• Title/Summary/Keyword: Internet Connectivity

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Development of Network based Gravity and Magnetic data Processing System (네트워크에 기반한 중력.자력 자료의 처리기술 개발 연구)

  • Kwon, Byung-Doo;Lee, Heui-Soon;Oh, Seok-Hoon;Chung, Ho-Joon;Rim, Hyoung-Rae
    • Journal of the Korean Geophysical Society
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    • v.3 no.4
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    • pp.235-244
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    • 2000
  • We studied basic ideas of a network based Gravity/Magnetic data processing server/client system which provides functions of data processing, forward modeling, inversion and data process on Data Base. This Java technology was used to provide facilities, socket communication and JDBC(Java Database Connectivity) technology to produce an effective and practical client application. The server computers are linked by network to process the MPI parallelized computing. This can provide useful devices of the geophysical process and modeling that usually require massive computing performance and time. Since this system can be accessed by lots of users, it can provides the consistent and confident results through the verified processing programs. This system also makes it possible to get results and outputs through internet when their local machines are connected to the network. It can help many users who want to omit the jobs of system administration and to process data during their field works.

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eRPL : An Enhanced RPL Based Light-Weight Routing Protocol in a IoT Capable Infra-Less Wireless Networks (사물 인터넷 기반 기기 간 통신 무선 환경에서 향상된 RPL 기반 경량화 라우팅 프로토콜)

  • Oh, Hayoung
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.10
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    • pp.357-364
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    • 2014
  • The first mission for the IoT based hyper-connectivity communication is developing a device-to-device communication technique in infra-less low-power and lossy networks. In a low-power and lossy wireless network, IoT devices and routers cannot keep the original path toward the destination since they have the limited memory. Different from the previous light-weight routing protocols focusing on the reduction of the control messages, the proposed scheme provides the light-weight IPv6 address auto-configuration, IPv6 neighbor discovery and routing protocol in a IoT capable infra-less wireless networks with the bloom filer and enhanced rank concepts. And for the first time we evaluate our proposed scheme based on the modeling of various probability distributions in the IoT environments with the lossy wireless link. Specifically, the proposed enhanced RPL based light-weight routing protocol improves the robustness with the multi-paths locally established based on the enhanced rank concepts even though lossy wireless links are existed. We showed the improvements of the proposed scheme up to 40% than the RPL based protocol.

Design and Analysis of Multiple Mobile Router Architecture for In-Vehicle IPv6 Networks (차량 내 IPv6 네트워크를 위한 다중 이동 라우터 구조의 설계와 분석)

  • Paik Eun-Kyoung;Cho Ho-Sik;Choi Yang-Hee
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.2 no.2 s.3
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    • pp.43-54
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    • 2003
  • As the demand for ubiquitous mobile wireless Internet grows, vehicles are receiving a lot of attention as new networking platforms. The demand for 4G all-IP networks encourages vehicle networks to be connected using IPv6. By means of network mobility (NEMO) support, we can connect sensors, controllers, local ,servers as well as passengers' devices of a vehicle to the Internet through a mobile router. The mobile router provides the connectivity to the Internet and mobility transparency for the rest of the mobile nodes of an in-vehicle nv6 network. So, it is .important for the mobile router to assure reliable connection and a sufficient data rate for the group of nodes behind it. To provide reliability, this paper proposes an adaptive multihoming architecture of multiple mobile routers. Proposed architecture makes use of different mobility characteristics of different vehicles. Simulation results with different configurations show that the proposed architecture increases session preservation thus increases reliability and reduces packet loss. We also show that the proposed architecture is adaptive to heterogeneous access environment which provide different access coverage areas and data rates. The result shows that our architecture achieves sufficient data rates as well as session preservation.

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Interconnection Fee or Access fee? - Focusing on ISP-CP settlement dispute - (상호접속료인가, 망 이용대가인가? - ISP-CP간 망 연결 대가 분쟁 중심으로 -)

  • Cho, Dae-Keun
    • Journal of Internet Computing and Services
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    • v.21 no.5
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    • pp.9-20
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    • 2020
  • This study redefines the networks' connection behaviors and the terms confusion over the settlement in Netflix-SK Broadband's dispute through domestic and foreign legal references. Conflict parties, academics and the media use the terms "interconnection fee" or "Access fee" without uniformity, and in some cases mixes for strategic purposes. The use of different terms for the same phenomenon (or vice versa) has a high need for research in that it makes it difficult to reach a unified approach to the problem, to discuss it productively and rationally, and, moreover, to resolve disputes. Therefore, this study cross-referenced/analyzed terms related to network utilization and connectivity, namely "Use", "Access", "Interconnection" and thus cost-related terms as a counter-pay. In addition, it suggests that interconnection fees and access fees should be used separately, and allows them to function as a starting point in resolving future ICT sector issues. As a result of this study, the price against the network access/use between Netflix and SK Broadband is access fee or retail price, and proposes to be used uniformly in the term "interconnection fee" only for fees incurred in interconnection between ISPs that possess or operate networks.

Design and Implementation of IEC62541-based Industry-Internet of Things Simulator for Meta-Factory (메타팩토리를 위한 IEC62541기반 IIoT·시뮬레이터 설계 및 구현)

  • Chae-Young Lim;Chae-Eun Yeo;Woo-jin Cho;Jae-Hoi Gu;Sang-Hyun Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.789-795
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    • 2023
  • Digital-Twin are recognized as an important core technology for the realization of Smart Factories by simulating and optimizing the monitoring and predictive maintenance of manufacturing equipment and the operation of production lines in a digital space. To implement this system, we adopt the IEC62541-based OPC-UA (Open Platform Communications Unified-Architecture) Protocol, which has strengths in interoperability and connectivity between heterogeneous platforms. Therefore, In this paper, We designed and implemented an IIoT(Industry Internet of Things) system that connects heterogeneous platforms, and developed an OPC-UA simulator based on IEC 62541. We will present whether the data will be applied to the Digital-Twin Platform and whether it will work, and proceed with performance tests and evaluations. We evaluate the operation performance and OPC-UA performance of the Digital-Twin platform lightened by the proposed device, and present the optimal IEC62514-based simulator system. We proceeded with the performance evaluation of sending and receiving data with OPC-UA wrapping with the proposed simulator, and found that a lightweight Digital-Twin platform can be operated. This research can apply the OPC-UA protocol for implementing smart factory and meta-factory in the manufacturing shop floor with limited resources, avoiding the waste of time and space on the shop floor through the OPC-UA simulator. We expect that this will contribute to a significant improvement in efficiency by minimizing.

A Study on Ubiquitous Convention using RFID (RFID를 활용한 유비쿼터스 컨벤션에 관한 연구)

  • Noh, Young;Byun, Jeung Woo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.175-184
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    • 2009
  • We are entering into a era of enterprise computing that is characterized by an emphasis on broadband convergence, knowledge s haring, and calm services. Some people refer to this as the "ubiquitous" computing because its focus is on a high degree of connectivity between a company and its customers, suppliers, and channel partners. Ubiquitous computing technology, "RF" stands for "radio frequency"; the "ID" means "identifer". The tag itself of a computer chip and an antenna. The shortest metaphor is that RFID is like a bar-code but is read with an electromagnetic field rather than by a laser beam. Much has already been written about the use of RFID. But there is no has written about the use of RFID in the convention industry. Therefore this study have specific objectives as follows. 1. To give details on the use of RFID in convention. 2. To introduces the key concepts behind RFID technology. 3. To identify advantage & disadvantage of RFID technology using a BEXCO CASE study. 4. To study on ubiquitous convention using RFID and effective operation methods such as entrance identification system, session management, machine management, CRM management, visitor management, and contents management. This results provide into the current status of ubiquitous computing technology in convention industries. Specific advantages by using ubiquitous computing technology(RFID) are one-stop differentiate service, wireless internet service, use of visitor management system, entrance by tag, and U-logistics. On other side, disadvantages are security, stabilization of RFID system, higher price of RFID tag, and commercial scale. Convention by using of RFID technology is currently at an early stage. Convention company as BEXCO need to have the capabilities to adapt, to customize, to commercialize, and to modify technology to suit our circumstances.

An Efficient AP Selection Strategy in Wi-Fi based Vechicle-to-Infrastructure Communications (Wi-Fi 기반의 차량과 기지국간 통신에서 효과적인 AP 선택에 관한 연구)

  • Hwang, Jae-Ryong;Lee, Hwa-Ryong;Choi, Jae-Hyuk;Yoo, Joon;Kim, Chong-Kwon
    • The KIPS Transactions:PartC
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    • v.17C no.6
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    • pp.491-498
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    • 2010
  • Wi-Fi based vehicle-to-infrastructure (V2I) communication is an emerging solution to improve the safety, traffic efficiency, and comfort of passengers. However, due to the high mobility of vehicles and the limited coverage of Wi-Fi APs, the V2I system may suffer from frequent handoffs although roadside APs can support cost effective Internet connectivity. Such problem of V2I systems can be overcome with Mobile AP (MAP) platform. The MAPs yield longer service duration by moving along with vehicles, yet they provide a lower link capacities than the roadside APs. In this paper, we propose a new association control mechanism that effectively determines whether the vehicle will select a fixed roadside-AP or a nearby MAP in mobile vehicular network environments. We consider both the achievable link bandwidth and available connection duration as a selection criterion and provide their run-time estimation method. Extensive simulation using real traces show significant performance improvements.

The Fourth Industrial Revolution ; A Classification of Reality-Virtual Media Connection System and Case Studies on Dance Performing Arts (4차 산업혁명시대 ; 무용공연예술의 현실-가상미디어 연결시스템 분류 및 사례연구)

  • Cho, Sung Hee;Kim, Eun Jung
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.544-554
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    • 2018
  • The purpose of this study is to classify Reality-Virtual Media Connection System in dance field and to analysis cases of dance pieces using Reality-Virtual Media Connection System based on a literature study. It is limited to interactive media dance performances, such as "Glow"(2006) of Chunky Move, "S.U.N"(2011) and "Dalhangari"(2013) of Young ho Nam, "PIXEL"(2014) of ADRIEN M & CLAIRE B, "Midas Space"(2011) of Midas Project. As a result, first, Reality-Virtual Media Connection System is composed with motion tracking system and projection mapping system. Second, each dance piece has various and unique Reality-Virtual Media Connection System. It has influenced on movement and its subjects. Therefore it is suggested to use Reality-Virtual Media Connection System actively by developing of artificial intellectual, awaring potential of internet of things for motion tracking, and increasing communication between dancers and engineers. It is necessary to proceed supplement research on more cases.

Analysis on Factors to Acceptance of Web-Based Information Literacy Instruction in University Libraries (대학도서관의 웹 기반 정보활용능력 교육 수용요인 분석)

  • Kim, Yeon-Rye;Kang, Hye-Young
    • Journal of Korean Library and Information Science Society
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    • v.38 no.4
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    • pp.117-144
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    • 2007
  • This study examines the web-based education which is changing the educational paradigm itself according to the development of IT and the spread of Internet in the IT society and the information literacy which have been emerging as survival techniques. Based on Technology Acceptance Model that provides useful theoretical foundations for analyzing the factors influencing acceptance IT, it determined the factors influencing of accepting the information literacy instruction as follows: perceived usefulness; perceived ease of use; connectivity ; reactivity of web-based education ; job relevance: university library' support; ACRL standards and effects of the information literacy Instruction. This paper confirmed the influences of these factors of accepting the web-based information literacy instruction through empirical study. I have suggested factors affecting the acceptance of web-based information literacy instruction by Conducting positive researches on how these factors influence the acceptance of web-based information literacy instruction of university libraries.

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A Model for Nowcasting Commodity Price based on Social Media Data (소셜 데이터 기반 실시간 식자재 물가 예측 모형)

  • Kim, Jaewoo;Cha, Meeyoung;Lee, Jong Gun
    • Journal of KIISE
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    • v.44 no.12
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    • pp.1258-1268
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    • 2017
  • Capturing real-time daily information on food prices is invaluable to help policymakers and development organizations address food security problems and improve public welfare. This study analyses the possible use of large-scale online data, available due to growing Internet connectivity in developing countries, to provide updates on food security landscape. We conduct a case study of Indonesia to develop a time-series prediction model that nowcasts daily food prices for four types of food commodities that are essential in the region: beef, chicken, onion and chilli. By using Twitter price quotes, we demonstrate the capability of social data to function as an affordable and efficient proxy for traditional offline price statistics.