• Title/Summary/Keyword: Image Feature

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Efficient Representation and Matching of Object Movement using Shape Sequence Descriptor (모양 시퀀스 기술자를 이용한 효과적인 동작 표현 및 검색 방법)

  • Choi, Min-Seok
    • The KIPS Transactions:PartB
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    • v.15B no.5
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    • pp.391-396
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    • 2008
  • Motion of object in a video clip often plays an important role in characterizing the content of the clip. A number of methods have been developed to analyze and retrieve video contents using motion information. However, most of these methods focused more on the analysis of direction or trajectory of motion but less on the analysis of the movement of an object itself. In this paper, we propose the shape sequence descriptor to describe and compare the movement based on the shape deformation caused by object motion along the time. A movement information is first represented a sequence of 2D shape of object extracted from input image sequence, and then 2D shape information is converted 1D shape feature using the shape descriptor. The shape sequence descriptor is obtained from the shape descriptor sequence by frequency transform along the time. Our experiment results show that the proposed method can be very simple and effective to describe the object movement and can be applicable to semantic applications such as content-based video retrieval and human movement recognition.

Style of Retro Design Using Pop Art (팝아트를 활용한 레트로디자인 연구)

  • Yoo, Myung-Hwan
    • The Journal of the Korea Contents Association
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    • v.11 no.6
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    • pp.185-196
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    • 2011
  • This study is considered how retro design concepts that are used pop art can be expressed through overview of theories and cases, and suggested applying to retro design. As a result, we found first, concepts reflecting popular image, second, popular hero concepts simply represented pop art's feature. Third, there were no cases that are expressing the wounds made by political life. The most of cases expressed retro design with pop art representation techniques rather than reflecting of pop art's ideology or spirit. Pop art's retro design should be expressed as a modern style not only with reproduction of pop art, but also with designer's creativity and pop art's ideology and reinterpretation of formative meaning. Thus, it needs to set a concept by exploring of modern globalized mass media or daily life of people. Also, it should applying people's entertainment, spare time and fantasy to bright cheerful mood of pop art to express each area of design.

Detection and Classification of Major Aerosol Type Using the Himawari-8/AHI Observation Data (Himawari-8/AHI 관측자료를 이용한 주요 대기 에어로솔 탐지 및 분류 방법)

  • Lee, Kwon-Ho;Lee, Kyu-Tae
    • Journal of Korean Society for Atmospheric Environment
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    • v.34 no.3
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    • pp.493-507
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    • 2018
  • Due to high spatio-temporal variability of amount and optical/microphysical properties of atmospheric aerosols, satellite-based observations have been demanded for spatiotemporal monitoring the major aerosols. Observations of the heavy aerosol episodes and determination on the dominant aerosol types from a geostationary satellite can provide a chance to prepare in advance for harmful aerosol episodes as it can repeatedly monitor the temporal evolution. A new geostationary observation sensor, namely the Advanced Himawari Imager (AHI), onboard the Himawari-8 platform, has been observing high spatial and temporal images at sixteen wavelengths from 2016. Using observed spectral visible reflectance and infrared brightness temperature (BT), the algorithm to find major aerosol type such as volcanic ash (VA), desert dust (DD), polluted aerosol (PA), and clean aerosol (CA), was developed. RGB color composite image shows dusty, hazy, and cloudy area then it can be applied for comparing aerosol detection product (ADP). The CALIPSO level 2 vertical feature mask (VFM) data and MODIS level 2 aerosol product are used to be compared with the Himawari-8/AHI ADP. The VFM products can deliver nearly coincident dataset, but not many match-ups can be returned due to presence of clouds and very narrow swath. From the case study, the percent correct (PC) values acquired from this comparisons are 0.76 for DD, 0.99 for PA, 0.87 for CA, respectively. The MODIS L2 Aerosol products can deliver nearly coincident dataset with many collocated locations over ocean and land. Increased accuracy values were acquired in Asian region as POD=0.96 over land and 0.69 over ocean, which were comparable to full disc region as POD=0.93 over land and 0.48 over ocean. The Himawari-8/AHI ADP algorithm is going to be improved continuously as well as the validation efforts will be processed by comparing the larger number of collocation data with another satellite or ground based observation data.

Visual Object Tracking by Using Multiple Random Walkers (다중 랜덤 워커를 이용한 객체 추적 기법)

  • Mun, Juhyeok;Kim, Han-Ul;Kim, Chang-Su
    • Journal of Broadcast Engineering
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    • v.21 no.6
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    • pp.913-919
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    • 2016
  • In this paper, we propose the visual tracking algorithm that takes advantage of multiple random walkers. We first show the tracking method based on support vector machine as [1] and suggest a method that suppresses feature vectors extracted from backgrounds while preserve features vectors from foregrounds. We also show how to discriminate between foregrounds and backgrounds. Learned by reducing influences of backgrounds, support vector machine can clearly distinguish foregrounds and backgrounds from the image whose target objects are similar to backgrounds and occluded by another object. Thus, the algorithm can track target objects well. Furthermore, we introduce a simple method improving tracking speed. Finally, experiments validate that proposed algorithm yield better performance than the state-of-the-art trackers on the widely-used benchmark dataset with high speed.

Using Skeleton Vector Information and RNN Learning Behavior Recognition Algorithm (스켈레톤 벡터 정보와 RNN 학습을 이용한 행동인식 알고리즘)

  • Kim, Mi-Kyung;Cha, Eui-Young
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.598-605
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    • 2018
  • Behavior awareness is a technology that recognizes human behavior through data and can be used in applications such as risk behavior through video surveillance systems. Conventional behavior recognition algorithms have been performed using the 2D camera image device or multi-mode sensor or multi-view or 3D equipment. When two-dimensional data was used, the recognition rate was low in the behavior recognition of the three-dimensional space, and other methods were difficult due to the complicated equipment configuration and the expensive additional equipment. In this paper, we propose a method of recognizing human behavior using only CCTV images without additional equipment using only RGB and depth information. First, the skeleton extraction algorithm is applied to extract points of joints and body parts. We apply the equations to transform the vector including the displacement vector and the relational vector, and study the continuous vector data through the RNN model. As a result of applying the learned model to various data sets and confirming the accuracy of the behavior recognition, the performance similar to that of the existing algorithm using the 3D information can be verified only by the 2D information.

Digital Image Watermarking using Inner Product and Adaptive Quantization (내적과 적응성 양자화를 이용한 디지털 영상의 워터마킹 방법)

  • 이승욱;김진호;호요성
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.50-57
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    • 2001
  • A digital watermarking is a newly developed scheme to embed invisible or inaudible information Into the host data in order to insist the copyright of the owner or the creator. This paper describes a robust data embedding scheme that employs inner product and adaptive quantization. Compared to the previous works for digital watermarking, our proposed scheme can embed relatively large amount of Information, since a secrete key Is not directly relaxed to the watermark data. A secret key is used for the design of random direction vectors. which are taken Inner product with the DCT transformed feature set data. In odder to achieve robustness against malicious attacks. we exploit the Properties of human visual system In designing the random direction vectors which behave as embedded noises. Experimental results show that we can recover the embedded information without utilizing the original host data. We also demonstrate that the ownership assertion is possible even though The watermarked data may undergo common signal processing operations, such as JPEG compression. clopping. and filtering.

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A Study on the special property in presentation of spatial factors in a landmark of a hotel lobby, which affects visual cognition (호텔 로비공간에서 시지각적 인지에 영향을 미치는 랜드마크 공간요소의 표현 특성에 관한 연구)

  • Lee, Hyo-Chang;Ha, Mi-Kyoung
    • Korean Institute of Interior Design Journal
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    • v.17 no.1
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    • pp.110-119
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    • 2008
  • A lobby of a hotel is an important space by which the image of a hotel as a whole, the brand-identity, is determined. This study has researched and analyzed the special property in presentation of a landmark in a hotel lobby for its spatial factors, which affects visual cognition, and it is to provide information that can set out the foundation of space design for the appropriate landmark in a certain hotel lobby corresponding to the unique characteristics of a hotel. The regional range of this study includes the lobby spaces of 10 five-star hotels in Shanghai China and Seoul Korea. The types of spatial factors as landmarks and manifestation of those, which affect the visual cognition of the users are the range of context in this study. For this study, field-study and survey were both used in research. The results that have been concluded through this study are as follow. First, manifestational quality of a landmark in a hotel lobby is represented in its size, figure and contrast of 'shape', in its visibility and territory of 'space' and in its symbolic value and historical property of 'meaning', and each of those factors are related to the others. Secondly, the types of spatial factors in a landmark are displayed as being focused on the openness of the space or with large-scaled spatial factors. Light and lumination intensify the manifestation of various spatial factors in a landmark. Thirdly, each representational characteristic of spatial factors in a landmark, which are closely linked to each other should be controlled precisely in order to bring out functional and symbolic feature of a hotel lobby.

Shadow Removal based on Chromaticity and Brightness Distortion for Effective Moving Object Tracking (효과적인 이동물체 추적을 위한 색도와 밝기 왜곡 기반의 그림자 제거)

  • Kim, Yeon-Hee;Kim, Jae-Ho;Kim, Yoon-Ho
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.4
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    • pp.249-256
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    • 2015
  • Shadow is a common physical phenomenon in natural images and may cause problems in computer vision tasks. Therefore, shadow removal is an essential preprocessing process for effective moving object tracking in video image. In this paper, we proposed the method of shadow removal algorithm using chromaticity, brightness distortion and direction of shadow candidate. The proposed method consists of two steps. First, removal process of primary shadow candidate region by using chromaticity, brightness and distortion. The second stage applies the final shadow candidate region to obtain a direction feature of shadow which is estimated by the thinning algorithm after calculating the lowest pixel position of the moving object. To verify the proposed approach, some experiments are conducted to draw a compare between conventional method and that of proposed. Experimental results showed that proposed methodology is simple, but robust and well adaptive to be need to remove a shadow removal operation.

Front Classification using Back Propagation Algorithm (오류 역전파 알고리즘을 이용한 영문자의 폰트 분류 방법에 관한 연구)

  • Jung Minchul
    • Journal of Intelligence and Information Systems
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    • v.10 no.2
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    • pp.65-77
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    • 2004
  • This paper presents a priori and the local font classification method. The font classification uses ascenders, descenders, and serifs extracted from a word image. The gradient features of those sub-images are extracted, and used as an input to a neural network classifier to produce font classification results. The font classification determines 2 font styles (upright or slant), 3 font groups (serif sans-serif or typewriter), and 7-font names (Postscript fonts such as Avant Garde, Helvetica, Bookman, New Century Schoolbook, Palatine, Times, and Courier). The proposed a priori and local font classification method allows an OCR system consisting of various font-specific character segmentation tools and various mono-font character recognizers. Experiments have shown font classification accuracies reach high performance levels of about 95.4 percent even with severely touching characters. The technique developed for tile selected 7 fonts in this paper can be applied to any other fonts.

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Dynamic Bayesian Network based Two-Hand Gesture Recognition (동적 베이스망 기반의 양손 제스처 인식)

  • Suk, Heung-Il;Sin, Bong-Kee
    • Journal of KIISE:Software and Applications
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    • v.35 no.4
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    • pp.265-279
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    • 2008
  • The idea of using hand gestures for human-computer interaction is not new and has been studied intensively during the last dorado with a significant amount of qualitative progress that, however, has been short of our expectations. This paper describes a dynamic Bayesian network or DBN based approach to both two-hand gestures and one-hand gestures. Unlike wired glove-based approaches, the success of camera-based methods depends greatly on the image processing and feature extraction results. So the proposed method of DBN-based inference is preceded by fail-safe steps of skin extraction and modeling, and motion tracking. Then a new gesture recognition model for a set of both one-hand and two-hand gestures is proposed based on the dynamic Bayesian network framework which makes it easy to represent the relationship among features and incorporate new information to a model. In an experiment with ten isolated gestures, we obtained the recognition rate upwards of 99.59% with cross validation. The proposed model and the related approach are believed to have a strong potential for successful applications to other related problems such as sign languages.