• Title/Summary/Keyword: Input interaction

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The Role of Non-Negotiated Input and Output: A Case Study of L2 Development via Web Chat

  • Hahn, Hye-Ryeong
    • English Language & Literature Teaching
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    • v.17 no.4
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    • pp.49-74
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    • 2011
  • The present paper aims to explore the role of non-negotiated input and output in language acquisition in the context of free Web chat. In order to examine how input and output contribute to language acquisition, with or without meaning negotiation, the present study examined a Korean EFL learner's chat data collected over 6 months. Chat texts across 43 chat sessions were analyzed, along with her comment notes and interviews. The input and output negotiated for meaning were traced throughout all sessions to find evidence that they were linked to acquisition. Other input and output in the interaction were also traced to ascertain if they contributed to acquisition. The chat text analysis, comment notes, and the interviews revealed that the opportunities of meaning negotiation in a free Web chat context was quite limited and that the learner acquired language even in the absence of meaning negotiation. The findings suggest that input and output via Web chat, whether negotiated or non-negotiated, play their respective roles, contributing to different aspects of acquisition.

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MPEG-U part 2 based Advanced User Interaction Interface System (MPEG-U part 2 기반 향상된 사용자 상호작용 인터페이스 시스템)

  • Han, Gukhee;Baek, A-Ram;Choi, Haechul
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.54-62
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    • 2012
  • AUI(Advanced User Interaction) interface aims to enhance interaction between various input/output devices and scene descriptions represented by video, audio, and graphic. Recently, MPEG-U part 2 standardization for the AUI interface is under development by MPEG(moving picture experts group). This paper introduces MPEG-U part 2 standard and presents MPEG-U part 2 AUI interface system. The AUI interface system consists of user interface in/output modules and MPEG-U XML generation/interpretation modules. The former and the latter are for UID data handling and XML data processing, respectively. This system MPEG-U standards-based input/output devices and to improve the interaction with the user can be used as a framework. By implementation of the proposed AUI interface system, MPEG-U usage scenario is introduced and it is verified that the AUI interface system conforms to MPEG-U standard.

Interaction Design Framework for Idea Generation of Smart Products (스마트 제품 아이디어 발상을 위한 인터랙션 디자인 프레임웍 제안)

  • Choi, Jung Min
    • Korea Science and Art Forum
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    • v.30
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    • pp.453-464
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    • 2017
  • With the development of IT technology, various smart products and services have been spread in our daily life, providing users with convenience and emotional satisfaction. Particularly, input and output technologies, sensor technologies, and intelligent system technologies have offered new opportunities for diverse interaction patterns and new user experiences. This research started from the interest in the idea generation of product designers who need to combine various technological aspects with users' needs. The goal of this research is to propose an interaction design framework which can be used in an idea generation stage. To do so, first, the concept and characteristics of smart products were studied through literature reviews, and the interaction technologies, including input/output modality and context-aware technologies, were also investigated. Then, the frameworks that have been proposed in the deisgn fields were reviewed. This paper finally proposed the interaction design framework and explained its application to the idea generation, using several case studies. The proposed framework consists of four categories: product components, context-awareness elements, information input elements, and feedback output elements. Each of these are divided into several sub-categories, focused on users' needs. Sub-categories includes some elements of interaction, and each of the elements is explained with an existing smart product/system. The paper also describes how the proposed framework would be used in the idea generation process, using some design ideation examples. In the future study, more various concept ideas will be proposed through some elaborated case studies, and the framework is expected to be verified in terms of its possibility as an idea generation tool.

Near-body Interaction Enhancement with Distance Perception Matching in Immersive Virtual Environment

  • Yang, Ungyeon;Kim, Nam-Gyu
    • Journal of Multimedia Information System
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    • v.8 no.2
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    • pp.111-120
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    • 2021
  • As recent virtual reality technologies provide a more natural three-dimensional interactive environment, users naturally learn to explore space and interact with synthetic objects. The virtual reality researcher develops a technique that realizes realistic sensory feedback to get appropriate feedback to sense input behavior. Although much recent virtual reality research works extensively consider the human factor, it is not easy to adapt to all new virtual environment contents. Among many human factors, distance perception has been treated as very important in virtual environment interaction accuracy. We study the experiential virtual environment with the feature of the virtual object connected with the real object. We divide the three-dimensional interaction, in which distance perception and behavior have a significant influence, into two types (whole-body movement and direct manipulation) and analyze the real and virtual visual distance perception heterogeneity phenomenon. Also, we propose a statistical correction method that can reduce a near-body movement and manipulation error when changing the interaction location and report the experiment results proving its effectiveness.

A comparison between different TV channel input methods using numeric keypads (숫자판을 이용한 TV채널 입력방식에 대한 고찰)

  • Lee, Nam-Sik;Kim, Ho-Seong;Sin, Chan-Su
    • Journal of the Ergonomics Society of Korea
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    • v.17 no.3
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    • pp.61-70
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    • 1998
  • The purpose of this paper is to evaluate the input methods of the numeric keypads that are widely used in various types of consumer and industrial electronic products. Three methods to enter numerals using keypads were compared: (1) Machine Intelligence, (2) + 100 key, and (3) Enter key input methods. Experiments were conducted to compare these three input methods for the channel selection of TV. Experimental prototypes which simulate TV user interfaces were developed using $RAPID^{TM}$ for usability testings. In the experiment, data on subject performance such as completion time, operational errors, and user interaction were collected through auto-logging method and video recording. After each test session, subjective preference was also asked using a questionnaire. In order to analyze the type of operation errors and the error causation, operation sequences were analyzed from the collected data. The Enter key input method showed better performance than other input methods. Based on these results. we can conclude that the input method using numeric keypads should be compatible with generic number counting(to input ch 7, it would be better to input 7 directly than to input 07 or 007) and should switch the channel as quickly as possible. This conclusion can be applied to the design of user interfaces which require numeral inputs.

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Augmenting Interactivity of Touch Pad by Adding Isometric Rate Control

  • Heo, Seong-Kook;Hahn, Min-Soo
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.240-244
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    • 2009
  • In this paper, we present FloatingPad, a touch pad based device with better scrolling feature and more interaction styles than a traditional touch pad. When we interact with a real object like a picture or a book, we manipulate on the object, and we also move, rotate, and flip the object. We applied this idea into a touch pad. In FloatingPad, the touch pad is not fixed to the device. It is floating on the device; it can be slid on the device. Therefore a user can have additional degree of freedom of input by shifting and rotating the touch pad while having the traditional touch pad input. By using this technique, the interactivity of the touch pad can be augmented, and better scrolling feature can be provided by reducing clutching occurs on the position scrolling devices by using the movement of the touch pad as rate control. We implemented the prototype device and conducted a user study with three applications developed for FloatingPad.

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An Interactive Approach to Multiple Response Optimization (다중반응최적화를 위한 상호교호적 접근법)

  • Lee, Pyoungsoo;Park, K. Sam
    • Journal of the Korean Operations Research and Management Science Society
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    • v.40 no.3
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    • pp.49-61
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    • 2015
  • We study the problem of multiple response optimization (MRO) and focus on the selection of input levels which will produce desirable output quality. We propose an interactive multiple objective optimization approach to the input design. The earlier interactive methods utilized for MRO communicate with the decision maker only using the response variable values, in order to improve the current response values, thereby resulting in the corresponding design solution automatically. In their interaction steps of preference articulation, no account is taken of any active changes in design variable values. On the contrary, our approach permits the decision maker to change the design variable values in its interaction stage, which makes possible the consideration of the preference or economics of the design variable side. Using some typical value functions, we also demonstrate that our method converges reasonably well to the known optimal solutions.

Actuator and sensor failure detection using direct approach

  • Li, Zhiling;Nagarajaiah, Satish
    • Structural Monitoring and Maintenance
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    • v.1 no.2
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    • pp.213-230
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    • 2014
  • A novel real-time actuator failure detection algorithm is developed in this paper. Actuator fails when the input to the structure is different from the commanded one. Previous research has shown that one error function can be formulated for each actuator through interaction matrix method. For output without noise, non-zero values in the actuator functions indicate the instant failure of the actuator regardless the working status of other actuators. In this paper, it is further demonstrated that the actuator's error function coefficients will be directly calculated from the healthy input of the examined actuator and all outputs. Hence, the need for structural information is no longer needed. This approach is termed as direct method. Experimental results from a NASA eight bay truss show the successful application of the direct method for isolating and identifying the real-time actuator failure. Further, it is shown that the developed method can be used for real-time sensor failure detection.

Water chemistry controlled by drainage basin: Case study in the Han River, South Korea

  • Ryu Jong-Sik;Lee Gwang-Sik;Sin Hyeong-Seon;An Gyu-Hong;Jang Ho-Wan
    • Proceedings of the Korean Society of Soil and Groundwater Environment Conference
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    • 2005.04a
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    • pp.405-407
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    • 2005
  • To evaluate the main hydrogeochemical characteristics, river waters are investigated using element리 and isotopic compositions in South Korea. In this area, the chemical compositions are mostly classified into three groups; $Ca^{2+}-{HCO_3}^-$ type, $Ca^{2+}-Cl^{-}-{NO_3}^-$ type and $Ca^{2+}-{HCO_3}^{-}-Cl^{-}-{NO_3}^-$ type. These types are affected by two major factors: water-rock interaction and anthropogenic inputs such as sewage and fertilizers. Based on the values of ${\delta}^{18}O$ and ${\delta}D$, most of waters are originated from precipitation except two samples contaminated. The lithology and geography of basins mainly control the water chemistry. Elemental and isotopic compositions show that water chemistry are mainly controlled by three end members, especially by carbonate dissolution, and suggest that anthropogenic input affect the water chemistry. Also, three weathering sources are identified: silicates, dolomite and limestone.

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Stability Analysis Using G-Parameters of Converters Constituting DC Microgrid and Stability Enhancement Through Virtual Impedance (G-parameter를 이용한 직류 마이크로그리드의 컨버터 상호 안정도 분석 및 가상 임피던스를 이용한 안정도 향상)

  • Lee, Jae-Suk;Lee, Gi-Young;Kim, Rae-Young
    • The Transactions of the Korean Institute of Power Electronics
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    • v.23 no.5
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    • pp.321-327
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    • 2018
  • DC microgrid system composed of multiple converters has a tendency to make the system unstable due to the interaction of converters. To solve this problem, in this paper, the interaction between cascaded converters with LC input filter is analyzed with impedance modeling using g-parameter. The input impedance and the output impedance of the system can be obtained through this technique. The stability of the system can be determined by applying Middlebrook's stability criterion to the impedance. Virtual impedance is added to the controller to enhance stability. The validity of the analysis is verified by the result of several simulations and experiments.