• Title/Summary/Keyword: In-Memory Big Data Processing Scheme

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Study of In-Memory based Hybrid Big Data Processing Scheme for Improve the Big Data Processing Rate (빅데이터 처리율 향상을 위한 인-메모리 기반 하이브리드 빅데이터 처리 기법 연구)

  • Lee, Hyeopgeon;Kim, Young-Woon;Kim, Ki-Young
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.2
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    • pp.127-134
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    • 2019
  • With the advancement of IT technology, the amount of data generated has been growing exponentially every year. As an alternative to this, research on distributed systems and in-memory based big data processing schemes has been actively underway. The processing power of traditional big data processing schemes enables big data to be processed as fast as the number of nodes and memory capacity increases. However, the increase in the number of nodes inevitably raises the frequency of failures in a big data infrastructure environment, and infrastructure management points and infrastructure operating costs also increase accordingly. In addition, the increase in memory capacity raises infrastructure costs for a node configuration. Therefore, this paper proposes an in-memory-based hybrid big data processing scheme for improve the big data processing rate. The proposed scheme reduces the number of nodes compared to traditional big data processing schemes based on distributed systems by adding a combiner step to a distributed system processing scheme and applying an in-memory based processing technology at that step. It decreases the big data processing time by approximately 22%. In the future, realistic performance evaluation in a big data infrastructure environment consisting of more nodes will be required for practical verification of the proposed scheme.

Design and Implementation of Incremental Learning Technology for Big Data Mining

  • Min, Byung-Won;Oh, Yong-Sun
    • International Journal of Contents
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    • v.15 no.3
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    • pp.32-38
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    • 2019
  • We usually suffer from difficulties in treating or managing Big Data generated from various digital media and/or sensors using traditional mining techniques. Additionally, there are many problems relative to the lack of memory and the burden of the learning curve, etc. in an increasing capacity of large volumes of text when new data are continuously accumulated because we ineffectively analyze total data including data previously analyzed and collected. In this paper, we propose a general-purpose classifier and its structure to solve these problems. We depart from the current feature-reduction methods and introduce a new scheme that only adopts changed elements when new features are partially accumulated in this free-style learning environment. The incremental learning module built from a gradually progressive formation learns only changed parts of data without any re-processing of current accumulations while traditional methods re-learn total data for every adding or changing of data. Additionally, users can freely merge new data with previous data throughout the resource management procedure whenever re-learning is needed. At the end of this paper, we confirm a good performance of this method in data processing based on the Big Data environment throughout an analysis because of its learning efficiency. Also, comparing this algorithm with those of NB and SVM, we can achieve an accuracy of approximately 95% in all three models. We expect that our method will be a viable substitute for high performance and accuracy relative to large computing systems for Big Data analysis using a PC cluster environment.

A New File System for Multimedia Data Stream (멀티미디어 데이터 스트림을 위한 파일 시스템의 설계 및 구현)

  • Lee, Minsuk;Song, Jin-Seok
    • IEMEK Journal of Embedded Systems and Applications
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    • v.1 no.2
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    • pp.90-103
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    • 2006
  • There are many file systems in various operating systems. Those are usually designed for server environments, where the common cases are usually 'multiple active users', 'great many small files' And they assume a big main memory to be used as buffer cache. So the existing file systems are not suitable for resource hungry embedded systems that process multimedia data streams. In this study, we designed and implemented a new file system which efficiently stores and retrieves multimedia data steams. The proposed file system has a very simple disk layout, which guarantees a quick disk initialization and file system recovery. And we introduced a new indexing-scheme, called the time-based indexing scheme, with the file system. With the indexing scheme, the file system maintains the relation between time and the location for all the multimedia streams. The scheme is useful in searching and playing the compressed multimedia streams by locating exact frame position with given time, resulting in reduction of CPU processing and power consumption. The proposed file system and its APIs utilizing the time-based indexing schemes were implemented firstly on a Linux environment, though it is operating system independent. In the performance evaluation on a real DVR system, which measured the execution time of multi-threaded reading and writing, we found the proposed file system is maximum 38.7% faster than EXT2 file system.

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Design and Implementation of an In-Memory File System Cache with Selective Compression (대용량 파일시스템을 위한 선택적 압축을 지원하는 인-메모리 캐시의 설계와 구현)

  • Choe, Hyeongwon;Seo, Euiseong
    • Journal of KIISE
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    • v.44 no.7
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    • pp.658-667
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    • 2017
  • The demand for large-scale storage systems has continued to grow due to the emergence of multimedia, social-network, and big-data services. In order to improve the response time and reduce the load of such large-scale storage systems, DRAM-based in-memory cache systems are becoming popular. However, the high cost of DRAM severely restricts their capacity. While the method of compressing cache entries has been proposed to deal with the capacity limitation issue, compression and decompression, which are technically difficult to parallelize, induce significant processing overhead and in turn retard the response time. A selective compression scheme is proposed in this paper for in-memory file system caches that rapidly estimates the compression ratio of incoming cache entries with their Shannon entropies and compresses cache entries with low compression ratio. In addition, a description is provided of the design and implementation of an in-kernel in-memory file system cache with the proposed selective compression scheme. The evaluation showed that the proposed scheme reduced the execution time of benchmarks by approximately 18% in comparison to the conventional non-compressing in-memory cache scheme. It also provided a cache hit ratio similar to the all-compressing counterpart and reduced 7.5% of the execution time by reducing the compression overhead. In addition, it was shown that the selective compression scheme can reduce the CPU time used for compression by 28% compared to the case of the all-compressing scheme.

In-memory Compression Scheme Based on Incremental Frequent Patterns for Graph Streams (그래프 스트림 처리를 위한 점진적 빈발 패턴 기반 인-메모리 압축 기법)

  • Lee, Hyeon-Byeong;Shin, Bo-Kyoung;Bok, Kyoung-Soo;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • v.22 no.1
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    • pp.35-46
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    • 2022
  • Recently, with the development of network technologies, as IoT and social network service applications have been actively used, a lot of graph stream data is being generated. In this paper, we propose a graph compression scheme that considers the stream graph environment by applying graph mining to the existing compression technique, which has been focused on compression rate and runtime. In this paper, we proposed Incremental frequent pattern based compression technique for graph streams. Since the proposed scheme keeps only the latest reference patterns, it increases the storage utilization and improves the query processing time. In order to show the superiority of the proposed scheme, various performance evaluations are performed in terms of compression rate and processing time compared to the existing method. The proposed scheme is faster than existing similar scheme when the number of duplicated data is large.

Improving the I/O Performance of Disk-Based Graph Engine by Graph Ordering (디스크 기반 그래프 엔진의 입출력 성능 향상을 위한 그래프 오더링)

  • Lim, Keunhak;Kim, Junghyun;Lee, Eunjae;Seo, Jiwon
    • KIISE Transactions on Computing Practices
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    • v.24 no.1
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    • pp.40-45
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    • 2018
  • With the advent of big data and social networks, large-scale graph processing becomes popular research topic. Recently, an optimization technique called Gorder has been proposed to improve the performance of in-memory graph processing. This technique improves performance by optimizing the graph layout on memory to have better cache locality. However, since it is designed for in-memory graph processing systems, the technique is not suitable for disk-based graph engines; also the cost for applying the technique is significantly high. To solve the problem, we propose a new graph ordering called I/O Order. I/O Order considers the characteristics of I/O accesses for SSDs and HDDs to improve the performance of disk-based graph engine. In addition, the algorithmic complexity of I/O Order is simple compared to Gorder, hence it is cheaper to apply I/O Ordering. I/O order reduces the cost of pre-processing up to 9.6 times compared to that of Gorder's, still its performance is 2 times higher compared to the Random in low-locality graph algorithms.