• Title/Summary/Keyword: HTML5/JavaScript

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The Real-Time Detection of the Malicious JavaScript (실시간으로 악성 스크립트를 탐지하는 기술)

  • Choo, Hyun-Lock;Jung, Jong-Hun;Kim, Hwan-Kuk
    • Journal of Internet Computing and Services
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    • v.16 no.4
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    • pp.51-59
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    • 2015
  • JavaScript is a popular technique for activating static HTML. JavaScript has drawn more attention following the introduction of HTML5 Standard. In proportion to JavaScript's growing importance, attacks (ex. DDos, Information leak using its function) become more dangerous. Since these attacks do not create a trail, whether the JavaScript code is malicious or not must be decided. The real attack action is completed while the browser runs the JavaScript code. For these reasons, there is a need for a real-time classification and determination technique for malicious JavaScript. This paper proposes the Analysis Engine for detecting malicious JavaScript by adopting the requirements above. The analysis engine performs static analysis using signature-based detection and dynamic analysis using behavior-based detection. Static analysis can detect malicious JavaScript code, whereas dynamic analysis can detect the action of the JavaScript code.

The Analysis Engine for Detecting The Malicious JavaScript (악성 자바 스크립트를 탐지하는 분석 엔진)

  • Choo, Hyun-lock;Jung, Jong-Hun;Im, Chae-Tae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.388-391
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    • 2014
  • JavaScript는 AJAX와 같은 기술을 통해 정적인 HTML에 동적인 기능을 제공하며 그 쓰임새는 HTML5 등장 이후 더욱 주목받고 있는 기술이다. 그와 비례하여 JavaScript를 이용한 공격( DoS 공격, 기밀정보 누출 등 ) 또한 큰 위험으로 다가오고 있다. 이들 공격은 실제적인 흔적을 남기지 않기 때문에 JavaScript 코드 상에서 악성 행위를 판단해야 하며, 웹브라우저가 JavaScript 코드를 실행해야 실제적인 행위가 일어나기 때문에 이를 방지하기 위해선 실시간으로 악성 스크립트를 분별하고 파악할 수 있는 분석 기술이 필요하다. 본 논문은 이런 악성 스크립트를 탐지하는 분석엔진 기술을 제안한다. 이 분석 엔진은 시그니쳐 기반 탐지 기술을 이용한 정적 분석과 행위 기반 탐지 기술을 사용하는 동적 분석으로 이루어진다. 정적 분석은 JavaScript 코드에서 악성 스크립트 코드를 탐지하고 동적 분석은 JavaScript 코드의 실제 행위를 분석하여 악성 스크립트를 판별한다.

Mobile Art Park Guidance Application using Mobile MAP Open API

  • Jwa, Jeong-Woo;Ko, Sang-Bo;Lee, Deuk-Woo
    • International Journal of Contents
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    • v.7 no.2
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    • pp.11-16
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    • 2011
  • In this paper, we develop a mobile MAP open API using HTML5 local storage and the W3C geolocation API. The mobile MAP open API consists of the basic JavaScript MAP API, offline navigation API, and multimedia POI (mPOI) API. The basic JavaScript MAP API creates a map and controls, rotates, and overlays data on the map. The offline navigation API is developed using HTML5 local storage and web storage. The mobile web application downloads and stores mPOIs of works of art to local storage or web storage from a web server. The mPOI API is developed using HTML5 video and audio APIs. We develop a mobile art park guidance application using the developed mobile MAP open API.

Cloud Computing to Improve JavaScript Processing Efficiency of Mobile Applications

  • Kim, Daewon
    • Journal of Information Processing Systems
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    • v.13 no.4
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    • pp.731-751
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    • 2017
  • The burgeoning distribution of smartphone web applications based on various mobile environments is increasingly focusing on the performance of mobile applications implemented by JavaScript and HTML5 (Hyper Text Markup Language 5). If application software has a simple functional processing structure, then the problem is benign. However, browser loads are becoming more burdensome as the amount of JavaScript processing continues to increase. Processing time and capacity of the JavaScript in current mobile browsers are limited. As a solution, the Web Worker is designed to implement multi-threading. However, it cannot guarantee the computing ability as a native application on mobile devices, and is not sufficient to improve processing speed. The method proposed in this research overcomes the limitation of resources as a mobile client and guarantees performance by native application software by providing high computing service. It shifts the JavaScript process of a mobile device on to a cloud-based computer server. A performance evaluation experiment revealed the proposed algorithm to be up to 6 times faster in computing speed compared to the existing mobile browser's JavaScript process, and 3 to 6 times faster than Web Worker. In addition, memory usage was also less than the existing technology.

Hybrid Web-Based Real-Time Video Communication System (하이브리드 웹 기반의 실시간 화상통신 시스템)

  • Ban, Tae-Hak;Cho, Tae-Bum;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.5
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    • pp.1113-1118
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    • 2013
  • Real-time video communication technology of hybrid Web-based using JavaScript and HTML5 today is on the rise. Therefore, in this paper, we have studied the real-time videoo communication technology using a Web browser that supports HTML5. It has been designed and implemented a system based on HTML5 and JavaScript, allowing for video communication of real-time, such as you would using the HTTP/WebSockets and RTC API through the Web servers in the Web browser between different each other, utilizing a Web browser was. It is available in a usable terminal equipment of a Web browser PC or notebook, smart pad, such as a smart phone, which is available without installation, such as a plug-in register or another. In all environments the network is connected, it is available in all terminals use the Web browser is enabled, which will be utilized in the field of video communication in a restricted environment.

Automatic Alignment System for Group Schedule of Event-based Real-time Response Web Processing using Node.js

  • Kim, Hee-Wan
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.1
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    • pp.26-33
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    • 2018
  • A web application running on the Internet is causing many difficulties for a program developer, and it requires to process multiple sessions at the same time due to the occurrence of excessive traffic. Web applications should be able to process concurrent requests efficiently and in real time. Node.js is a single-threaded server-side JavaScript environment implemented in C and C ++ as one of the latest frameworks to implement event models across the entire stack. Nodes implement JavaScript quickly and robust to achieve the best performance using a JavaScript V8 engine developed by Google. In this paper, it will be explained the operation principle of Node.js, which is a lightweight real-time web server that can be implemented in JavaScript for real-time responsive web applications. In addition, this application was practically implemented through automatic alignment system for group scheduling to demonstrate event-based real-time response web processing.

Development of Branch Processing System Using WebAssembly and JavaScript

  • Choi, Moon-Hyuk;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • v.17 no.4
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    • pp.234-238
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    • 2019
  • Existing web applications and services have historically been implemented using JavaScript. However, new technologies such as artificial intelligence, the Internet of Things, and Big Data are being developed as part of the Fourth Industrial Revolution. With the definition of the HTML5 web standard, services (such as the technologies mentioned above) that were previously not available through the Web become available. These services, however, need to have the same performance as native applications, and implementing these services will require new technologies. Therefore, additional tools that can work on the Web with native performance are needed. In this paper, a system for branching processing was established using JavaScript and WebAssembly, a language that can operate on the Web. This system performs user requests in advance, and requests are branched in a language that produces faster results. Therefore, a service capable of quick response times can be implemented.

A Study on Code Assist Method of HTML5 Components (HTML5 기반 컴포넌트에 대한 코드 어시스트 구현 방안 연구)

  • Kang, Jea-Gyu;Yu, Yeon-Hee;Choi, Yong-Ho;Kim, Jang-Goon;Park, Hun-Beom
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.1032-1034
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    • 2014
  • 표준 웹 환경의 확산으로 HTML5를 기반으로 웹 저작을 지원하는 많은 WYSIWYG HTML5 저작도구들이 등장하고 있다. 그러나 대부분의 WYSIWYG HTML5 저작도구는 컴포넌트 이벤트에 대한 기본적인 함수 작성 기능만 제공 할 뿐 컴포넌트 제어를 위한 코드 어시스트 기능을 제공하지 않고 있다. 본 논문에서는 이클립스 JSDT(JavaScript Development Tools) 코드 어시스트개념에 대해 기술하고, 이를 기반으로 WYSIWYG HTML5 저작도구에서 제공하는 컴포넌트 제어를 위해 코드 어시스트 가능을 구현하였다. 이로 인하여 WYSIWYG HTML5 저작도구에서 제공하는 컴포넌트에 대한 사용자들의 접근성과 개발 생산성 증대가 기대된다.

HTML5-based Web TV Industry Trends

  • Park, Sehwan;Kim, Jungho;Yu, Daesang;Park, Jongkyu
    • International Journal of Internet, Broadcasting and Communication
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    • v.5 no.2
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    • pp.15-17
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    • 2013
  • The web service companies develop the App support technique of the HTML5 base in the smart media system and smart TV competitively while the Web platform of the HTML5 base is legislated with the next generation national standard. It is essential to the web kernel, which is the common library of the operating system including the file, window, resource and network management is provided in order to support the various app developments of the HTML5 base effectually. Additionally, the web application program can support UI/UX function of the desktop user using the web browser and JavaScript drive and administration, window management function, and etc. is needed.

The Implementation of Embedded Web Server System for a Remote Control and Measurement (원격 제어 및 계측을 위한 임베디드 웹 서버 시스템 구현)

  • Lee, Myung-Eui
    • Journal of Advanced Navigation Technology
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    • v.16 no.5
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    • pp.839-845
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    • 2012
  • This paper deals with the design and development of the remote control and measurement systems by Embedded Web Server. The remote control and measurement systems are implemented by Cortex M-3 ARM micro-controller. The user application software for the control and measurement system user, and the firmware software of device drivers for peripherals such as a digital input/output device, AD/DAC(Analog to Digital/Digital to Analog Converter), LCD, and temperature/humidity sensor are developed in Eclipse environment using Codesourcery C, Java script, and HTML. The experimental result of the proposed control and measurement systems implemented in this paper is evaluated via real-time experiments, which works well as designed.