• Title/Summary/Keyword: ID stuffing

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Development of a Localization System Based on VLC Technique for an Indoor Environment

  • Yi, Keon Young;Kim, Dae Young;Yi, Kwang Moo
    • Journal of Electrical Engineering and Technology
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    • v.10 no.1
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    • pp.436-442
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    • 2015
  • In this paper, we develop an indoor localization device which embeds localization information into indoor light-emitting-diodes (LED) lighting systems. The key idea of our device is the use of the newly proposed "bit stuffing method". Through the use of stuff bits, our device is able to measure signal strengths even in transient states, which prohibits interference between lighting signals. The stuff bits also scatter the parts of the signal where the LED is turned on, thus provides quality indoor lighting. Additionally, for the indoor localization system based on RSSI and TDM to be practical, we propose methods for the control of LED lamps and compensation of received signals. The effectiveness of the proposed scheme is validated through experiments with a low-cost implementation including an indoor navigation task.

Implementation of Multiple Access Serial Communications with Improved Transmission Control (전송효율을 개선한 다중접속 직렬통신 구현)

  • Lee, Young-Suk;Han, Kyong-Ho
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2971-2973
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    • 2000
  • In this paper, we proposed the implementation of multiple access serial communications with improved transmission control. For serial communications. RS232 protocol is used and the transmitting data and is merged to form data channel. Multiple host access is configures by using the common data channel and ground channel. 8bit data transfer with variable frame size is transferred by using the 16bit host ID. Packet is composed of HEADER, receiver ID. variable length data frame, TAIL and CRC informations. Multiple hosts are allowed to transfer packet with the other hosts through the common communication channel. Byte-stuffing is used to differentiate the transfer rate of PC is performed.

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Minimizing Data Frame in CAN Controller Area Network for Humanoid Robot (CAN 기반 휴머노이드 로봇에서의 데이터 프레임 최소화)

  • Kwon, Sun-Ku;Huh, Uk-Youl;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2806-2808
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    • 2005
  • The Controller Area Network (CAN) is being widely used for real-time control application and small-scale distributed computer controller systems. When the stuff bits are generated by bit-stuffing mechanism in the CAN network, it causes jitter including variations in response time and delay. In order to eliminate this jitter, stuff bit must be controlled to minimize the response time and reduce the variation of data transmission time. At first, this paper shows that conventional CAN protocol causes the transmission time delay. Secondly, this paper proposes the method to reduce the stuff bits by restriction of available identifier. Finally, data manipulation method can be reduced the number of stuff-bits in the data field. The proposed restriction method of ID and manipulating data field are pretty useful to the real-time control strategy with respect to performance. These procedures are implemented in local controllers of the ISHURO (Inha Semyung Humanoid Robot).

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