• Title/Summary/Keyword: Human Response Model

검색결과 442건 처리시간 0.034초

충격력에 대한 인체의 머리와 목의 동력학적 응답특성 (Characteristiis of Dynamic Response in the Human Head and Neck to Implusive Loading)

  • 김영은;김정훈
    • 대한의용생체공학회:의공학회지
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    • 제16권4호
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    • pp.491-498
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    • 1995
  • A numerical human head/neck model was constructed for analyzing the implication in decleration injuries. This model consists of nine rigid bodies representing the head, cervical vertebrae C1-C7, and T1. These rigid bodies were connected by intervertebral disks described by massless beam elements. Muscles and ligaments were also incoperated in the model represented by nonlinear spring and viscoblastic element respectively Agreement of the analytical kinematic response with the results of experimental data from a volunteer run was satisfactory. Moreover, possible injury estimation from the calculated moment, force variations in the disc, and force variation in ligaments matched well with clinical observations.

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퍼지척도 퍼지적분을 이용한 휴면 인터페이스의 평가 (Evaluation of Human Interface using Fuzzy Measures and Fuzzy Integrals)

  • 손영선
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 추계학술대회 학술발표 논문집
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    • pp.31-36
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    • 1998
  • This paper proposes a method to select essential elements in a human evaluation model using the Choquet integral based on fuzzy measures and applies the model to the evaluation of human interface. Three kinds of concepts, Increment Degree, average of Increment Degree, Necessity coefficient, are defined. The proposed method selects essential elements by the use of the Relative necessity coefficient. The proposed method is applied to the analysis of human interface. In the experiment, (1) a warning sound, (2)a color vision, (3) the size of working area, (4) a response of confirmation, are considered as human interface elements. subjects answer the questionnarie after the experiment. From the data of questionnaire, fuzzy measures are identified and are applied to the proposed model. effectiveness of the proposed model is confirmed by the comparison of human interface elements extracted from the proposed model and those from the questionnarie.

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저속 후방 추돌에 따른 승객 거동 현상 해석용 모델 개발 (Development of a Model for the Analysis of Occupant Response subjects in Low-Speed Rear-End Collision)

  • 김희석;김영은
    • 한국자동차공학회논문집
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    • 제8권3호
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    • pp.139-150
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    • 2000
  • Although a number of neck injuries are generated, the data which quantify the kinematic response of the human head and cervical spine in low-speed rear-end automobile collisions is very limited. On this problem, just few in vitro experimental research or some experimental research using dummy on neck injury by rear-end collision was conducted, thus systematic research is requested on full scale injury mechanism. An occupant model for the response of the occupant subject to rear-end collision using commercial dynamics package DADS was developed. Developed model shows more close agreement with the experimental data compared with the MADYMO simulation results for the cases of ${\delta}V=16$ kph in sled test. For the case of ${\delta}V=8$ kph and 33.5 kph with production seat, model also shows its reliable response compared with experimental results using Hybrid III and Hybird III with RID.

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계층적 공간 분할 방법을 이용한 의복 시뮬레이션 시스템의 설계 및 구현 (Design and Implementation of a Cloth Simulation System based on Hierarchical Space Subdivision Method)

  • 김주리;조진애;정석태;이용주;정성태
    • 한국컴퓨터정보학회논문지
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    • 제9권4호
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    • pp.109-116
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    • 2004
  • 본 논문은 여러 옷감 조각들을 이용하여 가상의 3차원 인체 모델에 옷을 입히기 위한 의복 시뮬레이션 시스템을 제안한다. 본 논문에서 의복은 서로 꿰매지는 2차원 재단 패턴으로 구성된다. 제안된 시스템은 3차원 인체 모델 파일과 2차원 재단 패턴 파일을 읽어 들인 다음에 질량-스프링 모델에 기반한 물리적 시뮬레이션에 의해 의복을 착용한 3D모델을 생성한다. 본 논문의 시스템은 사실적인 시뮬레이션을 위하여 인체 모델을 구성하는 삼각형과 의복을 구성하는 삼각형 사이의 충돌을 검사하고 반응 처리를 수행하였다. 인체를 구성하는 삼각형의 수가 매우 많으므로, 이러한 충돌 검사 및 반응 처리는 많은 시간을 필요로 한다. 이 문제를 해결하기 위하여, 본 논문에서는 공간 분할 기법을 이용하여 충돌 검사 및 반응 처리 수를 줄이는 방법을 제안한다. 실험 결과에 의하면 본 논문의 시스템은 사실적인 영상을 생성할 수 있었고 수초 이내에 가상 인체 모델에 의복을 입힐 수 있었다.

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Application of fuzzy measure and fuzzy integrals model to evaluation of human interface

  • Sohn, Young-Sun;Onisawa, Takehisa
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.787-790
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    • 1997
  • This paper proposes a method which selects essential elements in a human evaluation model using the Choquet integral based on fuzzy measures, and applies the model to the evaluation of human interface. Three kinds of concepts are defined to select essential elements. Increment Degree implies the increment degree from fuzzy measures of composed elements to the fuzzy measure of a combined element. Average of Increment Degree of an element means the relative possibility of superadditivity of the fuzzy measure of each combined element. Necessity Degree means the selection degree of each combined element as a result of the human evaluation. A task experiment, which consists of a static work and two dynamic works, is performed by the use of some human interfaces. In the experiment, (1) a warning sound which gives an attention to subjects, (2) a color vision which can be distinguished easily or not, (3) the size of working area and (4) a response of confirmation that is given from an interface, are considered as human interface elements. Subjects answer the questionnaire after the experiment. From the data of the questionnaire, fuzzy measures are identified and are applied to the proposed model. Effectiveness of the proposed model is confirmed by the comparison of human interface elements extracted from the proposed model and those from the questionnaire.

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인간 뇌의 충격 부상에 대한 유한요소모델 개발에 관한 연구 (Development of Finite Element Model for impact Human Brain Injury)

  • 김영은;남대훈;왕규창
    • 한국자동차공학회논문집
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    • 제4권4호
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    • pp.97-106
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    • 1996
  • The impact response of the human brain has been determined by three-dimensional finite element modeling. The model includes a layered shell closely representing the cranial bones with the interior contents occupied by an incompressible contimuum to simulate the brain. Flax and tentorium modeled with 4 node membrane element were also incorporated. The computed pressure-time histories at 4 locations within the brain element compared quite favorably with previously published experimental data from cadaver experiments. A parametric study was subsequently conducted to identify the model response when the impact were varied.

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시각 반응 모델에 의한 AC PDP의 Dynamic False Contour Noise 해석 (Analysis of AC PDP Dynamic False Contour based on the Model of the Human Vision System)

  • 나중민;김영환;강봉구
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(4)
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    • pp.85-88
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    • 2000
  • We present a new approach to analyzing the dynamic false contour noise of AC plasma display panels (PDP), which is known to degrade the image quality severely. Compared with the existing methods that consider only the amount of light emission from PDP during 1 field time, the proposed approach uses the impulse response model of the human vision system and estimates how the human beings actually feel as the function of time. Experimental results using various benchmark sub-field scan algorithms are included.

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Simulated Annealing 기법을 이용한 인체 수직 전신 진동 모델의 파라미터 선정 (Mathematical Model Development of Whole-body Vertical Vibration, Using a Simulated Annealing Method)

  • 최준희;김영은;백광현
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 추계학술대회논문집A
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    • pp.381-386
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    • 2000
  • Simple spring-damper-mass models have been widely used to understand whole-body vertical biodynamic response characteristics of the seated vehicle driver. However, most previous models have not considered about the non-rigid masses(wobbling masses). A simple mechanical model of seated human body developed in this study included the torso represented by a rigid and a wobbling mass. Within the 0.5-20Hz frequency range and for excitation amplitudes maintained below $5ms^{-2}$, this 4-degree-of-freedom driver model is proposed to satisfy the measured vertical vibration response characteristics defined from a synthesis of published data for subjects seated erect without backrest support. The parameters are identified by using the combinatorial optimization technique, simulated annealing method. The model response was found to be provided a closer agreement with the response characteristics than previously published models.

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패밀리레스토랑의 서비스 접점 요소가 고객의 감정적 반응 및 만족도에 미치는 영향에 관한 연구 (Study on the Effects of Service Encounter Elements in a Family Restaurant Based on Customers' Emotional Response and Satisfaction)

  • 정효선;윤혜현
    • 한국식생활문화학회지
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    • 제25권4호
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    • pp.456-465
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    • 2010
  • The purpose of this study was to understand the interrelationships between customers' perception of service encounter elements, customers' emotional response and customer satisfaction in a family restaurant. Based on a total of 408 samples, this study reviewed the reliability and fitness of the research model and verified a total of 4 hypotheses using the Amos program. The hypothesized relationships of the model were tested simultaneously using a structural equation model (SEM). The proposed model provided an adequate fit to the data, ${\chi}^2$=821.151 (df=333), CMIN/df 2.466, GFI .878, NFI .927, IFI .955, TLI .949, CFI .955, RMSEA .060. The results showed that human factor ($\beta$=.426) and physical factor ($\beta$=.266) as service encounter elements in family restaurants were indicated to have a positive (+) influence on customers' positive emotion. For influence of customers' negative emotion, human factor ($\beta$=-.157) was surveyed to have a negative (-) influence. Also, customers' positive emotion ($\beta$=.716) and negative emotion ($\beta$=-.081) had significant effects on customer satisfaction. Limitations and future research directions are also discussed.

인적정보의 고유기능과 계량화 방안에 관한 연구 (A Study on the Eigen Ethnic Function and Mathematical Processing Method of Human Information)

  • 김홍재;서윤정
    • 산업경영시스템학회지
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    • 제19권40호
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    • pp.329-339
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    • 1996
  • This study presents the eigen ethnic function and mathematical processing method of human information. Human information can be definded as the overlap area taking the superposition property composed of intuition and sensory in stimulus/response (S/R) model, In S/R model, the intuition and sensory eigen ethnic function acts on the forming of perception. Perception process by the superposition property of intuition and sensory analogy to the basic neural network model. This analogy model extends to the analysis method. As an analysis method, optimal ratio number induced to the golden section ratio. Golden section ratio drived out by diverse source and implicated to the sensory and intuitive context such as beauty, harmony, optimality etc. This numerical orders can be applied to analysing the Perception process and extended to pursue the Potential human behavior, On the basic of proposed applying method, an illustrative mathematical examples are presented.

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