• 제목/요약/키워드: Improving Interaction

검색결과 631건 처리시간 0.042초

Psychological phenomenon analysis of short video users' anxiety, Addiction and Subjective well-being

  • Peng, Chen;Lee, Jong-Yoon;Liu, ShanShan
    • International Journal of Contents
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    • 제18권1호
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    • pp.27-39
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    • 2022
  • Short videos are becoming more popular in mobile Internet age. Not only people's media consumption patterns have been changed by the rise of this new media form, but also it has posed challenges to public psychological well-being. For many netizens, their entertainment needs have been met by watching short videos. However, many side effects, such as addiction and anxiety, reduce users' subjective well-being instead of satisfying the entertainment motivation after watching short videos. Therefore, it has become a significant research problem in short videos to figure out how to get audiences to watch short videos on a regular basis while avoiding side effects like anxiety and addiction and improving audiences' subjective well-being. Based on the theory of Internet addiction, this study analyzed short video users using the 2×2×2 research method and explored the relationship between the length of use, addiction, anxiety, and subjective well-being of short video users. The results showed that short video users with different usage lengths showed significant differences in addiction, anxiety, subjective well-being, and online social support; innovative different short video users showed significant differences in addiction and anxiety, as well as a triadic relational interaction of short video users' anxiety under the interaction with self-efficacy and online social support. This study contributes to the advancement of internet addiction theory research and application, assisting short video users in avoiding addiction and anxiety, and improving the subjective well-being of short video users, thereby promoting the growth of the short video industry.

자폐범주성장애 아동의 또래 간 상호작용 촉진을 위한 동기화 기반 그룹 음악치료 사례 (A Case Study of Synchronization-Based Group Music Therapy for Promoting Peer Interaction of Children With Autism Spectrum Disorder)

  • 김지윤
    • 인간행동과 음악연구
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    • 제17권1호
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    • pp.97-125
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    • 2020
  • 본 연구는 자폐범주성장애(ASD) 아동의 또래 간 상호작용 촉진을 위한 동기화 기반 그룹 음악치료 사례연구이다. 중재 프로그램은 ASD 아동의 사회기술 발달에 있어 운동조절이 미치는 요인을 확인한 선행연구 결과를 반영하여 구성되었다. 총 5명의 ASD 아동이 대상자로 참여하였으며, 중재는 주 2회씩 총 8회기로 진행되었다. 결과분석을 위해 중재 안에서 관찰된 공동 행동 참여, 동시적 움직임, 눈맞춤 시도, 상호작용 시도 행동의 발생률과 중재 과정에서 나타난 의미 있는 음악행동 변화를 분석하였으며, 세션 내 관찰행동의 변화가 외부 환경에서도 유사하게 관찰되는지 확인하기 위하여 대상자의 부모에게 사전·사후 부모용 또래 놀이행동 척도(PIPPS-P) 검사를 실시하였다. 분석 결과, 중재에 참여한 대상자 모두 또래 간 동기화된 움직임 및 또래에 대한 자발적인 상호작용 시도 행동, 또래 놀이행동 척도 점수가 증가했음을 알 수 있었다. 이러한 결과는 ASD 아동의 지각-운동 연합에 있어서의 문제를 반영한 동기화 기반 그룹 음악치료가 ASD 아동 간 동기화된 움직임을 유도하는 데 효과적임을 보여주는 것이다. 본 연구는 동기화에 기반을 둔 음악치료적 개입이 어떻게 ASD 아동의 또래 상호작용을 촉진할 수 있는지 임상 현장에서 구체적으로 적용 가능한 기초자료를 제공하였다는 점에서 그 의의가 있다.

아버지의 양육행동과 유아의 정서조절의 관계에서 놀이참여의 상호작용 효과 (The Interaction Effect between Fathers' Parenting and Play Participation on Emotional Regulation of Preschoolers)

  • 전숙희;이희선
    • 한국보육지원학회지
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    • 제12권5호
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    • pp.115-136
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    • 2016
  • The purpose of this study was to examine the main and interaction effects of fathers' parenting and their play participation on emotional regulation of preschoolers. The participants of this study consisted of 269 preschoolers (M: 61.4 months, SD: 15.3) located in Seoul and Gyeong-gi province. The results of regression analysis revealed that; 1) Father's parenting (such as rational instruction, friendly attitude) positively predicted child's emotion regulations. 2) The interaction effects of fathers' parenting (such as parenting participation, reaction, rational instruction, friendly attitude) with their constructive play participation predicted children's emotion regulations. Namely, fathers with higher constructive play participation showed higher emotion regulations of preschoolers under father's parenting participation, reaction, rational instruction and friendly attitude. 3) The interaction effects between fathers' functional play participation and father's parenting participation predicted children's emotion regulations. Findings indicate that fathers play a role in improving children's emotion regulation by parenting. Moreover, its effects appeared more apparently when fathers participated with constructive and functional play methods. In conclusion, it is suggested that fathering and the level of play involvement may be key variables for developing young children's emotion regulation.

The Perceived-experiential Value and Service Quality of Auto Maintenance and Repair Service

  • HONG, Jin-Pyo;KIM, Bo-Young;OH, Sung-Ho
    • 유통과학연구
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    • 제18권1호
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    • pp.59-69
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    • 2020
  • Purpose: This study aims to examine such relationships as the experiential value that customers respond to with regard to maintenance service by empirically revealing how the quality of auto maintenance and repair service affects both customer satisfaction and intention to reuse the same service through the Perceived-experiential Value of customers. Research design, data and methodology: The research model was designed with service qualities such as human quality, material quality, interaction quality, and system quality as independent variables, perceived-experiential value as a parameter, and service satisfaction and return visit intention as dependent variables. Through a questionnaire composed of 24 items, a total of 319 survey data from customers with the experience of using car maintenance service centers in Korea were collected and analyzed using a structural equation. Results: The material quality did not affect the customers' perceived-experiential value, whereas the interaction quality had the greatest influence. It is confirmed that human quality, interaction quality, and system quality can generate customer satisfaction and repurchase intention through the perceived-experiential value. Conclusions: The experiential value of customers can play an important medium role in improving satisfaction, with customers considering interaction quality important. Therefore, the auto maintenance and repair service should consider relationship-focused service strategies.

가상교육 시스템에서 학습자-튜터간 상호작용 모형 설계 및 구현 (Design and Implementation of a Learner-Tutor Interaction Model in a Virtual Education System)

  • 정은선;송희헌;강오한
    • 정보처리학회논문지A
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    • 제10A권5호
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    • pp.589-594
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    • 2003
  • 본 논문에서는 학습자-튜터간 상호작용 모델을 웹 기반 가상교육시스템에 구현하여 그 효과를 분석하였다. 또한 웹기반 가상교육에서 나타나는 상호작용의 문제점을 해결하기 위한 방안으로 새로운 튜터 모델을 제안하였다. 선행연구를 바탕으로 튜터의 역할을 도출해내고, 이를 기준으로 웹에서 구현이 가능한 학습자-튜터간 상호작용 요소를 모형화하여 모델을 제안하였다. 제안한 모델의 효과를 검증하기 위하여 기존의 웹 기반 가상교육시스템을 기반으로 튜터 모델을 적용한 가상교육시스템을 구현하였다. 실험 결과에서는 본 논문에서 제안한 튜터 모델이 학습자의 학업성취도와 상호작용성을 항상시키는데 효과적임을 보여주었다.

보육기관에서의 놀이치료가 유아의 문제 행동, 자아지각, 사회적 상호작용 및 놀이치료 과정에서 유아의 반응 변화에 미치는 영향 (The Effects of Childcare Center Based Play Therapy on Infant's Problem Behaviors, Self-Concept, Social Interaction and Infant's Response Changes during Play Therapy)

  • 양선영;한유진
    • 아동학회지
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    • 제35권1호
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    • pp.95-117
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    • 2014
  • The study was performed at a childcare center based play therapy to help ameliorate the problems of infants in the borderline, self-concept, social interaction, infant's response changes observed during play therapy. The subjects of this study consisted of twenty eight infants between the ages of 4 to 5 years who exhibited behavior problems. All subjects were located in the Seoul. The play therapists were sent to the child care center, and conducted 16 sessions of play therapy to infants exhibiting problem behaviors. In summary, the results indicated the following. First, childcare center based play therapy was effective in improving infants' behavior problems in the borderline areas outlined above. Second, childcare center based play therapy had a positive effect on the self-concept of infants. Third, childcare center based play therapy had a positive effect on the social interaction among the infants. Finally, there was significant difference in the responses of infants during childcare center based play therapy.

Bonded-cluster simulation of tool-rock interaction using advanced discrete element method

  • Liu, Weiji;Zhu, Xiaohua;Zhou, Yunlai;Li, Tao;Zhang, Xiangning
    • Structural Engineering and Mechanics
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    • 제72권4호
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    • pp.469-477
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    • 2019
  • The understanding of tool-rock interaction mechanism is of high essence for improving the rock breaking efficiency and optimizing the drilling parameters in mechanical rock breaking. In this study, the tool-rock interaction models of indentation and cutting are carried out by employing the discrete element method (DEM) to examine the rock failure modes of various brittleness rocks and critical indentation and cutting depths of the ductile to brittle failure mode transition. The results show that the cluster size and inter-cluster to intra-cluster bond strength ratio are the key factors which influence the UCS magnitude and the UCS to BTS ratio. The UCS to BTS strength ratio can be increased to a more realistic value using clustered rock model so that the characteristics of real rocks can be better represented. The critical indentation and cutting depth decrease with the brittleness of rock increases and the decreasing rate reduces dramatically against the brittleness value. This effort may lead to a better understanding of rock breaking mechanisms in mechanical excavation, and may contribute to the improvement in the design of rock excavation machines and the related parameters determination.

메타버스 특성요인과 학습 몰입 및 학습 만족도 간의 구조적 관계 분석 : 게더타운을 대상으로 (Analysis of Structural Relationships Among Metaverse Characteristic Factors, Learning Immersion, and Learning Satisfaction: With Gather Town)

  • 김나랑
    • 한국정보시스템학회지:정보시스템연구
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    • 제31권1호
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    • pp.219-238
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    • 2022
  • Purpose The purpose of this study is to investigate the structural relationships between interest, interaction level, presence, which are the characteristics of metaverse, learning immersion, and learning satisfaction, which are learning factors. Design/methodology/approach A questionnaire survey technique was used to achieve the purpose of the study. A questionnaire survey was conducted from November 22 to December 5, 2021, with students with experience in non-face-to-face classes using Gather Town and a total of 114 copies of the questionnaire excluding those with insincere answers were used for empirical analysis. SPSS Win ver.23.0 was used for basic statistical analysis, and AMOS 22.0 was used for the establishment and analysis of a structural equation model. Findings According to the study findings, interest and interaction levels had effects on learning immersion and learning presence, self-efficacy on learning presence, and learning immersion and learning presence on learning satisfaction. This study is meaningful in that it conducted an empirical study to find variables for improving learning immersion by conducting classes based on metaverse. Based on the findings of this study, it was found that interest and interaction, which are the biggest characteristics of metaverse, sustain learning participation and immersion and increase presence thereby enhancing learning satisfaction so that the possibilities of metaverse as a next generation education platform passing the limit of existing real time video platforms can be peeped.

Robust Sentiment Classification of Metaverse Services Using a Pre-trained Language Model with Soft Voting

  • Haein Lee;Hae Sun Jung;Seon Hong Lee;Jang Hyun Kim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권9호
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    • pp.2334-2347
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    • 2023
  • Metaverse services generate text data, data of ubiquitous computing, in real-time to analyze user emotions. Analysis of user emotions is an important task in metaverse services. This study aims to classify user sentiments using deep learning and pre-trained language models based on the transformer structure. Previous studies collected data from a single platform, whereas the current study incorporated the review data as "Metaverse" keyword from the YouTube and Google Play Store platforms for general utilization. As a result, the Bidirectional Encoder Representations from Transformers (BERT) and Robustly optimized BERT approach (RoBERTa) models using the soft voting mechanism achieved a highest accuracy of 88.57%. In addition, the area under the curve (AUC) score of the ensemble model comprising RoBERTa, BERT, and A Lite BERT (ALBERT) was 0.9458. The results demonstrate that the ensemble combined with the RoBERTa model exhibits good performance. Therefore, the RoBERTa model can be applied on platforms that provide metaverse services. The findings contribute to the advancement of natural language processing techniques in metaverse services, which are increasingly important in digital platforms and virtual environments. Overall, this study provides empirical evidence that sentiment analysis using deep learning and pre-trained language models is a promising approach to improving user experiences in metaverse services.

교사-유아 간 상호작용에 관한 교사교육 프로그램 연구 분석 (A Study on Teacher Education Programs on Teacher-Child Interaction)

  • 김수정
    • 예술인문사회 융합 멀티미디어 논문지
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    • 제8권4호
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    • pp.647-654
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    • 2018
  • 본 연구는 교실 내에서 이루어지는 교사-유아 간 상호작용의 질 증진을 위해 보육교사들을 지원할 수 있는 방안을 찾기 위한 목적을 가지고, 교실 내에서 이루어지는 교사-유아 간 상호작용에 관한 선행연구들을 분석하였다. 본 연구는 교실 내의 영유아와 교사의 상호작용을 증진시키기 위해 보육교사들을 지원하는 목적을 가지는 교사재교육 프로그램을 연구한 선행 연구를 분석의 대상으로 하였다. 선행연구 분석결과는 다음과 같다: 1) 선행 연구들은 교실 내에서 이루어지는 보육교사와 영유아 간의 상호작용에 있어서 언어적인 상호작용에 주로 초점을 맞추어 왔다; 2) 선행 연구들은 보육교실 내에서 이루어지는 교사-유아 간 상호작용을 측정하기 위해 다양한 측정 도구 혹은 코딩 스킴을 개발 및 적용하여 왔다; 3) 선행 연구들은 교실 내 교사-유아 간 상호작용의 질 증진을 목표로 하는 교사의 지원 방안으로서, 멘토링이나 컨설팅과 같이 개별적인 접촉을 선호하여 제안하였다; 4) 선행 연구들이 제안한 교실 내 교사-유아 간 상호작용의 질 증진을 목표로 하는 교사교육 프로그램들은 일반적으로 교사의 건설적인 자기 성찰능력의 향상을 목표로 하고 있었다.