• Title/Summary/Keyword: Heterogeneous Device Network

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A Path Prediction-Based Sensor Registry System for Stable Use of Sensor Information (센서 정보의 안정적인 이용을 위한 경로 예측 기반 센서 레지스트리 시스템)

  • Jeong, Dongwon;Doo, Migyeong
    • Journal of KIISE
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    • v.42 no.2
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    • pp.255-263
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    • 2015
  • The sensor registry system has been developed for instant use and seamless interpretation of sensor data in a heterogeneous sensor network environment. However, the existing sensor registry system cannot provide information for interpretation of the sensor data in situations in which the network is unstable. This limitation causes several problems such as sensor data loss, inaccuracy of processed results, and low service quality. A method to resolve such problems in the aspect of software is presented herein. In other words, an extended sensor registry system is proposed to enable the stable use of sensor information, even under conditions of unstable network connection, by providing sensor information with a mobile device in advance through the user path prediction. The results of experiments and evaluation are also presented. The extended sensor registry system proposed in this paper enhances the stable usability of sensor information as well as improves the quality of sensor-based services.

An Effective Frequency Sharing Method using Spectrum Etiquette and Genetic Algorithm for the Coexistence of WRAN and WLAN in TV White Space (TVWS에서 스펙트럼 에티켓 및 GA를 사용한 WRAN과 WLAN의 효율적 주파수 공유기법)

  • Jeong, Won-Sik;Jang, Sung-Jeen;Yong, Seulbaro;Kim, Jae-Moung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.2A
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    • pp.83-94
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    • 2012
  • Various wireless communication devices or network such as WRAN and WLAN will coexist in the TVWS(TV White Space). Because of this coexistence, the wireless devices which use the TVWS have to avoid interfering to not only licensed TV receiver and wireless microphone but also homogeneous or heterogeneous TVBD(TV Band Device)s. In this paper, we propose two frequency sharing methods for the coexistence of WLAN and WRAN in terms of interference reduction and throughput enhancement in both homogeneous and heterogeneous networks. One is the WRAN spectrum etiquette to provide more wide bandwidth for WLAN users and the other is the WLAN frequency selection methods to improve the throughput performance. The simulation results have confirmed the throughput improvement of the proposed methods. Moreover, the proposed methods is also applicable to improve the throughput performance and reduce interference of similar systems working in a cognitive manner.

An Extended Reality-based Data Visualization Supporting Heterogeneous Remote Collaboration (이기종 원격협업을 지원하는 확장현실 기반 데이터 시각화)

  • Hyoji Ha;Hyeonwoo Kim;Yongseo Kim;Sanghun Park
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.87-97
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    • 2024
  • This study aims to develop a system that enables users employing PC and VR devices to collaboratively analyze data visualizations in a remote environment. The system provides a task-oriented node-link control interface to aid users in understanding the visualization analysis process and effectively distributing roles. Additionally, it offers a network environment where multiple users can collaborate and receive feedback on visualization analysis even when physically separated. To elucidate the collaborative analysis method implemented in the system, we designed a scenario. Furthermore, we conducted a pilot experiment to evaluate the system's usability with participants majoring in related fields. The experimental results confirmed that users can freely analyze data through easily comprehensible interface manipulations in an extended reality space, and efficiently conduct real-time collaborative analysis in a remote environment.

Design and Implementation of SDN-based 6LBR with QoS Mechanism over Heterogeneous WSN and Internet

  • Lee, Tsung-Han;Chang, Lin-Huang;Cheng, Wei-Chung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.2
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    • pp.1070-1088
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    • 2017
  • Recently, the applications of Internet of Things (IoTs) are growing rapidly. Wireless Sensor Network (WSN) becomes an emerging technology to provide the low power wireless connectivity for IoTs. The IPv6 over low-power wireless personal area networks (6LoWPAN) has been proposed by IETF, which gives each WSN device an IPv6 address to connect with the Internet. The transmission congestion in IoTs could be a problem when a large numbers of sensors are deployed in the field. Therefore, it is important to consider whether the WSN devices have be completely integrated into the Internet with proper quality of service (QoS) requirements. The Software Defined Network (SDN) is a new architecture of network decoupling the data and control planes, and using the logical centralized control to manage the forwarding issues in large-scale networks. In this research, the SDN-based 6LoWPAN Border Router (6LBR) is proposed to integrate the transmission from WSNs to Internet. The proposed SDN-based 6LBR communicating between WSNs and the Internet will bring forward the requirements of end-to-end QoS with bandwidth guarantee. Based on our experimental results, we have observed that the selected 6LoWPAN traffic flows achieve lower packet loss rate in the Internet. Therefore, the 6LoWPAN traffic flows classified by SDN-based 6LBR can be reserved for the required bandwidth in the Internet to meet the QoS requirements.

Event based Rule Processing in Ubiquitous Web Services Environments (유비쿼터스 웹서비스 환경에서 이벤트 기반의 룰 처리 기법)

  • Lee Kang-Chan;Lee Won-Suk;Jeon Jong-Hong;Lee Seung-Yun;Park Jong-Hun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.6
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    • pp.1101-1105
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    • 2006
  • Ubiquitous computing network comprises a variety of distributed service devices. Today Web services technology enables the heterogeneous devices to provide their own services and interact with each other via well-defined Internet protocol. Nevertheless, service devices in ubiquitous environments require more event-driven, autonomous interaction beyond rather passive service-oriented architecture of the present time. This paper presents an ECA (Event-Condition-Action) rule description language in an attempt to support capability for autonomous interactions among service-oriented devices in ubiquitous computing network. Specifically, the proposed WS-ECA is an XML-based ECA rule description language for web service-enabled devices. The rules are embedded in distributed devices which invoke appropriate services in the network if the rules are triggered by some internal or external events. The presented ECA-based device coordination approach is expected to facilitate seamless inter-operation among the web service-enabled devices in the emerging ubiquitous computing environment.

Analyses of Security Issues and Vulnerability for Smart Home Network based on Internet of Things (사물인터넷 기반의 스마트 홈 네트워크에서의 취약점 및 보안 이슈 분석)

  • Jung Tae Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.707-714
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    • 2023
  • The Internet of Things, which is the key factor of the 4th industrial revolution, are apt to apply to many systems. The existing security mechanism cannot be realized with limited resources such as low capacity of devices and sensors. In order to apply IoT system, a new structure and ultra-lightweight encryption is required. In this paper, we analyzed security issues that can operate in Internet-based smart home networks, and to solve the critical issues against these attacks, technologies for device protection between heterogeneous devices. Security requirements are required to protect from attacks. Therefore, we analyzed the demands and requirements for its application by analyzing the security architecture and features in smart home network.

Cooperative Manipulation of a Virtual Object by Multiple Remote Users

  • Choi, Hyouk-Ryeol;Ryew, Sung-Moo
    • Journal of Mechanical Science and Technology
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    • v.14 no.9
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    • pp.956-967
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    • 2000
  • In this paper, we explore the issues of force display in the cooperative virtual environment shared by multiple users distributed over the network with heterogeneous hardware platforms. The proposed method is to cope with the problem of small time delay and the difference of sampling rate in the distributed configuration. In the proposed approach the interaction forces of the participants are just treated as the independent sources of acceleration. Thus the action of a participant simply changes the acceleration of the virtual object and consequently the states of the virtual object will be updated. When the updated states are reported to all the participants, the information on the time of state changes is delivered, too. Employing the discrete state information updated by the other users, each user modifies his own virtual environment and pseudo-realtime simulation can be realized. Excluding the software interface and the communication technique, it is proposed the simulation method for the operation of respective users and the way of calculating the driving input to the display device. For experimental verification we construct a cooperative virtual environment shared by two remote users and outline the results of experiments.

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Efficient Transmission of Scalable Video Streams Using Dual-Channel Structure (듀얼 채널 구조를 이용한 Scalable 비디오(SVC)의 전송 성능 향상)

  • Yoo, Homin;Lee, Jaemyoun;Park, Juyoung;Han, Sanghwa;Kang, Kyungtae
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.9
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    • pp.381-392
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    • 2013
  • During the last decade, the multitude of advances attained in terminal computers, along with the introduction of mobile hand-held devices, and the deployment of high speed networks have led to a recent surge of interest in Quality of Service (QoS) for video applications. The main difficulty is that mobile devices experience disparate channel conditions, which results in different rates and patterns of packet loss. One way of making more efficient use of network resources in video services over wireless channels with heterogeneous characteristics to heterogeneous types of mobile device is to use a scalable video coding (SVC). An SVC divides a video stream into a base layer and a single or multiple enhancement layers. We have to ensure that the base layer of the video stream is successfully received and decoded by the subscribers, because it provides the basis for the subsequent decoding of the enhancement layer(s). At the same time, a system should be designed so that the enhancement layer(s) can be successfully decoded by as many users as possible, so that the average QoS is as high as possible. To accommodate these characteristics, we propose an efficient transmission scheme which incorporates SVC-aware dual-channel repetition to improve the perceived quality of services. We repeat the base-layer data over two channels, with different characteristics, to exploit transmission diversity. On the other hand, those channels are utilized to increase the data rate of enhancement layer data. This arrangement reduces service disruption under poor channel conditions by protecting the data that is more important to video decoding. Simulations show that our scheme safeguards the important packets and improves perceived video quality at a mobile device.

Development of component architecture to support IoT management (IoT 및 네트워크 관리 지원을 위한 컴포넌트 아키텍처 개발)

  • Seo, Hee Kyoung
    • Smart Media Journal
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    • v.6 no.2
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    • pp.42-49
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    • 2017
  • It is important to realize automation services by communicating in IoT with humans, objects & objects, and forming a common network. People used web like the most powerful network way to sharing things and communication. Therefore the efficiency method communication between each device and the web in IoT could be different from ones. The best method for high quality software product in web applications is software reuse ; Modules, classes, patterns, frameworks, and business components are reusable elements of various perspectives. Components is plugged with others through well-defined interfaces, which can overcome the operation and complexity of application development. A web-based distributed environment for IoT applications is a standard architecture use information collected from various devices for developing and using applications. For that reason, the network management which manages the constituent resources for the best service control in IoT application is required as a sub-layer support service in most applications as well as individual applications. In this paper, we measure to develop a network management system based not only by components but on heterogeneous internetworks. For procedure this, we clarify a component architecture for classifying and classify also the component needed in the IOT and network domain or order the type of real network management system.

Design and Implementation of an Adaptive User Interface for Home Network Environments (홈 네트워크 환경을 위한 적응형 사용자 인터페이스 설계 및 구현)

  • Jung, Jae-Hwan;Jang, Hyun-Su;Ko, Kwang-Sun;Kim, Gu-Su;Eom, Young-Ik
    • The KIPS Transactions:PartB
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    • v.15B no.1
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    • pp.37-44
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    • 2008
  • With the growing proliferation of mobile computing devices, several industrial and academic research groups have a vigorous studying to remote control for various appliances with mobile devices such as Notebooks, PDAs, and Smartphones in home network environments. We can utilize the good points of mobile devices such as portability and usability so that we can remote control and manage the mobile devices connected on home networks anytime, anywhere. However, mobile devices use different languages. Therefore, they cause some problems because their interfaces and the methods of operation are different each other. To solve these problems, there are two consideration. First, we may be solved development of the user interface and difficulty of maintenance in order to control various heterogeneous devices. Second, we may provide the user interface which is dynamically adapting user's preferences and device characteristics. To satisfy these considerations, we describe the design of an adaptive user interface for home network environments using the UIML (User Interface Markup Language) based on XML (eXtensible Markup Language) and the profile information of the user and device. Therefore, we present several implementation examples that show how the framework can form the basis of prototypical applications.