• Title/Summary/Keyword: Interactive Communication

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A Case Study on Appliance of Quality Survey Methodology to the Korean Critical Journalism and Mass Communication (한국 비판언론학의 질적 연구방법 적용사례 연구)

  • Kang, Jin-Suk
    • Korean journal of communication and information
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    • v.43
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    • pp.81-113
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    • 2008
  • As past paradigm discussion was restricted to the political issues and related antagonistic ideologies, there are desires to reignite discussion from the concrete theological practices and differences in methodological variations. Interactive Study does not require mere antithesis phase but requires interactive study creation as phase itself. The purpose of this study is to analyze quality methodology cases, and to provide basic data for the application of the methodology. For this purpose, current Journalism and Mass communication discussions will be examined and characteristics of quality study and traditional methodology types will be scrutinized. In further, researches in the scientific journals of Korean Association for Communication and Information Studies will be analyzed to point out trend of quality methodology. The scope of analysis includes theological background and methodology, sampling method, data collecting method, reliability analysis. Appliance of quality research method requires more rigid and detailed methodological discussions and applications.

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Communication Characteristics of Fashion Shows Using Digital Images (디지털 영상을 활용한 패션쇼의 커뮤니케이션 특성)

  • Hong, Hye Rim;Kim, Young In
    • Journal of the Korean Society of Costume
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    • v.64 no.6
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    • pp.1-15
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    • 2014
  • In the fashion industry, the thing that shows the latest trends and makes issues is the fashion show. The function of fashion shows is changing from a promotional mean to a method of communication with customers. Recently, some fashion shows have used digital images and omitted traditional parts of a fashion show such as models, stages, garments, music and audiences. In this study, 30 fashion shows that used digital images were selected from the 2000-2010 collections of Paris, Milan, London and New York, and its communication characteristics were analyzed and discussed. The three categories of the communication characteristics are as follows: First, the shows used digital images as stage sceneries or effects to create desired stage effects. The digital images were used as extra tools to reinforce the concept of the fashion show. Second, the fashion shows used real-time videos to extend its presentation into the virtual space. The interactive videos were designed to encourage audiences to actively participate in the show. Third, the digital images were the focus of the show for the internet-only digital fashion shows. Since the Internet is not constrained by time or space, multi-faceted, communication between audiences and fashion designers or among audiences is possible. In addition, the number of audience it can reach is higher than traditional fashion shows. Digital images will be used more often in the fashion shows. In the future, fashion shows will try to become more interactive with audiences through the use of new digital image technology.

A Research on Developing a Card News System based on News Generation Algorithm (알고리즘 기반의 개인화된 카드뉴스 생성 시스템 연구)

  • Kim, Dongwhan;Lee, Sanghyuk;Oh, Jonghwan;Kim, Junsuk;Park, Sungmin;Choi, Woobin;Lee, Joonhwan
    • Journal of Korea Multimedia Society
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    • v.23 no.2
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    • pp.301-316
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    • 2020
  • Algorithm journalism refers to the practices of automated news generation using algorithms that generate human sounding narratives. Algorithm journalism is known to have strengths in automating repetitive tasks through rapid and accurate analysis of data, and has been actively used in news domains such as sports and finance. In this paper, we propose an interactive card news system that generates personalized local election articles in 2018. The system consists of modules that collects and analyzes election data, generates texts and images, and allows users to specify their interests in the local elections. When a user selects interested regions, election types, candidate names, and political parties, the system generates card news according to their interest. In the study, we examined how personalized card news are evaluated in comparison with text and card news articles by human journalists, and derived implications on the potential use of algorithm in reporting political events.

Customer participatory design for mass customization(Focused on development of interactive design toolkit) (매스커스터마이제이션을 위한 소비자 참여 디자인 방법(인터랙티브 디자인 툴킷의 개발을 중심으로))

  • 변재형
    • Archives of design research
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    • v.16 no.4
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    • pp.5-14
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    • 2003
  • This study suggest the development and application of the Interactive Design Toolkit as a participatory design method for general customer who are non-expert on design activity to participate in design process of mass customization. In order to let general customers to express their design needs, we have to make a familiar and direct communication method for them. And, customer's design needs should be transformed into digital media. This study define the Interactive Design Toolkit as a design tool for customer participation by direct manipulation of computer system for simulation of design needs by customer themselves. The Interactive Design Toolkit is based on a PC-based image perception system and its application. User can make virtual models in virtual space by manipulating physical objects in real world. And, The toolkit can be used in the field of participatory design for deliverer side customization, especially in system kitchen which is manufactured and distributed in modular system. More improved design toolkit for manipulating 3 dimensional shape is needed for consumer product design and car styling.

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Design and Development of Interactive Therapy System for Children with Autism (발달장애아동을 위한 상호작용 치료시스템의 디자인 개발)

  • Choi, Min-Young;Lee, Hyun-Jhin;Lee, Jang-Han
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.777-788
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    • 2010
  • Early diagnosis of autism and intervention of medical treatment are very significant to develop specific social communication skill for children with autistic spectrum disorders (ASDs). But they have difficulties in medical treatment because of lack of a public welfare institution and special medical system. In particular, few children can access such treatment and the existing single-therapist clinics are inefficient with regard to cost and time. Therefore, new methods should be studied for developing various products, services, and systems for autistic children. This study discusses the potential use of an interactive design as assistive technology for such children. We utilize the experience gained in the collaborative design of the interactive therapy system (ITS). The key methods include a collaborative design with rapid interactive prototyping, heuristic evaluation, user-centered process, VR technology, tangible interface, and scenario-based contents. We applied these methods to the ITS and proved the efficiency of interactive design as an assistive technology through clinical experimentation.

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Certificateless Non-Interactive Key Exchange Protocol with Forward Secrecy (전방향 안전성을 만족하며 인증서 기반이 아닌 비대화형 키 교환 프로토콜)

  • Lee, Young Kyung;Eom, Ji Eun;Seo, Seung-Hyun;Lee, Dong Hoon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.3
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    • pp.531-546
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    • 2015
  • A non-interactive key exchange protocol provides an efficiency of overall system by eliminating additional communication. However, traditional non-interactive key exchange protocols without updating a private key fail to provide forward secrecy, since there is no usage of ephemeral key for randomness of session key. In 2012, Sang et al. proposed a certificateless non-interactive key exchange(CL-NIKE) protocol, but they do not prove the security of the protocol and it does not provide forward secrecy. In this paper, we propose a new CL-NIKE protocol and it's security model. Then we prove the proposed protocol is secure under the security model based on DBDH(Decision Bilinear Diffie-Hellman) assumption. Moreover, we propose a CL-NIKE protocol with forward secrecy which updates user's private key by using multilinear map and prove it's security.

The new paths of user interface #1 - The non-verbal communication for the interactive media - (사용자 인터페이스의 새로운 길 #1 - 인터렉티브 미디어를 위한 비언어적 의사소통 방법 -)

  • 류제성
    • Archives of design research
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    • v.13 no.3
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    • pp.49-58
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    • 2000
  • We commonly use the computer interface a generalized form. However, the requirement of the user various and some users cannot apply the general circumstance. For these requirements, this research suggests the non-verbal communication. The suggestion is that Mewing with the mouth in human behavior applies to the interaction of the computer This was offered in three forms. First, drawing application: second, the arcade game: third, the interactive book. in condusion, we confirmed that the suggestion of this research could be effectively used for the development of the human computer interface.

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Fashion Industry System and Fashion Leaders in the Digital Era (디지털 시대의 패션산업 시스템과 패션리더)

  • Joo, Shinyoung;Ha, Jisoo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.3
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    • pp.506-515
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    • 2016
  • This study examines the digital era's fashion system and defines fashion leaders in the system. The study was based on a theoretical review and a research survey to verify the theoretical findings. The results are follows. The critical changes in the fashion system are expansion, cyclical direction and closer distance between producer and consumer. By inflow of media to a new channel, a layer of consumers was extended and the range of celebrities participating in the fashion industry has expanded dramatically. Simultaneously with the change from vertical communication to cyclical and interactive, the direction of communication was re-routed through diverse media. Crowd sourcing activated through two-way communication service has increased consumer opportunities to participate in production and consumption. Fashion leaders have changed significantly under this new system. The range of celebrities participating in the fashion system has increased and different fashion leaders have appeared. An interactive and cyclical fashion system has been established through media innovation; consequently, the influential power of celebrities and individuals for direct participation in the fashion system directly has increased significantly.

Implementation of interactive Stock Trading System Using VoiceXML

  • Shin Jeong-Hoon;Cho Chang-Su;Hong Kwang-Seok
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.387-390
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    • 2004
  • In this paper, we design and implement practical application service using VoiceXML. And we suggest new solutions of problems can be occurred when implementing a new systems using VoiceXML, based on the fact. Up to now, speech related services were developed using API (Application Program Interface) and programming languages, which methods depend on system architectures. It thus appears that reuse of contents and resource was very difficult. To solve these problems, nowadays, companies develop their applications using VoiceXML. Advantages of using VoiceXML when developing services are as follows. First, we can use web developing technologies and technologies for transmitting web contents. And, we can save labors for low level programming like C language or Assembler language. And we can save labors for managing resources, too. As the result of these advantages, we can reduce developing hours of applications services and we can solve problem of compatibility between systems. But, there's poor grip of actual problems can be occurred when implementing their own services using VoiceXML. To overcome these problems, we implemented interactive stock trading system using VoiceXML and concentrated our effort to find out problems when using VoiceXML. And then, we proposed solutions to these problems and analyzed strong points and weak points of suggested system.

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Subjectivity on Communication Styles of Nursing Freshmen : Q Methodological Approach (간호대학 신입생의 의사소통 스타일에 대한 주관성 연구 : Q 방법론적 접근)

  • Park, Jeoung-Weon;Jung, You-Hee
    • The Journal of the Korea Contents Association
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    • v.15 no.9
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    • pp.329-341
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    • 2015
  • The purpose of this study was to identify the types of subjectivity on communication styles of nursing freshmen and explore their properties by using the Q Methodology. Fifty nursing freshmen of P sample classified 55 Q-statements into the normal distribution of 11 point scale. Data were collected from May to June, 2015 and analyzed by using PC-QUANL program. As a result, communication styles are identified as 'Open-interaction facilitator', 'Other-considerate listener', 'Tense-sensitive to criticism person', and 'Non-interactive observer'. Open-interaction facilitators proficiently use verbal and nonverbal expressions, openly disclosing themselves and facilitating interactions with others. Other-considerate listeners primarily consider others before themselves, with careful communication. Tense-sensitive to criticism persons are nervous, sensitive to criticism, and are distractive style, so they have difficulties in intimate interaction with others. Non-interactive observers are bystanders who observe others and feel indifferent to interactions, without any self disclosure. The result of this study will be used for developing communication educational programs for nursing freshmen.