• Title/Summary/Keyword: Humanistic study

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An American Indigenous perspective in what we label the study of language in culture: Is it 'Anthropology' or 'Linguistics' and does it matter\ulcorner

  • Tamburro, Paul R.
    • Lingua Humanitatis
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    • v.6
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    • pp.109-145
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    • 2004
  • Social scientists in North America, especially anthropologists, folklorists and linguists, who focus on the study language use and its connection to society, use a variety of labels to describe what they do. Among the best known are 'anthropological linguistics' , 'linguistic anthropology', and 'sociolinguistics'. All of these labels imply that their focus is on the study of language usage in society and culture for their teaching, research and publications. In this paper I am examining the intellectual issues and history that underlie the differences in the labels. The differences and similarities that characterize them are discussed. The author proposes 'linguistic anthropology' as the most useful disciplinary terminology if the study of language combined with culture is to be 'community-centric' and not only 'profession-centric' . He encourages a renewed focus on working with communities. Also, a need to find ways to engage Indigenous members of minority language communities more actively should be a primary goal in the process of 'academic' language work. This is important due to the loss rapid extinction of the many of the world's languages. The author points out that it does matter what we call the work we do, as a label may carry a message of meaning, intent and focus.

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A Study on Residens Participation of Intentional Community in Korea (국내 계획 공동체마을의 주민 참여에 관한 연구)

  • Cho, Jeong-Hyun;Kwak, Yu-Mi;Lee, Dong-Sook;Choi, Jung-Shin
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2008.04a
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    • pp.123-128
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    • 2008
  • In Korea, a movement for founding a intentional community village is becoming popular to improve the individualistic living environment, and to create a humanistic lifestyle. However, it is difficult to say whether its management is successful or not because the intentional community village such as an eco-village is still in an experimental stage in Korea. In this study, a intentional community village was proposed as an alternative approach to help residents build an effective cooperation system and to encourage them to participate in various communal activities. Detailed cases were studied including a formation process and methods of residents' participation. Through the case study, actual conditions of the community villages and several problems were studied. The conclusion of this study is as follows; In order to sustain the community village, it is crucial to encourage the community spirit among the residents. We also find that developing various community facilities and programs can easily raise a sense of familial warmth among the residents. Above all, proactive participation in the communal activities is the most important. It is also necessary to consider the architectural design which can be used as a guiding principle for foundation of the intentional community village. In addition, concrete and systematic solutions including communal activity programs, residents education, and self management regulations must be discussed.

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A Study on Spatial Concepts and Expressions shown in Common Areas of Domestic Offices - Focused on Concepts of Non-territoriality, Eco-Friendly, and Play - (국내 오피스 공용공간에 나타난 공간특성 및 표현방법에 관한 연구 - 탈경계성, 자연친화성, 유희성을 중심으로 -)

  • Kim, Jee-Ie;Shim, Eun-Ju
    • Korean Institute of Interior Design Journal
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    • v.18 no.3
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    • pp.84-92
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    • 2009
  • Sociological, technical, and organizational changes have affected the culture of business in many ways. These changes are now encouraging new concepts in the workplace environment such as emotional approaches for a more creative and humanistic workplace let alone enhancing image of the company. The aim of this study is to understand current situations of common office areas and serve as a stepping stone for designing more creative and stimulating work environments. The study first examines concepts of new office designs in our modem society, then defines categories such as territorial fuzziness, eco-friendly, fun and play. Secondly, by using content analysis as research tool the researchers have investigated how the conceptual categories and detailed design presentation methods are shown in workplace designs in Korea. Scope of study is limited to 39 office design projects from 2002-2008 presented in the Korean monthly magazine 'Interiors'. As results. territorial fuzziness was found to be most popular method while play the least. For application wise, meeting rooms, rest area and hallways were places where these concepts appear the most. Even though, these new approaches in office designs can be found in our domestic offices, still more experimental and active approach seems to be needed.

Usage Motivation and Humanistic Interpretation of Emoticons in WeChat -Focused on Hwa(和) and Ye(禮)- (WECHAT 이모티콘 사용동기 및 인문학적 해석 -화(和)와 예(禮)를 중심으로-)

  • Kang, Xiao Meng;Kim, Se-Hwa
    • The Journal of the Korea Contents Association
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    • v.19 no.5
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    • pp.138-146
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    • 2019
  • The purpose of this study is to investigate the characteristics of usage motivation of SNS emoticons in Northeast Asian culture regions, with the strong influence of normative society and to interpret these characteristics based on traditional humanistic thought. Since the mainstream SNS of each country is different, this study focused on China's WeChat. For the research, we found 38 motivations for the use of emoticons through literature research and interviews with 21 users, and we surveyed 209 participants for usage motivation. The results were as follows: First, six factors were derived from the motivation for use of emoticons, these factors were named emotional expressions, aesthetics, usability, impression management, entertainment, and sense of collectivism. Second, we explained how the ideas of 'Hwa(和)' and 'Ye(禮)' appeared in the use of emoticons, focusing on 'Impression management' and 'Sense of collectivism' among the motives of using emoticons. Hwa(和) is interpreted as a factor of 'sense of collectivism' which intends to strengthen the feeling of belonging in the chat room using emoticons and actively emphasize oneself and to be well integrated in the communication process. Ye (禮) is interpreted as a factor of 'impression management' which forms and maintains a better relationship with the moral code of ethics.

Nursing Core Competencies Needed in the Fields of Nursing Practice for Graduates in Nursing (간호실무현장에서 요구하는 간호대학 졸업생들의 간호핵심역량)

  • Lee, Sun-Kyoung;Park, Sun Nam;Jeong, Seok Hee
    • Journal of Korean Academy of Nursing Administration
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    • v.18 no.4
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    • pp.460-473
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    • 2012
  • Purpose: This study was done to provide information on issues of nursing core competencies needed in the fields of nursing practice for graduates in nursing, from the perspective of nursing managers, and to make suggestion for improving nursing education programs. Methods: Ten nursing managers participated in this study. They were in charge of clinical nursing education in the fields of nursing practice. Data were collected using focus group interviews and analyzed with the content analysis methodology of Downe - Wamboldt's. Results: Six types of nursing core competency - therapeutic nursing competency, professional nursing competency, administrative nursing competency, humanistic nursing competency, relational nursing competency, and personal nursing competency - were identified as nursing core competencies needed in the fields of nursing practice for graduates in nursing. Conclusion: Results of the study show important evidence for decision-making about nursing curriculum revision based on nursing core competency, both in the classroom and in nursing practice areas. These results should contribute to the development of evaluation indicators for nursing students or new nurses. Further research is required to measure degree of nursing core competency in graduates of nursing and to identify the effect of competency-based education for improving nursing core competency.

The Relationship Between Mother's Child-Rearing Attitude, Language Control Styles, and Preschool Child's Social Competence (어머니의 양육태도, 언어통제유형과 학령전기 아동의 사회적 능력 간의 관계)

  • Park, Sunghee
    • Child Health Nursing Research
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    • v.22 no.2
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    • pp.97-106
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    • 2016
  • Purpose: The purpose of this study was to identify the relationship between mother child-rearing attitude, language control styles and preschool child's social competence, and also, to provide a basis for development of a program to promote preschool child's social competence. Methods: The present study was a descriptive research. Participants in this study were a convenience sample of 300 preschool children and their mothers. For the final analysis 264 questionnaires were used after eliminating questionnaires with incomplete responses. Data were analyzed using the SPSS 18.0 program. Results: The mean score for mother's child-rearing attitude was $3.31{\pm}0.25$ out of 5 points, for hierarchical language control styles ($2.76{\pm}0.62$), commanding ($1.95{\pm}0.58$), and humanistic ($2.48{\pm}0.62$) out of 5 points, and for child's social competence, $3.50{\pm}0.34$ out of 5 points. Negative correlations were found between commanding language control styles and child's social competence (r=-.34, p<.001), and between commanding language control style and mother's child-rearing attitude (r=-.50, p<.001). Conclusion: The results demonstrate the importance of the quality of mother's child-rearing attitude and language control styles for child's social competence. It is suggested that promotion programs to enhance preschool child's social competence should be developed in conjunction with the parenting related environment.

Measurement Method on Aesthetic Experience of Game Player (게임플레이어의 미적경험 데이터 측정방법)

  • Choi, Gyu-Hyeok;Kim, Mi-Jin
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.5
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    • pp.207-215
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    • 2020
  • Studies on aesthetic experience in games mostly focus on engineering approach centered on structural determination of specific target within the game as well as humanistic·social approach in forms of artistic conversation on game play experience. This paper have established a theoretic guideline regarding the progress of aesthetic experience which allows analysis from the perspective of player experience acquired during game play. Based on such guideline, the study classifies cognitive data (Eye-Tracking, Playing Action, Facial Expression) on aesthetic experience and suggests the methods to measure such data. By deducing errors and points to be considered related to measuring methods through pilot tests, this study will contribute to the execution of empirical study focused on player perspective.

A Study on the Efficiency of Fashion Design Classes Using Humanities Self-Reflection Writing (인문학적 자기성찰 글쓰기를 활용한 패션디자인 수업의 효율성 연구)

  • Kim, Jin Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.46 no.4
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    • pp.600-612
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    • 2022
  • This study analyzed the learning effect, through a satisfaction survey and NVivo qualitative analysis, of fashion design classes using humanities self-reflection writing. The results are as follows. First, with regard to learning satisfaction, learners perceived the class as efficient and showed overall satisfaction. Second, learners' opinions were classified into self-reflection writing, design process, new experience of expression, and the understanding of class activities. Third, in self-reflection writing, learners discovered their tendencies and values while exploring their identity through deep thinking. Fourth, in the design process, learners set the design concept consistently through writing. Fifth, in the new experience of expression, learners recognized the idea produced through writing as the result of thought and considered it a new expression method for design. Sixth, in the understanding of class activities, learners were interested in the process and considered it an activity through which to build their own style in design expression. Design class activities using self-reflection writing drew a positive response and presented the possibility of educational use. The teaching method of this study is expected to be used as a humanistic method for expressions in various design fields.

A Study on the Characteristics of Humanistic Landscape in Pyongyang Castle through Pictorial Maps in the Late Joseon Dynasty (조선후기 회화식 고지도를 통해 본 평양성의 인문경관 특성)

  • Kim, Mi-Jung;So, Hyun-Su
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.38 no.2
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    • pp.14-30
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    • 2020
  • This study focuses on the fact that pictorial maps in the late Joseon Dynasty were conceptual diagrams with the place names perceived by the people at the time of their production. In this regard, targeting on five pictorial maps, the humanistic landscape characteristics of Pyongyang, which had cultural identities such as a historically old, commercial, and Pungnyu(appreciation for the arts) city, were derived as follows. First, the historic legitimacy of Pyongyang Castle was represented by ritual and religious facilities. They include 'Dangunjeon' and 'Gijagung' related to the nation founder, 'Munmujeong': the remains of Goguryeo, 'Sajikdan' & 'Pyongyanggangdan': the place of the national rites, Hyanggyo and Seowon: education & rite functions, Buddhism and Taoist facilities, 'Yongsindang', 'Sanshindang', and 'Jesindan': folk religion facilities. Gija-related facilities, which became symbols of Pyongyang due to the importance of Small-Sinocentrism and Gija dignity tendency, were distributed throughout Pyongyang Castle though, the facilities related to King Dongmyeong of Goguryeo and the spaces of religion praying for blessings are spread in Bukseong and on the riverside of Daedonggang each. Second, as a Pyongando Province's economic center, Pyongyang's commercial landscape was represented by logistics and transportation facilities. The Daedonggang River, which was in charge of transportation functions, had many decks such as 'Yangmyeongpo', 'Cheongryongpo' and 'Waeseongjin' and bridges, such as 'Yeongjegyo' and 'Gangdonggyo', which connected major transportation routes. The road network was created in Oeseong area to facilitate logistics transportation and management, and many warehouses named after the jurisdiction of Pyongyangbu were distributed near the roads and Provincial Offices of the main gates. In addition, it was characterized by the urban area systematically divided with hierarchical roads, 'Bukjangnim' of willow trees planted on the main entrance roads of Pyongyang Castle, a linear landscape created by 'Simnijangnim' consisting of mixed forests with elm trees. Third, Pungnyu City is realized by the distribution of amusement facilities. The riverside of Daedonggang adjacent to Naeseong exhibits characteristics of artificial landscape such as a canal leading to the inside of the castle, a docking facility with embankments, and a port with cargo ships anchored. However, Bukseong of the natural surroundings had numerous pavilions and platforms such as 'Bubyeongnu', 'Eulmildae', 'Choeseungdae', 'Jebyeokjeong' and engraved letters such as 'Cheongnyubyeok', 'Jangbangho'. 'Osunjeong', 'Byeogwolji', 'Banwolji' near 'Sachang', and 'Aeryeondang', built on the island of a square pond, created waterscape in Naeseong invisible from the Daedonggang, and for practical purposes, ponds and repeated willow vegetation landscape related to Gija were placed in the western rampart of Jungseong. In addition, 'Seonyeondong', a cemetery of Gisaeng, located near by Chilseongmun, was used as poem titles and themes by literary people, contributing to the creation of the Pungnyu image of Pyongyang.

Perspectives on Post-Modernism in Contemporary Korean Fiction

  • Yang, Gi-Chan
    • Lingua Humanitatis
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    • v.2 no.2
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    • pp.283-299
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    • 2002
  • The Contemporary Korean fiction today to a certain context infringes on the outskirts of mainstream literary theories diversified to an extent that anything and everything that are printed are defined as literature. The two fictions that the study is based upon, probably, shows the effects of postmodernism in Korean fictional 'space' in that the representation of the said fictions veers clear from that with which one might associate in contemplating the traditional Korean fiction. The study, though it seems, based on a more of a societal perspective rather than traditional literary perspective is to be noted in reference with the postmodern theories that we identity with today. The paper takes look at the changes that can be noted in the fictions: Kyung ma jang ga nun gil by Ha Il-ji and Oak tap hang by Park Sang-woo. The main objective of the paper is that it tried to identify the cultural identity of Koreans through the descriptions found in the two works. While concluding as to why these two fictions can be categorized as belonging to the genre of postmodernism the research also tries to formulate what and how postrnodernism can be discerned in fictional genre and this especially in today's Contemporary Korean fiction.

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