• 제목/요약/키워드: Human visual system

검색결과 872건 처리시간 0.03초

Histogram Specification Method Development for Accurate Visual Inspection (정확한 비전 검사를 위한 히스토그램 지정 기법 개발)

  • Park, Se-Hyuk;Kang, Su-Min;Han, Kwang-Hee;Huh, Kyung-Moo
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2008년도 학술대회 논문집 정보 및 제어부문
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    • pp.145-146
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    • 2008
  • The appearance inspection of various electronic products and parts has been executed by the eyesight of human. But inspection by eyesight cannot bring about uniform inspection result. Because the appearance inspection result by eyesight of human is changed by condition of physical and spirit of the checker. So machine vision inspection system is currently used to many appearance inspection fields instead of the checker. However the inspection result of machine vision is changed by the illumination of workplace. Therefore we proposed histogram specification in this paper for machine vision inspection accuracy. As a result of histogram specification algorithm, we could increase the exactness of visual inspection and prevent system error from physical and spirit condition of human. More specifically, average inspection error rate was 7.5[%] in existing inspection method but we could see 0.6[%] error rate after applying the algorithm which is presented in this paper.

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Physiological Responses-Based Emotion Recognition Using Multi-Class SVM with RBF Kernel (RBF 커널과 다중 클래스 SVM을 이용한 생리적 반응 기반 감정 인식 기술)

  • Vanny, Makara;Ko, Kwang-Eun;Park, Seung-Min;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • 제19권4호
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    • pp.364-371
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    • 2013
  • Emotion Recognition is one of the important part to develop in human-human and human computer interaction. In this paper, we have focused on the performance of multi-class SVM (Support Vector Machine) with Gaussian RFB (Radial Basis function) kernel, which has been used to solve the problem of emotion recognition from physiological signals and to improve the accuracy of emotion recognition. The experimental paradigm for data acquisition, visual-stimuli of IAPS (International Affective Picture System) are used to induce emotional states, such as fear, disgust, joy, and neutral for each subject. The raw signals of acquisited data are splitted in the trial from each session to pre-process the data. The mean value and standard deviation are employed to extract the data for feature extraction and preparing in the next step of classification. The experimental results are proving that the proposed approach of multi-class SVM with Gaussian RBF kernel with OVO (One-Versus-One) method provided the successful performance, accuracies of classification, which has been performed over these four emotions.

The Development of Device and the Algorithm for the Haptic Rendering (가상현실 역감구현을 위한 알고리즘과 장치개발)

  • 김영호;이경백;김영배
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 한국정밀공학회 2000년도 추계학술대회 논문집
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    • pp.106-109
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    • 2000
  • The virtual reality - haptic device is developed for the purpose used in the work that human cannot approach and that need elaborate exercises. To render haptic, the total system is constituted master, haptic device, and slave, remote manipulator. Human operates the remote manipulator. Human operates the remote manipulator relying on the hapti devices and stereo graphic. And then the force and scene of the remote manipulator is fed-back from each haptic devices and virtual devices. The feedback information gets system gain exactly. The system gain provides the most exact haptic and virtual devices. The feedback information gets system gain exactly. The system gain provides the most exact haptic and scene to human by the location, the graphic rendering and the haptic rendering algorithm on real-time. In this research, 3D haptic device is developed for common usage and make human feel the haptic when human contacts virtual object rendered by computer graphic. The haptic device is good for tracing location and producing devices because of the row structure. Also, openGL and Visual Basic is utilized to the algorithms for haptic rendering. The haptic device of this research makes the interface possible not only with virtual reality but also with the real remote manipulator.

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Medical Image Processing System for Morphometric and Functional Analysis of a Human Brain (인간 뇌의 형태적 및 기능적 분석을 위한 의료영상 처리시스템)

  • Kim, Tae-U
    • The Transactions of the Korea Information Processing Society
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    • 제7권3호
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    • pp.977-991
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    • 2000
  • In this paper, a medical image processing system was designed and implemented for morphometric and functional analysis of a human brain. The system is composed of image registration, ROI(region of interest) analysis, functional analysis, image visualization, 3D medical image database management system(DBMS), and database. The software processes an anatomical and functional image as input data, and provides visual and quantitative results. Input data and intermediate or final output data are stored to the database as several data types by the DBMS for other further image processing. In the experiment, the ROI analysis, for a normal, a tumor, a Parkinson's decease, and a depression case, showed that the system is useful for morphometric and functional analysis of a human brain.

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Tele-Operated Mobile Robot for Visual Inspection of a Reactor Head

  • Choi, Chang-Hwan;Jeong, Kyung-Min;Kim, Seung-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2063-2065
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    • 2003
  • The control rod drive mechanisms in a reactor head are arranged too narrow for a human worker to approach. Moreover, the working environment is in high radiation area. In order to inspect defections in the surfaces of the reactor head and welding parts, a visual inspection device that can approach such a narrow and high radiation area is required. This paper introduces a tele-operated mobile robot for visual inspection of a reactor head, which has pan/tilt camera, fixed rear camera, ultrasonic collision detection system, and so on. Moreover, the host controller and digital video logging system are developed and integrated control software is also developed. The robot is operated by a wireless control, which gives flexibility for the inspection.

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EFFICIENT IMAGE SEGMENTATION FOR MANIFESTING VISUAL OBJECTS

  • Park, Hyun-Sang;Lim, Jung-Eun;Ra, Jong-Beom
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 한국방송공학회 1999년도 KOBA 방송기술 워크샵 KOBA Broadcasting Technology Workshop
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    • pp.159-164
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    • 1999
  • Homogeneous but distinct visual objects having low-contrast boundaries are usually merged in most of the segmentation algorithms. To alleviate this problem, an efficient image segmentation algorithm based on a bottom-up approach is proposed by using spatial domain information only. For initial image segmentation, we adopt an efficient marker extraction algorithm conforming to the human visual system. Then, two region-merging algorithms are successively applied so that homogeneous visual objects can be represented as simple as possible without destroying low-contrast real boundaries among them. The resultant segmentation describes homogeneous visual objects with few regions while preserving semantic object shapes well. Finally, a size-based region decision procedure may be applied to represent complex visual objects simpler, if their precise semantic contents are not necessary. Experimental results show that the proposed image segmentation algorithm represents homogeneous visual objects with a few regions and describes complex visual objects with a marginal number of regions with well-preserved semantic object shapes.

A Visual Weighting-Based Bit Allocation Algorithm for H.264 Scalable Extension(SE) (H.264 스케일러블 확장을 위한 시각적 가중치 기반 비트 할당 알고리즘)

  • Quan, Shan Guo;Ha, Ho-Jin
    • Journal of Korea Multimedia Society
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    • 제14권5호
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    • pp.650-657
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    • 2011
  • This paper proposes a novel bit allocation algorithm for H.264 scalable extension(SE) based on a human visual system (HVS) to improve the coding efficiency. The proposed algorithm is consist of two stages: visual weighting model and visual weighting-based bit allocation algorithm. In the first stage, the visual weighting for each macroblock (MB) is analyzed according to the region of interests. Then the adaptation of the visual weighting into the bit allocation routine for each quality layer is performed for improving the visual quality. In the simulation results, it is observed that the proposed scheme can improve the subjective and objective video quality in the same bit rate, compared to the previous scalable video coding in H.264.

A New Details Extraction Technique for Video Sequence Using Morphological Laplacian (수리형태학적 Laplacian 연산을 이용한 새로운 동영상 Detail 추출 기법)

  • 김희준;어진우
    • Proceedings of the IEEK Conference
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    • 대한전자공학회 1998년도 추계종합학술대회 논문집
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    • pp.911-914
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    • 1998
  • In this paper, the importance of including small image features at the initial levels of a progressive second generation video coding scheme is presented. It is shown that a number of meaningful small features called details shouuld be coded in order to match their perceptual significance to the human visual system. We propose a method for extracting, perceptually selecting and coding of visual details in a video sequence using morphological laplacian operator and modified post-it transform is very efficient for improving quality of the reconstructed images.

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The Evaluation Method for Viewing Angle Image Control (VIC) Technology

  • Kwon, Jung-Bum;Park, Seung-Chul;Le, Don-Gyou;Lee, Lim-Soo;Ahn, Byung-Chul
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.700-702
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    • 2008
  • A new evaluation method which named 'Security Viewing Angle Factor (SVAF)' was suggested for VIC (Viewing-angle Image Control) technology to quantify a visual hiding performance of LCD. Currently, Contrast Ration (CR) is the general method to evaluate VIC technology. However, CR shows a significant difference when compared with the result of human visual system. Furthermore, a perceptional evaluation method and its conditions were established.

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Color Image Quantization and Dithering Method based on HVS Characteristics

  • Ha, Yeong-Ho
    • Proceedings of the IEEK Conference
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    • 대한전자공학회 1999년도 하계종합학술대회 논문집
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    • pp.569-574
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    • 1999
  • New methods for both color palette design and dithering based on human visual system (HVS) characteristics are proposed. Color quantization for palette design uses the relative visual sensitivity and spatial masking effect of HVS. The dithering operation for printing uses nonlinear quantization, which considers the overlapping phenomena among neighbor printing dots, and then a modified dot-diffusion algorithm is followed to compensate the degradation produced in the quantization process. The proposed techniques can produce high quality image in the low-bit color devices.

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