• 제목/요약/키워드: Interaction Design Method

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대안적 인터랙션 방법으로서 체감 인터랙션(Tangible Interaction) 방법과 그 응용에 관한 연구 - 인터랙티브 토이와 인터랙티브 전시를 중심으로 (A Study on Tangible Interaction Methods and Their Applications as an Alternative Interaction Method - with the Emphasis on Interactive Toys and Interactive Exhibits)

  • 이태일
    • 한국디자인학회:학술대회논문집
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    • 한국디자인학회 2002년도 가을학술발표대회 디자인학 연구
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    • pp.72-73
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    • 2002
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지반-구조물 상호작용을 고려한 복합제어시스템의 최적설계 (Optimal Design of Integrated Control System Considering Soil-Structure Interaction)

  • 박관순;박장호
    • 한국안전학회지
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    • 제27권2호
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    • pp.57-64
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    • 2012
  • For the vibration control of earthquake-excited buildings, an optimal design method of integrated control system considering soil-structure interaction is studied in this paper. Interaction between soils and the base of the building is simply modeled as lumped parameters and equations of motion are derived. The equations of motion are transformed into the state space equations and the probabilistic excitations such as Kanai-Tajumi power spectral density function is introduced. Then an optimization problem is formulated as finding hybrid or integrated control systems which minimizes the stochastic responses of the building structure for given constraints. In order to investigate the feasibility of the optimization method, an example design and numerical simulations are performed with tenstory building. Finally, numerical results are compared with a conventional design case that soil-structure interaction is not considered.

Designing Services with Models from Interaction Design and Cognitive Systems Engineering

  • Lee, Dong-Seok;Pan, Young-Hwan
    • 대한인간공학회지
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    • 제31권1호
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    • pp.125-130
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    • 2012
  • Objective: This paper discusses how service design is related to two well-known disciplines, interaction design and cognitive systems engineering, which are applied to the design of software, websites and mobile phones, and the design of control room of nuclear power plants and cockpit control, respectively. Background: Service design has been spotlighted recently due to its promisingness to service industry. Successful cases of service design are widely shared among designers. Service design, however, is treated as practice rather than a discipline. Method: It was discussed that it is important to consider the interaction between customers and services as in interaction design, and some domains are complex enough and have functional limitation as in cognitive systems engineering. Results: Models and design tools of the disciplines are introduced and applied to service design practices. Conclusion: It was concluded that service design has the characteristics of both interaction design and cognitive systems engineering.

A Taxonomy of Uninterpretable Interactions from Interaction Design Perspective

  • Jin, ZhouXiong;Pan, Younghwan
    • 대한인간공학회지
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    • 제35권1호
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    • pp.53-65
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    • 2016
  • Objective: The aim of this study is to configure a taxonomy of uninterpretable Interactions. Background: Following the spread of the Internet, smart devices have increasingly covered our lives. Human beings are now living in an era of tremendous information explosion. We live with numerous interactive targets nowadays, and there are many ways to interact with these targets. Being an interaction designer in this era, we need to clearly understand the existing methods of the interaction. While Bill Moggridge posed interaction design as a new discipline in 1984, it still has not formed a structured framework. Method: This study categorizes uninterpretable interactions through case studies, and configures the taxonomy of uninterpretable interactions based on Object-Oriented View of interaction. To explore the use value and impact of the taxonomy of uninterpretable interactions, this study conducted an experiment and analyzed related results. Results: The framework gives a positive impact on the design process, and interaction designers can clarify and broaden the scope of their ideas. Conclusion: A study on the Taxonomy of Uninterpretable Interactions was the part that did not gain a lot of attention in the existing interaction process. The study made the part more clear. And the study also helps interaction designers expand their roles in the development process of products or services. Application: The taxonomy framework of uninterpretable interactions might help interaction designers design uninterpretable interactions more clearly, and it can also be applied to design interpretable interactions.

A Study on Structuring and Classification of Input Interaction

  • Pan, Young-Hwan
    • 대한인간공학회지
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    • 제31권4호
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    • pp.493-498
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    • 2012
  • Objective: The purpose of this study is to suggest the hierarchical structure with three layers of input task, input interaction, and input device. Background: Understanding the input interaction is very helpful to design an interface design. Method: We made a model of three layered input structure based on empirical approach and applied to a gesture interaction in TV. Result: We categorized the input tasks into six elementary tasks which are select, position, orient, text, and quantify. The five interactions described in this paper could accomplish the full range of input interaction, although the criteria for classification were not consistent. We analyzed the Microsoft kinect with this structure. Conclusion: The input interactions of command, 4 way, cursor, touch, and intelligence are basic interaction structure to understanding input system. Application: It is expected the model can be used to design a new input interaction and user interface.

Heuristic Decision Method를 이용하여 구조물-궤도 종방향 상호작용 및 구조물-차량 상호작용을 고려한 고속철도 교량의 신뢰성 최적설계 기법 개발 (Development of Reliability-Based Optimum Design of High-Speed Railway Bridges Considering Structure-Rail Longitudinal Interaction and Structure-Vehicle Interaction Using Heuristic Decision Method)

  • 임영록
    • 한국방재학회 논문집
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    • 제10권3호
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    • pp.31-38
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    • 2010
  • 본 연구에서는 교량 구조물-궤도 종방향 상호작용, 교량 구조물-차량 상호작용을 고려한 신뢰성 최적설계 방법을 제안하고, 알고리즘의 개발을 통하여 본 연구에서 제안한 방법의 효율성을 검증하였다. 구조해석 프로그램은 ABAQUS를 사용하였으며, 최적화 방법은 Automated Design Synthesis(ADS)에서 신뢰성면에서 우수한 ALM-BFGS방법을 사용하였다. 일반적으로 ALM-BFGS방법은 최적해 방향을 탐색하는데 있어 1방향 탐색을 하지 않으며 Push-Off Factor 값이 보통 0.1~0.2에서 대부분 수렴하나 본 연구에서는 'Heuristic Decision Method' 의하여 결정된 Push-Off Factor 값이 90일 때 1방향 탐색인 Golden Section Method의 적용이 필요하였으며, 알고리즘이 잘 수렴함을 확인하였다. 구조물-궤도 종방향 상호작용, 구조물-차량의 상호작용에 의한 응답을 제약조건으로 설정하여 단면 설계시 반영될 수 있도록 하였다. 본 연구는 구조물-궤도 종방향 상호작용 및 구조물-차량 상호작용을 고려한 설계기법에 대한 효율성 및 경제성을 증명하기 위하여 5${\times}$(1@50m) 2주형 강합성 거더교에 대한 최적설계를 수행하였으며, 본 연구에서 제안하는 상호작용을 고려하는 설계기법이 기존의 상호작용을 고려하지 않은 설계방법보다 경제적이며 효율적임을 확인하였다.

Effect of element interaction and material nonlinearity on the ultimate capacity of stainless steel cross-sections

  • Theofanous, M.;Gardner, L.
    • Steel and Composite Structures
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    • 제12권1호
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    • pp.73-92
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    • 2012
  • The effect of element interaction and material nonlinearity on the ultimate capacity of stainless steel plated cross-sections is investigated in this paper. The focus of the research lies in cross-sections failing by local buckling; member instabilities, distortional buckling and interactions thereof with local buckling are not considered. The cross-sections investigated include rectangular hollow sections (RHS), I sections and parallel flange channels (PFC). Based on previous finite element investigations of structural stainless steel stub columns, parametric studies were conducted and the ultimate capacity of the aforementioned cross-sections with a range of element slendernesses and aspect ratios has been obtained. Various design methods, including the effective width approach, the direct strength method (DSM), the continuous strength method (CSM) and a design method based on regression analysis, which accounts for element interaction, were assessed on the basis of the numerical results, and the relative merits and weaknesses of each design approach have been highlighted. Element interaction has been shown to be significant for slender cross-sections, whilst the behaviour of stocky cross-sections is more strongly influenced by the material strain-hardening characteristics. A modification to the continuous strength method has been proposed to allow for the effect of element interaction, which leads to more reliable ultimate capacity predictions. Comparisons with available test data have also been made to demonstrate the enhanced accuracy of the proposed method and its suitability for the treatment of local buckling in stainless steel cross-sections.