• Title/Summary/Keyword: Javascript

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A Monitoring System of Energy Usage for Apartment Houses Using Smart TV (스마트TV를 이용한 공동주택의 에너지 사용 모니터링 시스템)

  • Park, Sungsoo;Jin, Younghoon;Nam, Sanghun;Chai, Youngho
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.6
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    • pp.451-460
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    • 2013
  • This paper presents the necessary elements and data flow in developing a monitoring system of energy usage for apartment houses with a Smart TV. Energy consumption data in each home are collected and analyzed in the HUB station by way of measuring instruments. And the amount of energy usage, such as electricity, gas, hot water, heating, water and other utilities are displayed through the Smart TV application. Energy consumption Database in the HUB station are processed and displayed in the browser of a Smart TV through XML, JAVASCRIPT and Flash. Smart TV users can get the energy consumption status through the energy consumption analysis display of the Smart TV application and improve the energy efficiency by comparing the usage patterns with neighboring houses. And the application display energy usage information, consumption ranking, rates to user as well. Furthermore, usage of last month or year can be compared to help to reduce the energy usage. The proposed system can provide the information about the amount of energy use to be reduced and the warning on the waste of energy.

Ubiquitous Healthcare Monitoring System based on Web 2.0 (웹 2.0 기반의 유비쿼터스 헬스케어 모니터링 시스템)

  • Jeong, Pil-Seong;Oh, Young-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4C
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    • pp.321-328
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    • 2012
  • The Mobile device like smart phone is a small computing device and easy to carry around. The Mobile devices are wildly being used as desktop personal computer and can served individual services. Because of compatibility of applications working on mobile devices are not good, so developer need to develop it that match changes in platform fetures. In this paper, we design and implementate ubiquitous healthcare monitoring system that can be runs on many different platforms using HTML5 as a standard web development language and jQuery as a javascript library. Ubiquitous healthcare monitoring system is runs on on many different platforms like mobile platforms and desktop web browsers.

Web Enabled Expert Systems using Hyperlink-based Inference

  • Yong U. Song;Kim, Wooju;June S. Hong
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2003.05a
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    • pp.319-328
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    • 2003
  • With the proliferation of WWW, providing more intelligence to Web sites has become a major concern in e-business industry. In recent days, this trend is more accelerated by prosperity of CRM (Customer Relationship Management) in terms of various aspects such as product recommendation, self after service, etc. To accomplish this goal, many e-companies are eager to embed web enabled rule-based system, that is, expert systems into their Web sites and several well-known commercial tools are already available in the market. Most of those tools are developed based on CGI so far but CGI based systems inherently suffer over-burden problem when there are too many service demands at the same time due to the nature of CGI. To overcome this limitation of the existing CGI based expert systems, we propose a new form of Web-enabled expert system using hyperlink-based inference mechanism. In terms of burden to Web server, our approach is proven to outperform CGI based approach theoretically and also empirically. For practical purpose, our this approach is implemented in a software system, WeBIS and a graphic rule editing methodology, Expert Diagram is incorporated into the system to facilitates rule generation and maintenance. WeBIS is now successfully operated for financial consulting in the web site of a leading financial consulting company in Korea.

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Design and Implementation of Document Management Courseware Based on the WBI (웹을 기반으로 한 문서관리 코스웨어 설계 및 구현)

  • 권영애;이지영
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.3
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    • pp.9-15
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    • 2000
  • We call WBI the educational program of this new teaching method which uses the web system. The instruction in WBI settings can make students feel more excited and interested in learning activities because it combined various sorts of multimedia materials such as moving pictures, graphics, and sound.. The diverse learning contents of this program not only supplement student's needs but also stimulate their creativities and application abilities. Based on the internet web courseware, this paper attempts to suggest the new program. This design implements the text, image and sound by using Explorer 5.0 in HTML, Javascript, Photoshop 5.0, Flash 4.0, and finally Gif Construction.

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Analysis of 3D Laser Scanner Input Performance in Structual Safety Diagnosis (구조안전진단에서의 3D 레이저 스캐너 투입 성과 분석)

  • Seong, Do-Yun;Baek, In-Soo;Kim, Jea-Jun;Ham, Nam-Hyuk
    • Journal of KIBIM
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    • v.11 no.3
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    • pp.34-44
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    • 2021
  • This study quantitatively analyzes the work performance of the structural safety diagnosis team that diagnoses pipe racks. To this end, a method for evaluating the performance of the structural safety diagnosis team using the queuing model was proposed. For verification, the case of applying the existing method and the method of introducing a 3D laser scanner for one site was used. The period, number of people, and initial investment cost of each project were collected through interviews with case project experts. As a result of analyzing the performance of the structural safety diagnosis team using the queuing model, it was possible to confirm the probability of delay in the work of each project and the amount of delayed work. Through this, the cost (standby cost) when the project was delayed was analyzed. Finally, economic analysis was conducted in consideration of the waiting cost, labor cost, and initial investment cost. The results of this study can be used to decide whether to introduce 3D laser scanners.

A Development of Amusement park Game using Virtual Reality (가상현실을 이용한 놀이공원 게임 개발)

  • Lee, Jeong Min;Park, So Ri;Yoon, Dong Won;Lee, Jong Moo;Kim, Sung Soo;Suh, Dong hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.555-556
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    • 2014
  • ICT 기술이 발전하면서 놀이동산 같은 체험이 필요한 것들까지도 디지털화 하는 것이 가능하게 되었다. 최근에는 가상현실 기술을 이용하여 컴퓨터 시뮬레이션으로 창출된 3차원 가상공간에서 사용자의 오감 경험을 확장하고 공유함으로서, 기존의 놀이동산 게임에서 느낄 수 없는 3차원 현실세계와 유사한 경험을 추구할 수 있게 되었다. 따라서 본 논문에서는 가상현실을 이용하여 유저와 상호작용하고, 사용자에게 현실과 유사한 즐거움을 줄 수 있는 놀이동산 테마파크 게임을 개발하였다. 본 연구의 놀이동산 테마파크 게임은 Eon Studio 개발툴과 JavaScript를 이용하여 구현되었으며, Eon I-CUBE안에서 1인칭 주인공 시점으로 게임을 진행하도록 하였다. 또한 유저가 선택한 스토리 중심으로 놀이동산 테마파크를 구현하였다.

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A Development of Fear Experience Simulation Game using Virtual and Augmented Reality (가상현실을 이용한 공포 체험 시뮬레이션 게임 개발)

  • Jin, Ho-bin;Park, Chung-sun;Lee, Ha-rim;Kang, Min Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.547-548
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    • 2014
  • ICT 기술발전으로 웨어러블 디바이스(wearable device)와 증강현실(augmented reality: AR) 및 가상현실(virtual reality: VR)등은 차세대 게임 산업에 새로운 재미와 가치를 부여할 기술로 주목받고 있다. 특히 가상현실 기술은 몰입(immersion)이라는 경험적 속성을 가지고 있어, 컴퓨터 시뮬레이션으로 창출된 3차원 가상공간으로 사용자의 오감 경험을 확장하고 공유함으로서 공간적, 물리적 제약에 의해 현실 세계에서는 직접 경험하지 못하는 상황을 간접 체험할 수 있도록 한다. 따라서 본 논문에서는 가상증강현실을 이용하여 유저와 상호작용하고, 사용자에게 현실적인 공포감을 줄 수 있도록 하는 오감 체험 공포 시뮬레이션을 개발하였다. 이 체험 시뮬레이션 게임은 Eon Studio 개발툴과 JavaScript를 이용하여 구현되었으며, Eon I-CUBE안에서 1인칭 주인공 시점으로 게임을 진행하도록 하였다.

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non-face-to-face after rehabilitation care service without time and space constraints (시간과 공간에 제약받지 않는 비대면 After 재활 케어 서비스)

  • Kim, Yeong-Jin;Koo, Bon-Il;Nam, Do-Hyeon;Ahn, Seong-Soo;Lee, Seong-Jin;Shin, Dae-Hoon;Yoon, Jin-Hyun;Kim, Byeong-Wan;Lee, Byeong-Kwon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.285-287
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    • 2021
  • 현재 코로나19로 인한 비대면 상황이 지속되고 있고, 재활 환자들은 병원 치료 후 올바른 방향의 재활활동과 케어를 받고자 하는 욕구를 충족하고 싶어 한다. 이에 본 논문은, 어플리케이션의 활용과 영상 장치를 통해 사용자의 재활 케어에 도움을 주는 서비스, 시스템 구축해봄으로써 앞에서 제기된 환자들의 니즈를 해결하고자 한다. 구현은 HTML5, CSS3, Javascript를 사용하여 이용자 간의 상호작용이 가능한 멀티서비스를 제공하며, 이로써 누구나 쉽게 저비용으로 해당 서비스를 접근과 이용이 가능하도록 도움을 줄 수 있다.

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Routing optimization algorithm for logistics virtual monitoring based on VNF dynamic deployment

  • Qiao, Qiujuan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.5
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    • pp.1708-1734
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    • 2022
  • In the development of logistics system, the breakthrough of important technologies such as technology platform for logistics information management and control is the key content of the study. Based on Javascript and JQuery, the logistics system realizes real-time monitoring, collection of historical status data, statistical analysis and display, intelligent recommendation and other functions. In order to strengthen the cooperation of warehouse storage, enhance the utilization rate of resources, and achieve the purpose of real-time and visual supervision of transportation equipment and cargo tracking, this paper studies the VNF dynamic deployment and SFC routing problem in the network load change scenario based on the logistics system. The BIP model is used to model the VNF dynamic deployment and routing problem. The optimization objective is to minimize the total cost overhead generated by each SFCR. Furthermore, the application of the SFC mapping algorithm in the routing topology solving problem is proposed. Based on the concept of relative cost and the idea of topology transformation, the SFC-map algorithm can efficiently complete the dynamic deployment of VNF and the routing calculation of SFC by using multi-layer graph. In the simulation platform based on the logistics system, the proposed algorithm is compared with VNF-DRA algorithm and Provision Traffic algorithm in the network receiving rate, throughput, path end-to-end delay, deployment number, running time and utilization rate. According to the test results, it is verified that the test results of the optimization algorithm in this paper are obviously improved compared with the comparison method, and it has higher practical application and promotion value.

HTML5 Analysis and Research for the Reduction of the Initial Load Time of a Web Browser (웹브라우저 초기 로딩시간 단축을 위한 HTML5 분석 및 연구)

  • Yun, Jun-soo;Park, Jin-tae;Hwang, Hyun-seo;Phyo, Gyung-soo;Moon, Il-young
    • Journal of Advanced Navigation Technology
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    • v.19 no.5
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    • pp.440-445
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    • 2015
  • An app that users can conveniently use has been an explosive increase in the emergence of smart devices, including smart phones. However, the advent of various smart appliances operating systems, acting as an inhibitory factor to the development of the application. Accordingly, there has been a growing interest in HTML5 that can simultaneously support various platforms. HTML5 using the browser is used in the most innovative way of cross-platform. However, it does not show the complete compatibility for now. Depending on the browser of the environment, the difference between the initial load time of Web pages out. Therefore, to understand the cause of slowing down the browser-specific initial load time through the analysis of HTML5, JavaScript and CSS. Look for ways that can further improve the initial load rate.