• Title/Summary/Keyword: Indoor Positioning

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3D Reconstruction of Pipe-type Underground Facility Based on Stereo Images and Reference Data (스테레오 영상과 기준데이터를 활용한 관로형 지하시설물 3차원 형상 복원)

  • Cheon, Jangwoo;Lee, Impyeong
    • Korean Journal of Remote Sensing
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    • v.38 no.6_1
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    • pp.1515-1526
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    • 2022
  • Image-based 3D reconstruction is to restore the shape and color of real-world objects, and image sensors mounted on mobile platforms are used for positioning and mapping purposes in indoor and outdoor environments. Due to the increase in accidents in underground space, the location accuracy problem of underground spatial information has been raised. Image-based location estimation studies have been conducted with the advantage of being able to determine the 3D location and simultaneously identify internal damage from image data acquired from the inside of pipeline-type underground facilities. In this study, we studied 3D reconstruction based on the images acquired inside the pipe-type underground facility and reference data. An unmanned mobile system equipped with a stereo camera was used to acquire data and image data within a pipe-type underground facility where reference data were placed at the entrance and exit. Using the acquired image and reference data, the pipe-type underground facility is reconstructed to a geo-referenced 3D shape. The accuracy of the 3D reconstruction result was verified by location and length. It was confirmed that the location was determined with an accuracy of 20 to 60 cm and the length was estimated with an accuracy of about 20 cm. Using the image-based 3D reconstruction method, the position and line-shape of the pipe-type underground facility will be effectively updated.

2D Backtracking Method of Ultrasonic Signal (초음파 신호의 2차원 역추적 방법에 관한 연구)

  • Kyu-Joung Lee;Choong Ho Lee
    • Journal of the Institute of Convergence Signal Processing
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    • v.24 no.3
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    • pp.172-177
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    • 2023
  • In this paper, 2-dimensional backtracking method for ultrasonic signals. Ultrasonic sensors are a common technology used in industrial fields as many studies have been conducted on distance measurement and indoor location tracking using transmission and reception devices in pairs. A method for tracking a signal of an arbitrary ultrasonic transmission device on a 2D plane using only a receiver of an ultrasonic signal is proposed. In order to track the ultrasonic signal, the receiver receives the signal by making at least three. The three receivers may calculate a direction and a distance using a time difference in which the ultrasound reception sound is reached. The existing method of tracking signal sources using ultrasonic waves has a problem of time synchronization of devices because the transceivers must be paired or installed independently for each sensor. In order to solve this problem, the distance of the ultrasonic receiver is minimized, and it is configured as one device. The sensor installed as one device may be processed by one operator, thereby solving the time synchronization problem. To increase time difference accuracy, high-speed 32-bit timers with high time resolution can be used to quickly calculate and track distances and directions.

Study of Feature Based Algorithm Performance Comparison for Image Matching between Virtual Texture Image and Real Image (가상 텍스쳐 영상과 실촬영 영상간 매칭을 위한 특징점 기반 알고리즘 성능 비교 연구)

  • Lee, Yoo Jin;Rhee, Sooahm
    • Korean Journal of Remote Sensing
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    • v.38 no.6_1
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    • pp.1057-1068
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    • 2022
  • This paper compares the combination performance of feature point-based matching algorithms as a study to confirm the matching possibility between image taken by a user and a virtual texture image with the goal of developing mobile-based real-time image positioning technology. The feature based matching algorithm includes process of extracting features, calculating descriptors, matching features from both images, and finally eliminating mismatched features. At this time, for matching algorithm combination, we combined the process of extracting features and the process of calculating descriptors in the same or different matching algorithm respectively. V-World 3D desktop was used for the virtual indoor texture image. Currently, V-World 3D desktop is reinforced with details such as vertical and horizontal protrusions and dents. In addition, levels with real image textures. Using this, we constructed dataset with virtual indoor texture data as a reference image, and real image shooting at the same location as a target image. After constructing dataset, matching success rate and matching processing time were measured, and based on this, matching algorithm combination was determined for matching real image with virtual image. In this study, based on the characteristics of each matching technique, the matching algorithm was combined and applied to the constructed dataset to confirm the applicability, and performance comparison was also performed when the rotation was additionally considered. As a result of study, it was confirmed that the combination of Scale Invariant Feature Transform (SIFT)'s feature and descriptor detection had the highest matching success rate, but matching processing time was longest. And in the case of Features from Accelerated Segment Test (FAST)'s feature detector and Oriented FAST and Rotated BRIEF (ORB)'s descriptor calculation, the matching success rate was similar to that of SIFT-SIFT combination, while matching processing time was short. Furthermore, in case of FAST-ORB, it was confirmed that the matching performance was superior even when 10° rotation was applied to the dataset. Therefore, it was confirmed that the matching algorithm of FAST-ORB combination could be suitable for matching between virtual texture image and real image.