• Title/Summary/Keyword: ITS architecture

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A Method for Architecture-based Design and Implementation of Component Assembly and its Tool Support (아키텍처에 기반한 컴포넌트 조립 시스템의 설계 및 구현 방법과 지원 도구의 개발)

  • 이승연;권오천;신규상
    • Journal of KIISE:Software and Applications
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    • v.30 no.9
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    • pp.812-820
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    • 2003
  • Component-Based Development(CBD) leverages software reusability and diminishes development costs. Various works about component models, such as EJB, COM, and CCM are in progress to support CBD. However, current component models hardly support flexible assembly of pre-built components. To cope with this problem, architecture for component assembly must be defined in the abstract level and the gap between system architecture and its implementation should be diminished in the implementation level. This paper proposes a method for architecture-based design and implementation of component assembly. Architecture is described by the ADL, and the tool, COBALT Assembler, is introduced to support the proposed design and implementation phase of component assembly.

A Study on recategorized the architectural notion of Landscape (랜드스케이프 건축개념의 재유형화에 관한 연구)

  • Yoon, Gab-Geun;Kim, Ki-Wan
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.105-114
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    • 2007
  • As a result of imminent recognition on nature from modern world, the need for the combination between architecture and nature has been raised as another topic in architectural arena, and this kind of work is being conducted under the notion of Landscape. As the term 'Landscape' emerges as the key word in contemporary architecture, 'Landscape' begins to transcend the mere meaning of landscape architecture(gardening). The word, Landscape, has gone beyond the meaning of mere landscape, or rural vista one-dimensionally, and, after having introduced the attributes of nature into building activities, has emerged as a notion trying to form 'the architecture as landscape.' Together with these, 'Landscape' is expanding as a notion having various layers. The notion's, 'Landscape', occupying the significant position in contemporary architecture has been a recent phenomenon over 1980-1990s, and its category of practice has not certain limitation, rather it has started simultaneously from various areas. This study, before reviewing the architectural notion of Landscape by studying the Landscape notion and its various embodying methods being shown in contemporary architecture. As a result of examining the features of Landscape notion shown in various directions(ways), being influenced by the four Landscape types presented by Eduard Bru and the currents of the times, we can see that, though the features are somewhat similar, they are classified and explained as different types respectively. So, we are able to recategorize the features into 6 domains in this study.

3-D simulator for development of reactive/deliberative hybrid autonomous robot architecture (자율로봇을 위한 reactive/deliberative hybrid 제어 구조 개발을 위한 3차원 시뮬레이터)

  • Yoon, Do-Young;Kim, Young-Chul;Oh, Sang-Rok;Park, Gwi-Tae;Cho, Woong-Ryul;Suh, Il-Hong;Kim, Kwang-Bae
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2880-2882
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    • 2000
  • In the case of designing autonomous robot architecture using deliberative and reactive control methods, we can use mixed hybrid form as well as purely reactive scheme or purely deliberative scheme respectively according to its own goal and environment within the robot operates, It needs time and endeavors to design robot control architecture in either case above. In our research, we implemented a 3-dimensional robot simulator in order to help designing reactive/deliberative autonomous robot control architecture by offering methods which is capable of selecting design parameters and confirming its performances. It can be used, of course, to design purely reactive or purely deliberative architecture. The architecture and performance of simulator is shown and a sample hybrid robot architecture designed with the simulator is introduced in this article.

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Space and Time in the Architectures of the East and the West (동서양 건축에서의 공간과 시간)

  • Kim, Sung-woo
    • Journal of architectural history
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    • v.13 no.3
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    • pp.97-117
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    • 2004
  • The tradition of architecture in the East and the West are different in many ways. One of the basic cause of such difference, however, is the different ways of perception of space and time. This paper aims to identify the attitude of perception of space and time in the cultures of the East and the West, and its influence on architecture. Degrees of importance placed on either space or time, as well as the modes of perception of space and time are discussed in relation to architecture. Basically, the architecture of the West seems to be more spatially oriented than the East, and this have much to do with the fact that the tradition of Western architecture is visually oriented. On the other hand, East Asian architecture have been more conscious on bodily feeling and its movement in architecture. Spatial units of traditional Eastern architecture, are arranged in such a way in which man can experience the change of space that is supposed to be organized to form a sequential message. Thus, in the East, temporal dimension is more deliberately included in the course of architectural experience compared to the cases of the West. Although it is not easy to attempt any kind of value judgment on such aspects, it is necessary to understand how the different perception of space and time influenced architectural outcome, especially when one wants to understand the cultural cause that have made the architectures of the East and the West very different. Such understanding is particularly important in East Asia where their future of architecture depends much on how they harmonize the Eastern and Western background which are already built up as two cultural structure in their consciousness to be able to create more desirable architecture for themselves.

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An Approach to Effective Software Architecture Evaluation in Architecture-Based Software Development (아키텍쳐 기반 소프트웨어 개발을 지원하는 효과적인 소프트웨어 아키텍쳐 평가 방법)

  • Choi, Hee-Seok;Yeom, Keun-Hyuk
    • Journal of KIISE:Software and Applications
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    • v.29 no.5
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    • pp.295-310
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    • 2002
  • Software architecture representing a common high-level abstraction of a system can be used as a basis for creating mutual understanding among all stakeholders of the system. In determining a software architecture's fitness with respect to its desired qualities as well as in improving a software architecture, software architecture evaluation is importantly performed. However moat of architecture evaluation methods are not still sufficient in that they do not explicitly consider artifacts discussed during architecture evaluation and their processes are net systematic. As a result, we are hard to follow them. To address these problems, this paper presents the method to evaluate systematically a software architecture with respect to its desired qualities. In this approach, the functional and non-functional requirements are separately handled, and software architecture is represented in the 4+1 view model using UML. Through this initial consideration, the important artifacts such as goals, scope, and target of evaluation are clearly determined. Also, the method provides the well defined process to produce the important evaluation artifacts such as sub-designs, design decisions, rationale, qualities from inputs. In addition, it enables us to determine satisfaction of a architecture with respect its desired qualities or improve a architecture through the structured evaluation results.

EA as an Actionable Architecture

  • Jeong, Chanki
    • Journal of Information Technology and Architecture
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    • v.9 no.2
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    • pp.133-142
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    • 2012
  • Gartner predicts that by 2012, 40% of EA programs will be stopped due to poor execution and the failure of delivering business value. An organization needs a practical solution to achieve an EA vision. The EA essential approach should be that of business service and process orientation than systems and IT orientation. We propose an Actionable Enterprise Architecture (AEA) which is based on BPM (Business Process Management) and SOA (Service Oriented Architecture), and connected to service & process orientation and engineering. The architecture proposed provides traceability between service-oriented enterprise architecture and its solution. The proposed architecture can transform enterprise architecture from conceptual to physical levels (solutions) with a service and business process paradigm.

A neural network with local weight learning and its application to inverse kinematic robot solution (부분 학습구조의 신경회로와 로보트 역 기구학 해의 응용)

  • 이인숙;오세영
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10a
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    • pp.36-40
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    • 1990
  • Conventional back propagation learning is generally characterized by slow and rather inaccurate learning which makes it difficult to use in control applications. A new multilayer perception architecture and its learning algorithm is proposed that consists of a Kohonen front layer followed by a back propagation network. The Kohonen layer selects a subset of the hidden layer neurons for local tuning. This architecture has been tested on the inverse kinematic solution of robot manipulator while demonstrating its fast and accurate learning capabilities.

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15 Park Row New York City - 120 Years Later, Still Relevant in Contextualism and Sustainability

  • Karahan, Beyhan
    • International Journal of High-Rise Buildings
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    • v.9 no.1
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    • pp.61-70
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    • 2020
  • After the 1884 Home Insurance building in Chicago and 1889 Tower building in New York, 15 Park Row became the tallest building in the USA in 1899 and it held this record for nine years. Completed just before the arrival of the 20th century, this building deserves to be recognized for the sophistication of its architecture with respect to contextual understanding of the 19th century historic texture in Lower Manhattan, its uniquely economical floor plans, and its use of natural ventilation and daylight. The compositional techniques using the proportional analysis of its context reflect the highest level of architectural education of its time by its architect Robert H. Robinson. In addition, it also offers a unique glimpse to the state-of-the-art technology of its time regarding its structure, its use of movement systems that was capable of serving 4000 users.