• Title/Summary/Keyword: Human Behavior Modeling

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Motion-capture-based walking simulation of digital human adapted to laser-scanned 3D as-is environments for accessibility evaluation

  • Maruyama, Tsubasa;Kanai, Satoshi;Date, Hiroaki;Tada, Mitsunori
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.250-265
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    • 2016
  • Owing to our rapidly aging society, accessibility evaluation to enhance the ease and safety of access to indoor and outdoor environments for the elderly and disabled is increasing in importance. Accessibility must be assessed not only from the general standard aspect but also in terms of physical and cognitive friendliness for users of different ages, genders, and abilities. Meanwhile, human behavior simulation has been progressing in the areas of crowd behavior analysis and emergency evacuation planning. However, in human behavior simulation, environment models represent only "as-planned" situations. In addition, a pedestrian model cannot generate the detailed articulated movements of various people of different ages and genders in the simulation. Therefore, the final goal of this research was to develop a virtual accessibility evaluation by combining realistic human behavior simulation using a digital human model (DHM) with "as-is" environment models. To achieve this goal, we developed an algorithm for generating human-like DHM walking motions, adapting its strides, turning angles, and footprints to laser-scanned 3D as-is environments including slopes and stairs. The DHM motion was generated based only on a motion-capture (MoCap) data for flat walking. Our implementation constructed as-is 3D environment models from laser-scanned point clouds of real environments and enabled a DHM to walk autonomously in various environment models. The difference in joint angles between the DHM and MoCap data was evaluated. Demonstrations of our environment modeling and walking simulation in indoor and outdoor environments including corridors, slopes, and stairs are illustrated in this study.

UBAF(User Behavior Analysis Framework) for u-Home Network (유비쿼터스 홈네트워크를 위한 사용자 행위 분석 프레임워크)

  • Jung, Ji Hong;Kim, Woo Yeol;Kim, R. Young Chul
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.5
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    • pp.121-127
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    • 2008
  • User needs in residential environment have very complicated and variety connection with others. u-home system for the near future is need to be combined acceptance of exist user needs as well as needs on new technology relating with u-Home. The study proposes a User Behavior Analysis Framework - UBAF for applying the user needs to the system more efficiently and developing the system by classifying patterns for the needs based on date of user behavior analysis. UBAF is a developing framework getting the basic idea of combining system modeling methods on SE and user modeling methods considering on HCI. It will be applicable to develop the system with core user behaviors by applying a standard way on u-Home. For example, the study transforms information into knowledge the system modeling and user modeling with analyzing a scenario for indoor temperature controlling on u-Home.

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Modeling the human memory in nerve fields

  • Fujita, Osamu;Kakazu, Yukinori
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10b
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    • pp.70-73
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    • 1992
  • This paper describes the modeling of human memory using a nerve field model which is proposed for modeling the mechanism of brain mathematically. In our model, two phases of memory, retention and recollection, are focused on. The former consists of two stages, short-term memory (STM) and long-term memory (LTM). The proposed model consists of three parts, the STM Layer, LTM Layer and the Intermediate Layer between them. Each of these is constructed by a nerve field. In the STM Layer, memorized information is retained dynamically in the form of the reverberating states of units within the layer, while in the LTM Layer, it is stored statically in the form of structures of the weight on the links between units. the Intermediate Layer is introduced to translate this dynamic representation in the STM Layer to the LTNI Layer, and also to extract the static information from the STM Layer. In addition to this, we consider the recollection of information stored in the LTM. Finally, the behavior of this model is demonstrated by computer simulation.

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Kinematic Modeling of Distal Radioulnar Joint for Human Forearm Rotation (인간의 전완 회전을 위한 원위 요척골 관절의 기구학적 모델링)

  • Yoon, Dukchan;Lee, Geon;Choi, Youngjin
    • The Journal of Korea Robotics Society
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    • v.14 no.4
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    • pp.251-257
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    • 2019
  • This paper presents the kinematic modeling of the human forearm rotation constructed with a spatial four-bar linkage. Especially, a circumduction of the distal ulna is modeled for a minimal displacement of the position of the hand during the forearm rotation from the supination to the pronation. To establish its model, four joint types of the four-bar linkage are, firstly, assigned with the reasonable grounds, and then the spatial linkage having the URUU (Universal-Revolute-Universal-Universal) joint type is proposed. Kinematic analysis is conducted to show the behavior of the distal radio-ulna as well as to evaluate the angular displacements of all the joints. From the simulation result, it is, finally, revealed that the URUU spatial linkage can be substituted for the URUR (Universal-Revolute-Universal-Revolute) spatial linkage by a kinematic constraint.

Trends in research and development of Evacuation modelling at Korea and Overseas (국내외 Evacuation modelling 연구 및 개발의 연구 동향)

  • Gu, Ji Won;Oh, Ryun Seok;Choi, Jun Ho
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2022.04a
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    • pp.233-234
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    • 2022
  • In order to minimize casualties in case of a fire in a building, it is necessary to anticipate the time required for evacuation of occupants and the delay in evacuation in advance, and prepare countermeasures for possible occurrences. In fact, various factors that cannot be predicted exist and cannot be considered by excluding them, so the risk is predicted and evaluated through quantitative evacuation modeling. In order to understand this, we analyzed domestic and international evacuation modeling research trends. For about 40 years, starting with the characteristics of human movement, an evacuation modeling technique based on scientific methods has been developed through actual fire accident cases and various real-world experiments with humans. Then, in order to analyze the natural reaction of humans, which has a decisive influence in the recognition and decision-making phase, evacuation modelling studies have been conducted in depth using psychological and physical experimental methods.

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A Study on the User Behavior of Atypical Building Facilities and Spaces (비정형 건축시설물 및 공간에 대한 사용자 행동에 관한 연구)

  • Park, Hyo-Jeen;Park, Ji-Min;Lee, Hyang-Sun;Lee, Yun-Gil
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.9
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    • pp.1041-1048
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    • 2019
  • Recently, social demands on atypical buildings and building spaces are increasing, and examples of atypical buildings are easily seen in major cities around the world. This study investigates the user behaviors in the typical atypical buildings currently constructed and analyzes the characteristics of human behavior in the atypical building space. Ultimately, this study aims to develop human behavior simulation technology for reviewing residential performance of atypical building space design, and the results of this study can be used for user behavior modeling and simulation technology development. This is because it is difficult to find an investigation or analysis of what behavioral characteristics occur in the atypical building space in previous studies. This study derives the characteristics of human behavior in the atypical architectural space that has been overlooked in the existing human behavior simulation tools. In other words, the site visits and surveys typical atypical buildings to investigate user behaviors in typical spaces and other atypical buildings.

Finite element modeling of the influence of FRP techniques on the seismic behavior of historical arch stone bridge

  • Mahdikhani, Mahdi;Naderi, Melika;Zekavati, Mehdi
    • Computers and Concrete
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    • v.18 no.1
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    • pp.99-112
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    • 2016
  • Since the preservation of monuments is very important to human societies, different methods are required to preserve historic structures. In this paper, 3D model of arch stone bridge at Pont Saint Martin, Aosta, Italy, was simulated by 1660 integrated separate stones using ABAQUS$^{(R)}$ software to investigate the seismic susceptibility of the bridge. The main objective of this research was to study a method of preservation of the historical stone bridge against possible earthquakes using FRP techniques. The nonlinear behavior model of materials used theory of plasticity based on Drucker-Prager yield criterion. Then, contact behavior between the block and mortar was modeled. Also, Seismosignal software was used to collect data related to 1976 Friuli Earthquake Italy, which constitutes a real seismic loading. The results show that, retrofitting of the arch stone bridge using FRP techniques decreased displacement of stones of spandrel walls, which prevents the collapse of stones.

Spatial Information Based Simulator for User Experience's Optimization

  • Bang, Green;Ko, Ilju
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.97-104
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    • 2016
  • In this paper, we propose spatial information based simulator for user experience optimization and minimize real space complexity. We focus on developing simulator how to design virtual space model and to implement virtual character using real space data. Especially, we use expanded events-driven inference model for SVM based on machine learning. Our simulator is capable of feature selection by k-fold cross validation method for optimization of data learning. This strategy efficiently throughput of executing inference of user behavior feature by virtual space model. Thus, we aim to develop the user experience optimization system for people to facilitate mapping as the first step toward to daily life data inference. Methodologically, we focus on user behavior and space modeling for implement virtual space.

A study on the relationship between skin care of attitudes and behavior (피부관리의 태도와 행동과의 관계 연구)

  • Lee, Ji-Young;Park, Kil-Soon
    • The Research Journal of the Costume Culture
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    • v.21 no.5
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    • pp.629-638
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    • 2013
  • The purpose of this study is to predict skincare behavior from the perspective of theories about planned behaviors and a systematic structure for identifying influences on human behavior; Consequently, this study attempted to undertake a concrete analysis of influences on skin care behavior. The results showed that: an attempt was made to analyze structural equation modeling as to whether or not to apply Ajzen's theory of planned behavior to skin care behavior. This study found the possibility that the theory of planned behavior might be applicabled to the research model composed of skin care attitude, the norms of skin care, behavioral control on skin care, behavioral intentions of skin care, and skin care behavior at the appropriate level in their entirety. This study found that external control factors of skin care behavior had the highest effect on skin care behavior among other factors.

Simulation of Shot Impact by a Wearable Smart Individual Weapon Mounted on a Forearm (하박 장착용 스마트 개인무장의 발사충격에 의한 인체거동 해석)

  • Koo, Sungchan;Kim, Taekyung;Choi, Minki;Kim, Sanghyun;Choi, Sungho;Lee, Yongsun;Kim, Jay J.
    • Journal of the Korea Institute of Military Science and Technology
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    • v.22 no.6
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    • pp.806-814
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    • 2019
  • One of the future weapon systems is the individual smart weapon which has a structure mounted on the forearm of soldiers. The structure may cause injuries or affect the accuracy of fire due to its impact on joints when shooting. This paper proposes human-impact interaction modeling and a verification methodology in order to estimate the impact of fire applied to the forearm. For this purpose, a human musculoskeletal model was constructed and the joints' behavior in various shooting positions was simulated. In order to verify the simulation results, an impact testing device substituting the smart weapon was made and the experiment was performed on a real human body. This paper compares the simulation results performed under various impact conditions and the experimental values in terms of accuracy and introduces methods to complement them. The results of the study are expected to be a basis for a reliable human-impact interaction modeling, and smart individual weapon development.