• Title/Summary/Keyword: Interactive System

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The interactive production system for apparel

  • Yoshio-Shimizu;Shigeru Inui;Woo, Jae-Yong
    • Proceedings of the Korean Fiber Society Conference
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    • 2003.10a
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    • pp.107-109
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    • 2003
  • This paper argues for the immediate use of Kansei engineering to help deal with the chaotic situation of poorly implemented and disconnected technologies. A theoretical criticism of the current industrial capitalism, together with the promotion of a new post-industrial form of capitalism lays the foundation for a explanation of how this transition can be achieved through a proper understanding of Kansei. A detailed explanation of the Interactive Production System Apparel demonstrates the benefits to both manufacturers and consumers. The paper concludes that the application to apparel is just one many potential applications to improving the lifestyle and enjoyment of individuals throughout society.

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A Data Fault Detection System for Diesel Engines Using Neural Networks (신경회로망을 이용한 디젤기관의 데이터 이상감지 시스템에 관한 연구)

  • 천행춘;유영호
    • Journal of Advanced Marine Engineering and Technology
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    • v.26 no.4
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    • pp.493-500
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    • 2002
  • The operational data of diesel generator engine is two kinds of data. One is interactive the other is non interactive. We can find the fault information from interactive data measured for every sampling time when the changing rate, direction and status of data are investigated in comparition with those of normal status to diagnose the fault of combustion system. The various data values of combustion system for diesel engine are not proportional to load condition. The criterion to decide the level of data value is not absolute but relative to relational data. This study proposes to compose malfunction diagnosis engine using neural networks to decide that level of data value is out of normal status with the data collected from generator engine of the ship using the commercial data mining tool. This paper investigates the real ship's operational data of diesel generator engine and confirms usefulness of fault detecting through simulations for fault detecting.

An Intelligent Measuring and Inspection System for NC Machine Tools (NC 공작기계용 지능형 측정 및 검사시스템)

  • 김경돈
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.6 no.2
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    • pp.83-91
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    • 1997
  • Interactive measuring Part Program Generating Tools (IMPPGT) realized on the FANUC 15MA using touch trigger probes and interactive macro functions of the CNC were developed for intelligent measuring and inspection systems on the machine tools. Machine tools. Menu driven measuring and inspection functions of the IMPPGT were studied and implemented on the CNC through the macro executor and ROM writer. In order to automate measurement and inspection procedures in machine shops, measuring G Code system was also proposed. Using the developed measuring G Code system on the machine tool, untended measurement and inspection operation was able to be realized in FMS lines.

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Design and Implementation of the Image Creation System based on User-Media Interaction (사용자와 미디어 사이의 상호작용 기능 제공 기반 영상 창작 시스템 설계 및 구현)

  • Song, Bok Deuk;Kim, Sang Yun;Kim, Chae Kyu
    • Journal of Korea Multimedia Society
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    • v.19 no.5
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    • pp.932-938
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    • 2016
  • Recently, interactive media which maximizes audience engagement by making the audience appeal on a stage in digital media environment has been distributed more widely. In fact, there has been active movement to develop and promote a new participatory media genre with higher immersion by applying this kind of interactive media concept to advertisement, film, game and e-learning. In the conventional interactive media, digital media had to be enjoyed in particular environment where diverse sensors were installed or through a certain device to recognize a user's motion and voice. This study attempted to design and implement an image creation system which ensures interactions between a user and media in popular distribution-enabled web environment and through PC and smart devices to minimize the image producer-user constraints.

Secure Transmission for Interactive Three-Dimensional Visualization System

  • Yun, H.Y.;Yoo, Sun Kook
    • Journal of International Society for Simulation Surgery
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    • v.4 no.1
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    • pp.17-20
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    • 2017
  • Purpose Interactive 3D visualization system through remote data transmission over heterogeneous network is growing due to the improvement of internet based real time streaming technology. Materials and Methods The current internet's IP layer has several weaknesses against IP spoofing or IP sniffing type of network attacks since it was developed for reliable packet exchange. In order to compensate the security issues with normal IP layer, we designed a remote medical visualization system, based on Virtual Private Network. Results Particularly in hospital, if there are many surgeons that need to receive the streaming information, too much load on the gateway can results in deficit of processing power and cause the delay. Conclusion End to end security through the network method would be required.

Web-based Game Object Generating Method using L-system and Interactive Genetic Algorithm (L-system과 Interactive Genetic Algorithm을 이용한 웹 기반 게임 오브젝트 생성 기법)

  • Yoon, Du-Mim;Kim, Kyung-Joong
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06b
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    • pp.399-401
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    • 2012
  • 최근의 게임들은 비용에 비해 완성도가 떨어지고 플레이 타임이 짧아졌다. 이러한 문제의 해결책 중에 하나로 게이머들은 Mod를 제작하여 그들의 욕구를 충족시켰고 이는 게임의 수명을 연장하는 길로 이어진다. 하지만 Mod의 제작은 전문 지식과 능력이 요구되기에 일부 유저만이 가능했고, 그것도 대부분이 게임의 수정에 관대한 게임들 뿐이어서 대부분의 유저들은 그저 다른 사람들이 만들어 놓은 Mod를 즐기는 단계있을 뿐이었다. 본 논문에서는 게임 Mod를 구성하는 많은 부분 중 게임의 오브젝트, 특히 배경건물에 집중하여 L-system을 이용해 building footprint를 성장시킨 뒤, 3차원 공간좌표로 변환하는 방법과 이렇게 나온 건물 오브젝트들을 Interactive Genetic Algorithm을 이용해 유저가 원하는 형태를 얻을 수 있도록 하였다. 또 이 모든 것을 웹상으로 구현하여 다른 사람들과 공유할 수 있는 것은 물론, 오픈 소스 레이싱 게임인 TORCS에 실제로 적용한 결과를 보여주어 비전문가들도 특별한 도구 없이 기본 웹브라우저만으로도 게임 오브젝트를 생성할 수 있는 기법에 대해 제안한다.

Integrated Service Platform for High Quality Interactive Multimedia Service, Digital Broadcasting, and Internet Services

  • Park, Taesang;Park, Young-Duk;Jaewooo-Yang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.73-78
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    • 1998
  • Our platform introduced in this paper is based on DAVIC specifications which define high quality multimedia services with some extensions to provide user friendly and uniform interface to its users. We designed and implemented an integrated service platform for high quality interactive multimedia services, swithed digital broadcasting, and Internet services. The integration in terms of a service provider system, a delivery system, and a service user system is taken into account. Our research results in the development of integrated high quality interactive and digital broadcasting multimedia services with web-based common user interface and its experience will be feedback to the field trial service which will be launched from next year.

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A Comprehensive Review of Methods and Techniques to Evaluate Usability of Interactive IT Products

  • Lim, Chee-Hwan
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.24 no.64
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    • pp.39-52
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    • 2001
  • Usability is playing a more important, role in interactive products or systems (e. g,, information technology Products, computer software) development, and it has become a primary factor in determining the acceptability and consequent success of the products. This study investigates some different techniques and methods to evaluate the usability of the interactive products or system . Various evaluation methods have been tried ranging from formal to informal and empirical techniques. The classification of the usability evaluation methods(UEMs) and comparisons between these evaluation methods are presented. Some issues raised by the UEMs are also discussed. In addition, problems of selecting appropriate usability evaluation methods are discussed.

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Development of Three-Phase Line-Interactive Dynamic Voltage Restorer with Hybrid Detection Method (Hybrid 검출방식을 적용한 삼상 선로 응동형 DVR(Dynamic Voltage Restorer) 개발)

  • Jeong, Jong-Kyou;Han, Byung-Moon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.10
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    • pp.1954-1961
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    • 2009
  • This paper describes the development of a three-phase line-interactive dynamic voltage restorer with hybrid detection method, which is composed of three H-bridge inverter modules and super-capacitors. The operational feasibility was verified through computer simulations with PSCAD/EMTDC software, and experimental works with a 3kVA prototype. The developed system can compensate the input voltage sag and interruption within 2ms. The maximum allowable duration of voltage interruption is about 4 seconds. The developed system can be effectively used to compensate the voltage interruption in the sensitive load, such as computer, communication devices, and automation devices, and medical equipment. The developed system has a simple structure to be easily implemented with commercially available components, and to be highly reliable in operation.

Emotional Communication on Interactive Typography System

  • Lim, Sooyeon
    • International Journal of Contents
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    • v.14 no.2
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    • pp.41-44
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    • 2018
  • In this paper, we propose a novel method for developing expressive typography authoring tools with personal emotions. Our goal is to implement an interactive typography system that does not rely on any particular language and provides an easy, natural user interface and allows for immediate interaction. For this purpose, we converted the text data entered by a user to image data. The image data was then used for interaction with the user. The data was synchronized with the user's skeleton information obtained from the depth camera. We decomposed the characters using the formality of language to provide a typographical movement that responds more dynamically to the user's motion. Thus, this system provides interaction as a unit of characters rather than as a whole character, allowing the user to have emotional and aesthetic emotional immersion into his or her creation.