• Title/Summary/Keyword: In-network caching

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A Study on the Improvement of Military Information Communication Network Efficiency Using CCN (CCN을 활용한 군 정보통신망 효율성 향상 방안)

  • Kim, Hui-Jung;Kwon, Tae-Wook
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.5
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    • pp.799-806
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    • 2020
  • The rapid growth of smartphone-to-Internet of Things (IoT) connections and the explosive demand for data usage centered on mobile video are increasing day by day, and this increase in data usage creates many problems in the IP system. In a full-based environment, in which information requesters focus on information providers to receive information from specific servers, problems arise with bottlenecks and large data processing. To address this problem, CCN networking technology, a future network technology, has emerged as an alternative to CCN networking technology, which reduces bottlenecks that occur when requesting popular content through caching of intermediate nodes and increases network efficiency, and can be applied to military information and communication networks to address the problem of traffic concentration and the use of various surveillance equipment in full-based networks, such as scientific monitoring systems, and to provide more efficient content.

An Overview of Content Poisoning in NDN: Attacks, Countermeasures, and Direction

  • Im, Hyeonseung;Kim, Dohyung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.7
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    • pp.2904-2918
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    • 2020
  • With a huge demand for replicated content on the Internet, a new networking paradigm called information-centric networking (ICN) has been introduced for efficient content dissemination. In ICN, named content is distributed over the network cache and it is accessed by name instead of a location identifier. These aspects allow users to retrieve content from any of the nodes having replicas, and consequently 1) network resources are more efficiently utilized by avoiding redundant transmission and 2) more scalable services are provided by distributing server loads. However, in-network caching in ICN brings about a new type of security issues, called content poisoning attacks, where fabricated content is located in the network cache and interferes with the normal behavior of the system. In this paper, we look into the problems of content poisoning in ICN and discuss security architectures against them. In particular, we reconsider the state-of-the-art schemes from the perspective of feasibility, and propose a practical security architecture.

Proxy Caching Scheme Based on the User Access Pattern Analysis for Series Video Data (시리즈 비디오 데이터의 접근 패턴에 기반한 프록시 캐슁 기법)

  • Hong, Hyeon-Ok;Park, Seong-Ho;Chung, Ki-Dong
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1066-1077
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    • 2004
  • Dramatic increase in the number of Internet users want highly qualified service of continuous media contents on the web. To solve these problems, we present two network caching schemes(PPC, PPCwP) which consider the characteristics of continuous media objects and user access pattern in this paper. While there are plenty of reasons to create rich media contents, delivering this high bandwidth contents over the internet presents problems such as server overload, network congestion and client-perceived latency. PPC scheme periodically calculates the popularity of objects based on the playback quantity and determines the optimal size of the initial fraction of a continuous media object to be cached in proportion to the calculated popularity. PPCwP scheme calculates the expected popularity using the series information and prefetches the expected initial fraction of newly created continuous media objects. Under the PPCwP scheme, the initial client-perceived latency and the data transferred from a remote server can be reduced and limited cache storage space can be utilized efficiently. Trace-driven simulation have been performed to evaluate the presented caching schemes using the log-files of iMBC. Through these simulations, PPC and PPCwP outperforms LRU and LFU in terms of BHR and DSR.

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1-Pass Semi-Dynamic Network Decoding Using a Subnetwork-Based Representation for Large Vocabulary Continuous Speech Recognition (대어휘 연속음성인식을 위한 서브네트워크 기반의 1-패스 세미다이나믹 네트워크 디코딩)

  • Chung Minhwa;Ahn Dong-Hoon
    • MALSORI
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    • no.50
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    • pp.51-69
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    • 2004
  • In this paper, we present a one-pass semi-dynamic network decoding framework that inherits both advantages of fast decoding speed from static network decoders and memory efficiency from dynamic network decoders. Our method is based on the novel language model network representation that is essentially of finite state machine (FSM). The static network derived from the language model network [1][2] is partitioned into smaller subnetworks which are static by nature or self-structured. The whole network is dynamically managed so that those subnetworks required for decoding are cached in memory. The network is near-minimized by applying the tail-sharing algorithm. Our decoder is evaluated on the 25k-word Korean broadcast news transcription task. In case of the search network itself, the network is reduced by 73.4% from the tail-sharing algorithm. Compared with the equivalent static network decoder, the semi-dynamic network decoder has increased at most 6% in decoding time while it can be flexibly adapted to the various memory configurations, giving the minimal usage of 37.6% of the complete network size.

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An Empirical Study on the Construction Strategy of Web-caching Network (효과적인 웹-캐싱 네트웍 구축전략에 관한 실증 연구)

  • 이주헌;조병룡
    • The Journal of Information Technology and Database
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    • v.8 no.2
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    • pp.41-60
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    • 2001
  • Despite the growth in Internet users, demand for multi-medial, large data files and resulting explosive growth in data traffic, there has been lack of investment in Middle-Mile, interconnection of various networks, resulting in bottleneck effect, which is acerbating. One strategy to overcome such network bottleneck is Content Delivery Network (CDN). CDN does not achieve efficient delivery of large file data through physical improvement/increase in network capacity, but by delivering large file contents, the cause of bottlenecks, from distributed servers. Since it is impracticable to physically improve networks capacity to accommodate the growth in internet traffic, CON, by strong CPs contents at cache servers deployed at major ISPs networks, is able to deliver requested contents to the requesting Web clients without the loss of data and long latency.

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A Proxy based QoS Provisioning Mechanism for Streaming Service in Wireless Networks (무선이동통신망에서 스트리밍 서비스를 위한 프락시 기반Qos 보장 방안)

  • Kim Yong-Sul;Hong Jung-Pyo;Kim Hwa-Sung;Yoo Ji-Sang;Kim Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.7B
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    • pp.608-618
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    • 2006
  • The increasing popularity of multimedia streaming services introduces new challenges in content distribution. Especially, it is important to provide the QoS guarantees as they are increasingly expected to support the multimedia applications. The service providers can improve the performance of multimedia streaming by caching the initial segment (prefix) of the popular streams at proxies near the requesting clients. The proxy can initiate transmission to the client while requesting the remainder of the stream from the server. In this paper, in order to apply the prefix caching service based on IETF's RTSP environment to the wireless networks, we propose the effective RTSP handling scheme that can adapt to the radio situation in wireless network and reduce the cutting phenomenon. Also, we propose the traffic based caching algorithm (TSLRU) to improve the performance of caching proxy. TSLRU classifies the traffic into three types, and improve the performance of caching proxy by reflecting the several elements such as traffic types, recency, frequency, object size when performing the replacement decision. In simulation, TSLRU and RTSP handling scheme performs better than the existing schemes in terms of byte hit rate, hit rate, startup latency, and throughput.

Node ID-based Service Discovery for Mobile Ad Hoc Networks (모바일 애드-혹 네트워크를 위한 노드 ID 기반 서비스 디스커버리 기법)

  • Kang, Eun-Young
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.109-117
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    • 2009
  • In this paper, we propose an efficient service discovery scheme that combines peer-to-peer caching advertisement and node ID-based selective forwarding service requests. P2P caching advertisement quickly spreads available service information and reduces average response hop count since service information store in neighbor node cache. In addition, node ID-based service requests can minimize network transmission delay and can reduce network load since do not broadcast to all neighbor node. Proposed scheme does not require a central lookup server or registry and not rely on flooding that create a number of transmission messages. Simulation results show that proposed scheme improved network loads and response times since reduce a lot of messages and reduce average response hop counts using adaptive selective nodes among neighbor nodes compared to traditional flooding-based protocol.

Self-adaptive Content Service Networks (자치적응성 컨텐츠 서비스 네트워크)

  • Hong Sung-June;Lee Yongsoo
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.3
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    • pp.149-155
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    • 2004
  • This paper describes the self-adaptive Content Service Network (CSN) on Application Level Active Network (ALAN). Web caching technology comprises Content Delivery Network (CDN) for content distribution as well as Content Service Network (CSN) for service distribution. The IETF working group on Open Pluggalble Edge Service (OPES) is the works closely related to CSN. But it can be expected that the self-adaptation in ubiquitous computing environment will be deployed. The existing content service on CSN lacks in considering self-adaptation. This results in inability of existing network to support the additional services. Therefore, in order to address the limitations of the existing networks, this paper suggests Self-adaptive Content Service Network (CSN) using the GME and the extended ALAN to insert intelligence into the existing network.

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SDCDS: A Secure Digital Content Delivery System with Improved Latency time (SDCDS: 지연시간을 개선한 디지털콘텐트 전송 시스템)

  • Na Yun Ji;Ko Il Seok
    • The KIPS Transactions:PartD
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    • v.12D no.2 s.98
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    • pp.303-308
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    • 2005
  • Generally, the overloaded server problem and the rapidly increased network traffic problem are happened in a center concentrated multimedia digital content service. Recently, a study about the CDN which is a digital content transmission technology to solve these problems are performed actively. In this study, we proposed the SDCDS which improved a process latency time and a security performance on a digital content delivery and management. The goal of the SDCDS is the digital content security and the improvement of the processing time. For that, we have to design the security and the caching method considering the architecture characteristics of the CDN. In the SDCDS, the public key encryption method is designed by considering the architecture characteristics of CDN. And we improved the processing latency time by improved the caching method which uses the grouped caching method on the encrypted DC and the general DC. And in the experiment, we veryfy the performance of the proposed system.

Data Pre-Caching Mechanism in NDN-based Drone Networks (NDN 기반 드론 네트워크의 데이터 사전 캐싱 기법)

  • Choi, Suho;Joe, Inwhee;Kim, Wontae
    • Journal of IKEEE
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    • v.23 no.4
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    • pp.1116-1121
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    • 2019
  • Networking services based on the flying drones may cause many handover events because the coverage radius is narrower than that of the existing infrastructure, such as cellular networks. Therefore, it copes with frequent handover by pre-caching data to target network provider before handover using a content store. As a result of the simulation, it can be confirmed that the delay is lowered. This is because the data that was requested before the handover is delivered to the target drones, and the car that has completed the handover receives the data through the target drones. On the other hand, if the proposed method is not used, it can be confirmed that the delay is increased. This is because it can not cope with the path change due to the handover and re-sends the packet requesting the data.