• Title/Summary/Keyword: Image Tracing

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A Fast Recognition System of Gothic-Hangul using the Contour Tracing (윤곽선 추적에 의한 고딕체 한글의 신속인식에 관한 연구)

  • 정주성;김춘석;박충규
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.37 no.8
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    • pp.579-587
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    • 1988
  • Conventional methods of automatic recognition of Korean characters consist of the thinning processing, the segmentation of connected fundamental phonemes and the recognition of each fundamental character. These methods, however require the thinning processing which is complex and time consuming. Also several noise components make worse effects on the recognition of characters than in the case of no thinning. This paper describes the extraction method of the feature components of Korean fundamental characters of the Gothic Korean letter without the thinning. We regard line-components of the contour which describes the character's external boundary as the feature-components. The line-component includes the directional code, the length and the start point in the image. Each fundamental character is represented by the string of directional codes. Therefore the recognition process is only the string pattern matching. We use the Gothic-hangul in the experiment. The ecognition rate is 92%.

Multimedia Fingerprinting in DCT Block (DCT 블록의 멀티미디어 핑거프린팅)

  • Rhee, Kang-Hyeon
    • Journal of IKEEE
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    • v.15 no.3
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    • pp.241-247
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    • 2011
  • In this paper, it was implemented an algorithm of multimedia fingerprinting in DCT block. For the improvement of the limits of DRM’s ability, the proposed algorithm could be decided a responsibility boundary to judge a traitor who falsified the content according to perform separately a watermarking of content provider and a fingerprinting of content user. At the test image size($128{\times}128$) and block size($8{\times}8$) of the content provider, the measured PSNR is Inf~46.6dB with watermarking strength ${\Theta}=0.5{\sim}1.2$, and at a number of users and user's code length are n=7,15,31,63 and l=7,15,31,64 each, the measured PSNR is Inf~46.1 with fingerprinting code length l=7,15,31,63. Finally, a traitor tracing of the falsified content is approached to a trace ratio 1 which is extended to n-1.

Speed Enhancement Technique for Ray Casting using 2D Resampling (2차원 리샘플링에 기반한 광선추적법의 속도 향상 기법)

  • Lee, Rae-Kyoung;Ihm, In-Sung
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.8
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    • pp.691-700
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    • 2000
  • The standard volume ray-tracing, optimized with octree, needs to repeatedly traverse hierarchical structures for each ray that often leads to redundant computations. It also employs the expensive 3D interpolation for producing high quality images. In this paper, we present a new ray-casting method that efficiently computes shaded colors and opacities at resampling points by traversing octree only once. This method traverses volume data in object-order, finds resampling points on slices incrementally, and performs resampling based on 2D interpolation. While the early ray-termination, which is one of the most effective optimization techniques, is not easily combined with object-order methods, we solved this problem using a dynamic data structure in image space. Considering that our new method is easy to implement, and need little additional memory, it will be used as very effective volume method that fills the performance gap between ray-casting and shear-warping.

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Presentation Control System using Gesture Recognition and Sensor (제스처 인식과 센서를 이용한 프레젠테이션 제어 시스템)

  • Chang, Moon-Soo;Kwak, Sun-Dong;Kang, Sun-Mee
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.4
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    • pp.481-486
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    • 2011
  • Recently, most presentations have been presented on the screen using the computer. This paper suggests that the computer can be controlled by the gesturing recognition, without the help of any person or tools. If we use only information in the form of images, we should have a high-resolution camera for capturing the images and a computer that can treat high-resolution images. However, this paper will present a solution whereby a low-resolution camera can be used at the stage. It uses the supersonic sensor to trace the presenter's location and a low-resolution camera for capturing the necessary limited and small area. The gesture is defined by the number of fingers and one's hand positions which are recognized by the Erosion / Dilation and Subtraction algorithm. The system this paper addresses has improved 13%, when comparing tests between the image-only data system and this paper's system. The gesture recognition tests have a 98% success rate.

Segmentation and Volume Calculation through the Analysis of Blurred Gray Value from the Brain MRI (뇌의 MR 영상에서 번짐 현상의 명암 값 분석을 통한 백질과 회백질의 추출 및 체적 산출)

  • Sung, Yun-Chang;Yoo, Seung-Wha;Song, Chang-Jun;Park, Jong-Won
    • Journal of KIISE:Software and Applications
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    • v.27 no.8
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    • pp.815-826
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    • 2000
  • This study is for the segmentation and volume calculation of the white matter and gray matter from brain MRI. In general, the volume of white and gray matter is reduced by contraction of each components in the case of mental retardation which are Alzheimer's disease and Down's syndrome. As results, it is useful for diagnostic and early detection for various mental retardation through the tracing of variation for its volume from the brain MRI. But, until now, it was very difficult to calculate the partial volume of each components existing in some thickness, because MR image was represented by single gray value after scanning by MR scanner. Accordingly, new segmentation algorithm proposed in this paper is to calculate the partial volume of the white and gray matter existing in some thickness through the analysis of the blurred gray value, and is to determine the threshold for segmentation of white and gray matter, and is to calculate the volume of each segmented component. And finally, proposed algorithm was applied the models which was created manually, and then acquired results was compared with that of original model.

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Senneh Gelim: The Magnificent Living Carpet Tradition of Iranian Kurdish Women

  • Reyhane MIRABOOTALEBI
    • Acta Via Serica
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    • v.8 no.1
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    • pp.1-30
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    • 2023
  • Traditional Kurdish weavings are among the world's most ancient living textile traditions. One of the largest regional ethnic and linguistic groups, Kurds have inhabited a significant part of Western Asia for millennia. Historically, Kurdish territories were crisscrossed by old and important trade routes, including the Silk Roads. This led to the formation of some of the most significant Kurdish artistic and cultural traditions, including textiles, which influenced and were influenced by those of other non-Kurdish ethnic groups from Caucasia to Central Asia and beyond. One example of Kurdish carpet traditions born in the eighteenth century at the cross-sections of Safavid (1501-1736) urban carpets workshops and centuries-old indigenous Kurdish tribal/rural weaves is senneh gelim or sojaee. A finely flatwoven carpet that was exchanged regionally and internationally as a diplomatic gift and a highly prized commodity. Although in decline, senneh gelims continue to be made by Kurdish women weavers in their original birthplace Sanandaj, the provincial capital of Iranian Kurdistan to date. This study adopts an inter-disciplinary approach to present an image of senneh gelim and women gelim weavers, tracing the developmental trajectories of the craft from the eighteenth century to the present time by drawing on extant art-historical and social scientific studies along with primary ethnographic data collected in Iranian Kurdistan (2018-2019). It investigates the craft tradition's historical origin, various aspects such as techniques, materials, aesthetics, functions, and meanings, and how these transformed over time. Additionally, the paper looks at the social contexts of production, focusing on women carpet weavers and how their socioeconomic and cultural situation has formed senneh carpet production in the past and present and the implications for long-term preservation.

A Development of Automatic Lineament Extraction Algorithm from Landsat TM images for Geological Applications (지질학적 활용을 위한 Landsat TM 자료의 자동화된 선구조 추출 알고리즘의 개발)

  • 원중선;김상완;민경덕;이영훈
    • Korean Journal of Remote Sensing
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    • v.14 no.2
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    • pp.175-195
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    • 1998
  • Automatic lineament extraction algorithms had been developed by various researches for geological purpose using remotely sensed data. However, most of them are designed for a certain topographic model, for instance rugged mountainous region or flat basin. Most of common topographic characteristic in Korea is a mountainous region along with alluvial plain, and consequently it is difficult to apply previous algorithms directly to this area. A new algorithm of automatic lineament extraction from remotely sensed images is developed in this study specifically for geological applications. An algorithm, named as DSTA(Dynamic Segment Tracing Algorithm), is developed to produce binary image composed of linear component and non-linear component. The proposed algorithm effectively reduces the look direction bias associated with sun's azimuth angle and the noise in the low contrast region by utilizing a dynamic sub window. This algorithm can successfully accomodate lineaments in the alluvial plain as well as mountainous region. Two additional algorithms for estimating the individual lineament vector, named as ALEHHT(Automatic Lineament Extraction by Hierarchical Hough Transform) and ALEGHT(Automatic Lineament Extraction by Generalized Hough Transform) which are merging operation steps through the Hierarchical Hough transform and Generalized Hough transform respectively, are also developed to generate geological lineaments. The merging operation proposed in this study is consisted of three parameters: the angle between two lines($\delta$$\beta$), the perpendicular distance($(d_ij)$), and the distance between midpoints of lines(dn). The test result of the developed algorithm using Landsat TM image demonstrates that lineaments in alluvial plain as well as in rugged mountain is extremely well extracted. Even the lineaments parallel to sun's azimuth angle are also well detected by this approach. Further study is, however, required to accommodate the effect of quantization interval(droh) parameter in ALEGHT for optimization.

Alternative Tracing Method for Moving Object Using Reference Template in Real-time Image - Focusing on Parking Management System (참조 템플릿 기반 실시간 이동체 영상을 이용한 대안적 탐지 방안 - 주차관리시스템을 대상으로)

  • Joo, Yong Jin;Kang, Lee Seul;Hahm, Chang Hahk
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.5
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    • pp.495-503
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    • 2014
  • As the number of vehicles has been sharply increases, the significance of safety and effective operation issues in the parking lot is being emphasized, which takes a part of the transportation system. Recently, there have been several studies for the parking management by detecting moving object, however, recognizing numbers of fast-moving vehicles simultaneously in the picture is still a challenging problem. The parking lot in public area, or large-sized buildings has clear parking section, whereas the sensor system is configured to monitor a plurality of parking spaces. Therefore, by considering those parking lots, we suggested to develop the real-time parking availability information system by applying the real-time image processing techniques. with the help of template matching. Following the study, we wanted to provide the alternative method for parking management system through the reference template makers by recognizing movements of parked vehicles with the size and shape, regardless of direct detecting of driving movements. In addition, we evaluated the applicability and performances of the information system, presented in this study, and implemented a prototype system to simulate the parking statuses of each floor. In fat, it was possible to manage and analyze statistics about the total number of parking spaces and the number of vehicles parked through real-time video flames. We expected that the result of the study will be advanced, following the user-friendliness and cost reduction in operating parking management system and giving information by efficient analysis of parking situation.

Preliminary Study on Performance Evaluation of a Stacking-structure Compton Camera by Using Compton Imaging Simulator (Compton Imaging Simulator를 이용한 다층 구조 컴프턴 카메라 성능평가 예비 연구)

  • Lee, Se-Hyung;Park, Sung-Ho;Seo, Hee;Park, Jin-Hyung;Kim, Chan-Hyeong;Lee, Ju-Hahn;Lee, Chun-Sik;Lee, Jae-Sung
    • Progress in Medical Physics
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    • v.20 no.2
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    • pp.51-61
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    • 2009
  • A Compton camera, which is based on the geometrical interpretation of Compton scattering, is a very promising gamma-ray imaging device considering its several advantages over the conventional gamma-ray imaging devices: high imaging sensitivity, 3-D imaging capability from a fixed position, multi-tracing functionality, and almost no limitation in photon energy. In the present study, a Monte Carlo-based, user-friendly Compton imaging simulator was developed in the form of a graphical user interface (GUI) based on Geant4 and $MATLAB^{TM}$. The simulator was tested against the experimental result of the double-scattering Compton camera, which is under development at Hanyang University in Korea. The imaging resolution of the simulated Compton image well agreed with that of the measured image. The imaging sensitivity of the measured data was 2~3 times higher than that of the simulated data, which is due to the fact that the measured data contains the random coincidence events. The performance of a stacking-structure type Compton camera was evaluated by using the simulator. The result shows that the Compton camera shows its highest performance when it uses 4 layers of scatterer detectors.

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Improved Simple Boundary Following Algorithm (개선된 간단한 경계선 추적자 알고리즘)

  • Cheong, Cheol-Ho;Han, Tack-Don
    • Journal of KIISE:Software and Applications
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    • v.33 no.4
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    • pp.427-439
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    • 2006
  • The SBF (Simple Boundary Follower) is a boundary-following algorithm, and is used mainly for image recognition and presentation. The SBF is very popular because of its simplicity and efficiency in tracing the boundary of an object from an acquired binary image; however, it does have two drawbacks. First, the SBF cannot consistently process inner or inner-outer corners according to the follower's position and direction. Second, the SBF requires movement operations for the non-boundary pixels that are connected to boundary pixels. The MSBF (Modified Simple Boundary Follower) has a diagonal detour step for preventing inner-outer corner inconsistency, but is still inconsistent with inner-corners and still requires extra movement operations on non-boundary pixels. In this paper, we propose the ISBF (Improved Simple Boundary Follower), which solves the inconsistencies and reduces the extra operations. In addition, we have classified the tour maps by paths from a current boundary pixel to the next boundary pixel and have analyzed SBF, MSBF, and ISBF. We have determined that the ISBF has no inconsistency issues and reduces the overall number of operations.