• Title/Summary/Keyword: Information-Sharing

Search Result 4,846, Processing Time 0.043 seconds

Study on surface processing design of aluminum alloy materials that is applied to IT and electronics (IT 및 전자제품에 적용되는 알루미늄 합금소재의 표면처리디자인에 관한 연구)

  • Han, Jisu;Kim, Pureum;Kim, Hyun-Sung
    • Journal of the Korean Crystal Growth and Crystal Technology
    • /
    • v.27 no.4
    • /
    • pp.212-219
    • /
    • 2017
  • To become a person that is suitable to the 'High-Touch' generation where emotion takes over, we can focus on 6 skill including design, story, harmony, empathy, play, and meaning. Among these skills, harmony with design was chosen as the most important skill. Design can be seen as the basic element of all business, but it will be difficult to match the flow of the future Sensibility and intuitive generation with just the modern design that has been made based on reasonable and objective information and knowledge. This study suggests system and standardization of Sensibility surface processing design that satisfies great quality, attractive quality and Sensibility quality by applying surface processing design of product and Sensibility cognitive factors felt by the consumer by setting differentiated strategy and CMF (Color, Material, Finishing) understanding along with the importance of design materials in primary aspect. By considering the efficacy/characteristic of new surface processing characteristic/differentiation/possibility of implementation according to setting direction of differentiated CMF strategy per type of parts applied to the product, visual surface processing sample was implemented. Through this, it is expected that practical communication connected tool and Sensibility surface processing design's strategic access framework can be applied by understanding and sharing comprehensive elements such as target product, part type, applied material, applied surface processing, surface color, surface texture, and implementing feeling to environments such as designers, CMF designers, surface processing experts, and engineers in IT, electronics, and other areas. when developing a product.

Design and Evaluation of a Reservation-Based Hybrid Disk Bandwidth Reduction Policy for Video Servers (비디오 서버를 위한 예약기반 하이브리드 디스크 대역폭 절감 정책의 설계 및 평가)

  • Oh, Sun-Jin;Lee, Kyung-Sook;Bae, Ihn-Han
    • The KIPS Transactions:PartB
    • /
    • v.8B no.5
    • /
    • pp.523-532
    • /
    • 2001
  • A Critical issue in the performance of a video-on-demand system is the required I/O bandwidth of the Video server in order to satisfy clients requests, and it is the crucial resource that may cause delay increasingly. Several approaches such as batching and piggybacking are used to reduce the I/O demand on the video server through sharing. Bathing approach is to make single I/O request for storage server by grouping the requests for the same object. Piggybacking is th policy for altering display rates of requests in progress for the same object to merge their corresponding I/O streams into a single stream, and serve it as a group of merged requests. In this paper, we propose a reservation-based hybrid disk bandwidth reduction policy that dynamically reserves the I/O stream capacity of a video server for popular videos according to the loads of video server in order to schedule the requests for popular videos immediately. The performance of the proposed policy is evaluated through simulations, and is compared with that of bathing and piggybacking. As a result, we know that the reservation-based hybrid disk bandwidth reduction policy provides better probability of service, average waithing time and percentage of saving in frames than batching and piggybacking policy.

  • PDF

Pairwise Key Agreement Protocols Using Randomness Re-use Technique (난수 재사용 기법을 이용한 다중 키 교환 프로토콜)

  • Jeong, Ik-Rae;Lee, Dong-Hoon
    • The KIPS Transactions:PartC
    • /
    • v.12C no.7 s.103
    • /
    • pp.949-958
    • /
    • 2005
  • In the paper we study key agreement schemes when a party needs to establish a session key with each of several parties, thus having multiple session keys. This situation can be represented by a graph, tailed a key graph, where a vertex represents a party and an edge represents a relation between two parties sharing a session key. graphs to establish all session keys corresponding to all edges in a key graph simultaneously in a single session. A key agreement protocol of a key graph is a natural extension of a two-party key agreement protocol. We propose a new key exchange model for key graphs which is an extension of a two-party key exchange model. using the so-called randomness re-use technique which re-uses random values to make session keys for different sessions, we suggest two efficient key agreement protocols for key graphs based on the decisional Diffie-Hellman assumption, and prove their securities in the key exchange model of key graphs. Our first scheme requires only a single round and provides key independence. Our second scheme requires two rounds and provides forward secrecy. Both are proven secure In the standard model. The suggested protocols are the first pairwise key agreement protocols and more efficient than a simple scheme which uses a two-party key exchange for each necessary key. Suppose that a user makes a session key with n other users, respectively. The simple scheme's computational cost and the length of the transmitted messages are increased by a factor of n. The suggested protocols's computational cost also depends on n, but the length of the transmitted messages are constant.

A Study on Development of Network Management Systems base on Component (컴포넌트 기반의 망관리 시스템 개발에 관한 연구)

  • Kim, Haeng-Kon;Kim, Ji-Young
    • The KIPS Transactions:PartD
    • /
    • v.11D no.4
    • /
    • pp.937-950
    • /
    • 2004
  • With growing population of internet and web applications, distributed environment is considered to be the standard architecture of application. A network management systems(NMS) is necessary to control and monitor the complex network resources for providing and sharing the heft quality service. We recognize the NMS as a standard infrastructure for supporting efficient networking and a separate commercial applications. We believe every resource including software, hardware and environment for the network management should be separated from special protocols, vendors and applications. Therefore, We need a standard network management system that is efficient and consistent because of the heterogeous network features. In regards to software development, software reuse through assembling and extending the reusable elements such as patterns and components assures to realize the best productivity and quality The component based development(CBD) methodology that can assemble black box though well defined interfaces makes it possible to develop easer and quicker applications and is proved as the best software development solution involved in construction, selection and assembly of components. In this thesis, we describe the architecture for the network management and identify, define and design the components through analysis and design in the network management domain and Identified components mapped to the component architecture. We also specify the component development and design and implement the component for developing the network management. Implemented components apply to the component repository system that register, retrieve and understand the components. We analyze, design and implement the entire network management system based on configuration, connection, performance and fault management through the pre-developed components.

A Theoretical Study on Trust Building in Economic Space (경제공간에서 신뢰형성에 관한 이론적 고찰)

  • Sung, Sin-Je;Lee, Hee-Yul
    • Journal of the Korean Geographical Society
    • /
    • v.42 no.4
    • /
    • pp.560-581
    • /
    • 2007
  • The purpose of this paper is to present a conceptual framework and a stage of development of trust building and to study the factors affecting on the trust building in economics space. Conceptual framework on trust building in economics space is combined of in the three approaches. The macro(structural and institutional) approach includes normative and regulative factors(laws, norms), and positionality in social and economic systems(beliefs, political ideologies, institutions). The meso(intersubjective) approach contains the personal fronts(expressive factors, social cues, significant symbols) and settings(physical space, intermediary such as technologies & knowledges). The micro(subjective) approach comprises the willingness(internalization of value) and calculation(risk and uncertainties analysis) of economic actors. According to sustainable cooperation among economic actors, trust building to the macro(structural and institutional) level, the meso(intersubjective) level, and the micro(subjective) level develop by stages. The factors such as long-term and repeated interaction, information sharing and reciprocity, interdependence and asset specificity, uncertainty, proximity, and culture & norm of corporate and formal institution are determinants on the trust building across economic actors in economic space.

System Throughput of Cognitive Radio Multi-hop Relay Networks (무선인지 멀티홉 릴레이 네트워크의 시스템 스루풋)

  • Hassan, I.;Rho, Chang-Bae;Song, Ju-Bin
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.46 no.4
    • /
    • pp.29-39
    • /
    • 2009
  • The need for radio spectrum is recently considered as a huge hurdle towards the rapid development of wireless networks. Large parts of the spectrum are allocated to licensed radio services in proprietary way. However, enormous success of the wireless services and technologies in the unlicensed bands has brought new ideas and innovations. In recent years cognitive radio has gained much attention for solving the spectrum scarcity problem. It changes the way spectrum is regulated so that more efficient spectrum utilization is possible. Multi-hop relay technology on the other hand has intensively been studied in the area of ad hoc and peer-to-peer networks. But in cellular network, only recently the integration of multi-hop capability is considered to enhance the performance significantly. Multi-hop relaying can extend the coverage of the cell to provide high data rate service to a greater distance and in the shadowed regions. Very few papers still exist that combine these methods to maximize the spectrum utilization. Thus we propose a network architecture combining these two technologies in a way to maximize the system throughput. We present the throughput capacity equations for the proposed system model considering various system parameters like utilization factor by the primary users and primary users' transmission radius and through extensive numerical simulations we analyze the significance of work.

Design and Application of the Problem Based Learning Model for Environment Teaching Unit (환경단원 수업을 위한 문제중심학습 설계 및 적용)

  • Park, Soo-Kyong
    • Journal of the Korean earth science society
    • /
    • v.25 no.4
    • /
    • pp.205-213
    • /
    • 2004
  • The purpose of this study was to design the coaching strategies for the problem based learning and examine 'the problem situation' to analyze the process of learning as it applies to the students' perception on problem based learning. The steps of this model were as follows: 1) presentation of the problem situation 2) confrontation of the problem 3) know/ need to know 4) definition of the problem statement 5) collection and sharing of information 6)generation of possible solutions 7) assessment of the best fit of solutions 8) presentation of the solution. Problem-based learning steps and coaching strategies were designed and implemented to 2nd grade high school students for the environment teaching unit. The results demonstrated that group discussion in the know/need to know step was most helpful for students to review what they know and generate solutions. At first students tend to state problems widely but through repeated group discussions they gradually clarified the problems. In the students' personal reflection notes and perception questionnaire of problem-based learning, many students especially showed difficulties in defining the problem statement. In contrast they participated actively in the learning process and express their opinions enthusiastically. Therefore, this study suggests that developing problem situation based on real context is of great importance for implementing a problem based teaming model continuously.

A study on the implementation of a digital video/audio system to support multi-audio format (다양한 오디오 포맷을 지원하는 비디오/오디오 시스템 구현에 관한 연구)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.43 no.4 s.310
    • /
    • pp.123-132
    • /
    • 2006
  • In this paper, the digital video and audio system is improved so that various digital video data formats in DVD disc, and digital audio data formats through the S/PDIF ports may be decoded. It is not easy to implement all decoding functions of video and audio by a DVD processor. The special structure in audio decoding circuit is proposed in this system so as to have simultaneously almost same video and audio performance in quality. By dividing the decoding circuit separately into video and audio part, the audio quality can be dramatically improved together with supporting several audio formats and with several effects. In order to satisfy the perfect audio system to support to audio decoding formats, it is just enough to get the expensive, complicated decoder. However, it may be not easy to get this expensive decoder in near future. Therefore it is rather to adopt the downloading method by which the host should download the appropriate code into memory by detecting the corresponding audio bit streams. It is proved that this method may be efficient in the point of sharing resource of audio data for video decoding.

A architecture and control method of Streaming Packet Scheduler at 100bps for Guaranteed QoS of Internet and Broadcasting Services (인터넷 및 방송서비스의 QoS 보장을 위한 10Gbps급 스트리밍 패킷 스케줄러 구조 및 제어방법)

  • Kim Kwang-Ok;Park Wan-Ki;Choi Byeoun-Chul;Kwak Dong-Yong
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.41 no.1
    • /
    • pp.23-34
    • /
    • 2004
  • This paper presents architecture and control method of packet scheduler to guarantee QoS of high quality streaming services in high-speed packet-switched networks. Since streaming services need far more stringent QoS requirements than the typical sort of burst data applications, they should be guaranteed minimum bandwidth and end-to-end delay bound to each flow, regardless of the behavior of other flows. To meet these requirements, a packet scheduler isolate a flow from the undesirable effects of other flows and provides end-to-end delay guarantees for individual flow and divides stringently the available link bandwidth among flows sharing the link. Until now, many vendors are developing traffic management chips running at 10Gbps, but most of chips have drawbacks to support high quality streaming services. In this paper, we investigate the drawbacks of commercial TM chips and traffic characteristic of streaming services and present implementation frameworks of the proposed packet scheduler. Finally, we analyze the simulation results of the proposed scheduler.

Study on Internal Corporate Venture Business in Public Companies;Based on A Public Company (공공기관의 사내벤처제도 개선방안;A사 사례연구)

  • Lee, Jong-Keon;Lim, Chan-Soo
    • 한국벤처창업학회:학술대회논문집
    • /
    • 2007.11a
    • /
    • pp.111-140
    • /
    • 2007
  • This paper was analyzed to improve internal corporate venture system in public companies. The problems of internal corporate venture systems in a public company were as follows: First, lack of the CEO's willingness in venture business was shown. The culture of venture business also was not mature; Second, the employees were behind the effort to develop their business ability; Third, the objective views are needed to screening venture items and evaluation; Fourth, to measure performance of internal corporate venture, a clear basis and measure system were needed. Fifth, the reward was restricted; Finally, the mother-company did not invest any money for the spin-outed ventures The results of the paper were as follows: First, the CEO's support and effusion of venture culture were needed for successful internal corporate venture system; Second, a public company has to provide education program for venture and information--sharing system; Third, outside consultant may be utilized in finding venture items and feasibility evaluation. Fourth, each venture team may be provided a clear object and specific evaluation system based on characteristic of each team; Fifth, performance-base reward system is needed to enhance motivation; Finally, the public company has to provide find for the spin-off venture by utilizing government system and forming venture capital funds.

  • PDF