• Title/Summary/Keyword: Hanning Windows

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Improvements on MFCC by Elaboration of the Filter Banks and Windows

  • Lee, Chang-Young
    • Speech Sciences
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    • v.14 no.4
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    • pp.131-144
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    • 2007
  • In an effort to improve the performance of mel frequency cepstral coefficients (MFCC), we investigate the effects of varying the parameters for the filter banks and their associated windows on speech recognition rates. Specifically, the mel and bark scales are combined with various types of filter bank windows. Comparison and evaluation of the suggested methods are performed by two independent ways of speech recognition and the Fisher discriminant objective function. It is shown that the Hanning window based on the bark scale yields 28.1% relative performance improvements over the triangular window with the mel scale in speech recognition error rate. Further work on incorporating PCA and/or LDA would be desirable as a postprocessor to MFCC extraction.

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A Simulation Tool for Ultrasonic Inspection

  • Krishnamurthy, Adarsh;Mohan, K.V.;Karthikeyan, Soumya;Krishnamurthy, C.V.;Balasubramaniam, Krishnan
    • Journal of the Korean Society for Nondestructive Testing
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    • v.26 no.3
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    • pp.153-161
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    • 2006
  • A simulation program SIMULTSONIC is under development at CNDE to help determine and/or help optimize ultrasonic probe locations for inspection of complex components. SIMULTSONIC provides a ray-trace based assessment for immersion and contact modes of inspection. The code written in Visual C++ operating in Microsoft Windows environment provides an interactive user interface. In this paper, a description of the various features of SIMULTSONIC is given followed by examples illustrating the capability of SIMULTSONIC to deal with inspection of canonical objects such as pipes. In particular, the use of SIMULTSONIC in the inspection of very thin-walled pipes (with 450 urn wall thickness) is described. Ray trace based assessment was done using SIMULTSONIC to determine the standoff distance and the angle of oblique incidence for an immersion mode focused transducer. A 3-cycle Hanning window pulse was chosen for simulations. Experiments were carried out to validate the simulations. The A-scans and the associated B-Scan images obtained through simulations show good correlation with experimental results, both with the arrival time of the signal as well as with the signal amplitudes.

Feasibility Study on Audio-Tactile Display via Spectral Modulation (스펙트럼 변조를 이용한 청각정보의 촉감재현 가능성 연구)

  • Kwak, Hyun-Koo;Kim, Whee-Kuk;Chung, Ju-No;Kang, Dae-Im;Park, Yon-Kyu;Koo, Min-Mo
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.5
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    • pp.638-647
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    • 2011
  • Various approaches directly using vibrations of speakers have been suggested to effectively display the aural information such as the music to the hearing-impaired or the deaf. However, in these approaches, the human can't sense the frequency information over the maximum perceivable vibro-tactile frequency (around 1kHz). Therefore, in this study, an approach via spectral modulation of compressing the high frequency audio information into perceivable vibro-tactile frequency domain and outputting the modulated signals through the designated speakers is proposed. Then it is shown, through simulations of using Short-Time Fourier Transform (STFT) with Hanning windows and through preliminary experiments of using the vibro-tactile display testbed which is built and interfaced with a notebook PC, that the modulated signal of a natural sound composing sounds of a frog, a bird, and a water stream could produce the noise-free signal suitable enough for vibro-tactile speakers without causing Significant interfering disturbances, Lastly, for three different combinations of information provided to the subject, that is, i) with only video image, ii) with video image along with the modulated vibro-tactile stimuli as proposed in this study to the forearm of the subject, and iii) with video image along with full audio information, the effects to the human sense of reality and his emotion to given audio-video clips including various sounds and images are investigated and compared. It is shown from results of those experiments that the proposed method of providing modulated vibro-tactile stimuli along with the video images to the human has very high feasibility to transmit pseudo-aural sense to the human.

Beamforming Method for Target Range Estimation Using Near Field Shading Function (근거리 쉐이딩 함수를 이용한 표적 거리 추정 빔형성 기법)

  • Choi, Joo-Pyoung;Lee, Won-Cheol
    • The Journal of the Acoustical Society of Korea
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    • v.27 no.7
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    • pp.350-356
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    • 2008
  • In this paper, we propose shading functions to the appropriate focused beamforming for near-field target estimation. This near field shading functions are based on Chebychev and Manning windows. In order to obtain the optimum sensor weighting values with the help of the proposed shading technique, we assume that the sensor positions associated to the non-uniformly distributed array are precisely known. We calculate a series of sensor weighting values from the FFT operation of given shading functions in time domain. By applying the shading weights on the sensor array, we can see that the level of sidelobe becomes diminished and the performance of estimating range and azimuth gets improved. In addition, we propose a non-uniform structure in terms of frequency bands, which may minimize the attenuation of incoming signals.