal parameters for the design objective and the simulation results agree well with the targeted damping characteristics.