• Title/Summary/Keyword: Item Creation

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A Study on the Utilization of Fashion Design Information and the Creation of New Design through Computer (컴퓨터를 이용한 패션정보 활용과 디자인기획에 관한 연구)

  • Lee, Soon-Ja
    • Fashion & Textile Research Journal
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    • v.1 no.2
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    • pp.119-126
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    • 1999
  • The purpose of this study was to serve as a basis for the creation of new design. For attaining the purpose, an investigation was made into the actual condition or problems of domestic and foreign fashion design, and fashion design information was acquired from the Internet. Then, taking the acquired information as the basic data for merchandising, an attempt was made to work out an outline by using the Corel-Trace program, a widely-used computer software, and to modify it by using the Corel-Draw program. The findings of this study were as below: 1) The informations provided by domestic home-pages were largely made up of fashion news and articles on the trend of fashion, but included few of picture report. Almost all of them weren't developed into a database by item or detail. The foreign fashion design web-site were numerous in number, providing diverse information. They offered not only moving images or picture report on fashion show, leading models, photo gallery or fashion trend, but up-dated data everyday. 2) A way to create a design to meet a designer's target is recommended in this study. At first, the fashion information acquired through computer network would be handled by the Corel-Trace program. After Bitmap image would be converted into Vector image, that would be modified by the Corel-Draw program to create a design to suit a designer's target.

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Customized Content Creation and Consumption System for UCC Service (UCC 서비스를 위한 맞춤형 콘텐츠 저작 및 소비 시스템)

  • Kim, Chang-Su;Lee, Sang-Jo;Kim, Kwang-Yong;Hong, Jin-Woo;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.8
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    • pp.1434-1441
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    • 2007
  • Recently Digital Content has been to product, process and circulate fast. Also Environment and personality of user who consume digital content have been to diversify. These would be provide customized digital content to satisfy user request following specific character, environment and personality of user. In this paper, We design and implement customized content creation and consumption based on DID of MPEG-21 framework which is processing the standardization in MPEG. It filled in standard document md packaging according to the selection of the user.

A Study on Symbolic Meaning of Woman's Body and Clothes in Fashion Works of Vivienne Westwood (Vivienne Westwood 작품에 나타난 여성 인체와 복식 상징성 연구)

  • Yun, Ji-Young
    • Journal of the Korean Society of Clothing and Textiles
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    • v.33 no.3
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    • pp.379-390
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    • 2009
  • This Study is a research on symbolic meaning and artist's will of Vivienne Westwood's works which provide a new vision on woman's body and clothes. For the literary research, this study investigates theories of human's body which are phenomenal body of Merleau-Ponty's, the relations between power and body of M. Foucault's, cultural and social body of E. Goffman's and habitus of p, Bourdieu's. For the case research, Vivienne Westwood's collections are classified into each item which exaggerating and distorting woman's body such as Mini-Crini, corset, bustle cushion, bum-pad, farthingale and tailoring suits. Also she puts man's clothes item such as codpiece into woman's body. Through all of these design, she wants to reinterpret the woman's body and self-identity. Vivienne Westwood dose not leave the past just as a historic trace but recreates with her way of creation. Westwood has presented the satire which leads the parody of past in her unique ways of thinking and interpretation which mix the ideology of the past and the presents. Those make her look back the history and culture and express her esteem for self-identity of woman. Vivienne Westwood's works express woman's power and freedom in modem society.

Scalable Collaborative Filtering Technique based on Adaptive Clustering (적응형 군집화 기반 확장 용이한 협업 필터링 기법)

  • Lee, O-Joun;Hong, Min-Sung;Lee, Won-Jin;Lee, Jae-Dong
    • Journal of Intelligence and Information Systems
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    • v.20 no.2
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    • pp.73-92
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    • 2014
  • An Adaptive Clustering-based Collaborative Filtering Technique was proposed to solve the fundamental problems of collaborative filtering, such as cold-start problems, scalability problems and data sparsity problems. Previous collaborative filtering techniques were carried out according to the recommendations based on the predicted preference of the user to a particular item using a similar item subset and a similar user subset composed based on the preference of users to items. For this reason, if the density of the user preference matrix is low, the reliability of the recommendation system will decrease rapidly. Therefore, the difficulty of creating a similar item subset and similar user subset will be increased. In addition, as the scale of service increases, the time needed to create a similar item subset and similar user subset increases geometrically, and the response time of the recommendation system is then increased. To solve these problems, this paper suggests a collaborative filtering technique that adapts a condition actively to the model and adopts the concepts of a context-based filtering technique. This technique consists of four major methodologies. First, items are made, the users are clustered according their feature vectors, and an inter-cluster preference between each item cluster and user cluster is then assumed. According to this method, the run-time for creating a similar item subset or user subset can be economized, the reliability of a recommendation system can be made higher than that using only the user preference information for creating a similar item subset or similar user subset, and the cold start problem can be partially solved. Second, recommendations are made using the prior composed item and user clusters and inter-cluster preference between each item cluster and user cluster. In this phase, a list of items is made for users by examining the item clusters in the order of the size of the inter-cluster preference of the user cluster, in which the user belongs, and selecting and ranking the items according to the predicted or recorded user preference information. Using this method, the creation of a recommendation model phase bears the highest load of the recommendation system, and it minimizes the load of the recommendation system in run-time. Therefore, the scalability problem and large scale recommendation system can be performed with collaborative filtering, which is highly reliable. Third, the missing user preference information is predicted using the item and user clusters. Using this method, the problem caused by the low density of the user preference matrix can be mitigated. Existing studies on this used an item-based prediction or user-based prediction. In this paper, Hao Ji's idea, which uses both an item-based prediction and user-based prediction, was improved. The reliability of the recommendation service can be improved by combining the predictive values of both techniques by applying the condition of the recommendation model. By predicting the user preference based on the item or user clusters, the time required to predict the user preference can be reduced, and missing user preference in run-time can be predicted. Fourth, the item and user feature vector can be made to learn the following input of the user feedback. This phase applied normalized user feedback to the item and user feature vector. This method can mitigate the problems caused by the use of the concepts of context-based filtering, such as the item and user feature vector based on the user profile and item properties. The problems with using the item and user feature vector are due to the limitation of quantifying the qualitative features of the items and users. Therefore, the elements of the user and item feature vectors are made to match one to one, and if user feedback to a particular item is obtained, it will be applied to the feature vector using the opposite one. Verification of this method was accomplished by comparing the performance with existing hybrid filtering techniques. Two methods were used for verification: MAE(Mean Absolute Error) and response time. Using MAE, this technique was confirmed to improve the reliability of the recommendation system. Using the response time, this technique was found to be suitable for a large scaled recommendation system. This paper suggested an Adaptive Clustering-based Collaborative Filtering Technique with high reliability and low time complexity, but it had some limitations. This technique focused on reducing the time complexity. Hence, an improvement in reliability was not expected. The next topic will be to improve this technique by rule-based filtering.

Contents Creation and Consumption Module System for User Customization Contents Service (사용자 맞춤형 콘텐츠 서비스를 위한 콘텐츠 저작 및 소비 모듈 시스템)

  • Lee, Sang-Jo;Kim, Kwang-Yong;Hong, Jin-Woo;Kim, Chul-Won;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.101-104
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    • 2007
  • Digital content increased much according to the development of an information technique and internet. Many content services are appearing therefore. These would be provide customized digital content to satisfy user request following specific character of user. A digital content must be provided to the structure to be standardized for this. The expression is possible this in MPEG to DID of MPEG-21 framework which is processing the standardization. In this paper, We designed and implemented module that possible to create meta data and to package Digital Item via MPEG-21 DID Standardization based on selected information of consumer.

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MPEG-21 Terminal (MPEG-21 터미널)

  • 손유미;박성준;김문철;김종남;박근수
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.410-426
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    • 2003
  • MPEG-21 defines a digital item as an atomic unit lot creation, delivery and consumption in order to provide an integrated multimedia framework in networked environments. It is expected that MPEG-21 standardization makes it Possible for users to universally access user's preferred contents in their own way they want. In order to achieve this goal, MPEG-21 has standardized the specifications for the Digital Item Declaration (DID). Digital Identification (DII), Rights Expression Language (REL), Right Data Dictionary (RDD) and Digital Item Adaptation (DIA), and is standardizing the specifications for the Digital Item Processing (DIP), Persistent Association Technology (PAT) and Intellectual Property Management and Protection (IPMP) tot transparent and secured usage of multimedia. In this paper, we design an MPEG-21 terminal architecture based one the MPEG-21 standard with DID, DIA and DIP, and implement with the MPEG-21 terminal. We make a video summarization service scenario in order to validate ow proposed MPEG-21 terminal for the feasibility to of DID, DIA and DIP. Then we present a series of experimental results that digital items are processed as a specific form after adaptation fit for the characteristics of MPEG-21 terminal and are consumed with interoperability based on a PC and a PDA platform. It is believed that this paper has n important significance in the sense that we, for the first time, implement an MPEG-21 terminal which allows for a video summarization service application in an interoperable way for digital item adaptation and processing nth experimental results.

A Study of Improvement Direction for Korean Animation Broadcasting Act : Focusing on Assessment Guideline of Korean Animation (한국애니메이션 방송법의 개선방향 연구 - 국내제작애니메이션판정지침을 중심으로 -)

  • Choi, Don-Ill
    • Cartoon and Animation Studies
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    • s.11
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    • pp.169-177
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    • 2007
  • This study analyzed the assessment guideline of domestic animations related to the Broadcasting Act. That is, it analyzed assessment objectives, target subjects, procedures, restrictions in examination, assessment standards according to each item, resolution procedures, etc, and suggested problems. Then it presents the improvement plan of assessment guidelines for promoting and fostering creation of animations to be broadcasted.

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Study of Korea-made drilling log form decision (한국형 시추주상도 형식 결정에 관한 연구)

  • Lee, Seung-Ho;Hwang, Young-Chul;Chun, Seong-Yul;Jeong, Ji-Su
    • Proceedings of the Korean Geotechical Society Conference
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    • 2005.03a
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    • pp.1191-1198
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    • 2005
  • To designer and builder because drilling log, last accomplishment of boring, is made by subsurface expbration of site person in charge base information intermediate delivered by unified style as is concise be. However, make and is using drilling log that is dissimilar in each engine without style or creation standard unified in the case of domestic. Civil engineers lose an opportunity that can get more informations thereby or problem of inappropriate design, construction often happens. In this study, analyzed drilling log style examination of inside and outside of the country and merits and demerits to solve problem of these design and construction. And study improvement item on recording contents and suggested consistent drilling log standard illustration plan.

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Perception of Undergraduate Nursing Students toward Happiness: A Q-Methodological Approach (간호대학생의 행복에 관한 인식- Q 방법론적 접근 -)

  • Jo, Kae-Hwa
    • The Journal of Korean Academic Society of Nursing Education
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    • v.17 no.2
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    • pp.178-189
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    • 2011
  • Purpose: The purpose of this study was to analyze types of undergraduate nursing student's perception toward happiness. Method: The Q-methodology, which provides a method of analyzing the subjectivity of each item, was used. The 34 selected Q-statements from each of 41 subjects were classified into a shape of normal distribution using a 9 point scale. The collected data was analyzed using a QUANL PC program. Result: Four types of perception of happiness in Korean undergraduate nursing students were identified. Type I is a family support vs. emotion type, Type II is a self satisfaction vs. perception type, Type III is a relation oriented vs. action type, and Type IV is a self regulation vs. belief type. Conclusion: It can be concluded that obtaining happiness by pursuing a satisfactory life through creation of values can play an important role in happiness. Therefore, the results of this study suggest that the concept of happiness might be included in nursing curriculum.

The Creation of Ubiquitous Space from an Urban Planning Perspective : The Case of Digital Media Street (유비쿼터스 공간구현의 도시계획적 모색 : 디지털미디어스트리트를 사례로)

  • Byeon, Chang-Heum;Shin, Jung-Ho;Kim, Dong-Wan;Kim, Jun-Hyung
    • Journal of Information Technology Services
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    • v.2 no.1
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    • pp.145-156
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    • 2003
  • This paper presents and analyzes urban planning process to be adopted to create ubiquitous space in city environment, using City of Seoul's Digital Media Street Project as a case study. The Digital Media Street will become the main pedestrian thoroughfare in the Digital Media City (DMC) in Sangam area, planned to become the world's first ubiquitous environment in full urban scale. Ubiquitous space is reinterpreted from an urban planning perspective, and a new approach to planning such a space is introduced, including strategies to couple technology, space, and human activities. Methodology, role of different actors, planning process, and institutional arrangement are examined in turn, and this yields further agenda for improvements that can be made in planning ubiquitous spaces in the future.