• Title/Summary/Keyword: IT module

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The Development of Productivity Prediction Model for Interior Finishes of Apartment using Deep Learning Techniques (Deep Learning 기반 공동주택 마감공사 단위작업별 생산성 예측모델 개발 - 내장공사를 중심으로 -)

  • Lee, Giryun;Han, Choong-Hee;Lee, Junbok
    • Korean Journal of Construction Engineering and Management
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    • v.20 no.2
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    • pp.3-12
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    • 2019
  • Despite the importance and function of productivity information, in the Korean construction industry, the method of collecting and analyzing productivity data has not been organized. Also, in most cases, productivity management is reliant on the experience and intuitions of field managers, and productivity data are rarely being utilized in planning and management. Accordingly, this study intends to develop a prediction model for interior finishes of apartment using deep learning techniques, so as to provide a foundation for analyzing the productivity impacting factors and predicting productivity. The result of the study, productivity prediction model for interior finishes of apartment using deep learning techniques, can be a basic module of apartment project management system by applying deep learning to reliable productivity data and developing as data is accumulated in the future. It can also be used in project engineering processes such as estimating work, calculating work days for process planning, and calculating input labor based on productivity data from similar projects in the past. Further, when productivity diverging from predicted productivity is discovered during construction, it is expected that it will be possible to analyze the cause(s) thereof and implement prompt response and preventive measures.

Prediction of Ship Roll Motion using Machine Learning-based Surrogate Model (기계학습기반의 근사모델을 이용한 선박 횡동요 운동 예측)

  • Kim, Young-Rong;Park, Jun-Bum;Moon, Serng-Bae
    • Journal of Navigation and Port Research
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    • v.42 no.6
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    • pp.395-405
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    • 2018
  • Seakeeping safety module in Korean e-Navigation system is one of the ship remote monitoring services that is employed to ensure the safety of ships by monitoring the ship's real time performance and providing a warning in advance when the abnormal conditions are encountered in seakeeping performance. In general, seakeeping performance has been evaluated by simulating ship motion analysis under specific conditions for its design. However, due to restriction of computation time, it is not realistic to perform simulations to evaluate seakeeping performance under real-time operation conditions. This study aims to introduce a reasonable and faster method to predict a ship's roll motion which is one of the factors used to evaluate a ship's seakeeping performance by using a machine learning-based surrogate model. Through the application of various learning techniques and sampling conditions on training data, it was observed that the difference of roll motion between a given surrogate model and motion analysis was within 1%. Therefore, it can be concluded that this method can be useful to evaluate the seakeeping performance of a ship in real-time operation.

A Platform Providing Interactive Signage Based on Edge-cloud Cooperation (엣지-클라우드 협업 기반 인터랙티브 사이니지 제공 플랫폼)

  • Moon, Jaewon;Kum, Seungwoo;Lee, Sangwon
    • Journal of Internet Computing and Services
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    • v.20 no.2
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    • pp.39-49
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    • 2019
  • Advances in IoT data analysis technology have made it easier to analyze situation and provide interactive services based on the context. Most of digital signage application have been used to provide information uni-directionally, but in the future it will evolve to provide personalized content according to the individual user situation and responses. However, it is not easy to modify or apply the existing interactive digital signage platforms due to their hardware dependency. The proposed platform is modularized by dividing main functions into two, the cloud and the edge, so that advertisement resources can be easily generated and registered. Thus, interactive advertisement can be rendered in a timely manner based on sensor analysis results. At the edge, personal data can be processed to minimize privacy issues, and real-time IoT sensor data can be analyzed for quick response to the signage player. The cloud is easier to access and manage by multiple users than edge. Therefore, the signage content generation module improves accessibility and flexibility by handling advertisement contents in the cloud so that multiple users can work together on the cloud platform. The proposed platform was developed and simulated in two aspects. First is the provider who provides the signage service, and second is the viewer who uses the content of the signage. Simulation results show that the proposed platform enables providers to quickly construct interactive signage contents and responses appropriately to the context changes in real-time.

Classification of Trusted Boot Technology Components based on Hardware Dependency (하드웨어 종속/독립성에 따른 신뢰성 부팅 기술 구성 요소 분류)

  • Park, Keon-Ho;Kim, Sieun;Lee, Yangjae;Lee, SeongKee;Kang, Tae In;Kim, Hoon Kyu;Park, Ki-woong
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.6
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    • pp.44-56
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    • 2018
  • Researches on military weapons are actively studied to improve national defense power of each country. The military weapon system is being used not only as a weapon but also as a reconnaissance and surveillance device for places where it is difficult for people to access. If such a weapon system becomes an object of attack, military data that is important to national security can be leaked. Furthermore, if a device is taken, it can be used as a terrorist tool to threaten its own country. So, security of military devices is necessarily required. In order to enhance the security of a weapon system such as drone, it is necessary to form a chain of trust(CoT) that gives trustworthiness to the overall process of the system from the power on until application is executed. In this paper, by analyzing the trusted computing-based boot technology, we derive trusted boot technology components and classify them based on hardware dependence/independence. We expect our classification of hardware dependence/independence to be applied to the trusted boot technology of our self-development ultraprecision weapon system to improve the defense capability in our military.

A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement - (비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 -)

  • Lim, Jang-Hoon
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.

Research Trends in Induced Polarization Exploration in Korea (국내 유도분극 탐사의 연구동향)

  • Park, Samgyu
    • Geophysics and Geophysical Exploration
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    • v.24 no.4
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    • pp.202-208
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    • 2021
  • Induced polarization (IP) was first published in a Korean academic journal in 1973, and it was soon applied to coal and metal ore exploration. Then, in universities and research institutes, IP modeling studies using the finite element approach and experimental studies on IP responses for artificial samples were conducted. In the mid-1980s, the spectral IP (SIP) measurement module was introduced to Korea, and physical scale modeling and inversion approaches were developed. Due to the decline of the mineral resource industry, this method was not actively applied. However, the SIP method was not applied In the 1990s, IP exploration was applied in the investigation of hydrothermal deposits of sulfide minerals and bentonite mineralization zones, as well as to areas where the groundwater was contaminated by intruding seawater. In the 2000s, three-dimensional inversion of the IP approach was developed, and high-precision geophysical exploration was required to secure domestic and overseas mineral resources, so SIP experiments on rock samples and approaches for field exploration were developed. The SIP approach was proven useful for the exploration of metal deposits containing sulfide minerals by applying it to explore the mineralization zone of gold-silver deposits in the Haenam region. The IP method is considered to be effective in exploring critical minerals (lithium, cobalt, and nickel) in high-tech industries. It also is expected to be useful for environmental and geotechnical investigations.

A Multi-speaker Speech Synthesis System Using X-vector (x-vector를 이용한 다화자 음성합성 시스템)

  • Jo, Min Su;Kwon, Chul Hong
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.675-681
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    • 2021
  • With the recent growth of the AI speaker market, the demand for speech synthesis technology that enables natural conversation with users is increasing. Therefore, there is a need for a multi-speaker speech synthesis system that can generate voices of various tones. In order to synthesize natural speech, it is required to train with a large-capacity. high-quality speech DB. However, it is very difficult in terms of recording time and cost to collect a high-quality, large-capacity speech database uttered by many speakers. Therefore, it is necessary to train the speech synthesis system using the speech DB of a very large number of speakers with a small amount of training data for each speaker, and a technique for naturally expressing the tone and rhyme of multiple speakers is required. In this paper, we propose a technology for constructing a speaker encoder by applying the deep learning-based x-vector technique used in speaker recognition technology, and synthesizing a new speaker's tone with a small amount of data through the speaker encoder. In the multi-speaker speech synthesis system, the module for synthesizing mel-spectrogram from input text is composed of Tacotron2, and the vocoder generating synthesized speech consists of WaveNet with mixture of logistic distributions applied. The x-vector extracted from the trained speaker embedding neural networks is added to Tacotron2 as an input to express the desired speaker's tone.

A Study on the Establishment of Design and Construction Process Standardization through Building BIM Application Case (건축물 BIM 적용사례를 통한 설계 및 시공프로세스 표준화 수립에 대한 연구)

  • Jeong, Hee-woong
    • Journal of the Korea Institute of Building Construction
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    • v.22 no.4
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    • pp.347-358
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    • 2022
  • In order to satisfy the extraction and use of information such as estimates and processes required in the design and construction stages of BIM, which is an expectation of overall construction operation for the design and construction stage of domestic buildings, it is insufficient to supply and apply mobile technologies or terminals. In this paper, standardization of BIM-based processes from the design stage to the construction stage is proposed as an efficient construction system method through mobile-based simulation and test-bed case analysis review. The current status and potential of BIM application were identified through theoretical review of BIM and case studies at home and abroad. In addition, the overall flow of the project and the direction of effective process construction were investigated through each process by 3D, 4D, and 5D execution stage and the role of each collaborator. 4D building process BIM simulation system using mobile was implemented by applying a visualization engine that simulates process information, object information connection module, and related object information. Therefore, it was possible to minimize the possibility of re-construction of the BIM design and construction process model through the visualization of 2D drawings based on the 3D model of the building and the review of errors and interferences in the drawings. In addition, in the implementation of simulation for each process of the construction process through mobile devices, it was possible to support construction progress and process management according to the optimal option selected by the user.

Preparation and Properties of Hollow Fiber Membrane for CO2/H2 Separation (이산화탄소/수소 분리용 중공사형 기체분리막의 제조 및 특성)

  • Hyung Chul Koh;Mi-jin Jeon;Sang-Chul Jung;Yong-Woo Jeon
    • Membrane Journal
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    • v.33 no.4
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    • pp.222-232
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    • 2023
  • In this study, a hollow fiber support membrane was prepared by a non-solvent induced phase separation (NIPS) method using a polysulfone (PSf). The prepared hollow fiber support membrane was coated with PDMS and Pebax to prepare a hollow fiber composite membrane. The prepared composite membrane was measured for permeance and selectivity for pure CO2, H2, O2 and N2. Gas separation performance of the module having the highest selectivity (CO2/H2) among the prepared composite membrane modules was measured according to the change in stage cut using simulated gas. The composition of the simulated gas used at this time was 70% CO2 and 30% H2. In the 1 stage experiment, it was possible to obtain values of about 60% of H2 concentration and 12% of H2 recovery. In order to overcome the low H2 concentration and recovery, 2 stage serial test was performed, and through this, it was possible to achieve 70% H2 concentration and 70% recovery. Through this, it was possible to derive a separation process configuration for CO2/H2 separation.

Research on functional module jewelry through combination method (결합 방식을 통한 기능성 모듈 주얼리 연구)

  • Jung-Jin Chun
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.111-118
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    • 2023
  • The purpose of this study is to study jewelry designs presented to general consumers who seek new products and diversity. We would like to present a modular jewelry design with a structure and combination method that is distinct from jewelry in a multimodal replacement method that allows various product modules sold in the past to be worn interchangeably. Problems are likely to occur when a number of existing rather small parts are manufactured in a complex combination method, and difficulties may follow when consumers replace decorative parts and lose them in the process of assembling small fixture parts. Therefore, in order to reduce these problems, we try to make it different from jewelry products made with a simple and simple design so that it can be easily replaced and worn without the need for other coupling parts, and produced using the latest 3D printer (Rapid Prototyping). In this study, based on the experience and know-how gained while engaging in field work, it was possible to make a real object and focused on minimizing problems during the production process, and through this, time and economic loss can be reduced. The purpose of the study is to produce improved jewelry products by expressing more sophisticated and differentiated shapes by using 3D programs (CAD).