• 제목/요약/키워드: Human/System Interface

검색결과 783건 처리시간 0.035초

캐비닛운전원모듈을 위한 사용자인터페이스 스타일가이드 (A User Interface Style Guide for the Cabinet Operator Module)

  • 이현철;이동영;이정운
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 심포지엄 논문집 정보 및 제어부문
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    • pp.203-205
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    • 2005
  • A reactor protection system (RPS) plays the roles of generating the reactor trip signal and the engineered safety features (ESF) actuation signal when the monitored plant processes reach predefined limits. A Korean project group is developing a new digitalized RPS and the Cabinet Operator Module (COM) of the RPS which is used for the RPS integrity testing and monitoring by an equipment operator. A flat panel display (FPD) with a touch screen capability is provided as a main user interface for the RPS operation. To support the RPS COM user interface design, actually the FPD screen design, we developed a user interface style guide because the system designer could not properly deal with the many general human factors design guidelines. To develop the user interface style guide, various design guideline gatherings, a walk-though with a video recorder, guideline selection with respect to user interface design elements, determination of the properties of the design elements, discussion with the system designers, and a conversion of the properties into a screen design were carried out. This paper describes the process in detail and the findings in the course of the style guide development.

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상지 근력지원용 웨어러블 로봇을 위한 명령신호 생성 기법 개발 (Development of Command Signal Generating Method for Assistive Wearable Robot of the Human Upper Extremity)

  • 이희돈;유승남;이승훈;장재호;한정수;한창수
    • 제어로봇시스템학회논문지
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    • 제15권2호
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    • pp.176-183
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    • 2009
  • This paper proposes command signal generating method for a wearable robot using the force as the input signal. The basic concept of this system pursues the combination of the natural and sophisticated intelligence of human with the powerful motion capability of the robot. We define a task for the command signal generation to operate with the human body simultaneously, paying attention to comfort and ease of wear. In this study, we suggest a basic exoskeleton experimental system to evaluate a HRI(Human Robot Interface), selecting interfaces of arm braces on both wrists and a weight harness on the torso to connect the robot and human. We develop the HRI to provide a command for the robot motion. It connects between the human and the robot with the multi-axis load-cell, and it measures the relative force between the human and the robot. The control system calculates the trajectory of end-effector using this force signal. In this paper, we verify the performance of proposed system through the motion of elbow E/F(Extension/Flexion), the shoulder E/F and the shoulder Ab/Ad (Abduction/Adduction).

Human-Friendly Interfaces of a Robot Manipulator Control System for Handicapped Person

  • Lim, Soo-chul;Lee, Kyoobin;Kwon, Dong-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2002년도 ICCAS
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    • pp.84.1-84
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    • 2002
  • A Human-Robot-Interface(HRI) for the disabled Person is developed. $\textbullet$ HRI consists of the laser pointer '||'&'||' USB camera and pressure sensor. $\textbullet$ HRI makes three degree of freedom. $\textbullet$ Three robot position control method with the Interface is presented. $\textbullet$ Experimental results show that user control the 6 DOF robot with the interface and control method.

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초음파모터를 이용한 역감장치에 관한 연구 (A Study on Force-Reflecting Interface using Ultrasonic Motros)

  • 강원찬;김대현;김영동
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 1998년도 전력전자학술대회 논문집
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    • pp.123-128
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    • 1998
  • This paper describes the evaluation of a force-reflecting interface with ultrasonic motors(USMs). The force-reflecting interface allows a human to feel object within virtual environment. To effectively display the mechanical impedance of the human hand we need a haptic device with specific characteristics, such as low inertia, almost zero friction and very high stiffness. USMs have attracted considerable attention as the actuator satisfied these conditions. USMs combine features such as high driving torque at low rotational speed, high holding torque and fast response therefore we studied two degree of freedom force-reflecting haptic system.

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Overview of Human Adaptive Mechatronics and Assist-control to Enhance Human's Proficiency

  • Suzuki, Satoshi;Furuta, Katsuhisa;Harashima, Fumio
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1759-1764
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    • 2005
  • Human Adaptive Mechatronics(HAM) is a new concept which was proposed in our university's research project sponsored by Japanese Ministry of Education, Sports, Culture, Science and Technology(MEXT), and is defined as "intelligent mechanical systems that adapt themselves to the user's skill under various environments, assist to improve the user's skill, and assist the human-machine system to achieve best performance". In this paper, the concept and key-items of HAM are mentioned. And the control strategy to realize a HAM human-machine system is explained in the case of physical-interface system, i.e. haptic system. The proposed assist-control of a force-feedback type haptic system includes online estimation of a operator's control characteristics, and a `force assist' function implemented as a change in the support ratio according to the identified skill level. We developed a HAM-haptic device test system, executed evaluation experiments with this apparatus, and analyzed the measured data. It was confirmed that the operator's skill could be estimated and that operator's performance was enhanced by the assist-control.

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회로기판 생산에서의 대형 외판원문제를 위한 경험적 해법의 응용 (An Application of Heuristic Algorithms for the Large Scale Traveling Salesman Problem in Printed Circuit Board Production)

  • 백시현;김내헌
    • 산업경영시스템학회지
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    • 제20권41호
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    • pp.177-188
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    • 1997
  • This study describes the important information for establishing Human Computer Interface System for solving the large scale Traveling Saleman Problem in Printed Circuit Board production. Appropriate types and sizes of partitioning of large scale problems are discussed. Optimal tours for the special patterns appeared in PCB's are given. The comparision of optimal solutions of non-Euclidean problems and Euclidean problems shows the possibilities of using human interface in solving the Chebyshev TSP. Algorithm for the large scale problem using described information and coputational result of the practical problem are given.

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영상 관측과 근전도 신호 계측을 이용한 주시 방향 기반 휴먼-컴퓨터 인터페이스 (View direction-based Human-Computer Interface using Image Observation and EMG Signal)

  • 황성재;조승관;정상현;문인혁
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(5)
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    • pp.185-188
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    • 2002
  • This paper proposes a view direction-based human computer interface(HCI) system using image observation and EMG signal. CCD camera is available for observation relatively small angular view direction. Large angle is recognized by measuring EMG signal of the sternocleidomastoideus, because it is difficult to detect the large angular view direction by CCD observation. From experimental results, we show the proposed HCI system is useful for the disabled.

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소형비행기 조종실 평가에 대한 인증방법 연구 (Certification on cockpit evaluation for small airplane)

  • 김필수;정봉구
    • 항공우주시스템공학회지
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    • 제6권2호
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    • pp.1-6
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    • 2012
  • On this study, as a Human Factor(HF)'s point of view, typical PVI(Pilot Vehicle Interface) evaluation for small airplane cockpit design, PVI evaluation items and procedures to show compliance to KAS Part 23 "Airworthiness Standards : Normal, Utility, Acrobatic, And Commuter Category Airplanes" are introduced and reviewed. This study is based on the experience of Korean small civil airplane development and certification program.

시뮬레이터 사용자 인터페이스 설계 (Human-System Interface Design for Simulator)

  • 허태영;조병학;박신열;손기헌
    • 한국에너지공학회:학술대회논문집
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    • 한국에너지공학회 1999년도 추계 학술발표회 논문집
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    • pp.107-112
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    • 1999
  • 증기터빈 및 발전기의 특성을 그대로 모사 하는 PC 기반의 시뮬레이터를 개발하였으며, 사용자가 개발된 시뮬레이터의 기능들을 적절하고 편리하게 사용할 수 있도록 인간공학의 원칙을 고려하여 설계하였다. 이를 위해 시뮬레이터가 가져야 하는 기능들을 시험절차 및 운전 절차를 분석하여 도출하였으며 그 기능들을 각 사용자 인터페이스의 설계 목적에 맞도록 적절하게 배치하였다. 본 논문에서 소개하고자 하는 사용자 인터페이스는 Main Window에서 항상 감시가 가능하도록 설계된 Mimic Display, Information Tiles Display로 시뮬레이터 사용자 인터페이스의 핵심이라고 할 수 있다.

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MP3 자판기를 위한 통합적 인터페이스 구축에 관한 연구 (Development of the Constructing Integrated Interface for a MP3 Service Vending Machine)

  • 홍석기;김상일
    • 디자인학연구
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    • 제13권1호
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    • pp.139-148
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    • 2000
  • 디지털 기술의 발전으로 컴퓨터와 정보 통신 기술이 결합하여 하나의 시스템에서 다매체 즉 인터그레이티드 미디어(Integrated media)를 가능케 하였다. 인터그레이티드 미디어는 통합적 미디어에 의한 정보 전달방법으로 인간의 정보 전달 체계와 가장 유사한 형태로 발전되어 왔다. 따라서 인터페이스 분야에서도 형태적인 발전에 따라 인간과 컴퓨터의 상호작용(Human Computer Interaction)이라는 중요한 테마로 발전하였다. 인터페이스의 형태적 발전은 디자인 분야에서도 재정립되고 있지만 많은 분야의 동시 접목과 제품개발에 있어 체계성 부족으로 활용이 지체되고 있다. 본 연구는 MP3 자판기 개발 사례를 바탕으로 정보전달 형태 개발을 위한 요소들을 재구성함으로써 인터페이스의 새로운 모델을 구축하기 위한 시도이다. 체계적인 분류를 위하여 인터페이스를 인지적인 면과 조형적인 면을 분류하고, 하드웨어와 소프트웨어로 분류하여 누구나 쉽게 이해할 수 있도록 정립하였으며, 결과적으로 새로운 통합적 인터페이스(Integrated Interface)의 패러다임(Paradigm)을 제시함으로써 디자인의 새로운 방향 즉 통합적 아이덴티티를 구축을 위한 기본 틀을 제시하였다.

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