• Title/Summary/Keyword: K Shortest Path

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IP Multicasting Scheme in ATM Networks (ATM망에서 다중 멀티캐스팅 서버를 이용한 IP 멀티캐스팅 방안)

  • Byeon, Tae-Yeong;Jang, Seong-Sik;Han, Gi-Jun
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.9
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    • pp.1145-1157
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    • 1999
  • 본 논문에서는 RFC 2022에서 제안한 MARS 모델을 기반으로 하여 단일 대규모 클러스터를 가지는 ATM 망에서 다중의 멀티캐스팅 서버(MCS)를 이용한 멀티캐스팅 방안을 제안하고 그 성능을 평가하였다. 클러스터 내의 한 ATM 호스트가 특정 IP 멀티캐스트 그룹에 가입할 경우 ATM 호스트의 위치와 이미 존재하는 멀티캐스팅 서버들 사이의 전송 지연을 고려하여 가능한 한 종단간 전송 지연을 최소화하는 멀티캐스팅 서버를 선택하는 방안을 기술하였다. 이 방안은 최단거리 경로 알고리즘(shortest path algorithm)에 기반하여 최적의 MCS를 선정하고 송수신자 사이의 최소 지연을 가지는 멀티캐스트 트리를 구성한다. 다양한 망 위상에서 MCS의 분포 패턴을 다르게 할 경우에도 이 방안은 멀티캐스트 트리의 평균 전달 지연을 줄이는 것을 시뮬레이션을 통하여 확인하였다.Abstract In this paper, we proposed a scheme to support multiple MCSs over a single and large cluster in ATM networks, evaluated its performance by simulation. When an ATM host requests joining into a specific multicast group, the MARS designate a proper MCS among the multiple MCSs for the group member to minimize the average path delay between the sender and the group members. This scheme constructs a multicast tree through 2-phase partial multicast tree construction based upon the shortest path algorithm.We reduced the average path delay in multicast tree using our scheme under various cluster topologies and MCS distribution scenarios.

Multi-constrained Shortest Disjoint Paths for Reliable QoS Routing

  • Xiong, Ke;Qiu, Zheng-Ding;Guo, Yuchun;Zhang, Hongke
    • ETRI Journal
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    • v.31 no.5
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    • pp.534-544
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    • 2009
  • Finding link-disjoint or node-disjoint paths under multiple constraints is an effective way to improve network QoS ability, reliability, and so on. However, existing algorithms for such scheme cannot ensure a feasible solution for arbitrary networks. We propose design principles of an algorithm to fill this gap, which we arrive at by analyzing the properties of optimal solutions for the multi-constrained link-disjoint path pair problem. Based on this, we propose the link-disjoint optimal multi-constrained paths algorithm (LIDOMPA), to find the shortest link-disjoint path pair for any network. Three concepts, namely, the candidate optimal solution, the contractive constraint vector, and structure-aware non-dominance, are introduced to reduce its search space without loss of exactness. Extensive simulations show that LIDOMPA outperforms existing schemes and achieves acceptable complexity. Moreover, LIDOMPA is extended to the node-disjoint optimal multi-constrained paths algorithm (NODOMPA) for the multi-constrained node-disjoint path pair problem.

An Optimal Algorithm for Maximum Origin Destination Flow Path in the Transportation Network (수송 네트워크에서 최대물동량경로 문제의 최적해법)

  • 성기석;박순달
    • Journal of the Korean Operations Research and Management Science Society
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    • v.16 no.1
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    • pp.1-12
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    • 1991
  • This paper studies an optimal algorithm for the Maximum Origin-Destination Flor Path (MODFP) in an acyclic transportation network. We define a Pseudo-Flow each are so that it can give an upper bound to the total flow of a given path. And using the K-th Shortest Path algorithm we obtain upper bound of MODF which is decreasing as the number of searched path grows. Computational Complexity of optimal algorithm is O(K + m) $n_{2}$), K being the total number of searched path. We proved that the problem complexity of finding MODFP in an acyclic network is NP-hard, showing that the-satisfiability problem can be polynomialy reduced to this problem. And we estimated the average of the number K as being (m/n)$^{1,08}$ Exp (0.00689gm) from the computational experiments.

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3D Shape Descriptor Based on Surface Distance (표면 거리 기반 3차원 형태 기술자)

  • Park Hyun;Kim Jea-Hyup;Moon Young-Shik
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.3 s.309
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    • pp.59-66
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    • 2006
  • In this thesis, we propose a new 3D shape descriptor. The proposed descriptor measures geometric characteristics by using the shortest path on surfaces. The descriptor is robust against a change of local posture. We measure the geometric characteristics of 3D object through a new shape function to construct the shape distribution. The proposed shape function is the shortest path shape function. The shape function measures the distance between two points on the surface of a 3D object. We evaluate the performance of the proposed method, compared with the previous method. The precision of retrievals improved by 23% in the case of articulated objects and is improved by 12% in the case of general objects.

A Shortest Path Routing Algorithm using a Modified Hopfield Neural Network (수정된 홉필드 신경망을 이용한 최단 경로 라우팅 알고리즘)

  • Ahn, Chang-Wook;Ramakrishna, R.S.;Choi, In-Chan;Kang, Chung-Gu
    • Journal of KIISE:Information Networking
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    • v.29 no.4
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    • pp.386-396
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    • 2002
  • This paper presents a neural network-based near-optimal routing algorithm. It employs a modified Hopfield Neural Network (MHNN) as a means to solve the shortest path problem. It uses every piece of information that is available at the peripheral neurons in addition to the highly correlated information that is available at the local neuron. Consequently, every neuron converges speedily and optimally to a stable state. The convergence is faster than what is usually found in algorithms that employ conventional Hopfield neural networks. Computer simulations support the indicated claims. The results are relatively independent of network topology for almost all source-destination pairs, which nay be useful for implementing the routing algorithms appropriate to multi -hop packet radio networks with time-varying network topology.

An Eulerian Cycle Algorithm for Chinese Postman Problem

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.7
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    • pp.47-52
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    • 2016
  • This paper introduces an algorithm to construct an Eulerian cycle for Chinese postman problem. The Eulerian cycle is formed only when all vertices in the graph have an even degree. Among available algorithms to the Eulerian cycle problem, Edmonds-Johnson's stands out as the most efficient of its kind. This algorithm constructs a complete graph composed of shortest path between odd-degree vertices and derives the Eulerian cycle through minimum-weight complete matching method, thus running in $O({\mid}V{\mid}^3)$. On the contrary, the algorithm proposed in this paper selects minimum weight edge from edges incidental to each vertex and derives the minimum spanning tree (MST) so as to finally obtain the shortest-path edge of odd-degree vertices. The algorithm not only runs in simple linear time complexity $O({\mid}V{\mid}log{\mid}V{\mid})$ but also obtains the optimal Eulerian cycle, as the implementation results on 4 different graphs concur.

A New Dynamic Routing Algorithm for Multiple AGV Systems : Nonstop Preferential Detour Algorithm (다중무인운반차 시스템의 새로운 동적경로계획 알고리즘 : 비정지우선 우회 알고리즘)

  • Sin, Seong-Yeong;Jo, Gwang-Hyeon
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.9
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    • pp.795-802
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    • 2002
  • We present a new dynamic routing scheme for multiple autonomous guided vehicles (AGVs) systems. There have been so many results concerned with scheduling and routing of multiple AGV systems; however, most of them are only applicable to systems with a small number of AGVs under a low degree of concurrency. With an increased number of AGVs in recent applications, these AGV systems are faced with another problem that has never been occurred in a system with a small number AGVs. This is the stop propagation problem. That is, if a leading AGV stops then all the following AGVs must stop to avoid any collision. In order to resolve this problem, we propose a nonstop preferential detour (NPD) algorithm which is a new dynamic routing scheme employing an election algorithm. For real time computation, we introduce two stage control scheme and propose a new path searching scheme, k-via shortest path scheme for an efficient dynamic routing algorithm. Finally, the proposed new dynamic routing scheme is illustrated by an example.

An One-To-One K-Shortest Path Algorithm Considering Vine Travel Pattern (덩굴망 통행패턴을 고려한 One-To-One 다경로알고리즘)

  • Lee, Mee-Young;Yu, Ki-Yun;Kim, Jeong-Hyun;Shin, Seong-Il
    • Journal of Korean Society of Transportation
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    • v.21 no.6
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    • pp.89-99
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    • 2003
  • Considering a path represented by a sequence of link numbers in a network, the vine is differentiated from the loop in a sense that any link number can be appeared in the path only once, while more than once in the loop. The vine provides a proper idea how to account for complicated travel patterns such as U-turn and P-turn witnessed nearby intersections in urban roads. This paper proposes a new algorithm in which the vine travel pattern can be considered for finding K number of sequential paths. The main idea of this paper is achieved by replacing the node label of the existing Yen's algorithm by the link label technique. The case studies show that the algorithm properly represent the vine travel patterns in searching K number of paths. A noticeable result is that the algorithm may be a promising alternative for ITS deployment by enabling to provide reasonable route information including perceived traveler costs.

A Bandwidth Adaptive Path Selection Scheme in IEEE 802.16 Relay Networks

  • Lee, Sung-Hee;Ko, Young-Bae
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.3
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    • pp.477-493
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    • 2011
  • The IEEE 802.16 mobile multi-hop relay (MMR) task group 'j' (TGj) has introduced the multi-hop relaying concept in the IEEE 802.16 Wireless MAN, wherein a relay station (RS) is employed to improve network coverage and capacity. Several RSs can be deployed between a base station and mobile stations, and configured to form a tree-like multi-hop topology. In such architecture, we consider the problem of a path selection through which the mobile station in and outside the coverage can communicate with the base station. In this paper, we propose a new path selection algorithm that ensures more efficient distribution of resources such as bandwidth among the relaying nodes for improving the overall performance of the network. Performance of our proposed scheme is compared with the path selection algorithms based on loss rate and the shortest path algorithm. Based on the simulation results using ns-2, we show our proposal significantly improves the performance on throughput, latency and bandwidth consumption.

A Heuristic Algorithm to Find the Critical Path Minimizing the Maximal Regret (최대후회 최소화 임계 경로 탐색 알고리듬)

  • Kang, Jun-Gyu;Yoon, Hyoup-Sang
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.34 no.3
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    • pp.90-96
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    • 2011
  • Finding the critical path (or the longest path) on acyclic directed graphs, which is well-known as PERT/CPM, the ambiguity of each acr's length can be modeled as a range or an interval, in which the actual length of arc may realize. In this case, the min-max regret criterion, which is widely used in the decision making under uncertainty, can be applied to find the critical path minimizing the maximum regret in the worst case. Since the min-max regret critical path problem with the interval arc's lengths is known as NP-hard, this paper proposes a heuristic algorithm to diminish the maximum regret. Then the computational experiments shows the proposed algorithm contributes to the improvement of solution compared with the existing heuristic algorithms.