• Title/Summary/Keyword: Information interaction

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Multi-organizational workflow integration using BPEL (BPEL을 이용한 기업간 워크플로우 통합)

  • Bae, Hye-Rim;Kim, Dong-Su;Choe, Yong-Seon;Jang, Jin-Yeong
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2004.05a
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    • pp.714-717
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    • 2004
  • In this paper, we describe issues related to standardized interaction among companies that are in the environments of heterogeneous information systems. The interaction method is detailed based on BPEL4WS, which is XML based standard specification. This paper provides method of interoperability using web service, which is considered a new information system paradigm. The method has importance in that it enables to exchange data in a platform independent manner. This paper deals with a method of interaction among heterogeneous information system based on BPEL4WS standard. The concepts of interoperability, XML, and workflow are introduced. The standards and previous research results related to interoperability are also provided. It describes brief introduction of BPEL4WS specification and its technical details. Integrated business process using BPEL4WS and interoperability issues are also included..

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EFFECTS OF TURBULENCE MODEL AND EDDY VISCOSITY IN SHOCK-WAVE / BOUNDARY LAYER INTERACTION (충격파 경계층 상호작용에서 난류모델 및 난류점성의 효과)

  • Jeon, Sang Eon;Park, Soo Hyung;Byun, Yung Hwan
    • Journal of computational fluids engineering
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    • v.18 no.2
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    • pp.56-65
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    • 2013
  • Two compression ramp problems and an impinging shock problem are computed to investigate influence of turbulence models and eddy viscosity on the shock-wave / boundary layer interaction. A Navier-Stokes boundary layer generation code was applied to the generation of inflow boundary conditions. Computational results are validated well with the experimental data and effects of turbulence models are investigated. It is shown that the behavior of turbulence (eddy) viscosity directly affects both the extent of the separation and shock-wave positions over the separation.

Estimating multiplicative competitive interaction model using kernel machine technique

  • Shim, Joo-Yong;Kim, Mal-Suk;Park, Hye-Jung
    • Journal of the Korean Data and Information Science Society
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    • v.23 no.4
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    • pp.825-832
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    • 2012
  • We propose a novel way of forecasting the market shares of several brands simultaneously in a multiplicative competitive interaction model, which uses kernel regression technique incorporated with kernel machine technique applied in support vector machines and other machine learning techniques. Traditionally, the estimations of the market share attraction model are performed via a maximum likelihood estimation procedure under the assumption that the data are drawn from a normal distribution. The proposed method is shown to be a good candidate for forecasting method of the market share attraction model when normal distribution is not assumed. We apply the proposed method to forecast the market shares of 4 Korean car brands simultaneously and represent better performances than maximum likelihood estimation procedure.

Construction of an Effectiveness Network to Identify Dynamical Interaction of Genes

  • Mazaya, Maulida;Kwon, Yung-Keun
    • Annual Conference of KIPS
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    • 2014.11a
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    • pp.837-840
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    • 2014
  • Interactions between genes have long been recognized and studied by many researchers, and they formed a large-scale interaction networks. In systems biology, it has been a challenge to investigate the factors to determine network dynamics. Here, we create a new network called an effectiveness network by calculating thy dynamical effectiveness from a node to another node. We found that robust nodes tend to have smaller number of edges than non-robust nodes. This implies that hub nodes are likely to affect the network robustness.

The Use of Ontology in Knowledge Intensive Tasks: Ontology Driven Retrieval of Use Ca

  • Kim, Jongwoo;Conesa, Jordi;Ramesh, Balasubramaniam
    • Asia pacific journal of information systems
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    • v.25 no.1
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    • pp.25-60
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    • 2015
  • Use cases are commonly used to represent customer requirements during systems development. In a large software development environment, finding relevant use cases from a library of past or related projects is a complex, error-prone and expensive task. This study proposes an ontological methodology to support use case retrieval in an interactive manner. The architecture of a prototype system that implements this methodology is presented. To evaluate whether the proposed approach can provide satisfactory results to users, this study develops a research model and hypotheses based on interaction theory. These hypotheses are empirically tested using a laboratory experiment which controls information filtering and perceived interaction. Our study suggests that a system which interacts with a user intelligently reduces cognitive load and increases self-efficacy and satisfaction.

Electronic Proceedings in Modern Legal Conditions

  • Veselovska, Nataliia;Slipeniuk, Vasyl;Yasynok, Dmytro;Zhukevych, Ihor;Gorbenko, Arina
    • International Journal of Computer Science & Network Security
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    • v.21 no.8
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    • pp.224-228
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    • 2021
  • The article is devoted to the problems and prospects of integration of informational technologies in the administration of justice as a necessary component of the development of the informational society in Ukraine. In general, informational technologies make it possible to create new forms of organization and interaction of bodies of public authorities with society, to introduce innovative solutions for legal regulation and organization of public relations. More and more services for citizens are moving to electronic format. Judicial reform is aimed at ensuring more comfortable and convenient interaction with the courts. The need for the usage of informational technology in the proceedings is preconditioned by the global informatization of modern society, the development of new forms of interaction in the civil sphere with the usage of electronic means of communication: the global Internet, mobile, and satellite communication systems and more. "Electronic justice" involves the use of information and communication technologies in the implementation of procedural law.

Content Analysis of the Facebook Pages of Selected Academic Libraries in Vietnam

  • Chi, Duong Thi Phuong
    • Journal of Information Science Theory and Practice
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    • v.9 no.1
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    • pp.79-89
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    • 2021
  • This study explores Facebook use in Vietnamese academic libraries by analysing libraries' posts on their Facebook pages and library users' interaction with those posts. A total of 260 posts on four academic libraries' Facebook pages were examined using the content analysis method. The findings reveal that Facebook was mainly used to encourage reading and to transmit announcements. Most of the academic libraries published one post a week. The photo was the most frequent media type of libraries' posts and gained a higher level of interaction than other posts. According to the research results, the user engagement was low, and the user interaction with libraries' posts generally was in the form of reaction. The findings can help better understand Facebook use in Vietnamese academic libraries and may assist libraries in creating a plan for using Facebook more effectively.

Identifying Factors Affecting Life Satisfaction of Elderly Adults in the ICT Era

  • Moon-Yong Kim
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.313-320
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    • 2024
  • The present research investigates the factors influencing the elderly adults' life satisfaction in the era of information and communication technology (ICT). Specifically, we examine whether the elderly individuals' digital literacy skills (i.e., ability to use PCs, ability to use mobile devices, and ability to distinguish information) and perceptions (i.e., perceived usefulness of digital technology, self-efficacy in using digital devices, and social interaction) predict their life satisfaction. To answer the research question, we performed a hierarchical multiple regression analysis using the elderly Korean adults aged 55 or older. The results indicate that (1) females (vs. males) are more satisfied with their life; (2) the higher individuals' age, education and monthly household income, the higher their life satisfaction; and (3) their perceived usefulness of digital technology, self-efficacy in using digital devices, social interaction, and ability to distinguish information are positively associated with life satisfaction. The findings provide important implications to enhance life satisfaction of the elderly adults in the ICT era.

An Effect on Satisfaction and Loyalty of the Characteristics in Mobile Learning: According to Gender (모바일 러닝의 특성이 만족과 충성도에 미치는 영향: 성별에 따른 분석)

  • Chung, Kyung-Soo;Lee, Won-Bin;Noh, Mi-Jin
    • The Journal of Information Systems
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    • v.19 no.3
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    • pp.75-103
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    • 2010
  • This study analyzes a model appling value in the mobile learning. We investigate the interaction, ease of use, hedonic value, and utilitarian value considering importance factors in the mobile learning, and the customer values are found to influence the customer satisfaction. We analysis a relationship between these factors and the customer satisfaction, and the relationship between the customer satisfaction and the loyalty. Finally, we research difference among gender of the satisfaction on the mobile learning. To fulfill this purpose, the research model was designed from literature review, and the structural equation modeling technique was used to evaluate hypotheses. The major results of this study are as follows. First, the ease of use, hedonic value, and utilitarian value positively influenced the satisfaction, and the satisfaction had positive influences on the customer loyalty. But the interaction didn't have positive influence on the satisfaction. Second, gender difference was found for some path coefficient. Male user's interaction and ease of use has effect on the satisfaction, and Female user's hedonic value and utilitarian value have influenced the satisfaction. When it consider the market share or the growth potential of the mobile learning industry, the results of this study will provide the useful information to manage mobile learning.

A Suggestion for of a Digital Mirror which Draws Different User Interaction by Mirror-User Distance (사용자 거리에 따라 다른 형태의 정보를 제공하는 디지털 거울 제안)

  • Park, Ji-Eun;Lee, Seung-Eun;Hahn, Min-Soo;Hahm, Won-Sik;Jung, Ji-Hong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.499-505
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    • 2006
  • 거울은 인간이 자신의 모습을 들여다 보기 위해 오랜 세월 동안 이용했던 친숙한 도구이다. 디지털 기술의 발달로 우리는 빛과 정보를 함께 반사해 주는 거울에 대한 여러가지 접근들을 보아 왔다. 전통적인 거울은 빛의 즉각적인 반사에 의해 일어나는 자동적인 시각적 피드백 덕분에 특별한 조작이 필요하지 않으나, 빛과 정보가 함께 반사되는 디지털 거울에서는 다른 형태의, 좀더 적극적인 사용자 인터랙션을 기대할 수 있다. 본 논문에서는 사용자와 거울간의 거리에 따른 행태 조사를 중심으로 인터랙션 유형의 사례 분류 및 사용자 조사 연구를 정리하였다. 이를 바탕으로 거리에 따라 다른 사용자 요구사항을 충족하는 디지털 거울에 적합한 조작 인터페이스를 제안하고, 초기 모델로 회전식 적외선 격자를 이용한 조작, 비젼 기반의 정면 이미지 획득 및 얼굴 확인, 그리고 적외선 위치확인을 통해 사용자와 인터랙션하는 거울을 설계하였다. 본 연구에서는 거울과의 인터랙션에서 나타나는 사용자의 요구사항을 토대로 여러 비접촉식 거울 인터페이스를 설계하고 시스템에 적용한 사례를 분석한다. 아울러 결과물의 초기모델에 대한 분석을 통해 더 개선된 형태의 '거울을 응용한 시스템'의 설계 가능성을 보일 수 있다.

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