• Title/Summary/Keyword: Head mounted display

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Design and testing large FOV retinal displays on the basis holographic combiner

  • Gan, Mikhail A.;Gan, Iacov M.;Tchertkov, Alexander S.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2004.08a
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    • pp.442-445
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    • 2004
  • We report principles and results of design large FOV retinal display systems by software WinDEMOS and software for computer testing display systems TEDiS. We discuss results design head mounted and head up display. As combiner we are used volume interference recorded or synthetic HOE, and as the sours of the image high resolution transmitting or reflective liquid crystal matrixes on silicon (LCOS) or CRT.

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Analysis of SAR for body-mounted mobile phones (인체 착용형 무선 단말기에 대한 노출량 해석)

  • Park, Min-Young;Ko, Chea-Ok;Pack, Jeong-Ki
    • Proceedings of the Korea Electromagnetic Engineering Society Conference
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    • 2005.11a
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    • pp.425-428
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    • 2005
  • A variety of wireless devices are commercially available now. Most of studies, however, have been directed to the biological effects of mobile-phone EMF. In this study, dosimetric analysis for wireless devices of head-mounted display type and a wristwatch type were made to investigate possible biological effects of these devices. SAR (Specific Absorption Rate) distributions were calculated using FDTD (Finite Difference Time Domain) method, for adult human models such as standard Korean human model and VHP(Visible Human Project) model, as well as scaled models. Measurements were also performed for SAM phantom wearing a simplified prototype for a wireless device for validation of the simulation results. It has been found that children are more vulnerable to such exposure, and these devices could cause some biological effects for relatively lower power compared to conventional mobile pones.

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39.3 Hyper-reality Head Dome Projector $^{TM}$(HDP) for future displays

  • Okumura, Haruhiko;Sasaki, Takashi;Hotta, Aira;Okada, Naotada
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.1331-1334
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    • 2008
  • In this paper, we developed a novel hyperreality display called the Head Dome Projector (HDP). The HDP is a head-mounted display consisting of a dome-shaped screen with a very small radius of 40 cm, a mobile projector with ultra-wide projection lens and LED light sources. The main feature of the HDP is very wide viewing angle of 160 degrees horizontally by 120 degrees vertically comparable to the human visual field of view without head tracking and 360 degrees by 360 degrees with head tracking. According to our subjective evaluation comparing the HDP with a flat-panel display (FPD), the HDP realizes hyperreality 2.5 points higher than that realized by an FPD in the case of ${\pm}5$ level evaluation for HD motion images.

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A Study on the Rotation Angle Estimation of HMD for the Tele-operated Vision System (원격 비전시스템을 위한 HMD의 방향각 측정 알고리즘에 관한 연구)

  • Ro, Young-Shick;Yoon, Seung-Jun;Kang, Hee-Jun;Suh, Young-Soo
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.3
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    • pp.605-613
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    • 2009
  • In this paper, we studied for the real-time azimuthal measurement of HMD (Head Mounted Display) to control the tele-operated vision system on the mobile robot. In the preexistence tele-operated vision system, a joystick was used to control the pan-tilt unit of the remote camera system. To give the sense of presence to the tele-operator, we used a HMD to display the remote scene, measured the rotation angle of the HMD on a real time basis, and transmitted the measured rotation angles to the mobile robot controller to synchronize the pan-tilt angles of remote camera with the HMD. In this paper, we suggest an algorithm for the real-time estimation of the HMD rotation angles using feature points extraction from pc-camera image. The simple experiment is conducted to demonstrate the feasibility.

Study on Distortion and Field of View of Contents in VR HMD

  • Son, Hojun;Jeon, Hyoung joon;Kwon, Soonchul
    • International journal of advanced smart convergence
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    • v.6 no.1
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    • pp.18-25
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    • 2017
  • Recently, VR HMD (virtual reality head mounted display) has been utilized for virtual training, entertainment, vision therapy, and optometry. In particular, virtual reality contents are increasingly used for vision therapy and optometry. Accordingly, high-quality virtual reality contents such as a natural vision of life is required. Therefore, it is necessary to study the content production according to the optical characteristics of the VR HMD. The purpose of this paper is to suggest a proper FOV (field of view) of contents according to the distortion rate. We produced virtual reality contents and obtained distorted images by virtual camera. The distortion rate is calculated by using the distorted image. It is proved that the optimal FOV of the VR content with the minimum distortion is $90{\sim}100^{\circ}$. The results of this study are expected to be applied to the production of high quality contents.

Development of a rotation angle estimation algorithm of HMD using feature points extraction (특징점 추출을 통한 HMD 회전각측정 알고리즘 개발)

  • Ro, Young-Shick;Kim, Chul-Hee;Yun, Won-Jun;Yoon, Yoo-Kyoung
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.360-362
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    • 2009
  • In this paper, we studied for the real-time azimuthal measurement of HMD(Head Mounted Display) using the feature points detection to control the tele-operated vision system on the mobile robot. To give the sense of presence to the tele-operator, we used a HMD to display the remote scene, measured the rotation angle of the HMD on a real time basis, and transmitted the measured rotation angles to the mobile robot controller to synchronize the pan-tilt angles of remote camera with the HMD. In this paper, we suggest an algorithm for the real-time estimation of the HMD rotation angles using feature points extraction from pc-camera image.

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Development of Wearable Image Watching System based on Gesture Recognition System (제스처 인식 기반 웨어러블 영상시청 시스템 개발)

  • Choi, Jong-Ho
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.4
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    • pp.43-48
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    • 2010
  • The most problematic part in wearable terminals is the display device. To solve these problem, the HMD(Head Mounted Display) is used to wearable terminals. It is a kind of monitor worn like glasses. However, a problem exists in HMD. To select and execute the multimedia contents, it is required to manipulate the key, button, and mouse. These actions are very uncomfortable in HMD. The most fundamental way solving these problems is to develop a new interface. In this paper, we developed the wearable image watching system based on gesture recognition system.

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HMD 기술 현황 및 과제

  • Lee, Se-Jin
    • Broadcasting and Media Magazine
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    • v.12 no.3
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    • pp.93-99
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    • 2007
  • HMD (Head Mounted Display)는 머리에 장착하거나 안경처럼 착용하여 사용하는 모니터의 종류를 총칭하며, 최근에는 FMD (Face Mounted Display)라고도 불려진다. HMD는 초기 헬멧 형태에서 최근 안경 형태로 점차 소형화 되고 있으며, HMD를 착용하여 마치 2m 앞 40 inch 이상의 화면을 시청하는 효과를 내는 기술 구현이 가능한 상태이다. 모바일 디스플레이 기기의 소형화를 실현시키는 HMD 기술은 다양한 미디어 기기와 결합하여 바로 눈앞에서 가상현실 및 영화를 효과적으로 즐길 수 있게 할 것이다. 2009년 세계 시장 규모가 약 2000억원으로 예상되는 HMD 시장은 5세대 영상을 구현하는 핵심 기술이 될 것이다.

Dosimetric Analysis for Human Exposure to Body-Mounted Wireless Devices (인체 착용형 휴대 단말기에 대한 노출량 해석 연구)

  • Park Min-Young;Ko Chae-Ok;Kim Jeong-Ran;Pack Jeong-Ki
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.2 s.105
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    • pp.207-212
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    • 2006
  • A variety of wireless devices are commercially available now. Most of studies, however, have been directed to the biological effects of mobile-phone EMF. In this paper, dosimetric analysis for wireless devices of head-mounted display type and a wristwatch type were made to investigate possible biological effects of these devices. SAR(Specific Absorption Rate) distributions were calculated using FDTD(Finite Difference Time Domain) method, for adult human models such as standard Korean human model and VHP(Visible Human Project) model, as well as scaled child models. Measurements were also performed for SAM phantom wearing a simplified prototype for a wireless device for validation of the simulation results. It has been found that children are more vulnerable to such exposure, and these devices could cause some biological effects even for relatively lower power compared to conventional mobile pones.