• Title/Summary/Keyword: IP 주소

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Study on Collecting Server Information through Banner Grabbing (배너 그래빙을 통한 서버 정보 수집에 관한 연구)

  • Kang, HongGoo;Kim, HyeonHak;Lee, HyunSeung;Lee, Sang-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.6
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    • pp.1317-1330
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    • 2017
  • To collect server information and construct network map enable us to prevent security breach, prepare for national cyber warfare and make effective policies. In this paper, we analyze well-known network scanners, Nmap and ZMap, and construct network map using banner grabbing. We use multiple threads in order to increase scanning speed and arrange IP lists by specific order to reduce the load on information gathering targets. Also, we applied performance tests to compare the real-time banner grabbing tool with the existing network scanners. As a result, we gathered server information from domestic and overseas servers and derived a risk index based on the collected database. Although there are slight differences among countries, we can identify the risky situation that many users in every country are exposed to several security breaches.

Seamless handover protocol to reduce handover latency (핸드오버 지연 시간을 줄일 수 있는 심리스 핸드오버 프로토콜 제안 및 성능 분석)

  • Jang, Jong-Min;Lee, Yu-Tae;Lee, Soong-Hee;Kim, Dong-Il;Choi, Sam-Gil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.2
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    • pp.277-284
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    • 2009
  • With significant development in wireless communication technologies, the needs to handover from one network to another have grown dramatically. Recently IETF developed MIPv6 and FMIPv6 which are used to handover between different access networks. These handover mechanisms have some known weaknesses. MIPv6 can not serve time-critical application because it causes long handover latency and packet loss. By these reasons, MIPv6 does not guarantee session continuity. FMIPv6 uses handover preparation phase to reduce DAD latency. However FMIPv66 still suffers from long handover latency, because it must perform binding update at the end of handover procedure. In this paper we propose new handover mechanism FMIPv6-PBU which eliminates binding update latency. The proposed mechanism has compatability with lagacy FMIPv6. In this paper propose FMIPv6-PBU handover procedure and explain its procedures and evaluate it with MIPv6 and FMIPv6.

Web-based Medical Information System supporting DICOM Specification (DICOM 표준을 지원하는 웹 기반 의료 정보 시스템)

  • Kwon, Gi-Beom;Kim, Il-Kon
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.4
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    • pp.317-323
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    • 2001
  • DICOM(Digital Imaging and Communications in MediCine), standard of medical image operation, present the methods for communications and Storage of Medical Image. medical image acquired from patient in hospital made DICOM files. this paper purposes design and implementation methodologies of a web-based medical information system that consists of DICOM (Digital Imaging and Communications in Medicine) databases and functional components of a web server in order to support the access of medical information with Intemet web browser. we store the patient and image information to database using reading the group and element oJ DICOM file. we made file transfer module by implementing DICOM Store service, in result, we can transfer DICOM file to IF based host or computer. We compose web component of communications and Storage service, user be used DICOM Service by web Browser.

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A Study on Intuitive IoT Interface System using 3D Depth Camera (3D 깊이 카메라를 활용한 직관적인 사물인터넷 인터페이스 시스템에 관한 연구)

  • Park, Jongsub;Hong, June Seok;Kim, Wooju
    • The Journal of Society for e-Business Studies
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    • v.22 no.2
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    • pp.137-152
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    • 2017
  • The decline in the price of IT devices and the development of the Internet have created a new field called Internet of Things (IoT). IoT, which creates new services by connecting all the objects that are in everyday life to the Internet, is pioneering new forms of business that have not been seen before in combination with Big Data. The prospect of IoT can be said to be unlimited in its utilization. In addition, studies of standardization organizations for smooth connection of these IoT devices are also active. However, there is a part of this study that we overlook. In order to control IoT equipment or acquire information, it is necessary to separately develop interworking issues (IP address, Wi-Fi, Bluetooth, NFC, etc.) and related application software or apps. In order to solve these problems, existing research methods have been conducted on augmented reality using GPS or markers. However, there is a disadvantage in that a separate marker is required and the marker is recognized only in the vicinity. In addition, in the case of a study using a GPS address using a 2D-based camera, it was difficult to implement an active interface because the distance to the target device could not be recognized. In this study, we use 3D Depth recognition camera to be installed on smartphone and calculate the space coordinates automatically by linking the distance measurement and the sensor information of the mobile phone without a separate marker. Coordination inquiry finds equipment of IoT and enables information acquisition and control of corresponding IoT equipment. Therefore, from the user's point of view, it is possible to reduce the burden on the problem of interworking of the IoT equipment and the installation of the app. Furthermore, if this technology is used in the field of public services and smart glasses, it will reduce duplication of investment in software development and increase in public services.

Fast Join Mechanism that considers the switching of the tree in Overlay Multicast (오버레이 멀티캐스팅에서 트리의 스위칭을 고려한 빠른 멤버 가입 방안에 관한 연구)

  • Cho, Sung-Yean;Rho, Kyung-Taeg;Park, Myong-Soon
    • The KIPS Transactions:PartC
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    • v.10C no.5
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    • pp.625-634
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    • 2003
  • More than a decade after its initial proposal, deployment of IP Multicast has been limited due to the problem of traffic control in multicast routing, multicast address allocation in global internet, reliable multicast transport techniques etc. Lately, according to increase of multicast application service such as internet broadcast, real time security information service etc., overlay multicast is developed as a new internet multicast technology. In this paper, we describe an overlay multicast protocol and propose fast join mechanism that considers switching of the tree. To find a potential parent, an existing search algorithm descends the tree from the root by one level at a time, and it causes long joining latency. Also, it is try to select the nearest node as a potential parent. However, it can't select the nearest node by the degree limit of the node. As a result, the generated tree has low efficiency. To reduce long joining latency and improve the efficiency of the tree, we propose searching two levels of the tree at a time. This method forwards joining request message to own children node. So, at ordinary times, there is no overhead to keep the tree. But the joining request came, the increasing number of searching messages will reduce a long joining latency. Also searching more nodes will be helpful to construct more efficient trees. In order to evaluate the performance of our fast join mechanism, we measure the metrics such as the search latency and the number of searched node and the number of switching by the number of members and degree limit. The simulation results show that the performance of our mechanism is superior to that of the existing mechanism.